[Author]
Author = unknown
[Description]
Description = 
[Objectives]
Objectivescount = 97

Objectives[0]Type = Player_Start
Objectives[0]Culture = ,
Objectives[0]positionX = -0,2674293
Objectives[0]positionY = 528,502
Objectives[0]positionZ = 175,174
Objectives[0]Heading = 240,0009
Objectives[0]model = player_one
Objectives[0]variation = Custom
Objectives[0]SetWeather = Current
Objectives[0]SetTime = 9
Objectives[0]WantedLevel = 0
Objectives[0]MaxWantedLevel = 1
Objectives[0]ActorPopulation = 3
Objectives[0]VehiclePopulation = 3
Objectives[0]NoGangs = True
Objectives[0]FadeInOnMissionStart = True
Objectives[0]PoliceIgnorePlayer = False
Objectives[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]COMPONENT_TORSO_DRAWABLE = 17
Objectives[0]COMPONENT_TORSO_TEXTURE = 2
Objectives[0]COMPONENT_LEGS_DRAWABLE = 8
Objectives[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]COMPONENT_FEET_DRAWABLE = 4
Objectives[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]PROP_HATS_INDEX = -1
Objectives[0]PROP_HATS_TEXTURE = -1
Objectives[0]PROP_GLASSES_INDEX = -1
Objectives[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]PROP_EARS_INDEX = -1
Objectives[0]PROP_EARS_TEXTURE = -1
Objectives[0]Name = Player
Objectives[0]Weapon_Count = 2
Objectives[0]Weapon0 = PistolMk2
Objectives[0]Weapon1 = MicroSMG
Objectives[0]mission_ActorsCount = 1
Objectives[0]mission_Actors[0]Survive_Number = 0
Objectives[0]mission_Actors[0]Failed_Text = 
Objectives[0]mission_Actors[0]Remove_After = 65
Objectives[0]mission_Actors[0]positionX = 0,227067
Objectives[0]mission_Actors[0]positionY = 526,474
Objectives[0]mission_Actors[0]positionZ = 175,1643
Objectives[0]mission_Actors[0]Heading = 342,4433
Objectives[0]mission_Actors[0]String_Name = ig_lamardavis
Objectives[0]mission_Actors[0]Relationship_Group = Friend
Objectives[0]mission_Actors[0]AddBlip = True
Objectives[0]mission_Actors[0]ShowCone = False
Objectives[0]mission_Actors[0]Invincible = True
Objectives[0]mission_Actors[0]SetHealth = 100
Objectives[0]mission_Actors[0]DieFromHeadShot = True
Objectives[0]mission_Actors[0]CanExitVehicle = True
Objectives[0]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[0]mission_Actors[0]AlwaysFight = True
Objectives[0]mission_Actors[0]Seeing_Range = 30
Objectives[0]mission_Actors[0]Hearing_Range = 30
Objectives[0]mission_Actors[0]CombatMovement = Offensive
Objectives[0]mission_Actors[0]weapon = MicroSMG
Objectives[0]mission_Actors[0]Variation = Custom
Objectives[0]mission_Actors[0]Task = 3
Objectives[0]mission_Actors[0]Task_Guard_Range = 5
Objectives[0]mission_Actors[0]Task_Stay_In_Range = True
Objectives[0]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[0]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[0]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[0]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[0]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[0]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[0]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[0]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[0]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[0]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[0]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[0]mission_Actors[0]NeededForObjectiveHintCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveHint[0] = 48
Objectives[0]mission_Actors[0]NeededForObjectiveHint[1] = 58
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 7
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 10
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 16
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 14
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 21
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[4] = 24
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[5] = 44
Objectives[0]mission_Actors[0]NeededForObjectiveSetPlayerActor[6] = 68
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[0]mission_Actors[0]NeededForObjectiveGoToActor[0] = 47
Objectives[0]mission_Actors[0]NeededForObjectiveCutsceneCount = 2
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[0] = 7
Objectives[0]mission_Actors[0]NeededForObjectiveCutscene[1] = 18
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskCount = 5
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[0] = 27
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[1] = 26
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskIndex[1] = 1
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[2] = 25
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[3] = 26
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskIndex[3] = 2
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskObjectiveNumber[4] = 27
Objectives[0]mission_Actors[0]NeededForSetPlayerActorTaskIndex[4] = 2
Objectives[0]mission_Vehicles = 2
Objectives[0]mission_Vehicles[0]positionX = 14,53758
Objectives[0]mission_Vehicles[0]positionY = 546,9732
Objectives[0]mission_Vehicles[0]positionZ = 175,5065
Objectives[0]mission_Vehicles[0]Heading = 228,6686
Objectives[0]mission_Vehicles[0]Name = Dominator GTX
Objectives[0]mission_Vehicles[0]Model = dominator3
Objectives[0]mission_Vehicles[0]PrimaryColor = MetallicRed
Objectives[0]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[0]PearlescentColor = MetallicRed
Objectives[0]mission_Vehicles[0]HasPearlescent = False
Objectives[0]mission_Vehicles[0]Livery = 0
Objectives[0]mission_Vehicles[0]DirtLevel = 0
Objectives[0]mission_Vehicles[0]LockedForPlayer = False
Objectives[0]mission_Vehicles[0]Locked = False
Objectives[0]mission_Vehicles[0]Alarm = False
Objectives[0]mission_Vehicles[0]HotWired = False
Objectives[0]mission_Vehicles[0]Invincible = True
Objectives[0]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[0]Remove_After = 0
Objectives[0]mission_Vehicles[0]Survive_Number = 0
Objectives[0]mission_Vehicles[0]Failed_Text = 
Objectives[0]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[0]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 15
Objectives[0]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorCount = 4
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 16
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 14
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 2
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 24
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 1
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[3] = 44
Objectives[0]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[3] = 0
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[0]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 19
Objectives[0]mission_Vehicles[1]positionX = 17,28568
Objectives[0]mission_Vehicles[1]positionY = 549,9398
Objectives[0]mission_Vehicles[1]positionZ = 175,9559
Objectives[0]mission_Vehicles[1]Heading = 230,8743
Objectives[0]mission_Vehicles[1]Name = Cognoscenti
Objectives[0]mission_Vehicles[1]Model = cognoscenti
Objectives[0]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[0]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[0]mission_Vehicles[1]PearlescentColor = MetallicBlue
Objectives[0]mission_Vehicles[1]HasPearlescent = False
Objectives[0]mission_Vehicles[1]Livery = 0
Objectives[0]mission_Vehicles[1]DirtLevel = 0
Objectives[0]mission_Vehicles[1]LockedForPlayer = True
Objectives[0]mission_Vehicles[1]Locked = False
Objectives[0]mission_Vehicles[1]Alarm = False
Objectives[0]mission_Vehicles[1]HotWired = False
Objectives[0]mission_Vehicles[1]Invincible = True
Objectives[0]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[0]mission_Vehicles[1]Remove_After = 0
Objectives[0]mission_Vehicles[1]Survive_Number = 0
Objectives[0]mission_Vehicles[1]Failed_Text = 
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorCount = 3
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 89
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[1] = 90
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[2] = 91
Objectives[0]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[0]Mission_Needed_Vehicles = 0
Objectives[0]mission_PropsCount = 0
Objectives[0]mission_Pickup_Props_Count = 0
Objectives[0]ObjectiveMessages = 0

Objectives[1]Type = Set_Player_Actor_Objective
Objectives[1]Text = 
Objectives[1]positionX = 1,372525
Objectives[1]positionY = 528,1422
Objectives[1]positionZ = 174,1482
Objectives[1]SetPlayerActor_Use_Player = True
Objectives[1]SetPlayerActor_Player_Controllable = True
Objectives[1]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[1]SetPlayerActor_Use_Actor = False
Objectives[1]SetPlayerActor_RelationshipGroup_Change = False
Objectives[1]SetPlayerActor_RelationshipGroup = Neutral
Objectives[1]SetPlayerActor_Invincible_Change = False
Objectives[1]SetPlayerActor_Invincible = False
Objectives[1]SetPlayerActor_NewTask = True
Objectives[1]Int_Task = 3
Objectives[1]Task_Repeat = False
Objectives[1]Task_Timeout = False
Objectives[1]Task_Guard_Range = 10
Objectives[1]Task_Stay_In_Range = True
Objectives[1]Task_Wander_Range = 10
Objectives[1]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[1]Task_TalkingAnimation = mic_chatter
Objectives[1]Task_Time = 1
Objectives[1]mission_ActorsCount = 0
Objectives[1]mission_Vehicles = 0
Objectives[1]Mission_Needed_Vehicles = 0
Objectives[1]mission_PropsCount = 0
Objectives[1]mission_Pickup_Props_Count = 0
Objectives[1]ObjectiveMessages = 0

Objectives[2]Type = Cutscenes_Objective
Objectives[2]Text = 
Objectives[2]positionX = 0,05782586
Objectives[2]positionY = 527,9002
Objectives[2]positionZ = 174,179
Objectives[2]Cutscenes_Time = 10
Objectives[2]Cutscenes_Trans_Time = 10
Objectives[2]Cutscenes_FOV = 40
Objectives[2]Cutscenes_Shake = Drunk
Objectives[2]Cutscenes_Amplitude = 5
Objectives[2]Cutscenes_FadeOut = False
Objectives[2]Cutscenes_FadeIn = False
Objectives[2]Cutscenes_End = False
Objectives[2]Cutscenes_Point_At_Position = True
Objectives[2]Cutscenes_Point_At_Player = False
Objectives[2]Cutscenes_Point_At_Actor = False
Objectives[2]Cutscenes_Point_At_Vehicle = False
Objectives[2]Cutscenes_Follow_Player = False
Objectives[2]Cutscenes_Follow_Actor = False
Objectives[2]Cutscenes_Follow_Vehicle = False
Objectives[2]Cutscenes_Follow_Distancee = 4
Objectives[2]Cutscenes_Follow_Hieght = 1
Objectives[2]Cutscenes_Follow_Angle = 100
Objectives[2]mission_ActorsCount = 1
Objectives[2]mission_Actors[0]Survive_Number = 0
Objectives[2]mission_Actors[0]Failed_Text = 
Objectives[2]mission_Actors[0]Remove_After = 0
Objectives[2]mission_Actors[0]positionX = 15,2979
Objectives[2]mission_Actors[0]positionY = 542,0695
Objectives[2]mission_Actors[0]positionZ = 176,0233
Objectives[2]mission_Actors[0]Heading = 210
Objectives[2]mission_Actors[0]String_Name = ig_tomcasino
Objectives[2]mission_Actors[0]Relationship_Group = Companion
Objectives[2]mission_Actors[0]AddBlip = False
Objectives[2]mission_Actors[0]ShowCone = False
Objectives[2]mission_Actors[0]Invincible = True
Objectives[2]mission_Actors[0]SetHealth = 100
Objectives[2]mission_Actors[0]DieFromHeadShot = True
Objectives[2]mission_Actors[0]CanExitVehicle = True
Objectives[2]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[2]mission_Actors[0]AlwaysFight = True
Objectives[2]mission_Actors[0]Seeing_Range = 30
Objectives[2]mission_Actors[0]Hearing_Range = 30
Objectives[2]mission_Actors[0]CombatMovement = Offensive
Objectives[2]mission_Actors[0]weapon = Unarmed
Objectives[2]mission_Actors[0]Variation = Default
Objectives[2]mission_Actors[0]Task = 99
Objectives[2]mission_Actors[0]Task_Guard_Range = 5
Objectives[2]mission_Actors[0]Task_Stay_In_Range = True
Objectives[2]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[2]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[2]mission_Actors[0]Task_Scenario = NONE
Objectives[2]mission_Actors[0]Task_List_Count = 10
Objectives[2]mission_Actors[0]Task_Repeat = False
Objectives[2]mission_Actors[0]Task_List[0]Type = Pause
Objectives[2]mission_Actors[0]Task_List[0]PositionX = 15,261
Objectives[2]mission_Actors[0]Task_List[0]PositionY = 542,0942
Objectives[2]mission_Actors[0]Task_List[0]PositionZ = 175,5283
Objectives[2]mission_Actors[0]Task_List[0]time = 15
Objectives[2]mission_Actors[0]Task_List[1]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[1]DestinationX = 7,603863
Objectives[2]mission_Actors[0]Task_List[1]DestinationY = 521,5724
Objectives[2]mission_Actors[0]Task_List[1]DestinationZ = 174,1282
Objectives[2]mission_Actors[0]Task_List[1]Rotation = 210
Objectives[2]mission_Actors[0]Task_List[1]Speed = 1,5
Objectives[2]mission_Actors[0]Task_List[1]GoStraitToCoord = False
Objectives[2]mission_Actors[0]Task_List[2]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[2]DestinationX = 5,755884
Objectives[2]mission_Actors[0]Task_List[2]DestinationY = 523,1502
Objectives[2]mission_Actors[0]Task_List[2]DestinationZ = 174,1294
Objectives[2]mission_Actors[0]Task_List[2]Rotation = 210
Objectives[2]mission_Actors[0]Task_List[2]Speed = 1,5
Objectives[2]mission_Actors[0]Task_List[2]GoStraitToCoord = False
Objectives[2]mission_Actors[0]Task_List[3]Type = Pause
Objectives[2]mission_Actors[0]Task_List[3]PositionX = 5,755417
Objectives[2]mission_Actors[0]Task_List[3]PositionY = 523,1526
Objectives[2]mission_Actors[0]Task_List[3]PositionZ = 174,1294
Objectives[2]mission_Actors[0]Task_List[3]time = 6
Objectives[2]mission_Actors[0]Task_List[4]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[4]DestinationX = -7,743247
Objectives[2]mission_Actors[0]Task_List[4]DestinationY = 509,3335
Objectives[2]mission_Actors[0]Task_List[4]DestinationZ = 174,1282
Objectives[2]mission_Actors[0]Task_List[4]Rotation = 210
Objectives[2]mission_Actors[0]Task_List[4]Speed = 1,5
Objectives[2]mission_Actors[0]Task_List[4]GoStraitToCoord = False
Objectives[2]mission_Actors[0]Task_List[5]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[5]DestinationX = -7,161311
Objectives[2]mission_Actors[0]Task_List[5]DestinationY = 512,6995
Objectives[2]mission_Actors[0]Task_List[5]DestinationZ = 174,1282
Objectives[2]mission_Actors[0]Task_List[5]Rotation = 210
Objectives[2]mission_Actors[0]Task_List[5]Speed = 1,5
Objectives[2]mission_Actors[0]Task_List[5]GoStraitToCoord = False
Objectives[2]mission_Actors[0]Task_List[6]Type = Pause
Objectives[2]mission_Actors[0]Task_List[6]PositionX = -7,160773
Objectives[2]mission_Actors[0]Task_List[6]PositionY = 512,6993
Objectives[2]mission_Actors[0]Task_List[6]PositionZ = 174,1282
Objectives[2]mission_Actors[0]Task_List[6]time = 5
Objectives[2]mission_Actors[0]Task_List[7]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[7]DestinationX = -2,506823
Objectives[2]mission_Actors[0]Task_List[7]DestinationY = 522,7626
Objectives[2]mission_Actors[0]Task_List[7]DestinationZ = 174,1272
Objectives[2]mission_Actors[0]Task_List[7]Rotation = 210
Objectives[2]mission_Actors[0]Task_List[7]Speed = 1
Objectives[2]mission_Actors[0]Task_List[7]GoStraitToCoord = False
Objectives[2]mission_Actors[0]Task_List[8]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[8]DestinationX = 4,905185
Objectives[2]mission_Actors[0]Task_List[8]DestinationY = 528,6404
Objectives[2]mission_Actors[0]Task_List[8]DestinationZ = 174,1281
Objectives[2]mission_Actors[0]Task_List[8]Rotation = 210
Objectives[2]mission_Actors[0]Task_List[8]Speed = 1
Objectives[2]mission_Actors[0]Task_List[8]GoStraitToCoord = False
Objectives[2]mission_Actors[0]Task_List[9]Type = WalkTo
Objectives[2]mission_Actors[0]Task_List[9]DestinationX = 2,165583
Objectives[2]mission_Actors[0]Task_List[9]DestinationY = 529,7327
Objectives[2]mission_Actors[0]Task_List[9]DestinationZ = 174,128
Objectives[2]mission_Actors[0]Task_List[9]Rotation = 210
Objectives[2]mission_Actors[0]Task_List[9]Speed = 1
Objectives[2]mission_Actors[0]Task_List[9]GoStraitToCoord = False
Objectives[2]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[2]mission_Actors[0]NeededForObjectiveHint[0] = 86
Objectives[2]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 2
Objectives[2]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 11
Objectives[2]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 91
Objectives[2]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[2]mission_Actors[0]NeededForObjectiveGoToActor[0] = 85
Objectives[2]mission_Actors[0]NeededForObjectiveCutsceneCount = 3
Objectives[2]mission_Actors[0]NeededForObjectiveCutscene[0] = 3
Objectives[2]mission_Actors[0]NeededForObjectiveCutscene[1] = 4
Objectives[2]mission_Actors[0]NeededForObjectiveCutscene[2] = 5
Objectives[2]mission_Vehicles = 0
Objectives[2]Mission_Needed_Vehicles = 0
Objectives[2]mission_PropsCount = 0
Objectives[2]mission_Pickup_Props_Count = 0
Objectives[2]ObjectiveMessages = 5
Objectives[2]ObjectiveMessages[0]positionX = -2,029742
Objectives[2]ObjectiveMessages[0]positionY = 543,3491
Objectives[2]ObjectiveMessages[0]positionZ = 172,585
Objectives[2]ObjectiveMessages[0]Message = ~g~Shit, those weed was so...
Objectives[2]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[0]Sender = 
Objectives[2]ObjectiveMessages[0]Subject = 
Objectives[2]ObjectiveMessages[0]MessageColor = White
Objectives[2]ObjectiveMessages[0]PlayFromStart = True
Objectives[2]ObjectiveMessages[0]Delay = False
Objectives[2]ObjectiveMessages[0]DelayTime = 0
Objectives[2]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[0]TypeSubtitle = True
Objectives[2]ObjectiveMessages[0]TypeTextMesage = False
Objectives[2]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[1]positionX = -4,363455
Objectives[2]ObjectiveMessages[1]positionY = 541,712
Objectives[2]ObjectiveMessages[1]positionZ = 172,0604
Objectives[2]ObjectiveMessages[1]Message = ~y~What?
Objectives[2]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[1]Sender = 
Objectives[2]ObjectiveMessages[1]Subject = 
Objectives[2]ObjectiveMessages[1]MessageColor = White
Objectives[2]ObjectiveMessages[1]PlayFromStart = False
Objectives[2]ObjectiveMessages[1]Delay = True
Objectives[2]ObjectiveMessages[1]DelayTime = 2
Objectives[2]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[1]TypeSubtitle = True
Objectives[2]ObjectiveMessages[1]TypeTextMesage = False
Objectives[2]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[2]positionX = -6,669343
Objectives[2]ObjectiveMessages[2]positionY = 540,458
Objectives[2]ObjectiveMessages[2]positionZ = 171,5775
Objectives[2]ObjectiveMessages[2]Message = ~g~The weed...
Objectives[2]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[2]Sender = 
Objectives[2]ObjectiveMessages[2]Subject = 
Objectives[2]ObjectiveMessages[2]MessageColor = White
Objectives[2]ObjectiveMessages[2]PlayFromStart = False
Objectives[2]ObjectiveMessages[2]Delay = True
Objectives[2]ObjectiveMessages[2]DelayTime = 4
Objectives[2]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[2]TypeSubtitle = True
Objectives[2]ObjectiveMessages[2]TypeTextMesage = False
Objectives[2]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[3]positionX = -9,863231
Objectives[2]ObjectiveMessages[3]positionY = 538,7299
Objectives[2]ObjectiveMessages[3]positionZ = 170,9036
Objectives[2]ObjectiveMessages[3]Message = ~y~What?
Objectives[2]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[3]Sender = 
Objectives[2]ObjectiveMessages[3]Subject = 
Objectives[2]ObjectiveMessages[3]MessageColor = White
Objectives[2]ObjectiveMessages[3]PlayFromStart = False
Objectives[2]ObjectiveMessages[3]Delay = True
Objectives[2]ObjectiveMessages[3]DelayTime = 6
Objectives[2]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[3]TypeSubtitle = True
Objectives[2]ObjectiveMessages[3]TypeTextMesage = False
Objectives[2]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[2]ObjectiveMessages[4]positionX = -12,39586
Objectives[2]ObjectiveMessages[4]positionY = 537,2485
Objectives[2]ObjectiveMessages[4]positionZ = 170,3178
Objectives[2]ObjectiveMessages[4]Message = ~g~Fuck...
Objectives[2]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[2]ObjectiveMessages[4]Sender = 
Objectives[2]ObjectiveMessages[4]Subject = 
Objectives[2]ObjectiveMessages[4]MessageColor = White
Objectives[2]ObjectiveMessages[4]PlayFromStart = False
Objectives[2]ObjectiveMessages[4]Delay = True
Objectives[2]ObjectiveMessages[4]DelayTime = 8
Objectives[2]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[2]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[2]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[2]ObjectiveMessages[4]TypeSubtitle = True
Objectives[2]ObjectiveMessages[4]TypeTextMesage = False
Objectives[2]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[2]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[3]Type = Cutscenes_Objective
Objectives[3]Text = 
Objectives[3]positionX = 3,913076
Objectives[3]positionY = 525,559
Objectives[3]positionZ = 173,6281
Objectives[3]Cutscenes_Time = 6
Objectives[3]Cutscenes_Trans_Time = 6
Objectives[3]Cutscenes_FOV = 40
Objectives[3]Cutscenes_Shake = Drunk
Objectives[3]Cutscenes_Amplitude = 5
Objectives[3]Cutscenes_FadeOut = False
Objectives[3]Cutscenes_FadeIn = False
Objectives[3]Cutscenes_End = False
Objectives[3]Cutscenes_Point_At_Position = False
Objectives[3]Cutscenes_Point_At_Player = False
Objectives[3]Cutscenes_Point_At_Actor = True
Objectives[3]Cutscenes_Point_At_Vehicle = False
Objectives[3]Cutscenes_Follow_Player = False
Objectives[3]Cutscenes_Follow_Actor = False
Objectives[3]Cutscenes_Follow_Vehicle = False
Objectives[3]Cutscenes_Follow_Distancee = 0,1
Objectives[3]Cutscenes_Follow_Hieght = 2
Objectives[3]Cutscenes_Follow_Angle = 0
Objectives[3]mission_ActorsCount = 0
Objectives[3]mission_Vehicles = 0
Objectives[3]Mission_Needed_Vehicles = 0
Objectives[3]mission_PropsCount = 0
Objectives[3]mission_Pickup_Props_Count = 0
Objectives[3]ObjectiveMessages = 4
Objectives[3]ObjectiveMessages[0]positionX = -28,64746
Objectives[3]ObjectiveMessages[0]positionY = 531,7194
Objectives[3]ObjectiveMessages[0]positionZ = 166,8033
Objectives[3]ObjectiveMessages[0]Message = ~y~Who's that?
Objectives[3]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[0]Sender = 
Objectives[3]ObjectiveMessages[0]Subject = 
Objectives[3]ObjectiveMessages[0]MessageColor = White
Objectives[3]ObjectiveMessages[0]PlayFromStart = True
Objectives[3]ObjectiveMessages[0]Delay = False
Objectives[3]ObjectiveMessages[0]DelayTime = 0
Objectives[3]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[0]TypeSubtitle = True
Objectives[3]ObjectiveMessages[0]TypeTextMesage = False
Objectives[3]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[1]positionX = -31,58162
Objectives[3]ObjectiveMessages[1]positionY = 530,8456
Objectives[3]ObjectiveMessages[1]positionZ = 166,1365
Objectives[3]ObjectiveMessages[1]Message = ~g~Who?
Objectives[3]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[1]Sender = 
Objectives[3]ObjectiveMessages[1]Subject = 
Objectives[3]ObjectiveMessages[1]MessageColor = White
Objectives[3]ObjectiveMessages[1]PlayFromStart = False
Objectives[3]ObjectiveMessages[1]Delay = True
Objectives[3]ObjectiveMessages[1]DelayTime = 2
Objectives[3]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[1]TypeSubtitle = True
Objectives[3]ObjectiveMessages[1]TypeTextMesage = False
Objectives[3]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[2]positionX = -35,28281
Objectives[3]ObjectiveMessages[2]positionY = 531,2059
Objectives[3]ObjectiveMessages[2]positionZ = 165,3467
Objectives[3]ObjectiveMessages[2]Message = ~y~That man who is watching us... is he real?
Objectives[3]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[2]Sender = 
Objectives[3]ObjectiveMessages[2]Subject = 
Objectives[3]ObjectiveMessages[2]MessageColor = White
Objectives[3]ObjectiveMessages[2]PlayFromStart = False
Objectives[3]ObjectiveMessages[2]Delay = True
Objectives[3]ObjectiveMessages[2]DelayTime = 4
Objectives[3]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[2]TypeSubtitle = True
Objectives[3]ObjectiveMessages[2]TypeTextMesage = False
Objectives[3]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[3]ObjectiveMessages[3]positionX = -39,78875
Objectives[3]ObjectiveMessages[3]positionY = 532,4706
Objectives[3]ObjectiveMessages[3]positionZ = 164,3104
Objectives[3]ObjectiveMessages[3]Message = ~g~No, he's not real.
Objectives[3]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[3]ObjectiveMessages[3]Sender = 
Objectives[3]ObjectiveMessages[3]Subject = 
Objectives[3]ObjectiveMessages[3]MessageColor = White
Objectives[3]ObjectiveMessages[3]PlayFromStart = False
Objectives[3]ObjectiveMessages[3]Delay = True
Objectives[3]ObjectiveMessages[3]DelayTime = 8
Objectives[3]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[3]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[3]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[3]ObjectiveMessages[3]TypeSubtitle = True
Objectives[3]ObjectiveMessages[3]TypeTextMesage = False
Objectives[3]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[3]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[4]Type = Cutscenes_Objective
Objectives[4]Text = 
Objectives[4]positionX = -5,932361
Objectives[4]positionY = 520,8716
Objectives[4]positionZ = 173,6278
Objectives[4]Cutscenes_Time = 6
Objectives[4]Cutscenes_Trans_Time = 6
Objectives[4]Cutscenes_FOV = 40
Objectives[4]Cutscenes_Shake = Hand
Objectives[4]Cutscenes_Amplitude = 0
Objectives[4]Cutscenes_FadeOut = False
Objectives[4]Cutscenes_FadeIn = False
Objectives[4]Cutscenes_End = False
Objectives[4]Cutscenes_Point_At_Position = False
Objectives[4]Cutscenes_Point_At_Player = False
Objectives[4]Cutscenes_Point_At_Actor = True
Objectives[4]Cutscenes_Point_At_Vehicle = False
Objectives[4]Cutscenes_Follow_Player = False
Objectives[4]Cutscenes_Follow_Actor = False
Objectives[4]Cutscenes_Follow_Vehicle = False
Objectives[4]Cutscenes_Follow_Distancee = 0,1
Objectives[4]Cutscenes_Follow_Hieght = 2
Objectives[4]Cutscenes_Follow_Angle = 0
Objectives[4]mission_ActorsCount = 0
Objectives[4]mission_Vehicles = 0
Objectives[4]Mission_Needed_Vehicles = 0
Objectives[4]mission_PropsCount = 0
Objectives[4]mission_Pickup_Props_Count = 0
Objectives[4]ObjectiveMessages = 3
Objectives[4]ObjectiveMessages[0]positionX = -56,02412
Objectives[4]ObjectiveMessages[0]positionY = 534,1095
Objectives[4]ObjectiveMessages[0]positionZ = 159,9819
Objectives[4]ObjectiveMessages[0]Message = ~r~Emh... Mr. Clinton? Are you here? Is this the right house?
Objectives[4]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[0]Sender = 
Objectives[4]ObjectiveMessages[0]Subject = 
Objectives[4]ObjectiveMessages[0]MessageColor = White
Objectives[4]ObjectiveMessages[0]PlayFromStart = False
Objectives[4]ObjectiveMessages[0]Delay = True
Objectives[4]ObjectiveMessages[0]DelayTime = 5
Objectives[4]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[0]TypeSubtitle = True
Objectives[4]ObjectiveMessages[0]TypeTextMesage = False
Objectives[4]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[1]positionX = -59,70123
Objectives[4]ObjectiveMessages[1]positionY = 534,6199
Objectives[4]ObjectiveMessages[1]positionZ = 158,9512
Objectives[4]ObjectiveMessages[1]Message = ~r~Please, I need help...
Objectives[4]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[1]Sender = 
Objectives[4]ObjectiveMessages[1]Subject = 
Objectives[4]ObjectiveMessages[1]MessageColor = White
Objectives[4]ObjectiveMessages[1]PlayFromStart = False
Objectives[4]ObjectiveMessages[1]Delay = True
Objectives[4]ObjectiveMessages[1]DelayTime = 8
Objectives[4]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[1]TypeSubtitle = True
Objectives[4]ObjectiveMessages[1]TypeTextMesage = False
Objectives[4]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[4]ObjectiveMessages[2]positionX = -65,95789
Objectives[4]ObjectiveMessages[2]positionY = 535,4912
Objectives[4]ObjectiveMessages[2]positionZ = 157,1848
Objectives[4]ObjectiveMessages[2]Message = ~r~Can I come in?
Objectives[4]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[4]ObjectiveMessages[2]Sender = 
Objectives[4]ObjectiveMessages[2]Subject = 
Objectives[4]ObjectiveMessages[2]MessageColor = White
Objectives[4]ObjectiveMessages[2]PlayFromStart = False
Objectives[4]ObjectiveMessages[2]Delay = True
Objectives[4]ObjectiveMessages[2]DelayTime = 10
Objectives[4]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[4]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[4]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[4]ObjectiveMessages[2]TypeSubtitle = True
Objectives[4]ObjectiveMessages[2]TypeTextMesage = False
Objectives[4]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[4]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[5]Type = Cutscenes_Objective
Objectives[5]Text = 
Objectives[5]positionX = -1,544929
Objectives[5]positionY = 526,1365
Objectives[5]positionZ = 173,6274
Objectives[5]Cutscenes_Time = 6
Objectives[5]Cutscenes_Trans_Time = 10
Objectives[5]Cutscenes_FOV = 40
Objectives[5]Cutscenes_Shake = Hand
Objectives[5]Cutscenes_Amplitude = 0
Objectives[5]Cutscenes_FadeOut = False
Objectives[5]Cutscenes_FadeIn = False
Objectives[5]Cutscenes_End = False
Objectives[5]Cutscenes_Point_At_Position = False
Objectives[5]Cutscenes_Point_At_Player = False
Objectives[5]Cutscenes_Point_At_Actor = True
Objectives[5]Cutscenes_Point_At_Vehicle = False
Objectives[5]Cutscenes_Follow_Player = False
Objectives[5]Cutscenes_Follow_Actor = False
Objectives[5]Cutscenes_Follow_Vehicle = False
Objectives[5]Cutscenes_Follow_Distancee = 0,1
Objectives[5]Cutscenes_Follow_Hieght = 2
Objectives[5]Cutscenes_Follow_Angle = 0
Objectives[5]mission_ActorsCount = 0
Objectives[5]mission_Vehicles = 0
Objectives[5]Mission_Needed_Vehicles = 0
Objectives[5]mission_PropsCount = 0
Objectives[5]mission_Pickup_Props_Count = 0
Objectives[5]ObjectiveMessages = 4
Objectives[5]ObjectiveMessages[0]positionX = 52,52605
Objectives[5]ObjectiveMessages[0]positionY = 519,4162
Objectives[5]ObjectiveMessages[0]positionZ = 171,3203
Objectives[5]ObjectiveMessages[0]Message = ~r~Mr. Clinton, please, I need your help.
Objectives[5]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[0]Sender = 
Objectives[5]ObjectiveMessages[0]Subject = 
Objectives[5]ObjectiveMessages[0]MessageColor = White
Objectives[5]ObjectiveMessages[0]PlayFromStart = True
Objectives[5]ObjectiveMessages[0]Delay = False
Objectives[5]ObjectiveMessages[0]DelayTime = 0
Objectives[5]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[0]TypeSubtitle = True
Objectives[5]ObjectiveMessages[0]TypeTextMesage = False
Objectives[5]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[1]positionX = 56,33036
Objectives[5]ObjectiveMessages[1]positionY = 519,8801
Objectives[5]ObjectiveMessages[1]positionZ = 171,145
Objectives[5]ObjectiveMessages[1]Message = ~g~What? Who the fuck are you?
Objectives[5]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[1]Sender = 
Objectives[5]ObjectiveMessages[1]Subject = 
Objectives[5]ObjectiveMessages[1]MessageColor = White
Objectives[5]ObjectiveMessages[1]PlayFromStart = False
Objectives[5]ObjectiveMessages[1]Delay = True
Objectives[5]ObjectiveMessages[1]DelayTime = 3
Objectives[5]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[1]TypeSubtitle = True
Objectives[5]ObjectiveMessages[1]TypeTextMesage = False
Objectives[5]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[2]positionX = 62,97161
Objectives[5]ObjectiveMessages[2]positionY = 520,6717
Objectives[5]ObjectiveMessages[2]positionZ = 170,5533
Objectives[5]ObjectiveMessages[2]Message = ~r~I work at the casino, Miss Agata and Vincent didn't come to work today, I'm worried...
Objectives[5]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[2]Sender = 
Objectives[5]ObjectiveMessages[2]Subject = 
Objectives[5]ObjectiveMessages[2]MessageColor = White
Objectives[5]ObjectiveMessages[2]PlayFromStart = False
Objectives[5]ObjectiveMessages[2]Delay = True
Objectives[5]ObjectiveMessages[2]DelayTime = 6
Objectives[5]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[2]TypeSubtitle = True
Objectives[5]ObjectiveMessages[2]TypeTextMesage = False
Objectives[5]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[5]ObjectiveMessages[3]positionX = 69,20965
Objectives[5]ObjectiveMessages[3]positionY = 521,4126
Objectives[5]ObjectiveMessages[3]positionZ = 170,1915
Objectives[5]ObjectiveMessages[3]Message = ~g~Listen man, this is not the right time, they will have taken a vacation.
Objectives[5]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[5]ObjectiveMessages[3]Sender = 
Objectives[5]ObjectiveMessages[3]Subject = 
Objectives[5]ObjectiveMessages[3]MessageColor = White
Objectives[5]ObjectiveMessages[3]PlayFromStart = False
Objectives[5]ObjectiveMessages[3]Delay = True
Objectives[5]ObjectiveMessages[3]DelayTime = 11
Objectives[5]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[5]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[5]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[5]ObjectiveMessages[3]TypeSubtitle = True
Objectives[5]ObjectiveMessages[3]TypeTextMesage = False
Objectives[5]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[5]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[6]Type = Cutscenes_Objective
Objectives[6]Text = 
Objectives[6]positionX = 2,52972
Objectives[6]positionY = 523,9877
Objectives[6]positionZ = 173,628
Objectives[6]Cutscenes_Time = 6
Objectives[6]Cutscenes_Trans_Time = 10
Objectives[6]Cutscenes_FOV = 40
Objectives[6]Cutscenes_Shake = Hand
Objectives[6]Cutscenes_Amplitude = 0
Objectives[6]Cutscenes_FadeOut = False
Objectives[6]Cutscenes_FadeIn = False
Objectives[6]Cutscenes_End = False
Objectives[6]Cutscenes_Point_At_Position = False
Objectives[6]Cutscenes_Point_At_Player = True
Objectives[6]Cutscenes_Point_At_Actor = False
Objectives[6]Cutscenes_Point_At_Vehicle = False
Objectives[6]Cutscenes_Follow_Player = False
Objectives[6]Cutscenes_Follow_Actor = False
Objectives[6]Cutscenes_Follow_Vehicle = False
Objectives[6]Cutscenes_Follow_Distancee = 0,1
Objectives[6]Cutscenes_Follow_Hieght = 2
Objectives[6]Cutscenes_Follow_Angle = 0
Objectives[6]mission_ActorsCount = 0
Objectives[6]mission_Vehicles = 0
Objectives[6]Mission_Needed_Vehicles = 0
Objectives[6]mission_PropsCount = 0
Objectives[6]mission_Pickup_Props_Count = 0
Objectives[6]ObjectiveMessages = 4
Objectives[6]ObjectiveMessages[0]positionX = 77,22801
Objectives[6]ObjectiveMessages[0]positionY = 522,9942
Objectives[6]ObjectiveMessages[0]positionZ = 168,8007
Objectives[6]ObjectiveMessages[0]Message = ~r~What? No, it's not possible, they would never do it.
Objectives[6]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[0]Sender = 
Objectives[6]ObjectiveMessages[0]Subject = 
Objectives[6]ObjectiveMessages[0]MessageColor = White
Objectives[6]ObjectiveMessages[0]PlayFromStart = True
Objectives[6]ObjectiveMessages[0]Delay = False
Objectives[6]ObjectiveMessages[0]DelayTime = 0
Objectives[6]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[0]TypeSubtitle = True
Objectives[6]ObjectiveMessages[0]TypeTextMesage = False
Objectives[6]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[1]positionX = 86,214
Objectives[6]ObjectiveMessages[1]positionY = 521,8019
Objectives[6]ObjectiveMessages[1]positionZ = 166,8724
Objectives[6]ObjectiveMessages[1]Message = ~r~They are dedicated to work, they are always the first to arrive.
Objectives[6]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[1]Sender = 
Objectives[6]ObjectiveMessages[1]Subject = 
Objectives[6]ObjectiveMessages[1]MessageColor = White
Objectives[6]ObjectiveMessages[1]PlayFromStart = False
Objectives[6]ObjectiveMessages[1]Delay = True
Objectives[6]ObjectiveMessages[1]DelayTime = 4
Objectives[6]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[1]TypeSubtitle = True
Objectives[6]ObjectiveMessages[1]TypeTextMesage = False
Objectives[6]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[2]positionX = 90,03159
Objectives[6]ObjectiveMessages[2]positionY = 522,3217
Objectives[6]ObjectiveMessages[2]positionZ = 166,3569
Objectives[6]ObjectiveMessages[2]Message = ~r~And there were some guys last night, ugly guys.
Objectives[6]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[2]Sender = 
Objectives[6]ObjectiveMessages[2]Subject = 
Objectives[6]ObjectiveMessages[2]MessageColor = White
Objectives[6]ObjectiveMessages[2]PlayFromStart = False
Objectives[6]ObjectiveMessages[2]Delay = True
Objectives[6]ObjectiveMessages[2]DelayTime = 8
Objectives[6]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[2]TypeSubtitle = True
Objectives[6]ObjectiveMessages[2]TypeTextMesage = False
Objectives[6]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[6]ObjectiveMessages[3]positionX = 95,19962
Objectives[6]ObjectiveMessages[3]positionY = 522,3754
Objectives[6]ObjectiveMessages[3]positionZ = 164,6919
Objectives[6]ObjectiveMessages[3]Message = ~g~Yeah, okay, I understand, but what the fuck do you want from us?
Objectives[6]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[6]ObjectiveMessages[3]Sender = 
Objectives[6]ObjectiveMessages[3]Subject = 
Objectives[6]ObjectiveMessages[3]MessageColor = White
Objectives[6]ObjectiveMessages[3]PlayFromStart = False
Objectives[6]ObjectiveMessages[3]Delay = True
Objectives[6]ObjectiveMessages[3]DelayTime = 12
Objectives[6]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[6]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[6]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[6]ObjectiveMessages[3]TypeSubtitle = True
Objectives[6]ObjectiveMessages[3]TypeTextMesage = False
Objectives[6]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[6]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[7]Type = Cutscenes_Objective
Objectives[7]Text = 
Objectives[7]positionX = 4,247863
Objectives[7]positionY = 528,7408
Objectives[7]positionZ = 173,6281
Objectives[7]Cutscenes_Time = 6
Objectives[7]Cutscenes_Trans_Time = 9
Objectives[7]Cutscenes_FOV = 40
Objectives[7]Cutscenes_Shake = Hand
Objectives[7]Cutscenes_Amplitude = 0
Objectives[7]Cutscenes_FadeOut = False
Objectives[7]Cutscenes_FadeIn = False
Objectives[7]Cutscenes_End = False
Objectives[7]Cutscenes_Point_At_Position = False
Objectives[7]Cutscenes_Point_At_Player = False
Objectives[7]Cutscenes_Point_At_Actor = True
Objectives[7]Cutscenes_Point_At_Vehicle = False
Objectives[7]Cutscenes_Follow_Player = False
Objectives[7]Cutscenes_Follow_Actor = False
Objectives[7]Cutscenes_Follow_Vehicle = False
Objectives[7]Cutscenes_Follow_Distancee = 0,1
Objectives[7]Cutscenes_Follow_Hieght = 2
Objectives[7]Cutscenes_Follow_Angle = 0
Objectives[7]mission_ActorsCount = 0
Objectives[7]mission_Vehicles = 0
Objectives[7]Mission_Needed_Vehicles = 0
Objectives[7]mission_PropsCount = 0
Objectives[7]mission_Pickup_Props_Count = 0
Objectives[7]ObjectiveMessages = 4
Objectives[7]ObjectiveMessages[0]positionX = 107,3104
Objectives[7]ObjectiveMessages[0]positionY = 524,7208
Objectives[7]ObjectiveMessages[0]positionZ = 165,605
Objectives[7]ObjectiveMessages[0]Message = ~r~I'm afraid they've been kidnapped, you have to find them and save them.
Objectives[7]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[0]Sender = 
Objectives[7]ObjectiveMessages[0]Subject = 
Objectives[7]ObjectiveMessages[0]MessageColor = White
Objectives[7]ObjectiveMessages[0]PlayFromStart = True
Objectives[7]ObjectiveMessages[0]Delay = False
Objectives[7]ObjectiveMessages[0]DelayTime = 0
Objectives[7]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[0]TypeSubtitle = True
Objectives[7]ObjectiveMessages[0]TypeTextMesage = False
Objectives[7]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[1]positionX = 111,4403
Objectives[7]ObjectiveMessages[1]positionY = 522,1961
Objectives[7]ObjectiveMessages[1]positionZ = 161,9517
Objectives[7]ObjectiveMessages[1]Message = ~r~It's your job, Miss Agata pays you for it, isn't it?
Objectives[7]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[1]Sender = 
Objectives[7]ObjectiveMessages[1]Subject = 
Objectives[7]ObjectiveMessages[1]MessageColor = White
Objectives[7]ObjectiveMessages[1]PlayFromStart = False
Objectives[7]ObjectiveMessages[1]Delay = True
Objectives[7]ObjectiveMessages[1]DelayTime = 5
Objectives[7]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[1]TypeSubtitle = True
Objectives[7]ObjectiveMessages[1]TypeTextMesage = False
Objectives[7]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[2]positionX = 119,5084
Objectives[7]ObjectiveMessages[2]positionY = 517,3901
Objectives[7]ObjectiveMessages[2]positionZ = 155,311
Objectives[7]ObjectiveMessages[2]Message = ~y~Emh... not really...
Objectives[7]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[2]Sender = 
Objectives[7]ObjectiveMessages[2]Subject = 
Objectives[7]ObjectiveMessages[2]MessageColor = White
Objectives[7]ObjectiveMessages[2]PlayFromStart = False
Objectives[7]ObjectiveMessages[2]Delay = True
Objectives[7]ObjectiveMessages[2]DelayTime = 9
Objectives[7]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[2]TypeSubtitle = True
Objectives[7]ObjectiveMessages[2]TypeTextMesage = False
Objectives[7]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[7]ObjectiveMessages[3]positionX = 125,3647
Objectives[7]ObjectiveMessages[3]positionY = 513,5798
Objectives[7]ObjectiveMessages[3]positionZ = 152,5188
Objectives[7]ObjectiveMessages[3]Message = ~g~Okay, okay, now we're going to look for them, okay?
Objectives[7]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[7]ObjectiveMessages[3]Sender = 
Objectives[7]ObjectiveMessages[3]Subject = 
Objectives[7]ObjectiveMessages[3]MessageColor = White
Objectives[7]ObjectiveMessages[3]PlayFromStart = False
Objectives[7]ObjectiveMessages[3]Delay = True
Objectives[7]ObjectiveMessages[3]DelayTime = 11
Objectives[7]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[7]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[7]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[7]ObjectiveMessages[3]TypeSubtitle = True
Objectives[7]ObjectiveMessages[3]TypeTextMesage = False
Objectives[7]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[7]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[8]Type = Cutscenes_Objective
Objectives[8]Text = 
Objectives[8]positionX = -12,54848
Objectives[8]positionY = 512,3708
Objectives[8]positionZ = 173,6282
Objectives[8]Cutscenes_Time = 0
Objectives[8]Cutscenes_Trans_Time = 0
Objectives[8]Cutscenes_FOV = 30
Objectives[8]Cutscenes_Shake = Hand
Objectives[8]Cutscenes_Amplitude = 0
Objectives[8]Cutscenes_FadeOut = False
Objectives[8]Cutscenes_FadeIn = False
Objectives[8]Cutscenes_End = True
Objectives[8]Cutscenes_Point_At_Position = False
Objectives[8]Cutscenes_Point_At_Player = False
Objectives[8]Cutscenes_Point_At_Actor = False
Objectives[8]Cutscenes_Point_At_Vehicle = False
Objectives[8]Cutscenes_Follow_Player = False
Objectives[8]Cutscenes_Follow_Actor = False
Objectives[8]Cutscenes_Follow_Vehicle = False
Objectives[8]Cutscenes_Follow_Distancee = 10
Objectives[8]Cutscenes_Follow_Hieght = 1
Objectives[8]Cutscenes_Follow_Angle = 0
Objectives[8]mission_ActorsCount = 0
Objectives[8]mission_Vehicles = 0
Objectives[8]Mission_Needed_Vehicles = 0
Objectives[8]mission_PropsCount = 0
Objectives[8]mission_Pickup_Props_Count = 0
Objectives[8]ObjectiveMessages = 0

Objectives[9]Type = Set_Player_Actor_Objective
Objectives[9]Text = 
Objectives[9]positionX = -7,064108
Objectives[9]positionY = 523,6108
Objectives[9]positionZ = 173,6275
Objectives[9]SetPlayerActor_Use_Player = True
Objectives[9]SetPlayerActor_Player_Controllable = True
Objectives[9]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[9]SetPlayerActor_Use_Actor = False
Objectives[9]SetPlayerActor_RelationshipGroup_Change = False
Objectives[9]SetPlayerActor_RelationshipGroup = Neutral
Objectives[9]SetPlayerActor_Invincible_Change = False
Objectives[9]SetPlayerActor_Invincible = False
Objectives[9]SetPlayerActor_NewTask = True
Objectives[9]Int_Task = 99
Objectives[9]Task_Repeat = False
Objectives[9]Task_Timeout = False
Objectives[9]Task_Guard_Range = 10
Objectives[9]Task_Stay_In_Range = True
Objectives[9]Task_Wander_Range = 10
Objectives[9]Task_Scenario = NONE
Objectives[9]Task_TalkingAnimation = mic_chatter
Objectives[9]Task_Time = 1
Objectives[9]TaskListCount = 1
Objectives[9]Task_List[0]Type = Pause
Objectives[9]Task_List[0]positionX = -7,110885
Objectives[9]Task_List[0]positionY = 523,2415
Objectives[9]Task_List[0]positionZ = 174,1276
Objectives[9]Task_List[0]time = 1
Objectives[9]mission_ActorsCount = 0
Objectives[9]mission_Vehicles = 0
Objectives[9]Mission_Needed_Vehicles = 0
Objectives[9]mission_PropsCount = 0
Objectives[9]mission_Pickup_Props_Count = 0
Objectives[9]ObjectiveMessages = 0

Objectives[10]Type = Set_Player_Actor_Objective
Objectives[10]Text = 
Objectives[10]positionX = -8,548492
Objectives[10]positionY = 522,0953
Objectives[10]positionZ = 173,6279
Objectives[10]SetPlayerActor_Use_Player = False
Objectives[10]SetPlayerActor_Player_Controllable = True
Objectives[10]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[10]SetPlayerActor_Use_Actor = True
Objectives[10]SetPlayerActor_RelationshipGroup_Change = True
Objectives[10]SetPlayerActor_RelationshipGroup = Companion
Objectives[10]SetPlayerActor_Invincible_Change = False
Objectives[10]SetPlayerActor_Invincible = False
Objectives[10]SetPlayerActor_NewTask = True
Objectives[10]Int_Task = 99
Objectives[10]Task_Repeat = False
Objectives[10]Task_Timeout = False
Objectives[10]Task_Guard_Range = 10
Objectives[10]Task_Stay_In_Range = True
Objectives[10]Task_Wander_Range = 10
Objectives[10]Task_Scenario = NONE
Objectives[10]Task_TalkingAnimation = mic_chatter
Objectives[10]Task_Time = 1
Objectives[10]TaskListCount = 1
Objectives[10]Task_List[0]Type = Pause
Objectives[10]Task_List[0]positionX = 0,605288
Objectives[10]Task_List[0]positionY = 525,0973
Objectives[10]Task_List[0]positionZ = 174,1277
Objectives[10]Task_List[0]time = 1
Objectives[10]mission_ActorsCount = 1
Objectives[10]mission_Actors[0]Survive_Number = 0
Objectives[10]mission_Actors[0]Failed_Text = 
Objectives[10]mission_Actors[0]Remove_After = 16
Objectives[10]mission_Actors[0]positionX = 10,54827
Objectives[10]mission_Actors[0]positionY = 529,9622
Objectives[10]mission_Actors[0]positionZ = 175,0855
Objectives[10]mission_Actors[0]Heading = 92,34397
Objectives[10]mission_Actors[0]String_Name = player_two
Objectives[10]mission_Actors[0]Relationship_Group = Friend
Objectives[10]mission_Actors[0]AddBlip = False
Objectives[10]mission_Actors[0]ShowCone = False
Objectives[10]mission_Actors[0]Invincible = True
Objectives[10]mission_Actors[0]SetHealth = 100
Objectives[10]mission_Actors[0]DieFromHeadShot = True
Objectives[10]mission_Actors[0]CanExitVehicle = True
Objectives[10]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[10]mission_Actors[0]AlwaysFight = True
Objectives[10]mission_Actors[0]Seeing_Range = 30
Objectives[10]mission_Actors[0]Hearing_Range = 30
Objectives[10]mission_Actors[0]CombatMovement = Offensive
Objectives[10]mission_Actors[0]weapon = Unarmed
Objectives[10]mission_Actors[0]Variation = Custom
Objectives[10]mission_Actors[0]Task = 3
Objectives[10]mission_Actors[0]Task_Guard_Range = 5
Objectives[10]mission_Actors[0]Task_Stay_In_Range = True
Objectives[10]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[10]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[10]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[10]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 13
Objectives[10]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[10]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 25
Objectives[10]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 5
Objectives[10]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[10]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[10]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[10]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[10]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[10]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[10]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[10]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[10]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[10]mission_Vehicles = 0
Objectives[10]Mission_Needed_Vehicles = 0
Objectives[10]mission_PropsCount = 0
Objectives[10]mission_Pickup_Props_Count = 0
Objectives[10]ObjectiveMessages = 0

Objectives[11]Type = Set_Player_Actor_Objective
Objectives[11]Text = 
Objectives[11]positionX = 13,00975
Objectives[11]positionY = 545,0545
Objectives[11]positionZ = 174,9458
Objectives[11]SetPlayerActor_Use_Player = False
Objectives[11]SetPlayerActor_Player_Controllable = True
Objectives[11]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[11]SetPlayerActor_Use_Actor = True
Objectives[11]SetPlayerActor_RelationshipGroup_Change = True
Objectives[11]SetPlayerActor_RelationshipGroup = Friend
Objectives[11]SetPlayerActor_Invincible_Change = False
Objectives[11]SetPlayerActor_Invincible = False
Objectives[11]SetPlayerActor_NewTask = True
Objectives[11]Int_Task = 99
Objectives[11]Task_Repeat = True
Objectives[11]Task_Timeout = False
Objectives[11]Task_Guard_Range = 10
Objectives[11]Task_Stay_In_Range = True
Objectives[11]Task_Wander_Range = 30
Objectives[11]Task_Scenario = WORLD_HUMAN_JANITOR
Objectives[11]Task_TalkingAnimation = mic_chatter
Objectives[11]Task_Time = 1
Objectives[11]TaskListCount = 13
Objectives[11]Task_List[0]Type = WalkTo
Objectives[11]Task_List[0]DestinationX = -4,93848
Objectives[11]Task_List[0]DestinationY = 521,514
Objectives[11]Task_List[0]DestinationZ = 174,1275
Objectives[11]Task_List[0]Rotation = 193,4665
Objectives[11]Task_List[0]Speed = 1
Objectives[11]Task_List[0]GoStraitToCoord = False
Objectives[11]Task_List[1]Type = WalkTo
Objectives[11]Task_List[1]DestinationX = -3,14221
Objectives[11]Task_List[1]DestinationY = 529,9326
Objectives[11]Task_List[1]DestinationZ = 174,4997
Objectives[11]Task_List[1]Rotation = 193,4665
Objectives[11]Task_List[1]Speed = 1
Objectives[11]Task_List[1]GoStraitToCoord = False
Objectives[11]Task_List[2]Type = WalkTo
Objectives[11]Task_List[2]DestinationX = -9,428937
Objectives[11]Task_List[2]DestinationY = 531,4883
Objectives[11]Task_List[2]DestinationZ = 170,1171
Objectives[11]Task_List[2]Rotation = 193,4665
Objectives[11]Task_List[2]Speed = 1
Objectives[11]Task_List[2]GoStraitToCoord = False
Objectives[11]Task_List[3]Type = WalkTo
Objectives[11]Task_List[3]DestinationX = 9,024231
Objectives[11]Task_List[3]DestinationY = 529,1725
Objectives[11]Task_List[3]DestinationZ = 170,1401
Objectives[11]Task_List[3]Rotation = 193,4665
Objectives[11]Task_List[3]Speed = 1
Objectives[11]Task_List[3]GoStraitToCoord = False
Objectives[11]Task_List[4]Type = WalkTo
Objectives[11]Task_List[4]DestinationX = -2,56408
Objectives[11]Task_List[4]DestinationY = 525,5991
Objectives[11]Task_List[4]DestinationZ = 170,6246
Objectives[11]Task_List[4]Rotation = 193,4665
Objectives[11]Task_List[4]Speed = 1
Objectives[11]Task_List[4]GoStraitToCoord = False
Objectives[11]Task_List[5]Type = WalkTo
Objectives[11]Task_List[5]DestinationX = 1,252157
Objectives[11]Task_List[5]DestinationY = 521,275
Objectives[11]Task_List[5]DestinationZ = 170,2368
Objectives[11]Task_List[5]Rotation = 193,4665
Objectives[11]Task_List[5]Speed = 1
Objectives[11]Task_List[5]GoStraitToCoord = False
Objectives[11]Task_List[6]Type = WalkTo
Objectives[11]Task_List[6]DestinationX = -13,02639
Objectives[11]Task_List[6]DestinationY = 511,4786
Objectives[11]Task_List[6]DestinationZ = 170,1276
Objectives[11]Task_List[6]Rotation = 193,4665
Objectives[11]Task_List[6]Speed = 1
Objectives[11]Task_List[6]GoStraitToCoord = False
Objectives[11]Task_List[7]Type = WalkTo
Objectives[11]Task_List[7]DestinationX = 23,30903
Objectives[11]Task_List[7]DestinationY = 522,2738
Objectives[11]Task_List[7]DestinationZ = 169,7275
Objectives[11]Task_List[7]Rotation = 193,4665
Objectives[11]Task_List[7]Speed = 1
Objectives[11]Task_List[7]GoStraitToCoord = False
Objectives[11]Task_List[8]Type = WalkTo
Objectives[11]Task_List[8]DestinationX = 18,31947
Objectives[11]Task_List[8]DestinationY = 534,6063
Objectives[11]Task_List[8]DestinationZ = 170,1278
Objectives[11]Task_List[8]Rotation = 193,4665
Objectives[11]Task_List[8]Speed = 1
Objectives[11]Task_List[8]GoStraitToCoord = False
Objectives[11]Task_List[9]Type = WalkTo
Objectives[11]Task_List[9]DestinationX = 18,21385
Objectives[11]Task_List[9]DestinationY = 529,6575
Objectives[11]Task_List[9]DestinationZ = 174,1295
Objectives[11]Task_List[9]Rotation = 193,4665
Objectives[11]Task_List[9]Speed = 1
Objectives[11]Task_List[9]GoStraitToCoord = False
Objectives[11]Task_List[10]Type = WalkTo
Objectives[11]Task_List[10]DestinationX = -19,33291
Objectives[11]Task_List[10]DestinationY = 523,0809
Objectives[11]Task_List[10]DestinationZ = 174,1282
Objectives[11]Task_List[10]Rotation = 193,4665
Objectives[11]Task_List[10]Speed = 1
Objectives[11]Task_List[10]GoStraitToCoord = False
Objectives[11]Task_List[11]Type = WalkTo
Objectives[11]Task_List[11]DestinationX = -9,064215
Objectives[11]Task_List[11]DestinationY = 507,7475
Objectives[11]Task_List[11]DestinationZ = 174,1282
Objectives[11]Task_List[11]Rotation = 193,4665
Objectives[11]Task_List[11]Speed = 1
Objectives[11]Task_List[11]GoStraitToCoord = False
Objectives[11]Task_List[12]Type = WalkTo
Objectives[11]Task_List[12]DestinationX = -8,951927
Objectives[11]Task_List[12]DestinationY = 518,9085
Objectives[11]Task_List[12]DestinationZ = 174,1281
Objectives[11]Task_List[12]Rotation = 193,4665
Objectives[11]Task_List[12]Speed = 1
Objectives[11]Task_List[12]GoStraitToCoord = False
Objectives[11]mission_ActorsCount = 0
Objectives[11]mission_Vehicles = 0
Objectives[11]Mission_Needed_Vehicles = 0
Objectives[11]mission_PropsCount = 0
Objectives[11]mission_Pickup_Props_Count = 0
Objectives[11]ObjectiveMessages = 0

Objectives[12]Text = 
Objectives[12]Type = Leave_Area
Objectives[12]positionX = 0,605288
Objectives[12]positionY = 525,0973
Objectives[12]positionZ = 173,6277
Objectives[12]Leave_Area_Distance = 6
Objectives[12]Leave_Area_Use_Objective_Position = False
Objectives[12]mission_ActorsCount = 0
Objectives[12]mission_Vehicles = 0
Objectives[12]Mission_Needed_Vehicles = 0
Objectives[12]mission_PropsCount = 0
Objectives[12]mission_Pickup_Props_Count = 0
Objectives[12]ObjectiveMessages = 4
Objectives[12]ObjectiveMessages[0]positionX = 132,8221
Objectives[12]ObjectiveMessages[0]positionY = 511,0193
Objectives[12]ObjectiveMessages[0]positionZ = 151,5141
Objectives[12]ObjectiveMessages[0]Message = ~r~Well, thank you Mr. Clinton.
Objectives[12]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[0]Sender = 
Objectives[12]ObjectiveMessages[0]Subject = 
Objectives[12]ObjectiveMessages[0]MessageColor = White
Objectives[12]ObjectiveMessages[0]PlayFromStart = True
Objectives[12]ObjectiveMessages[0]Delay = False
Objectives[12]ObjectiveMessages[0]DelayTime = 0
Objectives[12]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[0]TypeSubtitle = True
Objectives[12]ObjectiveMessages[0]TypeTextMesage = False
Objectives[12]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[1]positionX = 135,0423
Objectives[12]ObjectiveMessages[1]positionY = 510,2594
Objectives[12]ObjectiveMessages[1]positionZ = 151,1458
Objectives[12]ObjectiveMessages[1]Message = ~y~Ok, let's go, but let's take my car, you're still not okay.
Objectives[12]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[1]Sender = 
Objectives[12]ObjectiveMessages[1]Subject = 
Objectives[12]ObjectiveMessages[1]MessageColor = White
Objectives[12]ObjectiveMessages[1]PlayFromStart = False
Objectives[12]ObjectiveMessages[1]Delay = True
Objectives[12]ObjectiveMessages[1]DelayTime = 3
Objectives[12]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[1]TypeSubtitle = True
Objectives[12]ObjectiveMessages[1]TypeTextMesage = False
Objectives[12]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[2]positionX = 137,4659
Objectives[12]ObjectiveMessages[2]positionY = 508,336
Objectives[12]ObjectiveMessages[2]positionZ = 149,9146
Objectives[12]ObjectiveMessages[2]Message = ~g~And you would be okay?
Objectives[12]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[2]Sender = 
Objectives[12]ObjectiveMessages[2]Subject = 
Objectives[12]ObjectiveMessages[2]MessageColor = White
Objectives[12]ObjectiveMessages[2]PlayFromStart = False
Objectives[12]ObjectiveMessages[2]Delay = True
Objectives[12]ObjectiveMessages[2]DelayTime = 7
Objectives[12]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[2]TypeSubtitle = True
Objectives[12]ObjectiveMessages[2]TypeTextMesage = False
Objectives[12]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[12]ObjectiveMessages[3]positionX = 141,1256
Objectives[12]ObjectiveMessages[3]positionY = 507,0231
Objectives[12]ObjectiveMessages[3]positionZ = 148,5565
Objectives[12]ObjectiveMessages[3]Message = ~y~More than you... I hope...
Objectives[12]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[12]ObjectiveMessages[3]Sender = 
Objectives[12]ObjectiveMessages[3]Subject = 
Objectives[12]ObjectiveMessages[3]MessageColor = White
Objectives[12]ObjectiveMessages[3]PlayFromStart = False
Objectives[12]ObjectiveMessages[3]Delay = True
Objectives[12]ObjectiveMessages[3]DelayTime = 9
Objectives[12]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[12]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[12]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[12]ObjectiveMessages[3]TypeSubtitle = True
Objectives[12]ObjectiveMessages[3]TypeTextMesage = False
Objectives[12]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[12]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[13]Type = Hint_Objective
Objectives[13]Text = 
Objectives[13]positionX = 10,48052
Objectives[13]positionY = 529,8153
Objectives[13]positionZ = 174,0855
Objectives[13]Hint_Time = 17
Objectives[13]Hint_FOV = 20
Objectives[13]Hint_Use_Position = True
Objectives[13]Hint_Use_Player = False
Objectives[13]Hint_Use_Actor = False
Objectives[13]Hint_Use_Vehicle = False
Objectives[13]mission_ActorsCount = 0
Objectives[13]mission_Vehicles = 0
Objectives[13]Mission_Needed_Vehicles = 0
Objectives[13]mission_PropsCount = 0
Objectives[13]mission_Pickup_Props_Count = 0
Objectives[13]ObjectiveMessages = 6
Objectives[13]ObjectiveMessages[0]positionX = 152,5377
Objectives[13]ObjectiveMessages[0]positionY = 500,2038
Objectives[13]ObjectiveMessages[0]positionZ = 145,5938
Objectives[13]ObjectiveMessages[0]Message = ~o~Wait for me... I'm coming too...
Objectives[13]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[0]Sender = 
Objectives[13]ObjectiveMessages[0]Subject = 
Objectives[13]ObjectiveMessages[0]MessageColor = White
Objectives[13]ObjectiveMessages[0]PlayFromStart = True
Objectives[13]ObjectiveMessages[0]Delay = False
Objectives[13]ObjectiveMessages[0]DelayTime = 0
Objectives[13]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[0]TypeSubtitle = True
Objectives[13]ObjectiveMessages[0]TypeTextMesage = False
Objectives[13]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[1]positionX = 160,4633
Objectives[13]ObjectiveMessages[1]positionY = 496,0318
Objectives[13]ObjectiveMessages[1]positionZ = 142,6105
Objectives[13]ObjectiveMessages[1]Message = ~y~AAAAH! Since when are you there?
Objectives[13]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[1]Sender = 
Objectives[13]ObjectiveMessages[1]Subject = 
Objectives[13]ObjectiveMessages[1]MessageColor = White
Objectives[13]ObjectiveMessages[1]PlayFromStart = False
Objectives[13]ObjectiveMessages[1]Delay = True
Objectives[13]ObjectiveMessages[1]DelayTime = 3
Objectives[13]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[1]TypeSubtitle = True
Objectives[13]ObjectiveMessages[1]TypeTextMesage = False
Objectives[13]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[2]positionX = 167,0137
Objectives[13]ObjectiveMessages[2]positionY = 498,8829
Objectives[13]ObjectiveMessages[2]positionZ = 142,1792
Objectives[13]ObjectiveMessages[2]Message = ~o~I don't know... I don't remember...
Objectives[13]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[2]Sender = 
Objectives[13]ObjectiveMessages[2]Subject = 
Objectives[13]ObjectiveMessages[2]MessageColor = White
Objectives[13]ObjectiveMessages[2]PlayFromStart = False
Objectives[13]ObjectiveMessages[2]Delay = True
Objectives[13]ObjectiveMessages[2]DelayTime = 6
Objectives[13]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[2]TypeSubtitle = True
Objectives[13]ObjectiveMessages[2]TypeTextMesage = False
Objectives[13]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[3]positionX = 169,3365
Objectives[13]ObjectiveMessages[3]positionY = 497,7966
Objectives[13]ObjectiveMessages[3]positionZ = 141,9896
Objectives[13]ObjectiveMessages[3]Message = ~g~And why don't you wear underwear?
Objectives[13]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[3]Sender = 
Objectives[13]ObjectiveMessages[3]Subject = 
Objectives[13]ObjectiveMessages[3]MessageColor = White
Objectives[13]ObjectiveMessages[3]PlayFromStart = False
Objectives[13]ObjectiveMessages[3]Delay = True
Objectives[13]ObjectiveMessages[3]DelayTime = 9
Objectives[13]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[3]TypeSubtitle = True
Objectives[13]ObjectiveMessages[3]TypeTextMesage = False
Objectives[13]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[4]positionX = 178,0043
Objectives[13]ObjectiveMessages[4]positionY = 496,1184
Objectives[13]ObjectiveMessages[4]positionZ = 141,2885
Objectives[13]ObjectiveMessages[4]Message = ~o~I don't know... I don't remember....
Objectives[13]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[4]Sender = 
Objectives[13]ObjectiveMessages[4]Subject = 
Objectives[13]ObjectiveMessages[4]MessageColor = White
Objectives[13]ObjectiveMessages[4]PlayFromStart = False
Objectives[13]ObjectiveMessages[4]Delay = True
Objectives[13]ObjectiveMessages[4]DelayTime = 12
Objectives[13]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[4]TypeSubtitle = True
Objectives[13]ObjectiveMessages[4]TypeTextMesage = False
Objectives[13]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[13]ObjectiveMessages[5]positionX = 182,8053
Objectives[13]ObjectiveMessages[5]positionY = 497,7008
Objectives[13]ObjectiveMessages[5]positionZ = 140,9013
Objectives[13]ObjectiveMessages[5]Message = ~g~Please, find some underwear and get out of my house.
Objectives[13]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[13]ObjectiveMessages[5]Sender = 
Objectives[13]ObjectiveMessages[5]Subject = 
Objectives[13]ObjectiveMessages[5]MessageColor = White
Objectives[13]ObjectiveMessages[5]PlayFromStart = False
Objectives[13]ObjectiveMessages[5]Delay = True
Objectives[13]ObjectiveMessages[5]DelayTime = 15
Objectives[13]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[13]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[13]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[13]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[13]ObjectiveMessages[5]TypeSubtitle = True
Objectives[13]ObjectiveMessages[5]TypeTextMesage = False
Objectives[13]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[13]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[14]Type = Set_Player_Actor_Objective
Objectives[14]Text = 
Objectives[14]positionX = -0,9205418
Objectives[14]positionY = 519,1297
Objectives[14]positionZ = 173,6283
Objectives[14]SetPlayerActor_Use_Player = False
Objectives[14]SetPlayerActor_Player_Controllable = True
Objectives[14]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[14]SetPlayerActor_Use_Actor = True
Objectives[14]SetPlayerActor_RelationshipGroup_Change = True
Objectives[14]SetPlayerActor_RelationshipGroup = Neutral
Objectives[14]SetPlayerActor_Invincible_Change = False
Objectives[14]SetPlayerActor_Invincible = False
Objectives[14]SetPlayerActor_NewTask = True
Objectives[14]Int_Task = 99
Objectives[14]Task_Repeat = False
Objectives[14]Task_Timeout = False
Objectives[14]Task_Guard_Range = 10
Objectives[14]Task_Stay_In_Range = True
Objectives[14]Task_Wander_Range = 10
Objectives[14]Task_Scenario = NONE
Objectives[14]Task_TalkingAnimation = mic_chatter
Objectives[14]Task_Time = 1
Objectives[14]TaskListCount = 3
Objectives[14]Task_List[0]Type = WalkTo
Objectives[14]Task_List[0]DestinationX = 7,115116
Objectives[14]Task_List[0]DestinationY = 535,6845
Objectives[14]Task_List[0]DestinationZ = 175,528
Objectives[14]Task_List[0]Rotation = 0
Objectives[14]Task_List[0]Speed = 1
Objectives[14]Task_List[0]GoStraitToCoord = False
Objectives[14]Task_List[1]Type = WalkTo
Objectives[14]Task_List[1]DestinationX = 8,657957
Objectives[14]Task_List[1]DestinationY = 541,2884
Objectives[14]Task_List[1]DestinationZ = 175,5283
Objectives[14]Task_List[1]Rotation = 0
Objectives[14]Task_List[1]Speed = 1
Objectives[14]Task_List[1]GoStraitToCoord = True
Objectives[14]Task_List[2]Type = EnterVehicle
Objectives[14]Task_List[2]PositionX = 15,22039
Objectives[14]Task_List[2]PositionY = 547,6147
Objectives[14]Task_List[2]PositionZ = 175,6356
Objectives[14]Task_List[2]Speed = 1
Objectives[14]Task_List[2]SeatIndex = -1
Objectives[14]Task_List[2]TaskIndex = 2
Objectives[14]Task_List[2]Warp = False
Objectives[14]mission_ActorsCount = 0
Objectives[14]mission_Vehicles = 0
Objectives[14]Mission_Needed_Vehicles = 0
Objectives[14]mission_PropsCount = 0
Objectives[14]mission_Pickup_Props_Count = 0
Objectives[14]ObjectiveMessages = 0

Objectives[15]Text = 
Objectives[15]FaildText = 
Objectives[15]Type = Enter_Vehicle
Objectives[15]positionX = 12,15338
Objectives[15]positionY = 549,8984
Objectives[15]positionZ = 175,1629
Objectives[15]EnterVehicle_AsPassenger = True
Objectives[15]EnterVehicle_CanExit = True
Objectives[15]EnterVehicle_SetIsWanted = False
Objectives[15]EnterVehicle_SeatIndex = 0
Objectives[15]mission_ActorsCount = 0
Objectives[15]mission_Vehicles = 0
Objectives[15]Mission_Needed_Vehicles = 0
Objectives[15]mission_PropsCount = 0
Objectives[15]mission_Pickup_Props_Count = 0
Objectives[15]ObjectiveMessages = 4
Objectives[15]ObjectiveMessages[0]positionX = 196,645
Objectives[15]ObjectiveMessages[0]positionY = 502,2518
Objectives[15]ObjectiveMessages[0]positionZ = 140,1042
Objectives[15]ObjectiveMessages[0]Message = ~y~Come on, let's take my car.
Objectives[15]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[0]Sender = 
Objectives[15]ObjectiveMessages[0]Subject = 
Objectives[15]ObjectiveMessages[0]MessageColor = White
Objectives[15]ObjectiveMessages[0]PlayFromStart = True
Objectives[15]ObjectiveMessages[0]Delay = False
Objectives[15]ObjectiveMessages[0]DelayTime = 0
Objectives[15]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[0]TypeSubtitle = True
Objectives[15]ObjectiveMessages[0]TypeTextMesage = False
Objectives[15]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[1]positionX = 200,2674
Objectives[15]ObjectiveMessages[1]positionY = 503,9538
Objectives[15]ObjectiveMessages[1]positionZ = 139,9686
Objectives[15]ObjectiveMessages[1]Message = ~g~Okay.
Objectives[15]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[1]Sender = 
Objectives[15]ObjectiveMessages[1]Subject = 
Objectives[15]ObjectiveMessages[1]MessageColor = White
Objectives[15]ObjectiveMessages[1]PlayFromStart = False
Objectives[15]ObjectiveMessages[1]Delay = True
Objectives[15]ObjectiveMessages[1]DelayTime = 3
Objectives[15]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[1]TypeSubtitle = True
Objectives[15]ObjectiveMessages[1]TypeTextMesage = False
Objectives[15]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[2]positionX = 205,313
Objectives[15]ObjectiveMessages[2]positionY = 508,5146
Objectives[15]ObjectiveMessages[2]positionZ = 139,7721
Objectives[15]ObjectiveMessages[2]Message = ~r~I wait for you here, please save them.
Objectives[15]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[2]Sender = 
Objectives[15]ObjectiveMessages[2]Subject = 
Objectives[15]ObjectiveMessages[2]MessageColor = White
Objectives[15]ObjectiveMessages[2]PlayFromStart = False
Objectives[15]ObjectiveMessages[2]Delay = True
Objectives[15]ObjectiveMessages[2]DelayTime = 5
Objectives[15]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[2]TypeSubtitle = True
Objectives[15]ObjectiveMessages[2]TypeTextMesage = False
Objectives[15]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[15]ObjectiveMessages[3]positionX = 209,8806
Objectives[15]ObjectiveMessages[3]positionY = 512,7459
Objectives[15]ObjectiveMessages[3]positionZ = 139,6913
Objectives[15]ObjectiveMessages[3]Message = 
Objectives[15]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[15]ObjectiveMessages[3]Sender = 
Objectives[15]ObjectiveMessages[3]Subject = 
Objectives[15]ObjectiveMessages[3]MessageColor = White
Objectives[15]ObjectiveMessages[3]PlayFromStart = False
Objectives[15]ObjectiveMessages[3]Delay = True
Objectives[15]ObjectiveMessages[3]DelayTime = 8
Objectives[15]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[15]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[15]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[15]ObjectiveMessages[3]TypeSubtitle = True
Objectives[15]ObjectiveMessages[3]TypeTextMesage = False
Objectives[15]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[15]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[16]Type = Set_Player_Actor_Objective
Objectives[16]Text = 
Objectives[16]positionX = 13,80069
Objectives[16]positionY = 549,2867
Objectives[16]positionZ = 175,2235
Objectives[16]SetPlayerActor_Use_Player = False
Objectives[16]SetPlayerActor_Player_Controllable = True
Objectives[16]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[16]SetPlayerActor_Use_Actor = True
Objectives[16]SetPlayerActor_RelationshipGroup_Change = False
Objectives[16]SetPlayerActor_RelationshipGroup = Neutral
Objectives[16]SetPlayerActor_Invincible_Change = False
Objectives[16]SetPlayerActor_Invincible = False
Objectives[16]SetPlayerActor_NewTask = True
Objectives[16]Int_Task = 99
Objectives[16]Task_Repeat = False
Objectives[16]Task_Timeout = False
Objectives[16]Task_Guard_Range = 10
Objectives[16]Task_Stay_In_Range = True
Objectives[16]Task_Wander_Range = 10
Objectives[16]Task_Scenario = NONE
Objectives[16]Task_TalkingAnimation = mic_chatter
Objectives[16]Task_Time = 1
Objectives[16]TaskListCount = 5
Objectives[16]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[16]Task_List[0]positionX = -145,8162
Objectives[16]Task_List[0]positionY = 166,807
Objectives[16]Task_List[0]positionZ = 93,80974
Objectives[16]Task_List[0]Block = True
Objectives[16]Task_List[1]Type = EnterVehicle
Objectives[16]Task_List[1]PositionX = 13,80069
Objectives[16]Task_List[1]PositionY = 549,2867
Objectives[16]Task_List[1]PositionZ = 175,7235
Objectives[16]Task_List[1]Speed = 4
Objectives[16]Task_List[1]SeatIndex = -1
Objectives[16]Task_List[1]TaskIndex = 1
Objectives[16]Task_List[1]Warp = False
Objectives[16]Task_List[2]Type = Drive
Objectives[16]Task_List[2]PositionX = 2,67789
Objectives[16]Task_List[2]PositionY = 560,1071
Objectives[16]Task_List[2]PositionZ = 176,5458
Objectives[16]Task_List[2]Speed = 15
Objectives[16]Task_List[2]StopBeforeVehicles = False
Objectives[16]Task_List[2]StopBeforeActors = False
Objectives[16]Task_List[2]AvoidVehicles = True
Objectives[16]Task_List[2]AvoidEmptyVehicles = True
Objectives[16]Task_List[2]AvoidActors = True
Objectives[16]Task_List[2]AvoidObjects = True
Objectives[16]Task_List[2]StopAtLights = False
Objectives[16]Task_List[2]UseBlinkers = True
Objectives[16]Task_List[2]AllowGoingWrongWay = True
Objectives[16]Task_List[2]Reverse = True
Objectives[16]Task_List[2]TakeShortestPath = True
Objectives[16]Task_List[2]IgnoreRoads = True
Objectives[16]Task_List[2]IgnoreAllPathing = True
Objectives[16]Task_List[2]AvoidHighWays = True
Objectives[16]Task_List[3]Type = Drive
Objectives[16]Task_List[3]PositionX = -115,7825
Objectives[16]Task_List[3]PositionY = 152,4411
Objectives[16]Task_List[3]PositionZ = 81,22311
Objectives[16]Task_List[3]Speed = 20
Objectives[16]Task_List[3]StopBeforeVehicles = False
Objectives[16]Task_List[3]StopBeforeActors = False
Objectives[16]Task_List[3]AvoidVehicles = True
Objectives[16]Task_List[3]AvoidEmptyVehicles = True
Objectives[16]Task_List[3]AvoidActors = True
Objectives[16]Task_List[3]AvoidObjects = True
Objectives[16]Task_List[3]StopAtLights = False
Objectives[16]Task_List[3]UseBlinkers = True
Objectives[16]Task_List[3]AllowGoingWrongWay = True
Objectives[16]Task_List[3]Reverse = False
Objectives[16]Task_List[3]TakeShortestPath = False
Objectives[16]Task_List[3]IgnoreRoads = False
Objectives[16]Task_List[3]IgnoreAllPathing = False
Objectives[16]Task_List[3]AvoidHighWays = False
Objectives[16]Task_List[4]Type = Drive
Objectives[16]Task_List[4]PositionX = -157,3477
Objectives[16]Task_List[4]PositionY = 154,0663
Objectives[16]Task_List[4]PositionZ = 77,00648
Objectives[16]Task_List[4]Speed = 5
Objectives[16]Task_List[4]StopBeforeVehicles = True
Objectives[16]Task_List[4]StopBeforeActors = True
Objectives[16]Task_List[4]AvoidVehicles = True
Objectives[16]Task_List[4]AvoidEmptyVehicles = True
Objectives[16]Task_List[4]AvoidActors = True
Objectives[16]Task_List[4]AvoidObjects = True
Objectives[16]Task_List[4]StopAtLights = False
Objectives[16]Task_List[4]UseBlinkers = True
Objectives[16]Task_List[4]AllowGoingWrongWay = True
Objectives[16]Task_List[4]Reverse = False
Objectives[16]Task_List[4]TakeShortestPath = False
Objectives[16]Task_List[4]IgnoreRoads = False
Objectives[16]Task_List[4]IgnoreAllPathing = False
Objectives[16]Task_List[4]AvoidHighWays = False
Objectives[16]mission_ActorsCount = 0
Objectives[16]mission_Vehicles = 0
Objectives[16]Mission_Needed_Vehicles = 0
Objectives[16]mission_PropsCount = 0
Objectives[16]mission_Pickup_Props_Count = 0
Objectives[16]ObjectiveMessages = 0

Objectives[17]Text = 
Objectives[17]Type = Leave_Area
Objectives[17]positionX = 3,114644
Objectives[17]positionY = 540,5497
Objectives[17]positionZ = 178,6594
Objectives[17]Leave_Area_Distance = 50
Objectives[17]Leave_Area_Use_Objective_Position = False
Objectives[17]mission_ActorsCount = 0
Objectives[17]mission_Vehicles = 0
Objectives[17]Mission_Needed_Vehicles = 0
Objectives[17]mission_PropsCount = 0
Objectives[17]mission_Pickup_Props_Count = 0
Objectives[17]ObjectiveMessages = 0

Objectives[18]Type = Cutscenes_Objective
Objectives[18]Text = 
Objectives[18]positionX = 13,72656
Objectives[18]positionY = 564,7999
Objectives[18]positionZ = 176,635
Objectives[18]Cutscenes_Time = 14
Objectives[18]Cutscenes_Trans_Time = 8
Objectives[18]Cutscenes_FOV = 60
Objectives[18]Cutscenes_Shake = Hand
Objectives[18]Cutscenes_Amplitude = 0
Objectives[18]Cutscenes_FadeOut = False
Objectives[18]Cutscenes_FadeIn = False
Objectives[18]Cutscenes_End = False
Objectives[18]Cutscenes_Point_At_Position = False
Objectives[18]Cutscenes_Point_At_Player = False
Objectives[18]Cutscenes_Point_At_Actor = False
Objectives[18]Cutscenes_Point_At_Vehicle = False
Objectives[18]Cutscenes_Follow_Player = False
Objectives[18]Cutscenes_Follow_Actor = True
Objectives[18]Cutscenes_Follow_Vehicle = False
Objectives[18]Cutscenes_Follow_Distancee = 1,3
Objectives[18]Cutscenes_Follow_Hieght = 0,7
Objectives[18]Cutscenes_Follow_Angle = 160
Objectives[18]mission_ActorsCount = 0
Objectives[18]mission_Vehicles = 0
Objectives[18]Mission_Needed_Vehicles = 0
Objectives[18]mission_PropsCount = 0
Objectives[18]mission_Pickup_Props_Count = 0
Objectives[18]ObjectiveMessages = 5
Objectives[18]ObjectiveMessages[0]positionX = -195,615
Objectives[18]ObjectiveMessages[0]positionY = 719,1467
Objectives[18]ObjectiveMessages[0]positionZ = 200,6032
Objectives[18]ObjectiveMessages[0]Message = ~y~So now what?
Objectives[18]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[0]Sender = 
Objectives[18]ObjectiveMessages[0]Subject = 
Objectives[18]ObjectiveMessages[0]MessageColor = White
Objectives[18]ObjectiveMessages[0]PlayFromStart = True
Objectives[18]ObjectiveMessages[0]Delay = False
Objectives[18]ObjectiveMessages[0]DelayTime = 0
Objectives[18]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[0]TypeSubtitle = True
Objectives[18]ObjectiveMessages[0]TypeTextMesage = False
Objectives[18]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[1]positionX = -200,2815
Objectives[18]ObjectiveMessages[1]positionY = 721,3253
Objectives[18]ObjectiveMessages[1]positionZ = 200,0094
Objectives[18]ObjectiveMessages[1]Message = ~g~I don't know, I just wanted to get that ballbreaker off my balls.
Objectives[18]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[1]Sender = 
Objectives[18]ObjectiveMessages[1]Subject = 
Objectives[18]ObjectiveMessages[1]MessageColor = White
Objectives[18]ObjectiveMessages[1]PlayFromStart = False
Objectives[18]ObjectiveMessages[1]Delay = True
Objectives[18]ObjectiveMessages[1]DelayTime = 2
Objectives[18]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[1]TypeSubtitle = True
Objectives[18]ObjectiveMessages[1]TypeTextMesage = False
Objectives[18]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[2]positionX = -205,9035
Objectives[18]ObjectiveMessages[2]positionY = 724,4722
Objectives[18]ObjectiveMessages[2]positionZ = 199,1853
Objectives[18]ObjectiveMessages[2]Message = ~y~So, we go around the city hoping to find them?
Objectives[18]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[2]Sender = 
Objectives[18]ObjectiveMessages[2]Subject = 
Objectives[18]ObjectiveMessages[2]MessageColor = White
Objectives[18]ObjectiveMessages[2]PlayFromStart = False
Objectives[18]ObjectiveMessages[2]Delay = True
Objectives[18]ObjectiveMessages[2]DelayTime = 7
Objectives[18]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[2]TypeSubtitle = True
Objectives[18]ObjectiveMessages[2]TypeTextMesage = False
Objectives[18]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[3]positionX = -211,0641
Objectives[18]ObjectiveMessages[3]positionY = 727,1553
Objectives[18]ObjectiveMessages[3]positionZ = 198,8288
Objectives[18]ObjectiveMessages[3]Message = ~g~Emh... or let's go get a cappuccino and then tell him we haven't find them...
Objectives[18]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[3]Sender = 
Objectives[18]ObjectiveMessages[3]Subject = 
Objectives[18]ObjectiveMessages[3]MessageColor = White
Objectives[18]ObjectiveMessages[3]PlayFromStart = False
Objectives[18]ObjectiveMessages[3]Delay = True
Objectives[18]ObjectiveMessages[3]DelayTime = 13
Objectives[18]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[3]TypeSubtitle = True
Objectives[18]ObjectiveMessages[3]TypeTextMesage = False
Objectives[18]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[18]ObjectiveMessages[4]positionX = -217,9483
Objectives[18]ObjectiveMessages[4]positionY = 731,6282
Objectives[18]ObjectiveMessages[4]positionZ = 198,5026
Objectives[18]ObjectiveMessages[4]Message = ~g~Hey wait... I have a mess off messages on my cell phone.
Objectives[18]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[18]ObjectiveMessages[4]Sender = 
Objectives[18]ObjectiveMessages[4]Subject = 
Objectives[18]ObjectiveMessages[4]MessageColor = White
Objectives[18]ObjectiveMessages[4]PlayFromStart = False
Objectives[18]ObjectiveMessages[4]Delay = True
Objectives[18]ObjectiveMessages[4]DelayTime = 18
Objectives[18]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[18]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[18]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[18]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[18]ObjectiveMessages[4]TypeSubtitle = True
Objectives[18]ObjectiveMessages[4]TypeTextMesage = False
Objectives[18]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[18]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[19]Type = Cutscenes_Objective
Objectives[19]Text = 
Objectives[19]positionX = 8,650079
Objectives[19]positionY = 560,8475
Objectives[19]positionZ = 175,6971
Objectives[19]Cutscenes_Time = 4
Objectives[19]Cutscenes_Trans_Time = 10
Objectives[19]Cutscenes_FOV = 60
Objectives[19]Cutscenes_Shake = Hand
Objectives[19]Cutscenes_Amplitude = 0
Objectives[19]Cutscenes_FadeOut = False
Objectives[19]Cutscenes_FadeIn = False
Objectives[19]Cutscenes_End = False
Objectives[19]Cutscenes_Point_At_Position = False
Objectives[19]Cutscenes_Point_At_Player = False
Objectives[19]Cutscenes_Point_At_Actor = False
Objectives[19]Cutscenes_Point_At_Vehicle = False
Objectives[19]Cutscenes_Follow_Player = True
Objectives[19]Cutscenes_Follow_Actor = False
Objectives[19]Cutscenes_Follow_Vehicle = False
Objectives[19]Cutscenes_Follow_Distancee = 1,3
Objectives[19]Cutscenes_Follow_Hieght = 0,7
Objectives[19]Cutscenes_Follow_Angle = 210
Objectives[19]mission_ActorsCount = 0
Objectives[19]mission_Vehicles = 0
Objectives[19]Mission_Needed_Vehicles = 0
Objectives[19]mission_PropsCount = 0
Objectives[19]mission_Pickup_Props_Count = 0
Objectives[19]ObjectiveMessages = 4
Objectives[19]ObjectiveMessages[0]positionX = -223,6004
Objectives[19]ObjectiveMessages[0]positionY = 736,0378
Objectives[19]ObjectiveMessages[0]positionZ = 198,4686
Objectives[19]ObjectiveMessages[0]Message = ~g~Vincent's messages... and there are many... something really happened last night...
Objectives[19]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[0]Sender = 
Objectives[19]ObjectiveMessages[0]Subject = 
Objectives[19]ObjectiveMessages[0]MessageColor = White
Objectives[19]ObjectiveMessages[0]PlayFromStart = True
Objectives[19]ObjectiveMessages[0]Delay = False
Objectives[19]ObjectiveMessages[0]DelayTime = 0
Objectives[19]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[0]TypeSubtitle = True
Objectives[19]ObjectiveMessages[0]TypeTextMesage = False
Objectives[19]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[1]positionX = -226,2839
Objectives[19]ObjectiveMessages[1]positionY = 739,5004
Objectives[19]ObjectiveMessages[1]positionZ = 198,4518
Objectives[19]ObjectiveMessages[1]Message = ~y~Okay, try to figure out where they might be.
Objectives[19]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[1]Sender = 
Objectives[19]ObjectiveMessages[1]Subject = 
Objectives[19]ObjectiveMessages[1]MessageColor = White
Objectives[19]ObjectiveMessages[1]PlayFromStart = False
Objectives[19]ObjectiveMessages[1]Delay = True
Objectives[19]ObjectiveMessages[1]DelayTime = 5
Objectives[19]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[1]TypeSubtitle = True
Objectives[19]ObjectiveMessages[1]TypeTextMesage = False
Objectives[19]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[2]positionX = -230,6571
Objectives[19]ObjectiveMessages[2]positionY = 743,355
Objectives[19]ObjectiveMessages[2]positionZ = 198,699
Objectives[19]ObjectiveMessages[2]Message = ~g~In this message there's an address...
Objectives[19]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[2]Sender = 
Objectives[19]ObjectiveMessages[2]Subject = 
Objectives[19]ObjectiveMessages[2]MessageColor = White
Objectives[19]ObjectiveMessages[2]PlayFromStart = False
Objectives[19]ObjectiveMessages[2]Delay = True
Objectives[19]ObjectiveMessages[2]DelayTime = 8
Objectives[19]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[2]TypeSubtitle = True
Objectives[19]ObjectiveMessages[2]TypeTextMesage = False
Objectives[19]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[19]ObjectiveMessages[3]positionX = -234,0478
Objectives[19]ObjectiveMessages[3]positionY = 747,3284
Objectives[19]ObjectiveMessages[3]positionZ = 198,7262
Objectives[19]ObjectiveMessages[3]Message = ~y~Okay, so let's go there.
Objectives[19]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[19]ObjectiveMessages[3]Sender = 
Objectives[19]ObjectiveMessages[3]Subject = 
Objectives[19]ObjectiveMessages[3]MessageColor = White
Objectives[19]ObjectiveMessages[3]PlayFromStart = False
Objectives[19]ObjectiveMessages[3]Delay = True
Objectives[19]ObjectiveMessages[3]DelayTime = 11
Objectives[19]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[19]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[19]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[19]ObjectiveMessages[3]TypeSubtitle = True
Objectives[19]ObjectiveMessages[3]TypeTextMesage = False
Objectives[19]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[19]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[20]Type = Cutscenes_Objective
Objectives[20]Text = 
Objectives[20]positionX = 3,784807
Objectives[20]positionY = 561,5646
Objectives[20]positionZ = 176,4665
Objectives[20]Cutscenes_Time = 0
Objectives[20]Cutscenes_Trans_Time = 0
Objectives[20]Cutscenes_FOV = 30
Objectives[20]Cutscenes_Shake = Hand
Objectives[20]Cutscenes_Amplitude = 0
Objectives[20]Cutscenes_FadeOut = False
Objectives[20]Cutscenes_FadeIn = False
Objectives[20]Cutscenes_End = True
Objectives[20]Cutscenes_Point_At_Position = False
Objectives[20]Cutscenes_Point_At_Player = False
Objectives[20]Cutscenes_Point_At_Actor = False
Objectives[20]Cutscenes_Point_At_Vehicle = False
Objectives[20]Cutscenes_Follow_Player = False
Objectives[20]Cutscenes_Follow_Actor = False
Objectives[20]Cutscenes_Follow_Vehicle = False
Objectives[20]Cutscenes_Follow_Distancee = 10
Objectives[20]Cutscenes_Follow_Hieght = 1
Objectives[20]Cutscenes_Follow_Angle = 0
Objectives[20]mission_ActorsCount = 0
Objectives[20]mission_Vehicles = 0
Objectives[20]Mission_Needed_Vehicles = 0
Objectives[20]mission_PropsCount = 0
Objectives[20]mission_Pickup_Props_Count = 0
Objectives[20]ObjectiveMessages = 0

Objectives[21]Type = Set_Player_Actor_Objective
Objectives[21]Text = 
Objectives[21]positionX = 1,324335
Objectives[21]positionY = 518,1138
Objectives[21]positionZ = 169,2275
Objectives[21]SetPlayerActor_Use_Player = False
Objectives[21]SetPlayerActor_Player_Controllable = True
Objectives[21]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[21]SetPlayerActor_Use_Actor = True
Objectives[21]SetPlayerActor_RelationshipGroup_Change = False
Objectives[21]SetPlayerActor_RelationshipGroup = Neutral
Objectives[21]SetPlayerActor_Invincible_Change = False
Objectives[21]SetPlayerActor_Invincible = False
Objectives[21]SetPlayerActor_NewTask = True
Objectives[21]Int_Task = 99
Objectives[21]Task_Repeat = False
Objectives[21]Task_Timeout = True
Objectives[21]Task_Guard_Range = 10
Objectives[21]Task_Stay_In_Range = True
Objectives[21]Task_Wander_Range = 10
Objectives[21]Task_Scenario = NONE
Objectives[21]Task_TalkingAnimation = mic_chatter
Objectives[21]Task_Time = 1
Objectives[21]mission_ActorsCount = 0
Objectives[21]mission_Vehicles = 0
Objectives[21]Mission_Needed_Vehicles = 0
Objectives[21]mission_PropsCount = 0
Objectives[21]mission_Pickup_Props_Count = 0
Objectives[21]ObjectiveMessages = 0

Objectives[22]Type = Cutscenes_Objective
Objectives[22]Text = 
Objectives[22]positionX = -174,0983
Objectives[22]positionY = 154,8984
Objectives[22]positionZ = 75,35033
Objectives[22]Cutscenes_Time = 2
Objectives[22]Cutscenes_Trans_Time = 8
Objectives[22]Cutscenes_FOV = 60
Objectives[22]Cutscenes_Shake = Hand
Objectives[22]Cutscenes_Amplitude = 0
Objectives[22]Cutscenes_FadeOut = False
Objectives[22]Cutscenes_FadeIn = False
Objectives[22]Cutscenes_End = False
Objectives[22]Cutscenes_Point_At_Position = True
Objectives[22]Cutscenes_Point_At_Player = False
Objectives[22]Cutscenes_Point_At_Actor = False
Objectives[22]Cutscenes_Point_At_Vehicle = False
Objectives[22]Cutscenes_Follow_Player = False
Objectives[22]Cutscenes_Follow_Actor = False
Objectives[22]Cutscenes_Follow_Vehicle = False
Objectives[22]Cutscenes_Follow_Distancee = 5
Objectives[22]Cutscenes_Follow_Hieght = 3
Objectives[22]Cutscenes_Follow_Angle = 110
Objectives[22]mission_ActorsCount = 6
Objectives[22]mission_Actors[0]SpawnInVehicle = True
Objectives[22]mission_Actors[0]SeatIndex = -1
Objectives[22]mission_Actors[0]Survive_Number = 0
Objectives[22]mission_Actors[0]Failed_Text = 
Objectives[22]mission_Actors[0]Remove_After = 44
Objectives[22]mission_Actors[0]positionX = -175,6487
Objectives[22]mission_Actors[0]positionY = 155,7181
Objectives[22]mission_Actors[0]positionZ = 75,56348
Objectives[22]mission_Actors[0]Heading = 258,9631
Objectives[22]mission_Actors[0]String_Name = a_m_m_genfat_01
Objectives[22]mission_Actors[0]Relationship_Group = Enemy1
Objectives[22]mission_Actors[0]AddBlip = True
Objectives[22]mission_Actors[0]ShowCone = False
Objectives[22]mission_Actors[0]Invincible = True
Objectives[22]mission_Actors[0]SetHealth = 100
Objectives[22]mission_Actors[0]DieFromHeadShot = True
Objectives[22]mission_Actors[0]CanExitVehicle = False
Objectives[22]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[0]AlwaysFight = True
Objectives[22]mission_Actors[0]Seeing_Range = 30
Objectives[22]mission_Actors[0]Hearing_Range = 30
Objectives[22]mission_Actors[0]CombatMovement = Offensive
Objectives[22]mission_Actors[0]weapon = Pistol
Objectives[22]mission_Actors[0]Variation = Random
Objectives[22]mission_Actors[0]Task = 99
Objectives[22]mission_Actors[0]Task_Guard_Range = 5
Objectives[22]mission_Actors[0]Task_Stay_In_Range = True
Objectives[22]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[0]Task_Scenario = NONE
Objectives[22]mission_Actors[0]Task_List_Count = 4
Objectives[22]mission_Actors[0]Task_Repeat = False
Objectives[22]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[22]mission_Actors[0]Task_List[0]PositionX = -172,5223
Objectives[22]mission_Actors[0]Task_List[0]PositionY = 155,4839
Objectives[22]mission_Actors[0]Task_List[0]PositionZ = 76,106
Objectives[22]mission_Actors[0]Task_List[0]Block = True
Objectives[22]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[22]mission_Actors[0]Task_List[1]PositionX = -172,5223
Objectives[22]mission_Actors[0]Task_List[1]PositionY = 155,4839
Objectives[22]mission_Actors[0]Task_List[1]PositionZ = 76,106
Objectives[22]mission_Actors[0]Task_List[1]Speed = 1
Objectives[22]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[22]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[22]mission_Actors[0]Task_List[2]Type = Pause
Objectives[22]mission_Actors[0]Task_List[2]PositionX = -174,6959
Objectives[22]mission_Actors[0]Task_List[2]PositionY = 157,7567
Objectives[22]mission_Actors[0]Task_List[2]PositionZ = 75,51501
Objectives[22]mission_Actors[0]Task_List[2]time = 10
Objectives[22]mission_Actors[0]Task_List[3]Type = VehicleFollow(Player)
Objectives[22]mission_Actors[0]Task_List[3]PositionX = -157,9196
Objectives[22]mission_Actors[0]Task_List[3]PositionY = 153,0452
Objectives[22]mission_Actors[0]Task_List[3]PositionZ = 77,00391
Objectives[22]mission_Actors[0]Task_List[3]speed = 40
Objectives[22]mission_Actors[0]Task_List[3]minDistance = 10
Objectives[22]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 1
Objectives[22]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 25
Objectives[22]mission_Actors[1]SpawnInVehicle = True
Objectives[22]mission_Actors[1]SeatIndex = 0
Objectives[22]mission_Actors[1]Survive_Number = 0
Objectives[22]mission_Actors[1]Failed_Text = 
Objectives[22]mission_Actors[1]Remove_After = 44
Objectives[22]mission_Actors[1]positionX = -175,6487
Objectives[22]mission_Actors[1]positionY = 155,7181
Objectives[22]mission_Actors[1]positionZ = 75,56348
Objectives[22]mission_Actors[1]Heading = 258,9631
Objectives[22]mission_Actors[1]String_Name = a_m_m_genfat_02
Objectives[22]mission_Actors[1]Relationship_Group = Enemy1
Objectives[22]mission_Actors[1]AddBlip = True
Objectives[22]mission_Actors[1]ShowCone = False
Objectives[22]mission_Actors[1]Invincible = True
Objectives[22]mission_Actors[1]SetHealth = 100
Objectives[22]mission_Actors[1]DieFromHeadShot = True
Objectives[22]mission_Actors[1]CanExitVehicle = False
Objectives[22]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[1]AlwaysFight = True
Objectives[22]mission_Actors[1]Seeing_Range = 30
Objectives[22]mission_Actors[1]Hearing_Range = 30
Objectives[22]mission_Actors[1]CombatMovement = Offensive
Objectives[22]mission_Actors[1]weapon = Pistol
Objectives[22]mission_Actors[1]Variation = Random
Objectives[22]mission_Actors[1]Task = 99
Objectives[22]mission_Actors[1]Task_Guard_Range = 5
Objectives[22]mission_Actors[1]Task_Stay_In_Range = True
Objectives[22]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[1]Task_Scenario = NONE
Objectives[22]mission_Actors[1]Task_List_Count = 3
Objectives[22]mission_Actors[1]Task_Repeat = False
Objectives[22]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[22]mission_Actors[1]Task_List[0]PositionX = -172,4727
Objectives[22]mission_Actors[1]Task_List[0]PositionY = 155,7745
Objectives[22]mission_Actors[1]Task_List[0]PositionZ = 76,09819
Objectives[22]mission_Actors[1]Task_List[0]Block = True
Objectives[22]mission_Actors[1]Task_List[1]Type = Pause
Objectives[22]mission_Actors[1]Task_List[1]PositionX = -172,4219
Objectives[22]mission_Actors[1]Task_List[1]PositionY = 155,8102
Objectives[22]mission_Actors[1]Task_List[1]PositionZ = 76,1042
Objectives[22]mission_Actors[1]Task_List[1]time = 10
Objectives[22]mission_Actors[1]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[22]mission_Actors[1]Task_List[2]PositionX = -172,4219
Objectives[22]mission_Actors[1]Task_List[2]PositionY = 155,8102
Objectives[22]mission_Actors[1]Task_List[2]PositionZ = 76,1042
Objectives[22]mission_Actors[1]Task_List[2]Block = False
Objectives[22]mission_Actors[2]SpawnInVehicle = True
Objectives[22]mission_Actors[2]SeatIndex = 0
Objectives[22]mission_Actors[2]Survive_Number = 0
Objectives[22]mission_Actors[2]Failed_Text = 
Objectives[22]mission_Actors[2]Remove_After = 44
Objectives[22]mission_Actors[2]positionX = -192,3168
Objectives[22]mission_Actors[2]positionY = 131,3371
Objectives[22]mission_Actors[2]positionZ = 69,27705
Objectives[22]mission_Actors[2]Heading = 152,0676
Objectives[22]mission_Actors[2]String_Name = a_m_m_genfat_02
Objectives[22]mission_Actors[2]Relationship_Group = Enemy1
Objectives[22]mission_Actors[2]AddBlip = True
Objectives[22]mission_Actors[2]ShowCone = False
Objectives[22]mission_Actors[2]Invincible = True
Objectives[22]mission_Actors[2]SetHealth = 100
Objectives[22]mission_Actors[2]DieFromHeadShot = True
Objectives[22]mission_Actors[2]CanExitVehicle = False
Objectives[22]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[2]AlwaysFight = True
Objectives[22]mission_Actors[2]Seeing_Range = 30
Objectives[22]mission_Actors[2]Hearing_Range = 30
Objectives[22]mission_Actors[2]CombatMovement = Offensive
Objectives[22]mission_Actors[2]weapon = Pistol
Objectives[22]mission_Actors[2]Variation = Random
Objectives[22]mission_Actors[2]Task = 0
Objectives[22]mission_Actors[2]Task_Guard_Range = 5
Objectives[22]mission_Actors[2]Task_Stay_In_Range = True
Objectives[22]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[2]Task_Scenario = NONE
Objectives[22]mission_Actors[3]SpawnInVehicle = True
Objectives[22]mission_Actors[3]SeatIndex = -1
Objectives[22]mission_Actors[3]Survive_Number = 0
Objectives[22]mission_Actors[3]Failed_Text = 
Objectives[22]mission_Actors[3]Remove_After = 44
Objectives[22]mission_Actors[3]positionX = -192,3168
Objectives[22]mission_Actors[3]positionY = 131,3371
Objectives[22]mission_Actors[3]positionZ = 69,27705
Objectives[22]mission_Actors[3]Heading = 152,0676
Objectives[22]mission_Actors[3]String_Name = a_m_m_genfat_02
Objectives[22]mission_Actors[3]Relationship_Group = Enemy1
Objectives[22]mission_Actors[3]AddBlip = True
Objectives[22]mission_Actors[3]ShowCone = False
Objectives[22]mission_Actors[3]Invincible = True
Objectives[22]mission_Actors[3]SetHealth = 100
Objectives[22]mission_Actors[3]DieFromHeadShot = True
Objectives[22]mission_Actors[3]CanExitVehicle = False
Objectives[22]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[3]AlwaysFight = True
Objectives[22]mission_Actors[3]Seeing_Range = 30
Objectives[22]mission_Actors[3]Hearing_Range = 30
Objectives[22]mission_Actors[3]CombatMovement = Offensive
Objectives[22]mission_Actors[3]weapon = Pistol
Objectives[22]mission_Actors[3]Variation = Random
Objectives[22]mission_Actors[3]Task = 0
Objectives[22]mission_Actors[3]Task_Guard_Range = 5
Objectives[22]mission_Actors[3]Task_Stay_In_Range = True
Objectives[22]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[3]Task_Scenario = NONE
Objectives[22]mission_Actors[3]NeededForObjectiveSetPlayerActorCount = 1
Objectives[22]mission_Actors[3]NeededForObjectiveSetPlayerActor[0] = 26
Objectives[22]mission_Actors[4]SpawnInVehicle = True
Objectives[22]mission_Actors[4]SeatIndex = -1
Objectives[22]mission_Actors[4]Survive_Number = 0
Objectives[22]mission_Actors[4]Failed_Text = 
Objectives[22]mission_Actors[4]Remove_After = 44
Objectives[22]mission_Actors[4]positionX = -206,2454
Objectives[22]mission_Actors[4]positionY = 134,4151
Objectives[22]mission_Actors[4]positionZ = 69,19138
Objectives[22]mission_Actors[4]Heading = 173,7683
Objectives[22]mission_Actors[4]String_Name = a_m_m_genfat_02
Objectives[22]mission_Actors[4]Relationship_Group = Enemy1
Objectives[22]mission_Actors[4]AddBlip = True
Objectives[22]mission_Actors[4]ShowCone = False
Objectives[22]mission_Actors[4]Invincible = True
Objectives[22]mission_Actors[4]SetHealth = 100
Objectives[22]mission_Actors[4]DieFromHeadShot = True
Objectives[22]mission_Actors[4]CanExitVehicle = False
Objectives[22]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[4]AlwaysFight = True
Objectives[22]mission_Actors[4]Seeing_Range = 30
Objectives[22]mission_Actors[4]Hearing_Range = 30
Objectives[22]mission_Actors[4]CombatMovement = Offensive
Objectives[22]mission_Actors[4]weapon = Pistol
Objectives[22]mission_Actors[4]Variation = Random
Objectives[22]mission_Actors[4]Task = 0
Objectives[22]mission_Actors[4]Task_Guard_Range = 5
Objectives[22]mission_Actors[4]Task_Stay_In_Range = True
Objectives[22]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[4]Task_Scenario = NONE
Objectives[22]mission_Actors[4]NeededForObjectiveSetPlayerActorCount = 1
Objectives[22]mission_Actors[4]NeededForObjectiveSetPlayerActor[0] = 27
Objectives[22]mission_Actors[5]SpawnInVehicle = True
Objectives[22]mission_Actors[5]SeatIndex = 0
Objectives[22]mission_Actors[5]Survive_Number = 0
Objectives[22]mission_Actors[5]Failed_Text = 
Objectives[22]mission_Actors[5]Remove_After = 44
Objectives[22]mission_Actors[5]positionX = -206,2454
Objectives[22]mission_Actors[5]positionY = 134,4151
Objectives[22]mission_Actors[5]positionZ = 69,19138
Objectives[22]mission_Actors[5]Heading = 173,7683
Objectives[22]mission_Actors[5]String_Name = a_m_m_genfat_01
Objectives[22]mission_Actors[5]Relationship_Group = Enemy1
Objectives[22]mission_Actors[5]AddBlip = True
Objectives[22]mission_Actors[5]ShowCone = False
Objectives[22]mission_Actors[5]Invincible = True
Objectives[22]mission_Actors[5]SetHealth = 100
Objectives[22]mission_Actors[5]DieFromHeadShot = True
Objectives[22]mission_Actors[5]CanExitVehicle = False
Objectives[22]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[22]mission_Actors[5]AlwaysFight = True
Objectives[22]mission_Actors[5]Seeing_Range = 30
Objectives[22]mission_Actors[5]Hearing_Range = 30
Objectives[22]mission_Actors[5]CombatMovement = Offensive
Objectives[22]mission_Actors[5]weapon = Pistol
Objectives[22]mission_Actors[5]Variation = Random
Objectives[22]mission_Actors[5]Task = 0
Objectives[22]mission_Actors[5]Task_Guard_Range = 5
Objectives[22]mission_Actors[5]Task_Stay_In_Range = True
Objectives[22]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[22]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[22]mission_Actors[5]Task_Scenario = NONE
Objectives[22]mission_Vehicles = 3
Objectives[22]mission_Vehicles[0]positionX = -175,6487
Objectives[22]mission_Vehicles[0]positionY = 155,7181
Objectives[22]mission_Vehicles[0]positionZ = 75,56348
Objectives[22]mission_Vehicles[0]Heading = 258,9631
Objectives[22]mission_Vehicles[0]Name = Cognoscenti
Objectives[22]mission_Vehicles[0]Model = cognoscenti
Objectives[22]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[22]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[22]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[22]mission_Vehicles[0]HasPearlescent = False
Objectives[22]mission_Vehicles[0]Livery = 0
Objectives[22]mission_Vehicles[0]DirtLevel = 0
Objectives[22]mission_Vehicles[0]LockedForPlayer = False
Objectives[22]mission_Vehicles[0]Locked = False
Objectives[22]mission_Vehicles[0]Alarm = False
Objectives[22]mission_Vehicles[0]HotWired = False
Objectives[22]mission_Vehicles[0]Invincible = False
Objectives[22]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[22]mission_Vehicles[0]Remove_After = 44
Objectives[22]mission_Vehicles[0]Survive_Number = 0
Objectives[22]mission_Vehicles[0]Failed_Text = 
Objectives[22]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[22]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 21
Objectives[22]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[22]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[22]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 22
Objectives[22]mission_Vehicles[0]NeededForActorIndex[1] = 0
Objectives[22]mission_Vehicles[0]NeededForActorTaskIndex[1] = 1
Objectives[22]mission_Vehicles[0]NeededForSetPlayerActorCount = 1
Objectives[22]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 25
Objectives[22]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[22]mission_Vehicles[1]positionX = -192,3168
Objectives[22]mission_Vehicles[1]positionY = 131,3371
Objectives[22]mission_Vehicles[1]positionZ = 69,27705
Objectives[22]mission_Vehicles[1]Heading = 152,0676
Objectives[22]mission_Vehicles[1]Name = Cognoscenti
Objectives[22]mission_Vehicles[1]Model = cognoscenti
Objectives[22]mission_Vehicles[1]PrimaryColor = MetallicBlack
Objectives[22]mission_Vehicles[1]SecondaryColor = MetallicBlack
Objectives[22]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[22]mission_Vehicles[1]HasPearlescent = False
Objectives[22]mission_Vehicles[1]Livery = 0
Objectives[22]mission_Vehicles[1]DirtLevel = 0
Objectives[22]mission_Vehicles[1]LockedForPlayer = False
Objectives[22]mission_Vehicles[1]Locked = False
Objectives[22]mission_Vehicles[1]Alarm = False
Objectives[22]mission_Vehicles[1]HotWired = False
Objectives[22]mission_Vehicles[1]Invincible = True
Objectives[22]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[22]mission_Vehicles[1]Remove_After = 44
Objectives[22]mission_Vehicles[1]Survive_Number = 0
Objectives[22]mission_Vehicles[1]Failed_Text = 
Objectives[22]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[22]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 26
Objectives[22]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[22]mission_Vehicles[2]positionX = -206,2454
Objectives[22]mission_Vehicles[2]positionY = 134,4151
Objectives[22]mission_Vehicles[2]positionZ = 69,19138
Objectives[22]mission_Vehicles[2]Heading = 173,7683
Objectives[22]mission_Vehicles[2]Name = Cognoscenti
Objectives[22]mission_Vehicles[2]Model = cognoscenti
Objectives[22]mission_Vehicles[2]PrimaryColor = MetallicBlack
Objectives[22]mission_Vehicles[2]SecondaryColor = MetallicBlack
Objectives[22]mission_Vehicles[2]PearlescentColor = MetallicBlack
Objectives[22]mission_Vehicles[2]HasPearlescent = False
Objectives[22]mission_Vehicles[2]Livery = 0
Objectives[22]mission_Vehicles[2]DirtLevel = 0
Objectives[22]mission_Vehicles[2]LockedForPlayer = False
Objectives[22]mission_Vehicles[2]Locked = False
Objectives[22]mission_Vehicles[2]Alarm = False
Objectives[22]mission_Vehicles[2]HotWired = False
Objectives[22]mission_Vehicles[2]Invincible = True
Objectives[22]mission_Vehicles[2]SetZeroMaxSpeed = False
Objectives[22]mission_Vehicles[2]Remove_After = 44
Objectives[22]mission_Vehicles[2]Survive_Number = 0
Objectives[22]mission_Vehicles[2]Failed_Text = 
Objectives[22]mission_Vehicles[2]NeededForSetPlayerActorCount = 1
Objectives[22]mission_Vehicles[2]NeededForSetPlayerActorObjectiveNumber[0] = 27
Objectives[22]mission_Vehicles[2]NeededForSetPlayerActorTaskIndex[0] = 1
Objectives[22]Mission_Needed_Vehicles = 0
Objectives[22]mission_PropsCount = 0
Objectives[22]mission_Pickup_Props_Count = 0
Objectives[22]ObjectiveMessages = 3
Objectives[22]ObjectiveMessages[0]positionX = 2003,457
Objectives[22]ObjectiveMessages[0]positionY = -1785,724
Objectives[22]ObjectiveMessages[0]positionZ = 130,7317
Objectives[22]ObjectiveMessages[0]Message = ~y~Is this the place?
Objectives[22]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[0]Sender = 
Objectives[22]ObjectiveMessages[0]Subject = 
Objectives[22]ObjectiveMessages[0]MessageColor = White
Objectives[22]ObjectiveMessages[0]PlayFromStart = True
Objectives[22]ObjectiveMessages[0]Delay = False
Objectives[22]ObjectiveMessages[0]DelayTime = 0
Objectives[22]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[0]TypeSubtitle = True
Objectives[22]ObjectiveMessages[0]TypeTextMesage = False
Objectives[22]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[1]positionX = 2003,64
Objectives[22]ObjectiveMessages[1]positionY = -1790,195
Objectives[22]ObjectiveMessages[1]positionZ = 128,7572
Objectives[22]ObjectiveMessages[1]Message = ~g~Emh... it seems so... look, isn't that one of the casino cars?
Objectives[22]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[1]Sender = 
Objectives[22]ObjectiveMessages[1]Subject = 
Objectives[22]ObjectiveMessages[1]MessageColor = White
Objectives[22]ObjectiveMessages[1]PlayFromStart = False
Objectives[22]ObjectiveMessages[1]Delay = True
Objectives[22]ObjectiveMessages[1]DelayTime = 3
Objectives[22]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[1]TypeSubtitle = True
Objectives[22]ObjectiveMessages[1]TypeTextMesage = False
Objectives[22]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[22]ObjectiveMessages[2]positionX = 2005,424
Objectives[22]ObjectiveMessages[2]positionY = -1795,006
Objectives[22]ObjectiveMessages[2]positionZ = 126,6977
Objectives[22]ObjectiveMessages[2]Message = ~y~Yes... I think yes...
Objectives[22]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[22]ObjectiveMessages[2]Sender = 
Objectives[22]ObjectiveMessages[2]Subject = 
Objectives[22]ObjectiveMessages[2]MessageColor = White
Objectives[22]ObjectiveMessages[2]PlayFromStart = False
Objectives[22]ObjectiveMessages[2]Delay = True
Objectives[22]ObjectiveMessages[2]DelayTime = 7
Objectives[22]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[22]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[22]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[22]ObjectiveMessages[2]TypeSubtitle = True
Objectives[22]ObjectiveMessages[2]TypeTextMesage = False
Objectives[22]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[22]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[23]Type = Cutscenes_Objective
Objectives[23]Text = 
Objectives[23]positionX = -164,7785
Objectives[23]positionY = 144,4275
Objectives[23]positionZ = 72,62029
Objectives[23]Cutscenes_Time = 0
Objectives[23]Cutscenes_Trans_Time = 0
Objectives[23]Cutscenes_FOV = 30
Objectives[23]Cutscenes_Shake = Hand
Objectives[23]Cutscenes_Amplitude = 0
Objectives[23]Cutscenes_FadeOut = False
Objectives[23]Cutscenes_FadeIn = False
Objectives[23]Cutscenes_End = True
Objectives[23]Cutscenes_Point_At_Position = False
Objectives[23]Cutscenes_Point_At_Player = False
Objectives[23]Cutscenes_Point_At_Actor = False
Objectives[23]Cutscenes_Point_At_Vehicle = False
Objectives[23]Cutscenes_Follow_Player = False
Objectives[23]Cutscenes_Follow_Actor = False
Objectives[23]Cutscenes_Follow_Vehicle = False
Objectives[23]Cutscenes_Follow_Distancee = 10
Objectives[23]Cutscenes_Follow_Hieght = 1
Objectives[23]Cutscenes_Follow_Angle = 0
Objectives[23]mission_ActorsCount = 0
Objectives[23]mission_Vehicles = 0
Objectives[23]Mission_Needed_Vehicles = 0
Objectives[23]mission_PropsCount = 0
Objectives[23]mission_Pickup_Props_Count = 0
Objectives[23]ObjectiveMessages = 0

Objectives[24]Type = Set_Player_Actor_Objective
Objectives[24]Text = 
Objectives[24]positionX = 7,420876
Objectives[24]positionY = 515,7661
Objectives[24]positionZ = 168,8372
Objectives[24]SetPlayerActor_Use_Player = False
Objectives[24]SetPlayerActor_Player_Controllable = True
Objectives[24]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[24]SetPlayerActor_Use_Actor = True
Objectives[24]SetPlayerActor_RelationshipGroup_Change = True
Objectives[24]SetPlayerActor_RelationshipGroup = Friend
Objectives[24]SetPlayerActor_Invincible_Change = False
Objectives[24]SetPlayerActor_Invincible = False
Objectives[24]SetPlayerActor_NewTask = True
Objectives[24]Int_Task = 99
Objectives[24]Task_Repeat = True
Objectives[24]Task_Timeout = False
Objectives[24]Task_Guard_Range = 10
Objectives[24]Task_Stay_In_Range = True
Objectives[24]Task_Wander_Range = 10
Objectives[24]Task_Scenario = NONE
Objectives[24]Task_TalkingAnimation = mic_chatter
Objectives[24]Task_Time = 1
Objectives[24]TaskListCount = 12
Objectives[24]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[24]Task_List[0]positionX = 10,70551
Objectives[24]Task_List[0]positionY = 551,6674
Objectives[24]Task_List[0]positionZ = 175,5496
Objectives[24]Task_List[0]Block = True
Objectives[24]Task_List[1]Type = EnterVehicle
Objectives[24]Task_List[1]PositionX = 14,32937
Objectives[24]Task_List[1]PositionY = 546,9619
Objectives[24]Task_List[1]PositionZ = 175,5667
Objectives[24]Task_List[1]Speed = 1
Objectives[24]Task_List[1]SeatIndex = -1
Objectives[24]Task_List[1]TaskIndex = 1
Objectives[24]Task_List[1]Warp = True
Objectives[24]Task_List[2]Type = Drive
Objectives[24]Task_List[2]PositionX = -42,22485
Objectives[24]Task_List[2]PositionY = 254,9894
Objectives[24]Task_List[2]PositionZ = 105,2418
Objectives[24]Task_List[2]Speed = 50
Objectives[24]Task_List[2]StopBeforeVehicles = False
Objectives[24]Task_List[2]StopBeforeActors = False
Objectives[24]Task_List[2]AvoidVehicles = True
Objectives[24]Task_List[2]AvoidEmptyVehicles = True
Objectives[24]Task_List[2]AvoidActors = False
Objectives[24]Task_List[2]AvoidObjects = True
Objectives[24]Task_List[2]StopAtLights = False
Objectives[24]Task_List[2]UseBlinkers = True
Objectives[24]Task_List[2]AllowGoingWrongWay = True
Objectives[24]Task_List[2]Reverse = False
Objectives[24]Task_List[2]TakeShortestPath = False
Objectives[24]Task_List[2]IgnoreRoads = False
Objectives[24]Task_List[2]IgnoreAllPathing = False
Objectives[24]Task_List[2]AvoidHighWays = False
Objectives[24]Task_List[3]Type = Drive
Objectives[24]Task_List[3]PositionX = -63,53715
Objectives[24]Task_List[3]PositionY = -24,41841
Objectives[24]Task_List[3]PositionZ = 66,5715
Objectives[24]Task_List[3]Speed = 50
Objectives[24]Task_List[3]StopBeforeVehicles = False
Objectives[24]Task_List[3]StopBeforeActors = False
Objectives[24]Task_List[3]AvoidVehicles = True
Objectives[24]Task_List[3]AvoidEmptyVehicles = True
Objectives[24]Task_List[3]AvoidActors = False
Objectives[24]Task_List[3]AvoidObjects = True
Objectives[24]Task_List[3]StopAtLights = False
Objectives[24]Task_List[3]UseBlinkers = True
Objectives[24]Task_List[3]AllowGoingWrongWay = True
Objectives[24]Task_List[3]Reverse = False
Objectives[24]Task_List[3]TakeShortestPath = False
Objectives[24]Task_List[3]IgnoreRoads = False
Objectives[24]Task_List[3]IgnoreAllPathing = False
Objectives[24]Task_List[3]AvoidHighWays = False
Objectives[24]Task_List[4]Type = Drive
Objectives[24]Task_List[4]PositionX = -372,7383
Objectives[24]Task_List[4]PositionY = 4,241934
Objectives[24]Task_List[4]PositionZ = 46,33807
Objectives[24]Task_List[4]Speed = 50
Objectives[24]Task_List[4]StopBeforeVehicles = False
Objectives[24]Task_List[4]StopBeforeActors = False
Objectives[24]Task_List[4]AvoidVehicles = True
Objectives[24]Task_List[4]AvoidEmptyVehicles = True
Objectives[24]Task_List[4]AvoidActors = False
Objectives[24]Task_List[4]AvoidObjects = True
Objectives[24]Task_List[4]StopAtLights = False
Objectives[24]Task_List[4]UseBlinkers = True
Objectives[24]Task_List[4]AllowGoingWrongWay = True
Objectives[24]Task_List[4]Reverse = False
Objectives[24]Task_List[4]TakeShortestPath = False
Objectives[24]Task_List[4]IgnoreRoads = False
Objectives[24]Task_List[4]IgnoreAllPathing = False
Objectives[24]Task_List[4]AvoidHighWays = False
Objectives[24]Task_List[5]Type = Drive
Objectives[24]Task_List[5]PositionX = -646,1204
Objectives[24]Task_List[5]PositionY = 197,0018
Objectives[24]Task_List[5]PositionZ = 69,73343
Objectives[24]Task_List[5]Speed = 50
Objectives[24]Task_List[5]StopBeforeVehicles = False
Objectives[24]Task_List[5]StopBeforeActors = False
Objectives[24]Task_List[5]AvoidVehicles = True
Objectives[24]Task_List[5]AvoidEmptyVehicles = True
Objectives[24]Task_List[5]AvoidActors = False
Objectives[24]Task_List[5]AvoidObjects = True
Objectives[24]Task_List[5]StopAtLights = False
Objectives[24]Task_List[5]UseBlinkers = True
Objectives[24]Task_List[5]AllowGoingWrongWay = True
Objectives[24]Task_List[5]Reverse = False
Objectives[24]Task_List[5]TakeShortestPath = False
Objectives[24]Task_List[5]IgnoreRoads = False
Objectives[24]Task_List[5]IgnoreAllPathing = False
Objectives[24]Task_List[5]AvoidHighWays = False
Objectives[24]Task_List[6]Type = Drive
Objectives[24]Task_List[6]PositionX = -259,0627
Objectives[24]Task_List[6]PositionY = 256,377
Objectives[24]Task_List[6]PositionZ = 90,70605
Objectives[24]Task_List[6]Speed = 50
Objectives[24]Task_List[6]StopBeforeVehicles = False
Objectives[24]Task_List[6]StopBeforeActors = False
Objectives[24]Task_List[6]AvoidVehicles = True
Objectives[24]Task_List[6]AvoidEmptyVehicles = True
Objectives[24]Task_List[6]AvoidActors = False
Objectives[24]Task_List[6]AvoidObjects = True
Objectives[24]Task_List[6]StopAtLights = False
Objectives[24]Task_List[6]UseBlinkers = True
Objectives[24]Task_List[6]AllowGoingWrongWay = True
Objectives[24]Task_List[6]Reverse = False
Objectives[24]Task_List[6]TakeShortestPath = False
Objectives[24]Task_List[6]IgnoreRoads = False
Objectives[24]Task_List[6]IgnoreAllPathing = False
Objectives[24]Task_List[6]AvoidHighWays = False
Objectives[24]Task_List[7]Type = Drive
Objectives[24]Task_List[7]PositionX = -169,9775
Objectives[24]Task_List[7]PositionY = 96,65911
Objectives[24]Task_List[7]PositionZ = 69,81729
Objectives[24]Task_List[7]Speed = 50
Objectives[24]Task_List[7]StopBeforeVehicles = False
Objectives[24]Task_List[7]StopBeforeActors = False
Objectives[24]Task_List[7]AvoidVehicles = True
Objectives[24]Task_List[7]AvoidEmptyVehicles = True
Objectives[24]Task_List[7]AvoidActors = False
Objectives[24]Task_List[7]AvoidObjects = True
Objectives[24]Task_List[7]StopAtLights = False
Objectives[24]Task_List[7]UseBlinkers = True
Objectives[24]Task_List[7]AllowGoingWrongWay = True
Objectives[24]Task_List[7]Reverse = False
Objectives[24]Task_List[7]TakeShortestPath = False
Objectives[24]Task_List[7]IgnoreRoads = False
Objectives[24]Task_List[7]IgnoreAllPathing = False
Objectives[24]Task_List[7]AvoidHighWays = False
Objectives[24]Task_List[8]Type = Drive
Objectives[24]Task_List[8]PositionX = 193,6885
Objectives[24]Task_List[8]PositionY = -208,3044
Objectives[24]Task_List[8]PositionZ = 53,52762
Objectives[24]Task_List[8]Speed = 50
Objectives[24]Task_List[8]StopBeforeVehicles = False
Objectives[24]Task_List[8]StopBeforeActors = False
Objectives[24]Task_List[8]AvoidVehicles = True
Objectives[24]Task_List[8]AvoidEmptyVehicles = True
Objectives[24]Task_List[8]AvoidActors = False
Objectives[24]Task_List[8]AvoidObjects = True
Objectives[24]Task_List[8]StopAtLights = False
Objectives[24]Task_List[8]UseBlinkers = True
Objectives[24]Task_List[8]AllowGoingWrongWay = True
Objectives[24]Task_List[8]Reverse = False
Objectives[24]Task_List[8]TakeShortestPath = False
Objectives[24]Task_List[8]IgnoreRoads = False
Objectives[24]Task_List[8]IgnoreAllPathing = False
Objectives[24]Task_List[8]AvoidHighWays = False
Objectives[24]Task_List[9]Type = Drive
Objectives[24]Task_List[9]PositionX = 352,1338
Objectives[24]Task_List[9]PositionY = 112,6736
Objectives[24]Task_List[9]PositionZ = 102,3907
Objectives[24]Task_List[9]Speed = 50
Objectives[24]Task_List[9]StopBeforeVehicles = False
Objectives[24]Task_List[9]StopBeforeActors = False
Objectives[24]Task_List[9]AvoidVehicles = True
Objectives[24]Task_List[9]AvoidEmptyVehicles = True
Objectives[24]Task_List[9]AvoidActors = False
Objectives[24]Task_List[9]AvoidObjects = True
Objectives[24]Task_List[9]StopAtLights = False
Objectives[24]Task_List[9]UseBlinkers = True
Objectives[24]Task_List[9]AllowGoingWrongWay = True
Objectives[24]Task_List[9]Reverse = False
Objectives[24]Task_List[9]TakeShortestPath = False
Objectives[24]Task_List[9]IgnoreRoads = False
Objectives[24]Task_List[9]IgnoreAllPathing = False
Objectives[24]Task_List[9]AvoidHighWays = False
Objectives[24]Task_List[10]Type = Drive
Objectives[24]Task_List[10]PositionX = 151,062
Objectives[24]Task_List[10]PositionY = 62,4188
Objectives[24]Task_List[10]PositionZ = 78,50568
Objectives[24]Task_List[10]Speed = 50
Objectives[24]Task_List[10]StopBeforeVehicles = False
Objectives[24]Task_List[10]StopBeforeActors = False
Objectives[24]Task_List[10]AvoidVehicles = True
Objectives[24]Task_List[10]AvoidEmptyVehicles = True
Objectives[24]Task_List[10]AvoidActors = False
Objectives[24]Task_List[10]AvoidObjects = True
Objectives[24]Task_List[10]StopAtLights = False
Objectives[24]Task_List[10]UseBlinkers = True
Objectives[24]Task_List[10]AllowGoingWrongWay = True
Objectives[24]Task_List[10]Reverse = False
Objectives[24]Task_List[10]TakeShortestPath = False
Objectives[24]Task_List[10]IgnoreRoads = False
Objectives[24]Task_List[10]IgnoreAllPathing = False
Objectives[24]Task_List[10]AvoidHighWays = False
Objectives[24]Task_List[11]Type = Drive
Objectives[24]Task_List[11]PositionX = -110,544
Objectives[24]Task_List[11]PositionY = 72,97185
Objectives[24]Task_List[11]PositionZ = 70,81049
Objectives[24]Task_List[11]Speed = 50
Objectives[24]Task_List[11]StopBeforeVehicles = False
Objectives[24]Task_List[11]StopBeforeActors = False
Objectives[24]Task_List[11]AvoidVehicles = True
Objectives[24]Task_List[11]AvoidEmptyVehicles = True
Objectives[24]Task_List[11]AvoidActors = False
Objectives[24]Task_List[11]AvoidObjects = True
Objectives[24]Task_List[11]StopAtLights = False
Objectives[24]Task_List[11]UseBlinkers = True
Objectives[24]Task_List[11]AllowGoingWrongWay = True
Objectives[24]Task_List[11]Reverse = False
Objectives[24]Task_List[11]TakeShortestPath = False
Objectives[24]Task_List[11]IgnoreRoads = False
Objectives[24]Task_List[11]IgnoreAllPathing = False
Objectives[24]Task_List[11]AvoidHighWays = False
Objectives[24]mission_ActorsCount = 0
Objectives[24]mission_Vehicles = 0
Objectives[24]Mission_Needed_Vehicles = 0
Objectives[24]mission_PropsCount = 0
Objectives[24]mission_Pickup_Props_Count = 0
Objectives[24]ObjectiveMessages = 0

Objectives[25]Type = Set_Player_Actor_Objective
Objectives[25]Text = 
Objectives[25]positionX = -164,6584
Objectives[25]positionY = 155,4383
Objectives[25]positionZ = 76,65575
Objectives[25]SetPlayerActor_Use_Player = False
Objectives[25]SetPlayerActor_Player_Controllable = True
Objectives[25]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[25]SetPlayerActor_Use_Actor = True
Objectives[25]SetPlayerActor_RelationshipGroup_Change = False
Objectives[25]SetPlayerActor_RelationshipGroup = Neutral
Objectives[25]SetPlayerActor_Invincible_Change = False
Objectives[25]SetPlayerActor_Invincible = False
Objectives[25]SetPlayerActor_NewTask = True
Objectives[25]Int_Task = 99
Objectives[25]Task_Repeat = False
Objectives[25]Task_Timeout = False
Objectives[25]Task_Guard_Range = 10
Objectives[25]Task_Stay_In_Range = True
Objectives[25]Task_Wander_Range = 10
Objectives[25]Task_Scenario = NONE
Objectives[25]Task_TalkingAnimation = mic_chatter
Objectives[25]Task_Time = 1
Objectives[25]TaskListCount = 2
Objectives[25]Task_List[0]Type = EnterVehicle
Objectives[25]Task_List[0]PositionX = -172,8394
Objectives[25]Task_List[0]PositionY = 155,1397
Objectives[25]Task_List[0]PositionZ = 76,07496
Objectives[25]Task_List[0]Speed = 1
Objectives[25]Task_List[0]SeatIndex = -1
Objectives[25]Task_List[0]TaskIndex = 0
Objectives[25]Task_List[0]Warp = False
Objectives[25]Task_List[1]Type = VehicleFollowActor
Objectives[25]Task_List[1]positionX = -153,5572
Objectives[25]Task_List[1]positionY = 148,9284
Objectives[25]Task_List[1]positionZ = 76,92029
Objectives[25]Task_List[1]minDistance = 20
Objectives[25]Task_List[1]TaskIndex = 1
Objectives[25]Task_List[1]Speed = 100
Objectives[25]mission_ActorsCount = 0
Objectives[25]mission_Vehicles = 0
Objectives[25]Mission_Needed_Vehicles = 0
Objectives[25]mission_PropsCount = 0
Objectives[25]mission_Pickup_Props_Count = 0
Objectives[25]ObjectiveMessages = 0

Objectives[26]Type = Set_Player_Actor_Objective
Objectives[26]Text = 
Objectives[26]positionX = -180,8935
Objectives[26]positionY = 160,9623
Objectives[26]positionZ = 74,12038
Objectives[26]SetPlayerActor_Use_Player = False
Objectives[26]SetPlayerActor_Player_Controllable = True
Objectives[26]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[26]SetPlayerActor_Use_Actor = True
Objectives[26]SetPlayerActor_RelationshipGroup_Change = False
Objectives[26]SetPlayerActor_RelationshipGroup = Neutral
Objectives[26]SetPlayerActor_Invincible_Change = False
Objectives[26]SetPlayerActor_Invincible = False
Objectives[26]SetPlayerActor_NewTask = True
Objectives[26]Int_Task = 99
Objectives[26]Task_Repeat = False
Objectives[26]Task_Timeout = False
Objectives[26]Task_Guard_Range = 10
Objectives[26]Task_Stay_In_Range = True
Objectives[26]Task_Wander_Range = 10
Objectives[26]Task_Scenario = NONE
Objectives[26]Task_TalkingAnimation = mic_chatter
Objectives[26]Task_Time = 1
Objectives[26]TaskListCount = 3
Objectives[26]Task_List[0]Type = Pause
Objectives[26]Task_List[0]positionX = -70,10014
Objectives[26]Task_List[0]positionY = 159,4426
Objectives[26]Task_List[0]positionZ = 80,85151
Objectives[26]Task_List[0]time = 10
Objectives[26]Task_List[1]Type = EnterVehicle
Objectives[26]Task_List[1]PositionX = -183,6416
Objectives[26]Task_List[1]PositionY = 159,7748
Objectives[26]Task_List[1]PositionZ = 72,86712
Objectives[26]Task_List[1]Speed = 1
Objectives[26]Task_List[1]SeatIndex = -1
Objectives[26]Task_List[1]TaskIndex = 1
Objectives[26]Task_List[1]Warp = False
Objectives[26]Task_List[2]Type = VehicleFollowActor
Objectives[26]Task_List[2]positionX = 0,5847661
Objectives[26]Task_List[2]positionY = 526,7006
Objectives[26]Task_List[2]positionZ = 174,6693
Objectives[26]Task_List[2]minDistance = 10
Objectives[26]Task_List[2]TaskIndex = 2
Objectives[26]Task_List[2]Speed = 100
Objectives[26]mission_ActorsCount = 0
Objectives[26]mission_Vehicles = 0
Objectives[26]Mission_Needed_Vehicles = 0
Objectives[26]mission_PropsCount = 0
Objectives[26]mission_Pickup_Props_Count = 0
Objectives[26]ObjectiveMessages = 0

Objectives[27]Type = Set_Player_Actor_Objective
Objectives[27]Text = 
Objectives[27]positionX = -188,5689
Objectives[27]positionY = 159,6106
Objectives[27]positionZ = 70,95017
Objectives[27]SetPlayerActor_Use_Player = False
Objectives[27]SetPlayerActor_Player_Controllable = True
Objectives[27]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[27]SetPlayerActor_Use_Actor = True
Objectives[27]SetPlayerActor_RelationshipGroup_Change = False
Objectives[27]SetPlayerActor_RelationshipGroup = Neutral
Objectives[27]SetPlayerActor_Invincible_Change = False
Objectives[27]SetPlayerActor_Invincible = False
Objectives[27]SetPlayerActor_NewTask = True
Objectives[27]Int_Task = 99
Objectives[27]Task_Repeat = False
Objectives[27]Task_Timeout = False
Objectives[27]Task_Guard_Range = 10
Objectives[27]Task_Stay_In_Range = True
Objectives[27]Task_Wander_Range = 10
Objectives[27]Task_Scenario = NONE
Objectives[27]Task_TalkingAnimation = mic_chatter
Objectives[27]Task_Time = 1
Objectives[27]TaskListCount = 3
Objectives[27]Task_List[0]Type = Pause
Objectives[27]Task_List[0]positionX = -70,10014
Objectives[27]Task_List[0]positionY = 159,4426
Objectives[27]Task_List[0]positionZ = 80,85151
Objectives[27]Task_List[0]time = 10
Objectives[27]Task_List[1]Type = EnterVehicle
Objectives[27]Task_List[1]PositionX = -188,9868
Objectives[27]Task_List[1]PositionY = 154,7978
Objectives[27]Task_List[1]PositionZ = 72,80722
Objectives[27]Task_List[1]Speed = 1
Objectives[27]Task_List[1]SeatIndex = -1
Objectives[27]Task_List[1]TaskIndex = 1
Objectives[27]Task_List[1]Warp = False
Objectives[27]Task_List[2]Type = VehicleFollowActor
Objectives[27]Task_List[2]positionX = 0,5847661
Objectives[27]Task_List[2]positionY = 526,7006
Objectives[27]Task_List[2]positionZ = 174,6693
Objectives[27]Task_List[2]minDistance = 10
Objectives[27]Task_List[2]TaskIndex = 2
Objectives[27]Task_List[2]Speed = 100
Objectives[27]mission_ActorsCount = 0
Objectives[27]mission_Vehicles = 0
Objectives[27]Mission_Needed_Vehicles = 0
Objectives[27]mission_PropsCount = 0
Objectives[27]mission_Pickup_Props_Count = 0
Objectives[27]ObjectiveMessages = 0

Objectives[28]Text = 
Objectives[28]Type = Timeout_Objective
Objectives[28]positionX = 33,18055
Objectives[28]positionY = -239,5534
Objectives[28]positionZ = 47,88803
Objectives[28]Timeout_Min = 0
Objectives[28]Timeout_Sec = 59
Objectives[28]mission_ActorsCount = 0
Objectives[28]mission_Vehicles = 0
Objectives[28]Mission_Needed_Vehicles = 0
Objectives[28]mission_PropsCount = 0
Objectives[28]mission_Pickup_Props_Count = 0
Objectives[28]ObjectiveMessages = 6
Objectives[28]ObjectiveMessages[0]positionX = 2004,839
Objectives[28]ObjectiveMessages[0]positionY = -1800,665
Objectives[28]ObjectiveMessages[0]positionZ = 124,6349
Objectives[28]ObjectiveMessages[0]Message = ~g~SHIT, they shoot us... get out of here!
Objectives[28]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[0]Sender = 
Objectives[28]ObjectiveMessages[0]Subject = 
Objectives[28]ObjectiveMessages[0]MessageColor = White
Objectives[28]ObjectiveMessages[0]PlayFromStart = True
Objectives[28]ObjectiveMessages[0]Delay = False
Objectives[28]ObjectiveMessages[0]DelayTime = 0
Objectives[28]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[0]TypeSubtitle = True
Objectives[28]ObjectiveMessages[0]TypeTextMesage = False
Objectives[28]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[1]positionX = 2000,911
Objectives[28]ObjectiveMessages[1]positionY = -1805,613
Objectives[28]ObjectiveMessages[1]positionZ = 123,4042
Objectives[28]ObjectiveMessages[1]Message = ~g~COME ON!
Objectives[28]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[1]Sender = 
Objectives[28]ObjectiveMessages[1]Subject = 
Objectives[28]ObjectiveMessages[1]MessageColor = White
Objectives[28]ObjectiveMessages[1]PlayFromStart = False
Objectives[28]ObjectiveMessages[1]Delay = True
Objectives[28]ObjectiveMessages[1]DelayTime = 7
Objectives[28]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[1]TypeSubtitle = True
Objectives[28]ObjectiveMessages[1]TypeTextMesage = False
Objectives[28]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[2]positionX = 1999,791
Objectives[28]ObjectiveMessages[2]positionY = -1810,426
Objectives[28]ObjectiveMessages[2]positionZ = 121,9753
Objectives[28]ObjectiveMessages[2]Message = ~y~I'M TRYING!
Objectives[28]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[2]Sender = 
Objectives[28]ObjectiveMessages[2]Subject = 
Objectives[28]ObjectiveMessages[2]MessageColor = White
Objectives[28]ObjectiveMessages[2]PlayFromStart = False
Objectives[28]ObjectiveMessages[2]Delay = True
Objectives[28]ObjectiveMessages[2]DelayTime = 9
Objectives[28]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[2]TypeSubtitle = True
Objectives[28]ObjectiveMessages[2]TypeTextMesage = False
Objectives[28]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[3]positionX = 1995,575
Objectives[28]ObjectiveMessages[3]positionY = -1829,39
Objectives[28]ObjectiveMessages[3]positionZ = 117,3839
Objectives[28]ObjectiveMessages[3]Message = ~y~Are they following us?
Objectives[28]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[3]Sender = 
Objectives[28]ObjectiveMessages[3]Subject = 
Objectives[28]ObjectiveMessages[3]MessageColor = White
Objectives[28]ObjectiveMessages[3]PlayFromStart = False
Objectives[28]ObjectiveMessages[3]Delay = True
Objectives[28]ObjectiveMessages[3]DelayTime = 30
Objectives[28]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[3]TypeSubtitle = True
Objectives[28]ObjectiveMessages[3]TypeTextMesage = False
Objectives[28]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[4]positionX = 1993,981
Objectives[28]ObjectiveMessages[4]positionY = -1836,699
Objectives[28]ObjectiveMessages[4]positionZ = 116,3525
Objectives[28]ObjectiveMessages[4]Message = ~g~Fuck, it seems so, try to get rid of them.
Objectives[28]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[4]Sender = 
Objectives[28]ObjectiveMessages[4]Subject = 
Objectives[28]ObjectiveMessages[4]MessageColor = White
Objectives[28]ObjectiveMessages[4]PlayFromStart = False
Objectives[28]ObjectiveMessages[4]Delay = True
Objectives[28]ObjectiveMessages[4]DelayTime = 33
Objectives[28]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[4]TypeSubtitle = True
Objectives[28]ObjectiveMessages[4]TypeTextMesage = False
Objectives[28]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[28]ObjectiveMessages[5]positionX = 1993,059
Objectives[28]ObjectiveMessages[5]positionY = -1841,031
Objectives[28]ObjectiveMessages[5]positionZ = 115,5607
Objectives[28]ObjectiveMessages[5]Message = ~y~OK.
Objectives[28]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[28]ObjectiveMessages[5]Sender = 
Objectives[28]ObjectiveMessages[5]Subject = 
Objectives[28]ObjectiveMessages[5]MessageColor = White
Objectives[28]ObjectiveMessages[5]PlayFromStart = False
Objectives[28]ObjectiveMessages[5]Delay = True
Objectives[28]ObjectiveMessages[5]DelayTime = 37
Objectives[28]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[28]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[28]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[28]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[28]ObjectiveMessages[5]TypeSubtitle = True
Objectives[28]ObjectiveMessages[5]TypeTextMesage = False
Objectives[28]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[28]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[29]Type = Set_Player_Actor_Objective
Objectives[29]Text = 
Objectives[29]positionX = -344,4384
Objectives[29]positionY = 178,1504
Objectives[29]positionZ = 86,918
Objectives[29]SetPlayerActor_Use_Player = True
Objectives[29]SetPlayerActor_Player_Controllable = True
Objectives[29]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[29]SetPlayerActor_Use_Actor = False
Objectives[29]SetPlayerActor_RelationshipGroup_Change = False
Objectives[29]SetPlayerActor_RelationshipGroup = Neutral
Objectives[29]SetPlayerActor_Invincible_Change = False
Objectives[29]SetPlayerActor_Invincible = False
Objectives[29]SetPlayerActor_NewTask = True
Objectives[29]Int_Task = 99
Objectives[29]Task_Repeat = False
Objectives[29]Task_Timeout = False
Objectives[29]Task_Guard_Range = 10
Objectives[29]Task_Stay_In_Range = True
Objectives[29]Task_Wander_Range = 10
Objectives[29]Task_Scenario = NONE
Objectives[29]Task_TalkingAnimation = mic_chatter
Objectives[29]Task_Time = 1
Objectives[29]TaskListCount = 1
Objectives[29]Task_List[0]Type = Pause
Objectives[29]Task_List[0]positionX = -344,4384
Objectives[29]Task_List[0]positionY = 178,1504
Objectives[29]Task_List[0]positionZ = 87,418
Objectives[29]Task_List[0]time = 1
Objectives[29]mission_ActorsCount = 0
Objectives[29]mission_Vehicles = 0
Objectives[29]Mission_Needed_Vehicles = 0
Objectives[29]mission_PropsCount = 0
Objectives[29]mission_Pickup_Props_Count = 0
Objectives[29]ObjectiveMessages = 0

Objectives[30]Text = 
Objectives[30]Text2 = 
Objectives[30]Text3 = 
Objectives[30]Failed_Text = 
Objectives[30]Type = Checkpoint
Objectives[30]Checkpoint_Type = 45
Objectives[30]Reserved = 1
Objectives[30]ColorR = 255
Objectives[30]ColorG = 255
Objectives[30]ColorB = 0
Objectives[30]ColorA = 255
Objectives[30]IconColorR = 255
Objectives[30]IconColorG = 255
Objectives[30]IconColorB = 0
Objectives[30]IconColorA = 255
Objectives[30]positionX = -165,756
Objectives[30]positionY = 152,1356
Objectives[30]positionZ = 76,4809
Objectives[30]Heading = 254,0852
Objectives[30]Diameter = 3
Objectives[30]minimum_hight = 1
Objectives[30]maximum_hight = 10
Objectives[30]TriggerDistance = 2,5
Objectives[30]PlaySound = False
Objectives[30]LoseWanted = False
Objectives[30]Stop_Vehicle = False
Objectives[30]DeliverVehicleOnly = False
Objectives[30]DeliverTrailor = False
Objectives[30]DeliverTowTruck = False
Objectives[30]DeliverVehicleCargobob = False
Objectives[30]DeliverPropCargobob = False
Objectives[30]mission_ActorsCount = 0
Objectives[30]mission_Vehicles = 0
Objectives[30]Mission_Needed_Vehicles = 0
Objectives[30]mission_PropsCount = 0
Objectives[30]mission_Pickup_Props_Count = 0
Objectives[30]ObjectiveMessages = 13
Objectives[30]ObjectiveMessages[0]positionX = 2001,957
Objectives[30]ObjectiveMessages[0]positionY = -1843,851
Objectives[30]ObjectiveMessages[0]positionZ = 114,9993
Objectives[30]ObjectiveMessages[0]Message = ~y~Fuck... they don't give up.
Objectives[30]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[0]Sender = 
Objectives[30]ObjectiveMessages[0]Subject = 
Objectives[30]ObjectiveMessages[0]MessageColor = White
Objectives[30]ObjectiveMessages[0]PlayFromStart = True
Objectives[30]ObjectiveMessages[0]Delay = False
Objectives[30]ObjectiveMessages[0]DelayTime = 0
Objectives[30]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[0]TypeSubtitle = True
Objectives[30]ObjectiveMessages[0]TypeTextMesage = False
Objectives[30]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[1]positionX = 2005,068
Objectives[30]ObjectiveMessages[1]positionY = -1844,813
Objectives[30]ObjectiveMessages[1]positionZ = 115,037
Objectives[30]ObjectiveMessages[1]Message = ~g~I see it, I think there was something we shouldn't have seen there, we should go back.
Objectives[30]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[1]Sender = 
Objectives[30]ObjectiveMessages[1]Subject = 
Objectives[30]ObjectiveMessages[1]MessageColor = White
Objectives[30]ObjectiveMessages[1]PlayFromStart = False
Objectives[30]ObjectiveMessages[1]Delay = True
Objectives[30]ObjectiveMessages[1]DelayTime = 3
Objectives[30]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[1]TypeSubtitle = True
Objectives[30]ObjectiveMessages[1]TypeTextMesage = False
Objectives[30]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[2]positionX = 2010,789
Objectives[30]ObjectiveMessages[2]positionY = -1848,743
Objectives[30]ObjectiveMessages[2]positionZ = 115,1123
Objectives[30]ObjectiveMessages[2]Message = ~y~I think too... so... jump on the run?
Objectives[30]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[2]Sender = 
Objectives[30]ObjectiveMessages[2]Subject = 
Objectives[30]ObjectiveMessages[2]MessageColor = White
Objectives[30]ObjectiveMessages[2]PlayFromStart = False
Objectives[30]ObjectiveMessages[2]Delay = True
Objectives[30]ObjectiveMessages[2]DelayTime = 8
Objectives[30]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[2]TypeSubtitle = True
Objectives[30]ObjectiveMessages[2]TypeTextMesage = False
Objectives[30]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[3]positionX = 2010,583
Objectives[30]ObjectiveMessages[3]positionY = -1853,07
Objectives[30]ObjectiveMessages[3]positionZ = 115,5357
Objectives[30]ObjectiveMessages[3]Message = ~g~What? SHIT! What? Why do you propose it only when you are driving?
Objectives[30]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[3]Sender = 
Objectives[30]ObjectiveMessages[3]Subject = 
Objectives[30]ObjectiveMessages[3]MessageColor = White
Objectives[30]ObjectiveMessages[3]PlayFromStart = False
Objectives[30]ObjectiveMessages[3]Delay = True
Objectives[30]ObjectiveMessages[3]DelayTime = 11
Objectives[30]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[3]TypeSubtitle = True
Objectives[30]ObjectiveMessages[3]TypeTextMesage = False
Objectives[30]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[4]positionX = 2017,61
Objectives[30]ObjectiveMessages[4]positionY = -1856,56
Objectives[30]ObjectiveMessages[4]positionZ = 115,9903
Objectives[30]ObjectiveMessages[4]Message = ~y~Because I hate doing it.
Objectives[30]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[4]Sender = 
Objectives[30]ObjectiveMessages[4]Subject = 
Objectives[30]ObjectiveMessages[4]MessageColor = White
Objectives[30]ObjectiveMessages[4]PlayFromStart = False
Objectives[30]ObjectiveMessages[4]Delay = True
Objectives[30]ObjectiveMessages[4]DelayTime = 16
Objectives[30]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[4]TypeSubtitle = True
Objectives[30]ObjectiveMessages[4]TypeTextMesage = False
Objectives[30]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[5]positionX = 2015,277
Objectives[30]ObjectiveMessages[5]positionY = -1862,024
Objectives[30]ObjectiveMessages[5]positionZ = 116,1018
Objectives[30]ObjectiveMessages[5]Message = ~y~Come on... you know how to do it, it's all about choosing the right time.
Objectives[30]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[5]Sender = 
Objectives[30]ObjectiveMessages[5]Subject = 
Objectives[30]ObjectiveMessages[5]MessageColor = White
Objectives[30]ObjectiveMessages[5]PlayFromStart = False
Objectives[30]ObjectiveMessages[5]Delay = True
Objectives[30]ObjectiveMessages[5]DelayTime = 19
Objectives[30]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[5]TypeSubtitle = True
Objectives[30]ObjectiveMessages[5]TypeTextMesage = False
Objectives[30]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[6]positionX = 2016,921
Objectives[30]ObjectiveMessages[6]positionY = -1866,985
Objectives[30]ObjectiveMessages[6]positionZ = 116,0214
Objectives[30]ObjectiveMessages[6]Message = ~y~I try to distance them, as soon as they don't see you, you jump out of the car and hide somewhere.
Objectives[30]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[6]Sender = 
Objectives[30]ObjectiveMessages[6]Subject = 
Objectives[30]ObjectiveMessages[6]MessageColor = White
Objectives[30]ObjectiveMessages[6]PlayFromStart = False
Objectives[30]ObjectiveMessages[6]Delay = True
Objectives[30]ObjectiveMessages[6]DelayTime = 24
Objectives[30]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[6]TypeSubtitle = True
Objectives[30]ObjectiveMessages[6]TypeTextMesage = False
Objectives[30]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[7]positionX = 2015,307
Objectives[30]ObjectiveMessages[7]positionY = -1874,213
Objectives[30]ObjectiveMessages[7]positionZ = 115,7151
Objectives[30]ObjectiveMessages[7]Message = ~y~If you do everything right, they won't see you and continue to follow me.
Objectives[30]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[7]Sender = 
Objectives[30]ObjectiveMessages[7]Subject = 
Objectives[30]ObjectiveMessages[7]MessageColor = White
Objectives[30]ObjectiveMessages[7]PlayFromStart = False
Objectives[30]ObjectiveMessages[7]Delay = True
Objectives[30]ObjectiveMessages[7]DelayTime = 30
Objectives[30]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[7]TypeSubtitle = True
Objectives[30]ObjectiveMessages[7]TypeTextMesage = False
Objectives[30]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[8]positionX = 2015,197
Objectives[30]ObjectiveMessages[8]positionY = -1878,414
Objectives[30]ObjectiveMessages[8]positionZ = 115,3628
Objectives[30]ObjectiveMessages[8]Message = ~g~I know... but every time we do it we get hurt.
Objectives[30]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[8]Sender = 
Objectives[30]ObjectiveMessages[8]Subject = 
Objectives[30]ObjectiveMessages[8]MessageColor = White
Objectives[30]ObjectiveMessages[8]PlayFromStart = False
Objectives[30]ObjectiveMessages[8]Delay = True
Objectives[30]ObjectiveMessages[8]DelayTime = 35
Objectives[30]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[8]TypeSubtitle = True
Objectives[30]ObjectiveMessages[8]TypeTextMesage = False
Objectives[30]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[9]positionX = 2016,328
Objectives[30]ObjectiveMessages[9]positionY = -1884,125
Objectives[30]ObjectiveMessages[9]positionZ = 114,605
Objectives[30]ObjectiveMessages[9]Message = ~y~That's why I always let you do it.
Objectives[30]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[9]Sender = 
Objectives[30]ObjectiveMessages[9]Subject = 
Objectives[30]ObjectiveMessages[9]MessageColor = White
Objectives[30]ObjectiveMessages[9]PlayFromStart = False
Objectives[30]ObjectiveMessages[9]Delay = True
Objectives[30]ObjectiveMessages[9]DelayTime = 39
Objectives[30]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[9]TypeSubtitle = True
Objectives[30]ObjectiveMessages[9]TypeTextMesage = False
Objectives[30]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[10]positionX = 2015,96
Objectives[30]ObjectiveMessages[10]positionY = -1890,642
Objectives[30]ObjectiveMessages[10]positionZ = 113,7371
Objectives[30]ObjectiveMessages[10]Message = ~g~Fuck you... okay... let's do it.
Objectives[30]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[10]Sender = 
Objectives[30]ObjectiveMessages[10]Subject = 
Objectives[30]ObjectiveMessages[10]MessageColor = White
Objectives[30]ObjectiveMessages[10]PlayFromStart = False
Objectives[30]ObjectiveMessages[10]Delay = True
Objectives[30]ObjectiveMessages[10]DelayTime = 43
Objectives[30]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[10]TypeSubtitle = True
Objectives[30]ObjectiveMessages[10]TypeTextMesage = False
Objectives[30]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[10]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[11]positionX = 2016,035
Objectives[30]ObjectiveMessages[11]positionY = -1896,152
Objectives[30]ObjectiveMessages[11]positionZ = 112,8965
Objectives[30]ObjectiveMessages[11]Message = ~y~Ok, you choose the moment, call me when you find out something.
Objectives[30]ObjectiveMessages[11]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[11]Sender = 
Objectives[30]ObjectiveMessages[11]Subject = 
Objectives[30]ObjectiveMessages[11]MessageColor = White
Objectives[30]ObjectiveMessages[11]PlayFromStart = False
Objectives[30]ObjectiveMessages[11]Delay = True
Objectives[30]ObjectiveMessages[11]DelayTime = 46
Objectives[30]ObjectiveMessages[11]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[11]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[11]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[11]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[11]TypeSubtitle = True
Objectives[30]ObjectiveMessages[11]TypeTextMesage = False
Objectives[30]ObjectiveMessages[11]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[11]PhoneMessageDisplayTime = 15
Objectives[30]ObjectiveMessages[12]positionX = 2014,154
Objectives[30]ObjectiveMessages[12]positionY = -1906,112
Objectives[30]ObjectiveMessages[12]positionZ = 111,5084
Objectives[30]ObjectiveMessages[12]Message = ~Okay... shit... I don't want to...
Objectives[30]ObjectiveMessages[12]Contact = CHAR_DEFAULT
Objectives[30]ObjectiveMessages[12]Sender = 
Objectives[30]ObjectiveMessages[12]Subject = 
Objectives[30]ObjectiveMessages[12]MessageColor = White
Objectives[30]ObjectiveMessages[12]PlayFromStart = False
Objectives[30]ObjectiveMessages[12]Delay = True
Objectives[30]ObjectiveMessages[12]DelayTime = 51
Objectives[30]ObjectiveMessages[12]PlayDIstanceFrom = False
Objectives[30]ObjectiveMessages[12]PlayDIstanceFromPlayer = False
Objectives[30]ObjectiveMessages[12]PlayDIstanceTo = False
Objectives[30]ObjectiveMessages[12]DIstanceFromTo = 50
Objectives[30]ObjectiveMessages[12]TypeSubtitle = True
Objectives[30]ObjectiveMessages[12]TypeTextMesage = False
Objectives[30]ObjectiveMessages[12]TypePhoneMesage = False
Objectives[30]ObjectiveMessages[12]PhoneMessageDisplayTime = 15

Objectives[31]Text = 
Objectives[31]Type = Timeout_Objective
Objectives[31]positionX = -199,8481
Objectives[31]positionY = 150,7437
Objectives[31]positionZ = 69,32854
Objectives[31]Timeout_Min = 0
Objectives[31]Timeout_Sec = 1
Objectives[31]mission_ActorsCount = 2
Objectives[31]mission_Actors[0]Survive_Number = 0
Objectives[31]mission_Actors[0]Failed_Text = 
Objectives[31]mission_Actors[0]Remove_After = 0
Objectives[31]mission_Actors[0]positionX = -202,1996
Objectives[31]mission_Actors[0]positionY = 159,158
Objectives[31]mission_Actors[0]positionZ = 70,32854
Objectives[31]mission_Actors[0]Heading = 159,0852
Objectives[31]mission_Actors[0]String_Name = a_m_m_genfat_01
Objectives[31]mission_Actors[0]Relationship_Group = Enemy1
Objectives[31]mission_Actors[0]AddBlip = True
Objectives[31]mission_Actors[0]ShowCone = False
Objectives[31]mission_Actors[0]Invincible = False
Objectives[31]mission_Actors[0]SetHealth = 100
Objectives[31]mission_Actors[0]DieFromHeadShot = True
Objectives[31]mission_Actors[0]CanExitVehicle = True
Objectives[31]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[31]mission_Actors[0]AlwaysFight = True
Objectives[31]mission_Actors[0]Seeing_Range = 30
Objectives[31]mission_Actors[0]Hearing_Range = 30
Objectives[31]mission_Actors[0]CombatMovement = Offensive
Objectives[31]mission_Actors[0]weapon = Pistol
Objectives[31]mission_Actors[0]Variation = Random
Objectives[31]mission_Actors[0]Task = 99
Objectives[31]mission_Actors[0]Task_Guard_Range = 5
Objectives[31]mission_Actors[0]Task_Stay_In_Range = True
Objectives[31]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[31]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[31]mission_Actors[0]Task_Scenario = NONE
Objectives[31]mission_Actors[0]Task_List_Count = 3
Objectives[31]mission_Actors[0]Task_Repeat = False
Objectives[31]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[31]mission_Actors[0]Task_List[0]PositionX = -203,4267
Objectives[31]mission_Actors[0]Task_List[0]PositionY = 157,9713
Objectives[31]mission_Actors[0]Task_List[0]PositionZ = 69,82854
Objectives[31]mission_Actors[0]Task_List[0]Block = True
Objectives[31]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[31]mission_Actors[0]Task_List[1]PositionX = -201,3594
Objectives[31]mission_Actors[0]Task_List[1]PositionY = 152,7169
Objectives[31]mission_Actors[0]Task_List[1]PositionZ = 69,82854
Objectives[31]mission_Actors[0]Task_List[1]Speed = 1
Objectives[31]mission_Actors[0]Task_List[1]SeatIndex = 0
Objectives[31]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[31]mission_Actors[0]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[31]mission_Actors[0]Task_List[2]PositionX = -203,4267
Objectives[31]mission_Actors[0]Task_List[2]PositionY = 157,9713
Objectives[31]mission_Actors[0]Task_List[2]PositionZ = 69,82854
Objectives[31]mission_Actors[0]Task_List[2]Block = False
Objectives[31]mission_Actors[1]Survive_Number = 0
Objectives[31]mission_Actors[1]Failed_Text = 
Objectives[31]mission_Actors[1]Remove_After = 0
Objectives[31]mission_Actors[1]positionX = -203,3051
Objectives[31]mission_Actors[1]positionY = 159,9971
Objectives[31]mission_Actors[1]positionZ = 70,32854
Objectives[31]mission_Actors[1]Heading = 179,0852
Objectives[31]mission_Actors[1]String_Name = a_m_m_genfat_02
Objectives[31]mission_Actors[1]Relationship_Group = Enemy1
Objectives[31]mission_Actors[1]AddBlip = True
Objectives[31]mission_Actors[1]ShowCone = False
Objectives[31]mission_Actors[1]Invincible = False
Objectives[31]mission_Actors[1]SetHealth = 100
Objectives[31]mission_Actors[1]DieFromHeadShot = True
Objectives[31]mission_Actors[1]CanExitVehicle = True
Objectives[31]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[31]mission_Actors[1]AlwaysFight = True
Objectives[31]mission_Actors[1]Seeing_Range = 30
Objectives[31]mission_Actors[1]Hearing_Range = 30
Objectives[31]mission_Actors[1]CombatMovement = Offensive
Objectives[31]mission_Actors[1]weapon = Pistol
Objectives[31]mission_Actors[1]Variation = Random
Objectives[31]mission_Actors[1]Task = 99
Objectives[31]mission_Actors[1]Task_Guard_Range = 5
Objectives[31]mission_Actors[1]Task_Stay_In_Range = True
Objectives[31]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[31]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[31]mission_Actors[1]Task_Scenario = NONE
Objectives[31]mission_Actors[1]Task_List_Count = 8
Objectives[31]mission_Actors[1]Task_Repeat = False
Objectives[31]mission_Actors[1]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[31]mission_Actors[1]Task_List[0]PositionX = -199,7853
Objectives[31]mission_Actors[1]Task_List[0]PositionY = 156,368
Objectives[31]mission_Actors[1]Task_List[0]PositionZ = 69,97878
Objectives[31]mission_Actors[1]Task_List[0]Block = True
Objectives[31]mission_Actors[1]Task_List[1]Type = EnterVehicle
Objectives[31]mission_Actors[1]Task_List[1]PositionX = -201,0883
Objectives[31]mission_Actors[1]Task_List[1]PositionY = 151,4261
Objectives[31]mission_Actors[1]Task_List[1]PositionZ = 69,82854
Objectives[31]mission_Actors[1]Task_List[1]Speed = 1
Objectives[31]mission_Actors[1]Task_List[1]SeatIndex = -1
Objectives[31]mission_Actors[1]Task_List[1]TaskIndex = 1
Objectives[31]mission_Actors[1]Task_List[2]Type = Drive
Objectives[31]mission_Actors[1]Task_List[2]PositionX = -206,5723
Objectives[31]mission_Actors[1]Task_List[2]PositionY = 129,5304
Objectives[31]mission_Actors[1]Task_List[2]PositionZ = 68,99207
Objectives[31]mission_Actors[1]Task_List[2]Speed = 10
Objectives[31]mission_Actors[1]Task_List[2]StopBeforeVehicles = False
Objectives[31]mission_Actors[1]Task_List[2]StopBeforeActors = False
Objectives[31]mission_Actors[1]Task_List[2]AvoidVehicles = True
Objectives[31]mission_Actors[1]Task_List[2]AvoidEmptyVehicles = True
Objectives[31]mission_Actors[1]Task_List[2]AvoidActors = True
Objectives[31]mission_Actors[1]Task_List[2]AvoidObjects = False
Objectives[31]mission_Actors[1]Task_List[2]StopAtLights = False
Objectives[31]mission_Actors[1]Task_List[2]UseBlinkers = True
Objectives[31]mission_Actors[1]Task_List[2]AllowGoingWrongWay = True
Objectives[31]mission_Actors[1]Task_List[2]Reverse = False
Objectives[31]mission_Actors[1]Task_List[2]TakeShortestPath = True
Objectives[31]mission_Actors[1]Task_List[2]IgnoreRoads = True
Objectives[31]mission_Actors[1]Task_List[2]IgnoreAllPathing = True
Objectives[31]mission_Actors[1]Task_List[2]AvoidHighWays = True
Objectives[31]mission_Actors[1]Task_List[3]Type = Drive
Objectives[31]mission_Actors[1]Task_List[3]PositionX = 409,1049
Objectives[31]mission_Actors[1]Task_List[3]PositionY = -298,7903
Objectives[31]mission_Actors[1]Task_List[3]PositionZ = 50,84239
Objectives[31]mission_Actors[1]Task_List[3]Speed = 20
Objectives[31]mission_Actors[1]Task_List[3]StopBeforeVehicles = False
Objectives[31]mission_Actors[1]Task_List[3]StopBeforeActors = False
Objectives[31]mission_Actors[1]Task_List[3]AvoidVehicles = True
Objectives[31]mission_Actors[1]Task_List[3]AvoidEmptyVehicles = True
Objectives[31]mission_Actors[1]Task_List[3]AvoidActors = True
Objectives[31]mission_Actors[1]Task_List[3]AvoidObjects = True
Objectives[31]mission_Actors[1]Task_List[3]StopAtLights = False
Objectives[31]mission_Actors[1]Task_List[3]UseBlinkers = True
Objectives[31]mission_Actors[1]Task_List[3]AllowGoingWrongWay = True
Objectives[31]mission_Actors[1]Task_List[3]Reverse = False
Objectives[31]mission_Actors[1]Task_List[3]TakeShortestPath = False
Objectives[31]mission_Actors[1]Task_List[3]IgnoreRoads = False
Objectives[31]mission_Actors[1]Task_List[3]IgnoreAllPathing = False
Objectives[31]mission_Actors[1]Task_List[3]AvoidHighWays = False
Objectives[31]mission_Actors[1]Task_List[4]Type = BlockNonTemporaryEvents
Objectives[31]mission_Actors[1]Task_List[4]PositionX = 409,1049
Objectives[31]mission_Actors[1]Task_List[4]PositionY = -298,7903
Objectives[31]mission_Actors[1]Task_List[4]PositionZ = 50,84239
Objectives[31]mission_Actors[1]Task_List[4]Block = False
Objectives[31]mission_Actors[1]Task_List[5]Type = Drive
Objectives[31]mission_Actors[1]Task_List[5]PositionX = 795,0684
Objectives[31]mission_Actors[1]Task_List[5]PositionY = -1215,121
Objectives[31]mission_Actors[1]Task_List[5]PositionZ = 25,98907
Objectives[31]mission_Actors[1]Task_List[5]Speed = 20
Objectives[31]mission_Actors[1]Task_List[5]StopBeforeVehicles = False
Objectives[31]mission_Actors[1]Task_List[5]StopBeforeActors = False
Objectives[31]mission_Actors[1]Task_List[5]AvoidVehicles = True
Objectives[31]mission_Actors[1]Task_List[5]AvoidEmptyVehicles = True
Objectives[31]mission_Actors[1]Task_List[5]AvoidActors = True
Objectives[31]mission_Actors[1]Task_List[5]AvoidObjects = True
Objectives[31]mission_Actors[1]Task_List[5]StopAtLights = False
Objectives[31]mission_Actors[1]Task_List[5]UseBlinkers = True
Objectives[31]mission_Actors[1]Task_List[5]AllowGoingWrongWay = True
Objectives[31]mission_Actors[1]Task_List[5]Reverse = False
Objectives[31]mission_Actors[1]Task_List[5]TakeShortestPath = False
Objectives[31]mission_Actors[1]Task_List[5]IgnoreRoads = False
Objectives[31]mission_Actors[1]Task_List[5]IgnoreAllPathing = False
Objectives[31]mission_Actors[1]Task_List[5]AvoidHighWays = False
Objectives[31]mission_Actors[1]Task_List[6]Type = Drive
Objectives[31]mission_Actors[1]Task_List[6]PositionX = 818,0767
Objectives[31]mission_Actors[1]Task_List[6]PositionY = -1206,316
Objectives[31]mission_Actors[1]Task_List[6]PositionZ = 26,13583
Objectives[31]mission_Actors[1]Task_List[6]Speed = 10
Objectives[31]mission_Actors[1]Task_List[6]StopBeforeVehicles = False
Objectives[31]mission_Actors[1]Task_List[6]StopBeforeActors = False
Objectives[31]mission_Actors[1]Task_List[6]AvoidVehicles = True
Objectives[31]mission_Actors[1]Task_List[6]AvoidEmptyVehicles = True
Objectives[31]mission_Actors[1]Task_List[6]AvoidActors = True
Objectives[31]mission_Actors[1]Task_List[6]AvoidObjects = True
Objectives[31]mission_Actors[1]Task_List[6]StopAtLights = False
Objectives[31]mission_Actors[1]Task_List[6]UseBlinkers = True
Objectives[31]mission_Actors[1]Task_List[6]AllowGoingWrongWay = True
Objectives[31]mission_Actors[1]Task_List[6]Reverse = False
Objectives[31]mission_Actors[1]Task_List[6]TakeShortestPath = True
Objectives[31]mission_Actors[1]Task_List[6]IgnoreRoads = True
Objectives[31]mission_Actors[1]Task_List[6]IgnoreAllPathing = True
Objectives[31]mission_Actors[1]Task_List[6]AvoidHighWays = True
Objectives[31]mission_Actors[1]Task_List[7]Type = Drive
Objectives[31]mission_Actors[1]Task_List[7]PositionX = 940,647
Objectives[31]mission_Actors[1]Task_List[7]PositionY = -1132,333
Objectives[31]mission_Actors[1]Task_List[7]PositionZ = 24,2729
Objectives[31]mission_Actors[1]Task_List[7]Speed = 10
Objectives[31]mission_Actors[1]Task_List[7]StopBeforeVehicles = False
Objectives[31]mission_Actors[1]Task_List[7]StopBeforeActors = False
Objectives[31]mission_Actors[1]Task_List[7]AvoidVehicles = True
Objectives[31]mission_Actors[1]Task_List[7]AvoidEmptyVehicles = True
Objectives[31]mission_Actors[1]Task_List[7]AvoidActors = True
Objectives[31]mission_Actors[1]Task_List[7]AvoidObjects = True
Objectives[31]mission_Actors[1]Task_List[7]StopAtLights = False
Objectives[31]mission_Actors[1]Task_List[7]UseBlinkers = True
Objectives[31]mission_Actors[1]Task_List[7]AllowGoingWrongWay = True
Objectives[31]mission_Actors[1]Task_List[7]Reverse = False
Objectives[31]mission_Actors[1]Task_List[7]TakeShortestPath = False
Objectives[31]mission_Actors[1]Task_List[7]IgnoreRoads = False
Objectives[31]mission_Actors[1]Task_List[7]IgnoreAllPathing = False
Objectives[31]mission_Actors[1]Task_List[7]AvoidHighWays = False
Objectives[31]mission_Actors[1]NeededForFollowActorCount = 1
Objectives[31]mission_Actors[1]NeddedForObjectiveFollowActor[0] = 35
Objectives[31]mission_Actors[1]NeededForObjectiveCutsceneCount = 1
Objectives[31]mission_Actors[1]NeededForObjectiveCutscene[0] = 32
Objectives[31]mission_Vehicles = 1
Objectives[31]mission_Vehicles[0]positionX = -200,8128
Objectives[31]mission_Vehicles[0]positionY = 151,0143
Objectives[31]mission_Vehicles[0]positionZ = 69,78285
Objectives[31]mission_Vehicles[0]Heading = 159,0853
Objectives[31]mission_Vehicles[0]Name = Cognoscenti
Objectives[31]mission_Vehicles[0]Model = cogcabrio
Objectives[31]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[31]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[31]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[31]mission_Vehicles[0]HasPearlescent = False
Objectives[31]mission_Vehicles[0]Livery = 0
Objectives[31]mission_Vehicles[0]DirtLevel = 0
Objectives[31]mission_Vehicles[0]LockedForPlayer = False
Objectives[31]mission_Vehicles[0]Locked = False
Objectives[31]mission_Vehicles[0]Alarm = False
Objectives[31]mission_Vehicles[0]HotWired = False
Objectives[31]mission_Vehicles[0]Invincible = True
Objectives[31]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[31]mission_Vehicles[0]Remove_After = 0
Objectives[31]mission_Vehicles[0]Survive_Number = 0
Objectives[31]mission_Vehicles[0]Failed_Text = 
Objectives[31]mission_Vehicles[0]NeededForActorsCount = 2
Objectives[31]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 31
Objectives[31]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[31]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[31]mission_Vehicles[0]NeededForActorObjectiveNumber[1] = 31
Objectives[31]mission_Vehicles[0]NeededForActorIndex[1] = 1
Objectives[31]mission_Vehicles[0]NeededForActorTaskIndex[1] = 1
Objectives[31]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[31]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 36
Objectives[31]Mission_Needed_Vehicles = 0
Objectives[31]mission_PropsCount = 0
Objectives[31]mission_Pickup_Props_Count = 0
Objectives[31]ObjectiveMessages = 0

Objectives[32]Type = Cutscenes_Objective
Objectives[32]Text = 
Objectives[32]positionX = -204,3559
Objectives[32]positionY = 146,4489
Objectives[32]positionZ = 69,32854
Objectives[32]Cutscenes_Time = 16
Objectives[32]Cutscenes_Trans_Time = 0
Objectives[32]Cutscenes_FOV = 60
Objectives[32]Cutscenes_Shake = Hand
Objectives[32]Cutscenes_Amplitude = 0
Objectives[32]Cutscenes_FadeOut = False
Objectives[32]Cutscenes_FadeIn = False
Objectives[32]Cutscenes_End = False
Objectives[32]Cutscenes_Point_At_Position = False
Objectives[32]Cutscenes_Point_At_Player = False
Objectives[32]Cutscenes_Point_At_Actor = True
Objectives[32]Cutscenes_Point_At_Vehicle = False
Objectives[32]Cutscenes_Follow_Player = False
Objectives[32]Cutscenes_Follow_Actor = False
Objectives[32]Cutscenes_Follow_Vehicle = False
Objectives[32]Cutscenes_Follow_Distancee = 0,1
Objectives[32]Cutscenes_Follow_Hieght = 2
Objectives[32]Cutscenes_Follow_Angle = 0
Objectives[32]mission_ActorsCount = 0
Objectives[32]mission_Vehicles = 0
Objectives[32]Mission_Needed_Vehicles = 0
Objectives[32]mission_PropsCount = 0
Objectives[32]mission_Pickup_Props_Count = 0
Objectives[32]ObjectiveMessages = 2
Objectives[32]ObjectiveMessages[0]positionX = 2010,301
Objectives[32]ObjectiveMessages[0]positionY = -1917,734
Objectives[32]ObjectiveMessages[0]positionZ = 109,6149
Objectives[32]ObjectiveMessages[0]Message = ~g~Here I am again... luckily everything went well on the first try... there's someone...
Objectives[32]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[0]Sender = 
Objectives[32]ObjectiveMessages[0]Subject = 
Objectives[32]ObjectiveMessages[0]MessageColor = White
Objectives[32]ObjectiveMessages[0]PlayFromStart = True
Objectives[32]ObjectiveMessages[0]Delay = False
Objectives[32]ObjectiveMessages[0]DelayTime = 0
Objectives[32]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[0]TypeSubtitle = True
Objectives[32]ObjectiveMessages[0]TypeTextMesage = False
Objectives[32]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[32]ObjectiveMessages[1]positionX = 2008,252
Objectives[32]ObjectiveMessages[1]positionY = -1925,406
Objectives[32]ObjectiveMessages[1]positionZ = 108,5781
Objectives[32]ObjectiveMessages[1]Message = ~w~Come on, let's go to the railroad depot, the guys will deal with those two idiots.
Objectives[32]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[32]ObjectiveMessages[1]Sender = 
Objectives[32]ObjectiveMessages[1]Subject = 
Objectives[32]ObjectiveMessages[1]MessageColor = White
Objectives[32]ObjectiveMessages[1]PlayFromStart = False
Objectives[32]ObjectiveMessages[1]Delay = True
Objectives[32]ObjectiveMessages[1]DelayTime = 5
Objectives[32]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[32]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[32]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[32]ObjectiveMessages[1]TypeSubtitle = True
Objectives[32]ObjectiveMessages[1]TypeTextMesage = False
Objectives[32]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[32]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[33]Type = Cutscenes_Objective
Objectives[33]Text = 
Objectives[33]positionX = -209,3867
Objectives[33]positionY = 157,9581
Objectives[33]positionZ = 69,32854
Objectives[33]Cutscenes_Time = 0
Objectives[33]Cutscenes_Trans_Time = 0
Objectives[33]Cutscenes_FOV = 30
Objectives[33]Cutscenes_Shake = Hand
Objectives[33]Cutscenes_Amplitude = 0
Objectives[33]Cutscenes_FadeOut = False
Objectives[33]Cutscenes_FadeIn = False
Objectives[33]Cutscenes_End = True
Objectives[33]Cutscenes_Point_At_Position = False
Objectives[33]Cutscenes_Point_At_Player = False
Objectives[33]Cutscenes_Point_At_Actor = False
Objectives[33]Cutscenes_Point_At_Vehicle = False
Objectives[33]Cutscenes_Follow_Player = False
Objectives[33]Cutscenes_Follow_Actor = False
Objectives[33]Cutscenes_Follow_Vehicle = False
Objectives[33]Cutscenes_Follow_Distancee = 10
Objectives[33]Cutscenes_Follow_Hieght = 1
Objectives[33]Cutscenes_Follow_Angle = 0
Objectives[33]mission_ActorsCount = 0
Objectives[33]mission_Vehicles = 0
Objectives[33]Mission_Needed_Vehicles = 0
Objectives[33]mission_PropsCount = 0
Objectives[33]mission_Pickup_Props_Count = 0
Objectives[33]ObjectiveMessages = 0

Objectives[34]Text = 
Objectives[34]Type = Leave_Area
Objectives[34]positionX = 688,0525
Objectives[34]positionY = -967,5221
Objectives[34]positionZ = 22,38808
Objectives[34]Leave_Area_Distance = 100
Objectives[34]Leave_Area_Use_Objective_Position = False
Objectives[34]mission_ActorsCount = 0
Objectives[34]mission_Vehicles = 0
Objectives[34]Mission_Needed_Vehicles = 0
Objectives[34]mission_PropsCount = 0
Objectives[34]mission_Pickup_Props_Count = 0
Objectives[34]ObjectiveMessages = 1
Objectives[34]ObjectiveMessages[0]positionX = 2022,942
Objectives[34]ObjectiveMessages[0]positionY = -1956,254
Objectives[34]ObjectiveMessages[0]positionZ = 103,5956
Objectives[34]ObjectiveMessages[0]Message = ~g~I have to follow those two fat guys, but it's better if they don't see me.
Objectives[34]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[34]ObjectiveMessages[0]Sender = 
Objectives[34]ObjectiveMessages[0]Subject = 
Objectives[34]ObjectiveMessages[0]MessageColor = White
Objectives[34]ObjectiveMessages[0]PlayFromStart = True
Objectives[34]ObjectiveMessages[0]Delay = False
Objectives[34]ObjectiveMessages[0]DelayTime = 0
Objectives[34]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[34]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[34]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[34]ObjectiveMessages[0]TypeSubtitle = True
Objectives[34]ObjectiveMessages[0]TypeTextMesage = False
Objectives[34]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[34]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[35]Type = Follow_Actor
Objectives[35]Text = 
Objectives[35]Failed_Text = 
Objectives[35]Follow_Actor_Trigger_Distance = 50
Objectives[35]positionX = 787,6453
Objectives[35]positionY = -1161,43
Objectives[35]positionZ = 27,78008
Objectives[35]Follow_Actor_Wait_For_Player = True
Objectives[35]Follow_Actor_Wait_For_Player_Drive_Speed = 15
Objectives[35]Follow_Actor_Min_Distance = 50
Objectives[35]Follow_Actor_Use_SpookOMeter = True
Objectives[35]Follow_Actor_Min_Distance_Warning_Text = Too close
Objectives[35]Follow_Actor_Min_Distance_Failed_Text = They see you
Objectives[35]Follow_Actor_Use_Max_Distance = True
Objectives[35]Follow_Actor_Max_Distance_Warning_Text = Too far
Objectives[35]Follow_Actor_Use_Max_Failed_Distance = True
Objectives[35]Follow_Actor_Max_Distance_Failed_Text = You lose them
Objectives[35]Follow_Actor_Max_Distance = 600
Objectives[35]Follow_Actor_Max_Warning_Distance = 300
Objectives[35]mission_ActorsCount = 0
Objectives[35]mission_Vehicles = 0
Objectives[35]Mission_Needed_Vehicles = 0
Objectives[35]mission_PropsCount = 0
Objectives[35]mission_Pickup_Props_Count = 0
Objectives[35]ObjectiveMessages = 6
Objectives[35]ObjectiveMessages[0]positionX = 2028,555
Objectives[35]ObjectiveMessages[0]positionY = -1967,608
Objectives[35]ObjectiveMessages[0]positionZ = 100,6221
Objectives[35]ObjectiveMessages[0]Message = ~y~Hey man, how's it going?
Objectives[35]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[0]Sender = 
Objectives[35]ObjectiveMessages[0]Subject = 
Objectives[35]ObjectiveMessages[0]MessageColor = White
Objectives[35]ObjectiveMessages[0]PlayFromStart = True
Objectives[35]ObjectiveMessages[0]Delay = False
Objectives[35]ObjectiveMessages[0]DelayTime = 0
Objectives[35]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[0]TypeSubtitle = True
Objectives[35]ObjectiveMessages[0]TypeTextMesage = False
Objectives[35]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[1]positionX = 2031,972
Objectives[35]ObjectiveMessages[1]positionY = -1974,001
Objectives[35]ObjectiveMessages[1]positionZ = 99,92509
Objectives[35]ObjectiveMessages[1]Message = ~g~There were two other guys in the garage, they're going to some railroad depot, I'm following them.
Objectives[35]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[1]Sender = 
Objectives[35]ObjectiveMessages[1]Subject = 
Objectives[35]ObjectiveMessages[1]MessageColor = White
Objectives[35]ObjectiveMessages[1]PlayFromStart = False
Objectives[35]ObjectiveMessages[1]Delay = True
Objectives[35]ObjectiveMessages[1]DelayTime = 3
Objectives[35]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[1]TypeSubtitle = True
Objectives[35]ObjectiveMessages[1]TypeTextMesage = False
Objectives[35]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[2]positionX = 2033,945
Objectives[35]ObjectiveMessages[2]positionY = -1980,962
Objectives[35]ObjectiveMessages[2]positionZ = 99,92097
Objectives[35]ObjectiveMessages[2]Message = ~y~Do you want me to come too?
Objectives[35]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[2]Sender = 
Objectives[35]ObjectiveMessages[2]Subject = 
Objectives[35]ObjectiveMessages[2]MessageColor = White
Objectives[35]ObjectiveMessages[2]PlayFromStart = False
Objectives[35]ObjectiveMessages[2]Delay = True
Objectives[35]ObjectiveMessages[2]DelayTime = 9
Objectives[35]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[2]TypeSubtitle = True
Objectives[35]ObjectiveMessages[2]TypeTextMesage = False
Objectives[35]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[3]positionX = 2034,3
Objectives[35]ObjectiveMessages[3]positionY = -1987,961
Objectives[35]ObjectiveMessages[3]positionZ = 99,84608
Objectives[35]ObjectiveMessages[3]Message = ~g~No, not now, you keep busy the guys who are following you, so I can follow the others.
Objectives[35]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[3]Sender = 
Objectives[35]ObjectiveMessages[3]Subject = 
Objectives[35]ObjectiveMessages[3]MessageColor = White
Objectives[35]ObjectiveMessages[3]PlayFromStart = False
Objectives[35]ObjectiveMessages[3]Delay = True
Objectives[35]ObjectiveMessages[3]DelayTime = 12
Objectives[35]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[3]TypeSubtitle = True
Objectives[35]ObjectiveMessages[3]TypeTextMesage = False
Objectives[35]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[4]positionX = 2032,057
Objectives[35]ObjectiveMessages[4]positionY = -1996,269
Objectives[35]ObjectiveMessages[4]positionZ = 98,99031
Objectives[35]ObjectiveMessages[4]Message = ~y~Okay, I'll try, I'll talk to you later.
Objectives[35]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[4]Sender = 
Objectives[35]ObjectiveMessages[4]Subject = 
Objectives[35]ObjectiveMessages[4]MessageColor = White
Objectives[35]ObjectiveMessages[4]PlayFromStart = False
Objectives[35]ObjectiveMessages[4]Delay = True
Objectives[35]ObjectiveMessages[4]DelayTime = 17
Objectives[35]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[4]TypeSubtitle = True
Objectives[35]ObjectiveMessages[4]TypeTextMesage = False
Objectives[35]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[35]ObjectiveMessages[5]positionX = 2031,524
Objectives[35]ObjectiveMessages[5]positionY = -2002,357
Objectives[35]ObjectiveMessages[5]positionZ = 98,29224
Objectives[35]ObjectiveMessages[5]Message = ~g~Okay, I'll cal you ass soon as I find out something.
Objectives[35]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[35]ObjectiveMessages[5]Sender = 
Objectives[35]ObjectiveMessages[5]Subject = 
Objectives[35]ObjectiveMessages[5]MessageColor = White
Objectives[35]ObjectiveMessages[5]PlayFromStart = False
Objectives[35]ObjectiveMessages[5]Delay = True
Objectives[35]ObjectiveMessages[5]DelayTime = 20
Objectives[35]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[35]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[35]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[35]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[35]ObjectiveMessages[5]TypeSubtitle = True
Objectives[35]ObjectiveMessages[5]TypeTextMesage = False
Objectives[35]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[35]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[36]Type = Cutscenes_Objective
Objectives[36]Text = 
Objectives[36]positionX = 809,9213
Objectives[36]positionY = -1199,156
Objectives[36]positionZ = 26,19547
Objectives[36]Cutscenes_Time = 6
Objectives[36]Cutscenes_Trans_Time = 3
Objectives[36]Cutscenes_FOV = 60
Objectives[36]Cutscenes_Shake = Hand
Objectives[36]Cutscenes_Amplitude = 0
Objectives[36]Cutscenes_FadeOut = False
Objectives[36]Cutscenes_FadeIn = False
Objectives[36]Cutscenes_End = False
Objectives[36]Cutscenes_Point_At_Position = False
Objectives[36]Cutscenes_Point_At_Player = False
Objectives[36]Cutscenes_Point_At_Actor = False
Objectives[36]Cutscenes_Point_At_Vehicle = True
Objectives[36]Cutscenes_Follow_Player = False
Objectives[36]Cutscenes_Follow_Actor = False
Objectives[36]Cutscenes_Follow_Vehicle = False
Objectives[36]Cutscenes_Follow_Distancee = 0,1
Objectives[36]Cutscenes_Follow_Hieght = 2
Objectives[36]Cutscenes_Follow_Angle = 0
Objectives[36]mission_ActorsCount = 0
Objectives[36]mission_Vehicles = 0
Objectives[36]Mission_Needed_Vehicles = 0
Objectives[36]mission_PropsCount = 0
Objectives[36]mission_Pickup_Props_Count = 0
Objectives[36]ObjectiveMessages = 1
Objectives[36]ObjectiveMessages[0]positionX = 2034,815
Objectives[36]ObjectiveMessages[0]positionY = -2015,48
Objectives[36]ObjectiveMessages[0]positionZ = 96,81246
Objectives[36]ObjectiveMessages[0]Message = ~g~They're slowing down, maybe we have arrived.
Objectives[36]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[36]ObjectiveMessages[0]Sender = 
Objectives[36]ObjectiveMessages[0]Subject = 
Objectives[36]ObjectiveMessages[0]MessageColor = White
Objectives[36]ObjectiveMessages[0]PlayFromStart = True
Objectives[36]ObjectiveMessages[0]Delay = False
Objectives[36]ObjectiveMessages[0]DelayTime = 0
Objectives[36]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[36]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[36]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[36]ObjectiveMessages[0]TypeSubtitle = True
Objectives[36]ObjectiveMessages[0]TypeTextMesage = False
Objectives[36]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[36]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[37]Type = Cutscenes_Objective
Objectives[37]Text = 
Objectives[37]positionX = -205,9713
Objectives[37]positionY = 149,0599
Objectives[37]positionZ = 69,32854
Objectives[37]Cutscenes_Time = 0
Objectives[37]Cutscenes_Trans_Time = 0
Objectives[37]Cutscenes_FOV = 30
Objectives[37]Cutscenes_Shake = Hand
Objectives[37]Cutscenes_Amplitude = 0
Objectives[37]Cutscenes_FadeOut = False
Objectives[37]Cutscenes_FadeIn = False
Objectives[37]Cutscenes_End = True
Objectives[37]Cutscenes_Point_At_Position = False
Objectives[37]Cutscenes_Point_At_Player = False
Objectives[37]Cutscenes_Point_At_Actor = False
Objectives[37]Cutscenes_Point_At_Vehicle = False
Objectives[37]Cutscenes_Follow_Player = False
Objectives[37]Cutscenes_Follow_Actor = False
Objectives[37]Cutscenes_Follow_Vehicle = False
Objectives[37]Cutscenes_Follow_Distancee = 10
Objectives[37]Cutscenes_Follow_Hieght = 1
Objectives[37]Cutscenes_Follow_Angle = 0
Objectives[37]mission_ActorsCount = 0
Objectives[37]mission_Vehicles = 0
Objectives[37]Mission_Needed_Vehicles = 0
Objectives[37]mission_PropsCount = 0
Objectives[37]mission_Pickup_Props_Count = 0
Objectives[37]ObjectiveMessages = 0

Objectives[38]Text = 
Objectives[38]Text2 = 
Objectives[38]Text3 = 
Objectives[38]Failed_Text = 
Objectives[38]Type = Checkpoint
Objectives[38]Checkpoint_Type = 45
Objectives[38]Reserved = 1
Objectives[38]ColorR = 255
Objectives[38]ColorG = 255
Objectives[38]ColorB = 0
Objectives[38]ColorA = 255
Objectives[38]IconColorR = 255
Objectives[38]IconColorG = 255
Objectives[38]IconColorB = 0
Objectives[38]IconColorA = 255
Objectives[38]positionX = 954,7885
Objectives[38]positionY = -1091,859
Objectives[38]positionZ = 35,75359
Objectives[38]Heading = 0
Objectives[38]Diameter = 4
Objectives[38]minimum_hight = 1
Objectives[38]maximum_hight = 10
Objectives[38]TriggerDistance = 2,5
Objectives[38]PlaySound = False
Objectives[38]LoseWanted = False
Objectives[38]Stop_Vehicle = False
Objectives[38]DeliverVehicleOnly = False
Objectives[38]DeliverTrailor = False
Objectives[38]DeliverTowTruck = False
Objectives[38]DeliverVehicleCargobob = False
Objectives[38]DeliverPropCargobob = False
Objectives[38]mission_ActorsCount = 25
Objectives[38]mission_Actors[0]SpawnInVehicle = True
Objectives[38]mission_Actors[0]SeatIndex = -1
Objectives[38]mission_Actors[0]Survive_Number = 0
Objectives[38]mission_Actors[0]Failed_Text = 
Objectives[38]mission_Actors[0]Remove_After = 0
Objectives[38]mission_Actors[0]positionX = 939,1096
Objectives[38]mission_Actors[0]positionY = -1138,784
Objectives[38]mission_Actors[0]positionZ = 24,43382
Objectives[38]mission_Actors[0]Heading = 357,7574
Objectives[38]mission_Actors[0]String_Name = a_m_m_fatlatin_01
Objectives[38]mission_Actors[0]Relationship_Group = Enemy1
Objectives[38]mission_Actors[0]AddBlip = False
Objectives[38]mission_Actors[0]ShowCone = False
Objectives[38]mission_Actors[0]Invincible = False
Objectives[38]mission_Actors[0]SetHealth = 100
Objectives[38]mission_Actors[0]DieFromHeadShot = True
Objectives[38]mission_Actors[0]CanExitVehicle = True
Objectives[38]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[0]AlwaysFight = True
Objectives[38]mission_Actors[0]Seeing_Range = 30
Objectives[38]mission_Actors[0]Hearing_Range = 30
Objectives[38]mission_Actors[0]CombatMovement = Offensive
Objectives[38]mission_Actors[0]weapon = Pistol
Objectives[38]mission_Actors[0]Variation = Random
Objectives[38]mission_Actors[0]Task = 0
Objectives[38]mission_Actors[0]Task_Guard_Range = 5
Objectives[38]mission_Actors[0]Task_Stay_In_Range = True
Objectives[38]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[0]Task_Scenario = NONE
Objectives[38]mission_Actors[1]SpawnInVehicle = True
Objectives[38]mission_Actors[1]SeatIndex = 0
Objectives[38]mission_Actors[1]Survive_Number = 0
Objectives[38]mission_Actors[1]Failed_Text = 
Objectives[38]mission_Actors[1]Remove_After = 0
Objectives[38]mission_Actors[1]positionX = 939,1096
Objectives[38]mission_Actors[1]positionY = -1138,784
Objectives[38]mission_Actors[1]positionZ = 24,43382
Objectives[38]mission_Actors[1]Heading = 357,7574
Objectives[38]mission_Actors[1]String_Name = a_m_m_fatlatin_01
Objectives[38]mission_Actors[1]Relationship_Group = Enemy1
Objectives[38]mission_Actors[1]AddBlip = False
Objectives[38]mission_Actors[1]ShowCone = False
Objectives[38]mission_Actors[1]Invincible = False
Objectives[38]mission_Actors[1]SetHealth = 100
Objectives[38]mission_Actors[1]DieFromHeadShot = True
Objectives[38]mission_Actors[1]CanExitVehicle = True
Objectives[38]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[1]AlwaysFight = True
Objectives[38]mission_Actors[1]Seeing_Range = 30
Objectives[38]mission_Actors[1]Hearing_Range = 30
Objectives[38]mission_Actors[1]CombatMovement = Offensive
Objectives[38]mission_Actors[1]weapon = Pistol
Objectives[38]mission_Actors[1]Variation = Random
Objectives[38]mission_Actors[1]Task = 0
Objectives[38]mission_Actors[1]Task_Guard_Range = 5
Objectives[38]mission_Actors[1]Task_Stay_In_Range = True
Objectives[38]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[1]Task_Scenario = NONE
Objectives[38]mission_Actors[2]Survive_Number = 0
Objectives[38]mission_Actors[2]Failed_Text = 
Objectives[38]mission_Actors[2]Remove_After = 0
Objectives[38]mission_Actors[2]positionX = 958,3579
Objectives[38]mission_Actors[2]positionY = -1135,131
Objectives[38]mission_Actors[2]positionZ = 25,16423
Objectives[38]mission_Actors[2]Heading = 0
Objectives[38]mission_Actors[2]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[2]Relationship_Group = Enemy1
Objectives[38]mission_Actors[2]AddBlip = False
Objectives[38]mission_Actors[2]ShowCone = False
Objectives[38]mission_Actors[2]Invincible = False
Objectives[38]mission_Actors[2]SetHealth = 100
Objectives[38]mission_Actors[2]DieFromHeadShot = True
Objectives[38]mission_Actors[2]CanExitVehicle = True
Objectives[38]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[2]AlwaysFight = True
Objectives[38]mission_Actors[2]Seeing_Range = 30
Objectives[38]mission_Actors[2]Hearing_Range = 30
Objectives[38]mission_Actors[2]CombatMovement = Offensive
Objectives[38]mission_Actors[2]weapon = Pistol
Objectives[38]mission_Actors[2]Variation = Random
Objectives[38]mission_Actors[2]Task = 1
Objectives[38]mission_Actors[2]Task_Guard_Range = 5
Objectives[38]mission_Actors[2]Task_Stay_In_Range = True
Objectives[38]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[2]Task_Scenario = NONE
Objectives[38]mission_Actors[3]Survive_Number = 0
Objectives[38]mission_Actors[3]Failed_Text = 
Objectives[38]mission_Actors[3]Remove_After = 0
Objectives[38]mission_Actors[3]positionX = 948,8776
Objectives[38]mission_Actors[3]positionY = -1135,432
Objectives[38]mission_Actors[3]positionZ = 24,94801
Objectives[38]mission_Actors[3]Heading = 0
Objectives[38]mission_Actors[3]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[3]Relationship_Group = Enemy1
Objectives[38]mission_Actors[3]AddBlip = False
Objectives[38]mission_Actors[3]ShowCone = False
Objectives[38]mission_Actors[3]Invincible = False
Objectives[38]mission_Actors[3]SetHealth = 100
Objectives[38]mission_Actors[3]DieFromHeadShot = True
Objectives[38]mission_Actors[3]CanExitVehicle = True
Objectives[38]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[3]AlwaysFight = True
Objectives[38]mission_Actors[3]Seeing_Range = 30
Objectives[38]mission_Actors[3]Hearing_Range = 30
Objectives[38]mission_Actors[3]CombatMovement = Offensive
Objectives[38]mission_Actors[3]weapon = Pistol
Objectives[38]mission_Actors[3]Variation = Random
Objectives[38]mission_Actors[3]Task = 1
Objectives[38]mission_Actors[3]Task_Guard_Range = 5
Objectives[38]mission_Actors[3]Task_Stay_In_Range = True
Objectives[38]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[3]Task_Scenario = NONE
Objectives[38]mission_Actors[4]Survive_Number = 0
Objectives[38]mission_Actors[4]Failed_Text = 
Objectives[38]mission_Actors[4]Remove_After = 0
Objectives[38]mission_Actors[4]positionX = 916,6242
Objectives[38]mission_Actors[4]positionY = -1129,144
Objectives[38]mission_Actors[4]positionZ = 24,30324
Objectives[38]mission_Actors[4]Heading = 0
Objectives[38]mission_Actors[4]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[4]Relationship_Group = Enemy1
Objectives[38]mission_Actors[4]AddBlip = False
Objectives[38]mission_Actors[4]ShowCone = False
Objectives[38]mission_Actors[4]Invincible = False
Objectives[38]mission_Actors[4]SetHealth = 100
Objectives[38]mission_Actors[4]DieFromHeadShot = True
Objectives[38]mission_Actors[4]CanExitVehicle = True
Objectives[38]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[4]AlwaysFight = True
Objectives[38]mission_Actors[4]Seeing_Range = 30
Objectives[38]mission_Actors[4]Hearing_Range = 30
Objectives[38]mission_Actors[4]CombatMovement = Offensive
Objectives[38]mission_Actors[4]weapon = Pistol
Objectives[38]mission_Actors[4]Variation = Random
Objectives[38]mission_Actors[4]Task = 1
Objectives[38]mission_Actors[4]Task_Guard_Range = 5
Objectives[38]mission_Actors[4]Task_Stay_In_Range = True
Objectives[38]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[4]Task_Scenario = NONE
Objectives[38]mission_Actors[5]Survive_Number = 0
Objectives[38]mission_Actors[5]Failed_Text = 
Objectives[38]mission_Actors[5]Remove_After = 0
Objectives[38]mission_Actors[5]positionX = 905,4824
Objectives[38]mission_Actors[5]positionY = -1134,106
Objectives[38]mission_Actors[5]positionZ = 24,26724
Objectives[38]mission_Actors[5]Heading = 0
Objectives[38]mission_Actors[5]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[5]Relationship_Group = Enemy1
Objectives[38]mission_Actors[5]AddBlip = False
Objectives[38]mission_Actors[5]ShowCone = False
Objectives[38]mission_Actors[5]Invincible = False
Objectives[38]mission_Actors[5]SetHealth = 100
Objectives[38]mission_Actors[5]DieFromHeadShot = True
Objectives[38]mission_Actors[5]CanExitVehicle = True
Objectives[38]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[5]AlwaysFight = True
Objectives[38]mission_Actors[5]Seeing_Range = 30
Objectives[38]mission_Actors[5]Hearing_Range = 30
Objectives[38]mission_Actors[5]CombatMovement = Offensive
Objectives[38]mission_Actors[5]weapon = Pistol
Objectives[38]mission_Actors[5]Variation = Random
Objectives[38]mission_Actors[5]Task = 1
Objectives[38]mission_Actors[5]Task_Guard_Range = 5
Objectives[38]mission_Actors[5]Task_Stay_In_Range = True
Objectives[38]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[5]Task_Scenario = NONE
Objectives[38]mission_Actors[6]Survive_Number = 0
Objectives[38]mission_Actors[6]Failed_Text = 
Objectives[38]mission_Actors[6]Remove_After = 0
Objectives[38]mission_Actors[6]positionX = 888,0516
Objectives[38]mission_Actors[6]positionY = -1126,941
Objectives[38]mission_Actors[6]positionZ = 23,77106
Objectives[38]mission_Actors[6]Heading = 0
Objectives[38]mission_Actors[6]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[6]Relationship_Group = Enemy1
Objectives[38]mission_Actors[6]AddBlip = False
Objectives[38]mission_Actors[6]ShowCone = False
Objectives[38]mission_Actors[6]Invincible = False
Objectives[38]mission_Actors[6]SetHealth = 100
Objectives[38]mission_Actors[6]DieFromHeadShot = True
Objectives[38]mission_Actors[6]CanExitVehicle = True
Objectives[38]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[6]AlwaysFight = True
Objectives[38]mission_Actors[6]Seeing_Range = 30
Objectives[38]mission_Actors[6]Hearing_Range = 30
Objectives[38]mission_Actors[6]CombatMovement = Offensive
Objectives[38]mission_Actors[6]weapon = Pistol
Objectives[38]mission_Actors[6]Variation = Random
Objectives[38]mission_Actors[6]Task = 1
Objectives[38]mission_Actors[6]Task_Guard_Range = 5
Objectives[38]mission_Actors[6]Task_Stay_In_Range = True
Objectives[38]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[6]Task_Scenario = NONE
Objectives[38]mission_Actors[7]Survive_Number = 0
Objectives[38]mission_Actors[7]Failed_Text = 
Objectives[38]mission_Actors[7]Remove_After = 0
Objectives[38]mission_Actors[7]positionX = 868,7846
Objectives[38]mission_Actors[7]positionY = -1126,122
Objectives[38]mission_Actors[7]positionZ = 23,44024
Objectives[38]mission_Actors[7]Heading = 325
Objectives[38]mission_Actors[7]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[7]Relationship_Group = Enemy1
Objectives[38]mission_Actors[7]AddBlip = False
Objectives[38]mission_Actors[7]ShowCone = False
Objectives[38]mission_Actors[7]Invincible = False
Objectives[38]mission_Actors[7]SetHealth = 100
Objectives[38]mission_Actors[7]DieFromHeadShot = True
Objectives[38]mission_Actors[7]CanExitVehicle = True
Objectives[38]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[7]AlwaysFight = True
Objectives[38]mission_Actors[7]Seeing_Range = 30
Objectives[38]mission_Actors[7]Hearing_Range = 30
Objectives[38]mission_Actors[7]CombatMovement = Offensive
Objectives[38]mission_Actors[7]weapon = Pistol
Objectives[38]mission_Actors[7]Variation = Random
Objectives[38]mission_Actors[7]Task = 1
Objectives[38]mission_Actors[7]Task_Guard_Range = 5
Objectives[38]mission_Actors[7]Task_Stay_In_Range = True
Objectives[38]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[7]Task_Scenario = NONE
Objectives[38]mission_Actors[8]Survive_Number = 0
Objectives[38]mission_Actors[8]Failed_Text = 
Objectives[38]mission_Actors[8]Remove_After = 0
Objectives[38]mission_Actors[8]positionX = 863,2423
Objectives[38]mission_Actors[8]positionY = -1148,566
Objectives[38]mission_Actors[8]positionZ = 24,23993
Objectives[38]mission_Actors[8]Heading = 325
Objectives[38]mission_Actors[8]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[8]Relationship_Group = Enemy1
Objectives[38]mission_Actors[8]AddBlip = False
Objectives[38]mission_Actors[8]ShowCone = False
Objectives[38]mission_Actors[8]Invincible = False
Objectives[38]mission_Actors[8]SetHealth = 100
Objectives[38]mission_Actors[8]DieFromHeadShot = True
Objectives[38]mission_Actors[8]CanExitVehicle = True
Objectives[38]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[8]AlwaysFight = True
Objectives[38]mission_Actors[8]Seeing_Range = 30
Objectives[38]mission_Actors[8]Hearing_Range = 30
Objectives[38]mission_Actors[8]CombatMovement = Offensive
Objectives[38]mission_Actors[8]weapon = Pistol
Objectives[38]mission_Actors[8]Variation = Random
Objectives[38]mission_Actors[8]Task = 1
Objectives[38]mission_Actors[8]Task_Guard_Range = 5
Objectives[38]mission_Actors[8]Task_Stay_In_Range = True
Objectives[38]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[8]Task_Scenario = NONE
Objectives[38]mission_Actors[9]Survive_Number = 0
Objectives[38]mission_Actors[9]Failed_Text = 
Objectives[38]mission_Actors[9]Remove_After = 0
Objectives[38]mission_Actors[9]positionX = 873,4722
Objectives[38]mission_Actors[9]positionY = -1167,541
Objectives[38]mission_Actors[9]positionZ = 24,9305
Objectives[38]mission_Actors[9]Heading = 325
Objectives[38]mission_Actors[9]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[9]Relationship_Group = Enemy1
Objectives[38]mission_Actors[9]AddBlip = False
Objectives[38]mission_Actors[9]ShowCone = False
Objectives[38]mission_Actors[9]Invincible = False
Objectives[38]mission_Actors[9]SetHealth = 100
Objectives[38]mission_Actors[9]DieFromHeadShot = True
Objectives[38]mission_Actors[9]CanExitVehicle = True
Objectives[38]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[9]AlwaysFight = True
Objectives[38]mission_Actors[9]Seeing_Range = 30
Objectives[38]mission_Actors[9]Hearing_Range = 30
Objectives[38]mission_Actors[9]CombatMovement = Offensive
Objectives[38]mission_Actors[9]weapon = Pistol
Objectives[38]mission_Actors[9]Variation = Random
Objectives[38]mission_Actors[9]Task = 1
Objectives[38]mission_Actors[9]Task_Guard_Range = 5
Objectives[38]mission_Actors[9]Task_Stay_In_Range = True
Objectives[38]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[9]Task_Scenario = NONE
Objectives[38]mission_Actors[10]Survive_Number = 0
Objectives[38]mission_Actors[10]Failed_Text = 
Objectives[38]mission_Actors[10]Remove_After = 0
Objectives[38]mission_Actors[10]positionX = 893,1622
Objectives[38]mission_Actors[10]positionY = -1163,18
Objectives[38]mission_Actors[10]positionZ = 24,96702
Objectives[38]mission_Actors[10]Heading = 325
Objectives[38]mission_Actors[10]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[10]Relationship_Group = Enemy1
Objectives[38]mission_Actors[10]AddBlip = False
Objectives[38]mission_Actors[10]ShowCone = False
Objectives[38]mission_Actors[10]Invincible = False
Objectives[38]mission_Actors[10]SetHealth = 100
Objectives[38]mission_Actors[10]DieFromHeadShot = True
Objectives[38]mission_Actors[10]CanExitVehicle = True
Objectives[38]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[10]AlwaysFight = True
Objectives[38]mission_Actors[10]Seeing_Range = 30
Objectives[38]mission_Actors[10]Hearing_Range = 30
Objectives[38]mission_Actors[10]CombatMovement = Offensive
Objectives[38]mission_Actors[10]weapon = Pistol
Objectives[38]mission_Actors[10]Variation = Random
Objectives[38]mission_Actors[10]Task = 1
Objectives[38]mission_Actors[10]Task_Guard_Range = 5
Objectives[38]mission_Actors[10]Task_Stay_In_Range = True
Objectives[38]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[10]Task_Scenario = NONE
Objectives[38]mission_Actors[11]Survive_Number = 0
Objectives[38]mission_Actors[11]Failed_Text = 
Objectives[38]mission_Actors[11]Remove_After = 0
Objectives[38]mission_Actors[11]positionX = 914,2914
Objectives[38]mission_Actors[11]positionY = -1174,249
Objectives[38]mission_Actors[11]positionZ = 25,50638
Objectives[38]mission_Actors[11]Heading = 325
Objectives[38]mission_Actors[11]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[11]Relationship_Group = Enemy1
Objectives[38]mission_Actors[11]AddBlip = False
Objectives[38]mission_Actors[11]ShowCone = False
Objectives[38]mission_Actors[11]Invincible = False
Objectives[38]mission_Actors[11]SetHealth = 100
Objectives[38]mission_Actors[11]DieFromHeadShot = True
Objectives[38]mission_Actors[11]CanExitVehicle = True
Objectives[38]mission_Actors[11]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[11]AlwaysFight = True
Objectives[38]mission_Actors[11]Seeing_Range = 30
Objectives[38]mission_Actors[11]Hearing_Range = 30
Objectives[38]mission_Actors[11]CombatMovement = Offensive
Objectives[38]mission_Actors[11]weapon = Pistol
Objectives[38]mission_Actors[11]Variation = Random
Objectives[38]mission_Actors[11]Task = 1
Objectives[38]mission_Actors[11]Task_Guard_Range = 5
Objectives[38]mission_Actors[11]Task_Stay_In_Range = True
Objectives[38]mission_Actors[11]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[11]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[11]Task_Scenario = NONE
Objectives[38]mission_Actors[12]Survive_Number = 0
Objectives[38]mission_Actors[12]Failed_Text = 
Objectives[38]mission_Actors[12]Remove_After = 0
Objectives[38]mission_Actors[12]positionX = 924,5759
Objectives[38]mission_Actors[12]positionY = -1165,78
Objectives[38]mission_Actors[12]positionZ = 25,61964
Objectives[38]mission_Actors[12]Heading = 325
Objectives[38]mission_Actors[12]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[12]Relationship_Group = Enemy1
Objectives[38]mission_Actors[12]AddBlip = False
Objectives[38]mission_Actors[12]ShowCone = False
Objectives[38]mission_Actors[12]Invincible = False
Objectives[38]mission_Actors[12]SetHealth = 100
Objectives[38]mission_Actors[12]DieFromHeadShot = True
Objectives[38]mission_Actors[12]CanExitVehicle = True
Objectives[38]mission_Actors[12]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[12]AlwaysFight = True
Objectives[38]mission_Actors[12]Seeing_Range = 30
Objectives[38]mission_Actors[12]Hearing_Range = 30
Objectives[38]mission_Actors[12]CombatMovement = Offensive
Objectives[38]mission_Actors[12]weapon = Pistol
Objectives[38]mission_Actors[12]Variation = Random
Objectives[38]mission_Actors[12]Task = 1
Objectives[38]mission_Actors[12]Task_Guard_Range = 5
Objectives[38]mission_Actors[12]Task_Stay_In_Range = True
Objectives[38]mission_Actors[12]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[12]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[12]Task_Scenario = NONE
Objectives[38]mission_Actors[13]Survive_Number = 0
Objectives[38]mission_Actors[13]Failed_Text = 
Objectives[38]mission_Actors[13]Remove_After = 0
Objectives[38]mission_Actors[13]positionX = 938,8817
Objectives[38]mission_Actors[13]positionY = -1160,644
Objectives[38]mission_Actors[13]positionZ = 25,60041
Objectives[38]mission_Actors[13]Heading = 325
Objectives[38]mission_Actors[13]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[13]Relationship_Group = Enemy1
Objectives[38]mission_Actors[13]AddBlip = False
Objectives[38]mission_Actors[13]ShowCone = False
Objectives[38]mission_Actors[13]Invincible = False
Objectives[38]mission_Actors[13]SetHealth = 100
Objectives[38]mission_Actors[13]DieFromHeadShot = True
Objectives[38]mission_Actors[13]CanExitVehicle = True
Objectives[38]mission_Actors[13]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[13]AlwaysFight = True
Objectives[38]mission_Actors[13]Seeing_Range = 30
Objectives[38]mission_Actors[13]Hearing_Range = 30
Objectives[38]mission_Actors[13]CombatMovement = Offensive
Objectives[38]mission_Actors[13]weapon = Pistol
Objectives[38]mission_Actors[13]Variation = Random
Objectives[38]mission_Actors[13]Task = 1
Objectives[38]mission_Actors[13]Task_Guard_Range = 5
Objectives[38]mission_Actors[13]Task_Stay_In_Range = True
Objectives[38]mission_Actors[13]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[13]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[13]Task_Scenario = NONE
Objectives[38]mission_Actors[14]Survive_Number = 0
Objectives[38]mission_Actors[14]Failed_Text = 
Objectives[38]mission_Actors[14]Remove_After = 0
Objectives[38]mission_Actors[14]positionX = 952,2327
Objectives[38]mission_Actors[14]positionY = -1162,934
Objectives[38]mission_Actors[14]positionZ = 25,72587
Objectives[38]mission_Actors[14]Heading = 325
Objectives[38]mission_Actors[14]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[14]Relationship_Group = Enemy1
Objectives[38]mission_Actors[14]AddBlip = False
Objectives[38]mission_Actors[14]ShowCone = False
Objectives[38]mission_Actors[14]Invincible = False
Objectives[38]mission_Actors[14]SetHealth = 100
Objectives[38]mission_Actors[14]DieFromHeadShot = True
Objectives[38]mission_Actors[14]CanExitVehicle = True
Objectives[38]mission_Actors[14]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[14]AlwaysFight = True
Objectives[38]mission_Actors[14]Seeing_Range = 30
Objectives[38]mission_Actors[14]Hearing_Range = 30
Objectives[38]mission_Actors[14]CombatMovement = Offensive
Objectives[38]mission_Actors[14]weapon = Pistol
Objectives[38]mission_Actors[14]Variation = Random
Objectives[38]mission_Actors[14]Task = 1
Objectives[38]mission_Actors[14]Task_Guard_Range = 5
Objectives[38]mission_Actors[14]Task_Stay_In_Range = True
Objectives[38]mission_Actors[14]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[14]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[14]Task_Scenario = NONE
Objectives[38]mission_Actors[15]Survive_Number = 0
Objectives[38]mission_Actors[15]Failed_Text = 
Objectives[38]mission_Actors[15]Remove_After = 0
Objectives[38]mission_Actors[15]positionX = 968,2649
Objectives[38]mission_Actors[15]positionY = -1159,781
Objectives[38]mission_Actors[15]positionZ = 25,57973
Objectives[38]mission_Actors[15]Heading = 325
Objectives[38]mission_Actors[15]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[15]Relationship_Group = Enemy1
Objectives[38]mission_Actors[15]AddBlip = False
Objectives[38]mission_Actors[15]ShowCone = False
Objectives[38]mission_Actors[15]Invincible = False
Objectives[38]mission_Actors[15]SetHealth = 100
Objectives[38]mission_Actors[15]DieFromHeadShot = True
Objectives[38]mission_Actors[15]CanExitVehicle = True
Objectives[38]mission_Actors[15]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[15]AlwaysFight = True
Objectives[38]mission_Actors[15]Seeing_Range = 30
Objectives[38]mission_Actors[15]Hearing_Range = 30
Objectives[38]mission_Actors[15]CombatMovement = Offensive
Objectives[38]mission_Actors[15]weapon = Pistol
Objectives[38]mission_Actors[15]Variation = Random
Objectives[38]mission_Actors[15]Task = 1
Objectives[38]mission_Actors[15]Task_Guard_Range = 5
Objectives[38]mission_Actors[15]Task_Stay_In_Range = True
Objectives[38]mission_Actors[15]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[15]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[15]Task_Scenario = NONE
Objectives[38]mission_Actors[16]Survive_Number = 0
Objectives[38]mission_Actors[16]Failed_Text = 
Objectives[38]mission_Actors[16]Remove_After = 0
Objectives[38]mission_Actors[16]positionX = 980,129
Objectives[38]mission_Actors[16]positionY = -1156,582
Objectives[38]mission_Actors[16]positionZ = 25,36798
Objectives[38]mission_Actors[16]Heading = 325
Objectives[38]mission_Actors[16]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[16]Relationship_Group = Enemy1
Objectives[38]mission_Actors[16]AddBlip = False
Objectives[38]mission_Actors[16]ShowCone = False
Objectives[38]mission_Actors[16]Invincible = False
Objectives[38]mission_Actors[16]SetHealth = 100
Objectives[38]mission_Actors[16]DieFromHeadShot = True
Objectives[38]mission_Actors[16]CanExitVehicle = True
Objectives[38]mission_Actors[16]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[16]AlwaysFight = True
Objectives[38]mission_Actors[16]Seeing_Range = 30
Objectives[38]mission_Actors[16]Hearing_Range = 30
Objectives[38]mission_Actors[16]CombatMovement = Offensive
Objectives[38]mission_Actors[16]weapon = Pistol
Objectives[38]mission_Actors[16]Variation = Random
Objectives[38]mission_Actors[16]Task = 1
Objectives[38]mission_Actors[16]Task_Guard_Range = 5
Objectives[38]mission_Actors[16]Task_Stay_In_Range = True
Objectives[38]mission_Actors[16]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[16]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[16]Task_Scenario = NONE
Objectives[38]mission_Actors[17]Survive_Number = 0
Objectives[38]mission_Actors[17]Failed_Text = 
Objectives[38]mission_Actors[17]Remove_After = 0
Objectives[38]mission_Actors[17]positionX = 989,7947
Objectives[38]mission_Actors[17]positionY = -1157,743
Objectives[38]mission_Actors[17]positionZ = 25,43263
Objectives[38]mission_Actors[17]Heading = 325
Objectives[38]mission_Actors[17]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[17]Relationship_Group = Enemy1
Objectives[38]mission_Actors[17]AddBlip = False
Objectives[38]mission_Actors[17]ShowCone = False
Objectives[38]mission_Actors[17]Invincible = False
Objectives[38]mission_Actors[17]SetHealth = 100
Objectives[38]mission_Actors[17]DieFromHeadShot = True
Objectives[38]mission_Actors[17]CanExitVehicle = True
Objectives[38]mission_Actors[17]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[17]AlwaysFight = True
Objectives[38]mission_Actors[17]Seeing_Range = 30
Objectives[38]mission_Actors[17]Hearing_Range = 30
Objectives[38]mission_Actors[17]CombatMovement = Offensive
Objectives[38]mission_Actors[17]weapon = Pistol
Objectives[38]mission_Actors[17]Variation = Random
Objectives[38]mission_Actors[17]Task = 1
Objectives[38]mission_Actors[17]Task_Guard_Range = 5
Objectives[38]mission_Actors[17]Task_Stay_In_Range = True
Objectives[38]mission_Actors[17]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[17]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[17]Task_Scenario = NONE
Objectives[38]mission_Actors[18]Survive_Number = 0
Objectives[38]mission_Actors[18]Failed_Text = 
Objectives[38]mission_Actors[18]Remove_After = 0
Objectives[38]mission_Actors[18]positionX = 964,2161
Objectives[38]mission_Actors[18]positionY = -1140,797
Objectives[38]mission_Actors[18]positionZ = 25,21175
Objectives[38]mission_Actors[18]Heading = 325
Objectives[38]mission_Actors[18]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[18]Relationship_Group = Enemy1
Objectives[38]mission_Actors[18]AddBlip = False
Objectives[38]mission_Actors[18]ShowCone = False
Objectives[38]mission_Actors[18]Invincible = False
Objectives[38]mission_Actors[18]SetHealth = 100
Objectives[38]mission_Actors[18]DieFromHeadShot = True
Objectives[38]mission_Actors[18]CanExitVehicle = True
Objectives[38]mission_Actors[18]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[18]AlwaysFight = True
Objectives[38]mission_Actors[18]Seeing_Range = 30
Objectives[38]mission_Actors[18]Hearing_Range = 30
Objectives[38]mission_Actors[18]CombatMovement = Offensive
Objectives[38]mission_Actors[18]weapon = Pistol
Objectives[38]mission_Actors[18]Variation = Random
Objectives[38]mission_Actors[18]Task = 1
Objectives[38]mission_Actors[18]Task_Guard_Range = 5
Objectives[38]mission_Actors[18]Task_Stay_In_Range = True
Objectives[38]mission_Actors[18]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[18]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[18]Task_Scenario = NONE
Objectives[38]mission_Actors[19]Survive_Number = 0
Objectives[38]mission_Actors[19]Failed_Text = 
Objectives[38]mission_Actors[19]Remove_After = 0
Objectives[38]mission_Actors[19]positionX = 998,3104
Objectives[38]mission_Actors[19]positionY = -1147,792
Objectives[38]mission_Actors[19]positionZ = 25,40076
Objectives[38]mission_Actors[19]Heading = 325
Objectives[38]mission_Actors[19]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[19]Relationship_Group = Enemy1
Objectives[38]mission_Actors[19]AddBlip = False
Objectives[38]mission_Actors[19]ShowCone = False
Objectives[38]mission_Actors[19]Invincible = False
Objectives[38]mission_Actors[19]SetHealth = 100
Objectives[38]mission_Actors[19]DieFromHeadShot = True
Objectives[38]mission_Actors[19]CanExitVehicle = True
Objectives[38]mission_Actors[19]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[19]AlwaysFight = True
Objectives[38]mission_Actors[19]Seeing_Range = 30
Objectives[38]mission_Actors[19]Hearing_Range = 30
Objectives[38]mission_Actors[19]CombatMovement = Offensive
Objectives[38]mission_Actors[19]weapon = Pistol
Objectives[38]mission_Actors[19]Variation = Random
Objectives[38]mission_Actors[19]Task = 1
Objectives[38]mission_Actors[19]Task_Guard_Range = 5
Objectives[38]mission_Actors[19]Task_Stay_In_Range = True
Objectives[38]mission_Actors[19]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[19]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[19]Task_Scenario = NONE
Objectives[38]mission_Actors[20]Survive_Number = 0
Objectives[38]mission_Actors[20]Failed_Text = 
Objectives[38]mission_Actors[20]Remove_After = 0
Objectives[38]mission_Actors[20]positionX = 1011,842
Objectives[38]mission_Actors[20]positionY = -1166,987
Objectives[38]mission_Actors[20]positionZ = 25,39674
Objectives[38]mission_Actors[20]Heading = 325
Objectives[38]mission_Actors[20]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[20]Relationship_Group = Enemy1
Objectives[38]mission_Actors[20]AddBlip = False
Objectives[38]mission_Actors[20]ShowCone = False
Objectives[38]mission_Actors[20]Invincible = False
Objectives[38]mission_Actors[20]SetHealth = 100
Objectives[38]mission_Actors[20]DieFromHeadShot = True
Objectives[38]mission_Actors[20]CanExitVehicle = True
Objectives[38]mission_Actors[20]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[20]AlwaysFight = True
Objectives[38]mission_Actors[20]Seeing_Range = 30
Objectives[38]mission_Actors[20]Hearing_Range = 30
Objectives[38]mission_Actors[20]CombatMovement = Offensive
Objectives[38]mission_Actors[20]weapon = Pistol
Objectives[38]mission_Actors[20]Variation = Random
Objectives[38]mission_Actors[20]Task = 1
Objectives[38]mission_Actors[20]Task_Guard_Range = 5
Objectives[38]mission_Actors[20]Task_Stay_In_Range = True
Objectives[38]mission_Actors[20]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[20]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[20]Task_Scenario = NONE
Objectives[38]mission_Actors[21]Survive_Number = 0
Objectives[38]mission_Actors[21]Failed_Text = 
Objectives[38]mission_Actors[21]Remove_After = 0
Objectives[38]mission_Actors[21]positionX = 974,0178
Objectives[38]mission_Actors[21]positionY = -1124,972
Objectives[38]mission_Actors[21]positionZ = 25,37346
Objectives[38]mission_Actors[21]Heading = 325
Objectives[38]mission_Actors[21]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[21]Relationship_Group = Enemy1
Objectives[38]mission_Actors[21]AddBlip = False
Objectives[38]mission_Actors[21]ShowCone = False
Objectives[38]mission_Actors[21]Invincible = False
Objectives[38]mission_Actors[21]SetHealth = 100
Objectives[38]mission_Actors[21]DieFromHeadShot = True
Objectives[38]mission_Actors[21]CanExitVehicle = True
Objectives[38]mission_Actors[21]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[21]AlwaysFight = True
Objectives[38]mission_Actors[21]Seeing_Range = 30
Objectives[38]mission_Actors[21]Hearing_Range = 30
Objectives[38]mission_Actors[21]CombatMovement = Offensive
Objectives[38]mission_Actors[21]weapon = Pistol
Objectives[38]mission_Actors[21]Variation = Random
Objectives[38]mission_Actors[21]Task = 1
Objectives[38]mission_Actors[21]Task_Guard_Range = 5
Objectives[38]mission_Actors[21]Task_Stay_In_Range = True
Objectives[38]mission_Actors[21]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[21]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[21]Task_Scenario = NONE
Objectives[38]mission_Actors[22]Survive_Number = 0
Objectives[38]mission_Actors[22]Failed_Text = 
Objectives[38]mission_Actors[22]Remove_After = 0
Objectives[38]mission_Actors[22]positionX = 942,9919
Objectives[38]mission_Actors[22]positionY = -1114,487
Objectives[38]mission_Actors[22]positionZ = 24,80205
Objectives[38]mission_Actors[22]Heading = 325
Objectives[38]mission_Actors[22]String_Name = a_m_m_genfat_02
Objectives[38]mission_Actors[22]Relationship_Group = Enemy1
Objectives[38]mission_Actors[22]AddBlip = False
Objectives[38]mission_Actors[22]ShowCone = False
Objectives[38]mission_Actors[22]Invincible = False
Objectives[38]mission_Actors[22]SetHealth = 100
Objectives[38]mission_Actors[22]DieFromHeadShot = True
Objectives[38]mission_Actors[22]CanExitVehicle = True
Objectives[38]mission_Actors[22]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[22]AlwaysFight = True
Objectives[38]mission_Actors[22]Seeing_Range = 30
Objectives[38]mission_Actors[22]Hearing_Range = 30
Objectives[38]mission_Actors[22]CombatMovement = Offensive
Objectives[38]mission_Actors[22]weapon = Pistol
Objectives[38]mission_Actors[22]Variation = Random
Objectives[38]mission_Actors[22]Task = 1
Objectives[38]mission_Actors[22]Task_Guard_Range = 5
Objectives[38]mission_Actors[22]Task_Stay_In_Range = True
Objectives[38]mission_Actors[22]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[22]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[22]Task_Scenario = NONE
Objectives[38]mission_Actors[23]Survive_Number = 0
Objectives[38]mission_Actors[23]Failed_Text = 
Objectives[38]mission_Actors[23]Remove_After = 0
Objectives[38]mission_Actors[23]positionX = 905,491
Objectives[38]mission_Actors[23]positionY = -1115,328
Objectives[38]mission_Actors[23]positionZ = 24,02006
Objectives[38]mission_Actors[23]Heading = 325
Objectives[38]mission_Actors[23]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[23]Relationship_Group = Enemy1
Objectives[38]mission_Actors[23]AddBlip = False
Objectives[38]mission_Actors[23]ShowCone = False
Objectives[38]mission_Actors[23]Invincible = False
Objectives[38]mission_Actors[23]SetHealth = 100
Objectives[38]mission_Actors[23]DieFromHeadShot = True
Objectives[38]mission_Actors[23]CanExitVehicle = True
Objectives[38]mission_Actors[23]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[23]AlwaysFight = True
Objectives[38]mission_Actors[23]Seeing_Range = 30
Objectives[38]mission_Actors[23]Hearing_Range = 30
Objectives[38]mission_Actors[23]CombatMovement = Offensive
Objectives[38]mission_Actors[23]weapon = Pistol
Objectives[38]mission_Actors[23]Variation = Random
Objectives[38]mission_Actors[23]Task = 1
Objectives[38]mission_Actors[23]Task_Guard_Range = 5
Objectives[38]mission_Actors[23]Task_Stay_In_Range = True
Objectives[38]mission_Actors[23]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[23]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[23]Task_Scenario = NONE
Objectives[38]mission_Actors[24]Survive_Number = 0
Objectives[38]mission_Actors[24]Failed_Text = 
Objectives[38]mission_Actors[24]Remove_After = 0
Objectives[38]mission_Actors[24]positionX = 971,7477
Objectives[38]mission_Actors[24]positionY = -1137,531
Objectives[38]mission_Actors[24]positionZ = 25,37019
Objectives[38]mission_Actors[24]Heading = 325
Objectives[38]mission_Actors[24]String_Name = a_m_m_genfat_01
Objectives[38]mission_Actors[24]Relationship_Group = Enemy1
Objectives[38]mission_Actors[24]AddBlip = False
Objectives[38]mission_Actors[24]ShowCone = False
Objectives[38]mission_Actors[24]Invincible = False
Objectives[38]mission_Actors[24]SetHealth = 100
Objectives[38]mission_Actors[24]DieFromHeadShot = True
Objectives[38]mission_Actors[24]CanExitVehicle = True
Objectives[38]mission_Actors[24]CanFightArmedPedsWhenNotArmed = True
Objectives[38]mission_Actors[24]AlwaysFight = True
Objectives[38]mission_Actors[24]Seeing_Range = 30
Objectives[38]mission_Actors[24]Hearing_Range = 30
Objectives[38]mission_Actors[24]CombatMovement = Offensive
Objectives[38]mission_Actors[24]weapon = Pistol
Objectives[38]mission_Actors[24]Variation = Random
Objectives[38]mission_Actors[24]Task = 1
Objectives[38]mission_Actors[24]Task_Guard_Range = 5
Objectives[38]mission_Actors[24]Task_Stay_In_Range = True
Objectives[38]mission_Actors[24]Task_Enter_Vehicle_Seat_Position = -1
Objectives[38]mission_Actors[24]Task_Can_Exit_Vehicle = True
Objectives[38]mission_Actors[24]Task_Scenario = NONE
Objectives[38]mission_Vehicles = 1
Objectives[38]mission_Vehicles[0]positionX = 939,1096
Objectives[38]mission_Vehicles[0]positionY = -1138,784
Objectives[38]mission_Vehicles[0]positionZ = 24,43382
Objectives[38]mission_Vehicles[0]Heading = 357,7574
Objectives[38]mission_Vehicles[0]Name = Cognoscenti 55
Objectives[38]mission_Vehicles[0]Model = cog55
Objectives[38]mission_Vehicles[0]PrimaryColor = MetallicBlack
Objectives[38]mission_Vehicles[0]SecondaryColor = MetallicBlack
Objectives[38]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[38]mission_Vehicles[0]HasPearlescent = False
Objectives[38]mission_Vehicles[0]Livery = 0
Objectives[38]mission_Vehicles[0]DirtLevel = 0
Objectives[38]mission_Vehicles[0]LockedForPlayer = False
Objectives[38]mission_Vehicles[0]Locked = False
Objectives[38]mission_Vehicles[0]Alarm = False
Objectives[38]mission_Vehicles[0]HotWired = False
Objectives[38]mission_Vehicles[0]Invincible = False
Objectives[38]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[38]mission_Vehicles[0]Remove_After = 0
Objectives[38]mission_Vehicles[0]Survive_Number = 0
Objectives[38]mission_Vehicles[0]Failed_Text = 
Objectives[38]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[38]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 39
Objectives[38]Mission_Needed_Vehicles = 0
Objectives[38]mission_PropsCount = 6
Objectives[38]mission_Props[0]Model = prop_gas_tank_01a
Objectives[38]mission_Props[0]PlaceOnGround = False
Objectives[38]mission_Props[0]FreesePosition = True
Objectives[38]mission_Props[0]positionX = 921,1422
Objectives[38]mission_Props[0]positionY = -1131,495
Objectives[38]mission_Props[0]positionZ = 23,49452
Objectives[38]mission_Props[0]rotationX = 0
Objectives[38]mission_Props[0]rotationY = 0
Objectives[38]mission_Props[0]rotationZ = 0
Objectives[38]mission_Props[1]Model = prop_gascyl_03b
Objectives[38]mission_Props[1]PlaceOnGround = False
Objectives[38]mission_Props[1]FreesePosition = True
Objectives[38]mission_Props[1]positionX = 943,6674
Objectives[38]mission_Props[1]positionY = -1137,727
Objectives[38]mission_Props[1]positionZ = 24,03724
Objectives[38]mission_Props[1]rotationX = 0
Objectives[38]mission_Props[1]rotationY = 0
Objectives[38]mission_Props[1]rotationZ = 0
Objectives[38]mission_Props[2]Model = prop_gascyl_04a
Objectives[38]mission_Props[2]PlaceOnGround = False
Objectives[38]mission_Props[2]FreesePosition = True
Objectives[38]mission_Props[2]positionX = 968,9307
Objectives[38]mission_Props[2]positionY = -1139,159
Objectives[38]mission_Props[2]positionZ = 25,1846
Objectives[38]mission_Props[2]rotationX = 0
Objectives[38]mission_Props[2]rotationY = 0
Objectives[38]mission_Props[2]rotationZ = 0
Objectives[38]mission_Props[3]Model = prop_gas_tank_02a
Objectives[38]mission_Props[3]PlaceOnGround = False
Objectives[38]mission_Props[3]FreesePosition = True
Objectives[38]mission_Props[3]positionX = 981,2101
Objectives[38]mission_Props[3]positionY = -1147,172
Objectives[38]mission_Props[3]positionZ = 24,41875
Objectives[38]mission_Props[3]rotationX = 0
Objectives[38]mission_Props[3]rotationY = 0
Objectives[38]mission_Props[3]rotationZ = -40,00001
Objectives[38]mission_Props[4]Model = prop_gas_tank_02b
Objectives[38]mission_Props[4]PlaceOnGround = False
Objectives[38]mission_Props[4]FreesePosition = True
Objectives[38]mission_Props[4]positionX = 902,2369
Objectives[38]mission_Props[4]positionY = -1177,375
Objectives[38]mission_Props[4]positionZ = 24,3042
Objectives[38]mission_Props[4]rotationX = 0
Objectives[38]mission_Props[4]rotationY = 0
Objectives[38]mission_Props[4]rotationZ = -92,5
Objectives[38]mission_Props[5]Model = prop_gas_tank_01a
Objectives[38]mission_Props[5]PlaceOnGround = False
Objectives[38]mission_Props[5]FreesePosition = True
Objectives[38]mission_Props[5]positionX = 868,3036
Objectives[38]mission_Props[5]positionY = -1147,597
Objectives[38]mission_Props[5]positionZ = 23,24879
Objectives[38]mission_Props[5]rotationX = 0
Objectives[38]mission_Props[5]rotationY = 0
Objectives[38]mission_Props[5]rotationZ = -87,50002
Objectives[38]mission_Pickup_Props_Count = 0
Objectives[38]ObjectiveMessages = 1
Objectives[38]ObjectiveMessages[0]positionX = 2038,961
Objectives[38]ObjectiveMessages[0]positionY = -2021,711
Objectives[38]ObjectiveMessages[0]positionZ = 95,86002
Objectives[38]ObjectiveMessages[0]Message = ~g~Better to find a place to see without being seen...
Objectives[38]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[38]ObjectiveMessages[0]Sender = 
Objectives[38]ObjectiveMessages[0]Subject = 
Objectives[38]ObjectiveMessages[0]MessageColor = White
Objectives[38]ObjectiveMessages[0]PlayFromStart = True
Objectives[38]ObjectiveMessages[0]Delay = False
Objectives[38]ObjectiveMessages[0]DelayTime = 0
Objectives[38]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[38]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[38]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[38]ObjectiveMessages[0]TypeSubtitle = True
Objectives[38]ObjectiveMessages[0]TypeTextMesage = False
Objectives[38]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[38]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[39]Type = Cutscenes_Objective
Objectives[39]Text = 
Objectives[39]positionX = 938,8694
Objectives[39]positionY = -1135,099
Objectives[39]positionZ = 23,80239
Objectives[39]Cutscenes_Time = 3
Objectives[39]Cutscenes_Trans_Time = 3
Objectives[39]Cutscenes_FOV = 60
Objectives[39]Cutscenes_Shake = Hand
Objectives[39]Cutscenes_Amplitude = 0
Objectives[39]Cutscenes_FadeOut = False
Objectives[39]Cutscenes_FadeIn = False
Objectives[39]Cutscenes_End = False
Objectives[39]Cutscenes_Point_At_Position = False
Objectives[39]Cutscenes_Point_At_Player = False
Objectives[39]Cutscenes_Point_At_Actor = False
Objectives[39]Cutscenes_Point_At_Vehicle = False
Objectives[39]Cutscenes_Follow_Player = False
Objectives[39]Cutscenes_Follow_Actor = False
Objectives[39]Cutscenes_Follow_Vehicle = True
Objectives[39]Cutscenes_Follow_Distancee = 5
Objectives[39]Cutscenes_Follow_Hieght = 1
Objectives[39]Cutscenes_Follow_Angle = 0
Objectives[39]mission_ActorsCount = 0
Objectives[39]mission_Vehicles = 0
Objectives[39]Mission_Needed_Vehicles = 0
Objectives[39]mission_PropsCount = 0
Objectives[39]mission_Pickup_Props_Count = 0
Objectives[39]ObjectiveMessages = 1
Objectives[39]ObjectiveMessages[0]positionX = 2050,583
Objectives[39]ObjectiveMessages[0]positionY = -2035,203
Objectives[39]ObjectiveMessages[0]positionZ = 94,32775
Objectives[39]ObjectiveMessages[0]Message = ~g~here is good... the two fat guys are there...
Objectives[39]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[39]ObjectiveMessages[0]Sender = 
Objectives[39]ObjectiveMessages[0]Subject = 
Objectives[39]ObjectiveMessages[0]MessageColor = White
Objectives[39]ObjectiveMessages[0]PlayFromStart = True
Objectives[39]ObjectiveMessages[0]Delay = False
Objectives[39]ObjectiveMessages[0]DelayTime = 0
Objectives[39]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[39]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[39]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[39]ObjectiveMessages[0]TypeSubtitle = True
Objectives[39]ObjectiveMessages[0]TypeTextMesage = False
Objectives[39]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[39]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[40]Type = Cutscenes_Objective
Objectives[40]Text = 
Objectives[40]positionX = 915,0402
Objectives[40]positionY = -1127,13
Objectives[40]positionZ = 23,22113
Objectives[40]Cutscenes_Time = 0
Objectives[40]Cutscenes_Trans_Time = 6
Objectives[40]Cutscenes_FOV = 60
Objectives[40]Cutscenes_Shake = Hand
Objectives[40]Cutscenes_Amplitude = 0
Objectives[40]Cutscenes_FadeOut = False
Objectives[40]Cutscenes_FadeIn = False
Objectives[40]Cutscenes_End = False
Objectives[40]Cutscenes_Point_At_Position = True
Objectives[40]Cutscenes_Point_At_Player = False
Objectives[40]Cutscenes_Point_At_Actor = False
Objectives[40]Cutscenes_Point_At_Vehicle = False
Objectives[40]Cutscenes_Follow_Player = False
Objectives[40]Cutscenes_Follow_Actor = False
Objectives[40]Cutscenes_Follow_Vehicle = False
Objectives[40]Cutscenes_Follow_Distancee = 50
Objectives[40]Cutscenes_Follow_Hieght = 4
Objectives[40]Cutscenes_Follow_Angle = 280
Objectives[40]mission_ActorsCount = 0
Objectives[40]mission_Vehicles = 0
Objectives[40]Mission_Needed_Vehicles = 0
Objectives[40]mission_PropsCount = 0
Objectives[40]mission_Pickup_Props_Count = 0
Objectives[40]ObjectiveMessages = 1
Objectives[40]ObjectiveMessages[0]positionX = 2055,04
Objectives[40]ObjectiveMessages[0]positionY = -2039,63
Objectives[40]ObjectiveMessages[0]positionZ = 93,84892
Objectives[40]ObjectiveMessages[0]Message = ~g~And there seem to be many more too...
Objectives[40]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[40]ObjectiveMessages[0]Sender = 
Objectives[40]ObjectiveMessages[0]Subject = 
Objectives[40]ObjectiveMessages[0]MessageColor = White
Objectives[40]ObjectiveMessages[0]PlayFromStart = True
Objectives[40]ObjectiveMessages[0]Delay = False
Objectives[40]ObjectiveMessages[0]DelayTime = 0
Objectives[40]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[40]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[40]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[40]ObjectiveMessages[0]TypeSubtitle = True
Objectives[40]ObjectiveMessages[0]TypeTextMesage = False
Objectives[40]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[40]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[41]Type = Cutscenes_Objective
Objectives[41]Text = 
Objectives[41]positionX = 933,1647
Objectives[41]positionY = -1127,596
Objectives[41]positionZ = 23,52335
Objectives[41]Cutscenes_Time = 0
Objectives[41]Cutscenes_Trans_Time = 6
Objectives[41]Cutscenes_FOV = 60
Objectives[41]Cutscenes_Shake = Hand
Objectives[41]Cutscenes_Amplitude = 0
Objectives[41]Cutscenes_FadeOut = False
Objectives[41]Cutscenes_FadeIn = False
Objectives[41]Cutscenes_End = False
Objectives[41]Cutscenes_Point_At_Position = True
Objectives[41]Cutscenes_Point_At_Player = False
Objectives[41]Cutscenes_Point_At_Actor = False
Objectives[41]Cutscenes_Point_At_Vehicle = False
Objectives[41]Cutscenes_Follow_Player = False
Objectives[41]Cutscenes_Follow_Actor = False
Objectives[41]Cutscenes_Follow_Vehicle = False
Objectives[41]Cutscenes_Follow_Distancee = 50
Objectives[41]Cutscenes_Follow_Hieght = 7
Objectives[41]Cutscenes_Follow_Angle = 85
Objectives[41]mission_ActorsCount = 0
Objectives[41]mission_Vehicles = 0
Objectives[41]Mission_Needed_Vehicles = 0
Objectives[41]mission_PropsCount = 0
Objectives[41]mission_Pickup_Props_Count = 0
Objectives[41]ObjectiveMessages = 1
Objectives[41]ObjectiveMessages[0]positionX = 2059,656
Objectives[41]ObjectiveMessages[0]positionY = -2044,313
Objectives[41]ObjectiveMessages[0]positionZ = 92,71066
Objectives[41]ObjectiveMessages[0]Message = ~g~Umh... I can't do it alone...
Objectives[41]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[41]ObjectiveMessages[0]Sender = 
Objectives[41]ObjectiveMessages[0]Subject = 
Objectives[41]ObjectiveMessages[0]MessageColor = White
Objectives[41]ObjectiveMessages[0]PlayFromStart = True
Objectives[41]ObjectiveMessages[0]Delay = False
Objectives[41]ObjectiveMessages[0]DelayTime = 0
Objectives[41]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[41]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[41]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[41]ObjectiveMessages[0]TypeSubtitle = True
Objectives[41]ObjectiveMessages[0]TypeTextMesage = False
Objectives[41]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[41]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[42]Type = Cutscenes_Objective
Objectives[42]Text = 
Objectives[42]positionX = 937,7902
Objectives[42]positionY = -1163,152
Objectives[42]positionZ = 24,69524
Objectives[42]Cutscenes_Time = 0
Objectives[42]Cutscenes_Trans_Time = 6
Objectives[42]Cutscenes_FOV = 60
Objectives[42]Cutscenes_Shake = Hand
Objectives[42]Cutscenes_Amplitude = 0
Objectives[42]Cutscenes_FadeOut = False
Objectives[42]Cutscenes_FadeIn = False
Objectives[42]Cutscenes_End = False
Objectives[42]Cutscenes_Point_At_Position = True
Objectives[42]Cutscenes_Point_At_Player = False
Objectives[42]Cutscenes_Point_At_Actor = False
Objectives[42]Cutscenes_Point_At_Vehicle = False
Objectives[42]Cutscenes_Follow_Player = False
Objectives[42]Cutscenes_Follow_Actor = False
Objectives[42]Cutscenes_Follow_Vehicle = False
Objectives[42]Cutscenes_Follow_Distancee = 75
Objectives[42]Cutscenes_Follow_Hieght = 8
Objectives[42]Cutscenes_Follow_Angle = 90
Objectives[42]mission_ActorsCount = 0
Objectives[42]mission_Vehicles = 0
Objectives[42]Mission_Needed_Vehicles = 0
Objectives[42]mission_PropsCount = 0
Objectives[42]mission_Pickup_Props_Count = 0
Objectives[42]ObjectiveMessages = 3
Objectives[42]ObjectiveMessages[0]positionX = 2066,734
Objectives[42]ObjectiveMessages[0]positionY = -2051,524
Objectives[42]ObjectiveMessages[0]positionZ = 90,17999
Objectives[42]ObjectiveMessages[0]Message = ~g~Better call Lamar...
Objectives[42]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[0]Sender = 
Objectives[42]ObjectiveMessages[0]Subject = 
Objectives[42]ObjectiveMessages[0]MessageColor = White
Objectives[42]ObjectiveMessages[0]PlayFromStart = True
Objectives[42]ObjectiveMessages[0]Delay = False
Objectives[42]ObjectiveMessages[0]DelayTime = 0
Objectives[42]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[0]TypeSubtitle = True
Objectives[42]ObjectiveMessages[0]TypeTextMesage = False
Objectives[42]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[1]positionX = 2085,867
Objectives[42]ObjectiveMessages[1]positionY = -2057,805
Objectives[42]ObjectiveMessages[1]positionZ = 83,11647
Objectives[42]ObjectiveMessages[1]Message = ~g~Hey Lamar, La mesa railway depot, I send you my location.
Objectives[42]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[1]Sender = 
Objectives[42]ObjectiveMessages[1]Subject = 
Objectives[42]ObjectiveMessages[1]MessageColor = White
Objectives[42]ObjectiveMessages[1]PlayFromStart = False
Objectives[42]ObjectiveMessages[1]Delay = True
Objectives[42]ObjectiveMessages[1]DelayTime = 3
Objectives[42]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[1]TypeSubtitle = True
Objectives[42]ObjectiveMessages[1]TypeTextMesage = False
Objectives[42]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[42]ObjectiveMessages[2]positionX = 2092,189
Objectives[42]ObjectiveMessages[2]positionY = -2059,554
Objectives[42]ObjectiveMessages[2]positionZ = 80,31185
Objectives[42]ObjectiveMessages[2]Message = ~y~Okay, I get rid of these idiots and I come, hold on man.
Objectives[42]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[42]ObjectiveMessages[2]Sender = 
Objectives[42]ObjectiveMessages[2]Subject = 
Objectives[42]ObjectiveMessages[2]MessageColor = White
Objectives[42]ObjectiveMessages[2]PlayFromStart = False
Objectives[42]ObjectiveMessages[2]Delay = True
Objectives[42]ObjectiveMessages[2]DelayTime = 7
Objectives[42]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[42]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[42]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[42]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[42]ObjectiveMessages[2]TypeSubtitle = True
Objectives[42]ObjectiveMessages[2]TypeTextMesage = False
Objectives[42]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[42]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[43]Type = Cutscenes_Objective
Objectives[43]Text = 
Objectives[43]positionX = 980,9313
Objectives[43]positionY = -1165,63
Objectives[43]positionZ = 24,47441
Objectives[43]Cutscenes_Time = 0
Objectives[43]Cutscenes_Trans_Time = 0
Objectives[43]Cutscenes_FOV = 30
Objectives[43]Cutscenes_Shake = Hand
Objectives[43]Cutscenes_Amplitude = 0
Objectives[43]Cutscenes_FadeOut = False
Objectives[43]Cutscenes_FadeIn = False
Objectives[43]Cutscenes_End = True
Objectives[43]Cutscenes_Point_At_Position = False
Objectives[43]Cutscenes_Point_At_Player = False
Objectives[43]Cutscenes_Point_At_Actor = False
Objectives[43]Cutscenes_Point_At_Vehicle = False
Objectives[43]Cutscenes_Follow_Player = False
Objectives[43]Cutscenes_Follow_Actor = False
Objectives[43]Cutscenes_Follow_Vehicle = False
Objectives[43]Cutscenes_Follow_Distancee = 10
Objectives[43]Cutscenes_Follow_Hieght = 1
Objectives[43]Cutscenes_Follow_Angle = 0
Objectives[43]mission_ActorsCount = 0
Objectives[43]mission_Vehicles = 0
Objectives[43]Mission_Needed_Vehicles = 0
Objectives[43]mission_PropsCount = 0
Objectives[43]mission_Pickup_Props_Count = 0
Objectives[43]ObjectiveMessages = 0

Objectives[44]Type = Set_Player_Actor_Objective
Objectives[44]Text = 
Objectives[44]positionX = -146,6883
Objectives[44]positionY = 143,4559
Objectives[44]positionZ = 76,4545
Objectives[44]SetPlayerActor_Use_Player = False
Objectives[44]SetPlayerActor_Player_Controllable = True
Objectives[44]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[44]SetPlayerActor_Use_Actor = True
Objectives[44]SetPlayerActor_RelationshipGroup_Change = True
Objectives[44]SetPlayerActor_RelationshipGroup = Companion
Objectives[44]SetPlayerActor_Invincible_Change = False
Objectives[44]SetPlayerActor_Invincible = False
Objectives[44]SetPlayerActor_NewTask = True
Objectives[44]Int_Task = 99
Objectives[44]Task_Repeat = False
Objectives[44]Task_Timeout = False
Objectives[44]Task_Guard_Range = 10
Objectives[44]Task_Stay_In_Range = True
Objectives[44]Task_Wander_Range = 10
Objectives[44]Task_Scenario = NONE
Objectives[44]Task_TalkingAnimation = mic_chatter
Objectives[44]Task_Time = 1
Objectives[44]TaskListCount = 6
Objectives[44]Task_List[0]Type = EnterVehicle
Objectives[44]Task_List[0]PositionX = -151,572
Objectives[44]Task_List[0]PositionY = 147,4747
Objectives[44]Task_List[0]PositionZ = 76,89967
Objectives[44]Task_List[0]Speed = 1
Objectives[44]Task_List[0]SeatIndex = -1
Objectives[44]Task_List[0]TaskIndex = 0
Objectives[44]Task_List[0]Warp = False
Objectives[44]Task_List[1]Type = Drive
Objectives[44]Task_List[1]PositionX = 788,9244
Objectives[44]Task_List[1]PositionY = -1152,299
Objectives[44]Task_List[1]PositionZ = 28,40258
Objectives[44]Task_List[1]Speed = 50
Objectives[44]Task_List[1]StopBeforeVehicles = False
Objectives[44]Task_List[1]StopBeforeActors = False
Objectives[44]Task_List[1]AvoidVehicles = True
Objectives[44]Task_List[1]AvoidEmptyVehicles = True
Objectives[44]Task_List[1]AvoidActors = False
Objectives[44]Task_List[1]AvoidObjects = True
Objectives[44]Task_List[1]StopAtLights = False
Objectives[44]Task_List[1]UseBlinkers = True
Objectives[44]Task_List[1]AllowGoingWrongWay = True
Objectives[44]Task_List[1]Reverse = False
Objectives[44]Task_List[1]TakeShortestPath = False
Objectives[44]Task_List[1]IgnoreRoads = False
Objectives[44]Task_List[1]IgnoreAllPathing = False
Objectives[44]Task_List[1]AvoidHighWays = False
Objectives[44]Task_List[2]Type = BlockNonTemporaryEvents
Objectives[44]Task_List[2]positionX = 788,9244
Objectives[44]Task_List[2]positionY = -1152,299
Objectives[44]Task_List[2]positionZ = 28,40258
Objectives[44]Task_List[2]Block = False
Objectives[44]Task_List[3]Type = Drive
Objectives[44]Task_List[3]PositionX = 836,5726
Objectives[44]Task_List[3]PositionY = -1194,028
Objectives[44]Task_List[3]PositionZ = 24,8544
Objectives[44]Task_List[3]Speed = 20
Objectives[44]Task_List[3]StopBeforeVehicles = False
Objectives[44]Task_List[3]StopBeforeActors = False
Objectives[44]Task_List[3]AvoidVehicles = True
Objectives[44]Task_List[3]AvoidEmptyVehicles = True
Objectives[44]Task_List[3]AvoidActors = False
Objectives[44]Task_List[3]AvoidObjects = True
Objectives[44]Task_List[3]StopAtLights = False
Objectives[44]Task_List[3]UseBlinkers = True
Objectives[44]Task_List[3]AllowGoingWrongWay = True
Objectives[44]Task_List[3]Reverse = False
Objectives[44]Task_List[3]TakeShortestPath = True
Objectives[44]Task_List[3]IgnoreRoads = True
Objectives[44]Task_List[3]IgnoreAllPathing = True
Objectives[44]Task_List[3]AvoidHighWays = True
Objectives[44]Task_List[4]Type = Drive
Objectives[44]Task_List[4]PositionX = 912,557
Objectives[44]Task_List[4]PositionY = -1190,708
Objectives[44]Task_List[4]PositionZ = 25,2503
Objectives[44]Task_List[4]Speed = 20
Objectives[44]Task_List[4]StopBeforeVehicles = False
Objectives[44]Task_List[4]StopBeforeActors = False
Objectives[44]Task_List[4]AvoidVehicles = True
Objectives[44]Task_List[4]AvoidEmptyVehicles = True
Objectives[44]Task_List[4]AvoidActors = False
Objectives[44]Task_List[4]AvoidObjects = True
Objectives[44]Task_List[4]StopAtLights = False
Objectives[44]Task_List[4]UseBlinkers = True
Objectives[44]Task_List[4]AllowGoingWrongWay = True
Objectives[44]Task_List[4]Reverse = False
Objectives[44]Task_List[4]TakeShortestPath = True
Objectives[44]Task_List[4]IgnoreRoads = True
Objectives[44]Task_List[4]IgnoreAllPathing = True
Objectives[44]Task_List[4]AvoidHighWays = True
Objectives[44]Task_List[5]Type = Drive
Objectives[44]Task_List[5]PositionX = 909,1035
Objectives[44]Task_List[5]PositionY = -1169,336
Objectives[44]Task_List[5]PositionZ = 24,78346
Objectives[44]Task_List[5]Speed = 20
Objectives[44]Task_List[5]StopBeforeVehicles = False
Objectives[44]Task_List[5]StopBeforeActors = False
Objectives[44]Task_List[5]AvoidVehicles = True
Objectives[44]Task_List[5]AvoidEmptyVehicles = True
Objectives[44]Task_List[5]AvoidActors = False
Objectives[44]Task_List[5]AvoidObjects = True
Objectives[44]Task_List[5]StopAtLights = False
Objectives[44]Task_List[5]UseBlinkers = True
Objectives[44]Task_List[5]AllowGoingWrongWay = True
Objectives[44]Task_List[5]Reverse = False
Objectives[44]Task_List[5]TakeShortestPath = True
Objectives[44]Task_List[5]IgnoreRoads = True
Objectives[44]Task_List[5]IgnoreAllPathing = True
Objectives[44]Task_List[5]AvoidHighWays = True
Objectives[44]mission_ActorsCount = 0
Objectives[44]mission_Vehicles = 0
Objectives[44]Mission_Needed_Vehicles = 0
Objectives[44]mission_PropsCount = 0
Objectives[44]mission_Pickup_Props_Count = 0
Objectives[44]ObjectiveMessages = 0

Objectives[45]Type = Mission_Settings_Objective
Objectives[45]positionX = -172,1246
Objectives[45]positionY = 156,1987
Objectives[45]positionZ = 80,10658
Objectives[45]MissionSettings_TimesOfDay = Current
Objectives[45]MissionSettings_Weather = Current
Objectives[45]MissionSettings_WantedLevel = 0
Objectives[45]MissionSettings_SetWantedLevelNow = Current
Objectives[45]MissionSettings_StartNightvision = False
Objectives[45]MissionSettings_StopNightvision = False
Objectives[45]MissionSettings_StartSeethrough = False
Objectives[45]MissionSettings_StopSeethrough = False
Objectives[45]MissionSettings_StartMusic = False
Objectives[45]MissionSettings_StopMusic = False
Objectives[45]MissionSettings_Music = AH3B_BURNTOUT_RT
Objectives[45]mission_ActorsCount = 0
Objectives[45]mission_Vehicles = 0
Objectives[45]Mission_Needed_Vehicles = 0
Objectives[45]mission_PropsCount = 0
Objectives[45]mission_Pickup_Props_Count = 0
Objectives[45]ObjectiveMessages = 0

Objectives[46]Text = 
Objectives[46]Text2 = 
Objectives[46]Type = Kill_Actors
Objectives[46]positionX = 963,4749
Objectives[46]positionY = -1088,768
Objectives[46]positionZ = 36,5443
Objectives[46]KillAll1 = True
Objectives[46]KillAll2 = False
Objectives[46]Kill_Actors_Add_Blips = True
Objectives[46]Kill_Actors_Add_Markers = False
Objectives[46]DropPickups = False
Objectives[46]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[46]mission_ActorsCount = 0
Objectives[46]mission_Vehicles = 0
Objectives[46]Mission_Needed_Vehicles = 0
Objectives[46]mission_PropsCount = 0
Objectives[46]mission_Pickup_Props_Count = 0
Objectives[46]ObjectiveMessages = 1
Objectives[46]ObjectiveMessages[0]positionX = 2106,839
Objectives[46]ObjectiveMessages[0]positionY = -2061,674
Objectives[46]ObjectiveMessages[0]positionZ = 75,22861
Objectives[46]ObjectiveMessages[0]Message = ~g~Umh... okay... should I start the attack or wait for Lamar?
Objectives[46]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[46]ObjectiveMessages[0]Sender = 
Objectives[46]ObjectiveMessages[0]Subject = 
Objectives[46]ObjectiveMessages[0]MessageColor = White
Objectives[46]ObjectiveMessages[0]PlayFromStart = False
Objectives[46]ObjectiveMessages[0]Delay = True
Objectives[46]ObjectiveMessages[0]DelayTime = 6
Objectives[46]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[46]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[46]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[46]ObjectiveMessages[0]TypeSubtitle = True
Objectives[46]ObjectiveMessages[0]TypeTextMesage = False
Objectives[46]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[46]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[47]Type = GoTo_Actor
Objectives[47]Text = 
Objectives[47]positionX = -152,4874
Objectives[47]positionY = 147,3912
Objectives[47]positionZ = 76,39297
Objectives[47]GoTo_Actor_ChangToCompanion = True
Objectives[47]GoTo_Actor_Distance = 5
Objectives[47]GoTo_Actor_Remove_Blip = False
Objectives[47]mission_ActorsCount = 0
Objectives[47]mission_Vehicles = 0
Objectives[47]Mission_Needed_Vehicles = 0
Objectives[47]mission_PropsCount = 0
Objectives[47]mission_Pickup_Props_Count = 0
Objectives[47]ObjectiveMessages = 2
Objectives[47]ObjectiveMessages[0]positionX = 2119,665
Objectives[47]ObjectiveMessages[0]positionY = -2063,36
Objectives[47]ObjectiveMessages[0]positionZ = 70,66732
Objectives[47]ObjectiveMessages[0]Message = ~g~LAMAR!
Objectives[47]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[0]Sender = 
Objectives[47]ObjectiveMessages[0]Subject = 
Objectives[47]ObjectiveMessages[0]MessageColor = White
Objectives[47]ObjectiveMessages[0]PlayFromStart = True
Objectives[47]ObjectiveMessages[0]Delay = False
Objectives[47]ObjectiveMessages[0]DelayTime = 0
Objectives[47]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[0]TypeSubtitle = True
Objectives[47]ObjectiveMessages[0]TypeTextMesage = False
Objectives[47]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[47]ObjectiveMessages[1]positionX = 2125,477
Objectives[47]ObjectiveMessages[1]positionY = -2064,079
Objectives[47]ObjectiveMessages[1]positionZ = 68,81013
Objectives[47]ObjectiveMessages[1]Message = ~y~I'M HERE!
Objectives[47]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[47]ObjectiveMessages[1]Sender = 
Objectives[47]ObjectiveMessages[1]Subject = 
Objectives[47]ObjectiveMessages[1]MessageColor = White
Objectives[47]ObjectiveMessages[1]PlayFromStart = False
Objectives[47]ObjectiveMessages[1]Delay = True
Objectives[47]ObjectiveMessages[1]DelayTime = 2
Objectives[47]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[47]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[47]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[47]ObjectiveMessages[1]TypeSubtitle = True
Objectives[47]ObjectiveMessages[1]TypeTextMesage = False
Objectives[47]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[47]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[48]Type = Hint_Objective
Objectives[48]Text = 
Objectives[48]positionX = -154,9885
Objectives[48]positionY = 130,7775
Objectives[48]positionZ = 84,43794
Objectives[48]Hint_Time = 10
Objectives[48]Hint_FOV = 40
Objectives[48]Hint_Use_Position = False
Objectives[48]Hint_Use_Player = False
Objectives[48]Hint_Use_Actor = True
Objectives[48]Hint_Use_Vehicle = False
Objectives[48]mission_ActorsCount = 0
Objectives[48]mission_Vehicles = 0
Objectives[48]Mission_Needed_Vehicles = 0
Objectives[48]mission_PropsCount = 0
Objectives[48]mission_Pickup_Props_Count = 0
Objectives[48]ObjectiveMessages = 3
Objectives[48]ObjectiveMessages[0]positionX = 2133,684
Objectives[48]ObjectiveMessages[0]positionY = -2065,155
Objectives[48]ObjectiveMessages[0]positionZ = 66,56934
Objectives[48]ObjectiveMessages[0]Message = ~g~Did we kill them all?
Objectives[48]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[0]Sender = 
Objectives[48]ObjectiveMessages[0]Subject = 
Objectives[48]ObjectiveMessages[0]MessageColor = White
Objectives[48]ObjectiveMessages[0]PlayFromStart = True
Objectives[48]ObjectiveMessages[0]Delay = False
Objectives[48]ObjectiveMessages[0]DelayTime = 0
Objectives[48]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[0]TypeSubtitle = True
Objectives[48]ObjectiveMessages[0]TypeTextMesage = False
Objectives[48]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[1]positionX = 2143,573
Objectives[48]ObjectiveMessages[1]positionY = -2066,402
Objectives[48]ObjectiveMessages[1]positionZ = 65,7393
Objectives[48]ObjectiveMessages[1]Message = ~y~I'm not sure, I think I've seen a couple get away.
Objectives[48]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[1]Sender = 
Objectives[48]ObjectiveMessages[1]Subject = 
Objectives[48]ObjectiveMessages[1]MessageColor = White
Objectives[48]ObjectiveMessages[1]PlayFromStart = False
Objectives[48]ObjectiveMessages[1]Delay = True
Objectives[48]ObjectiveMessages[1]DelayTime = 3
Objectives[48]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[1]TypeSubtitle = True
Objectives[48]ObjectiveMessages[1]TypeTextMesage = False
Objectives[48]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[48]ObjectiveMessages[2]positionX = 2151,907
Objectives[48]ObjectiveMessages[2]positionY = -2067,403
Objectives[48]ObjectiveMessages[2]positionZ = 65,39182
Objectives[48]ObjectiveMessages[2]Message = ~g~SHIT!
Objectives[48]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[48]ObjectiveMessages[2]Sender = 
Objectives[48]ObjectiveMessages[2]Subject = 
Objectives[48]ObjectiveMessages[2]MessageColor = White
Objectives[48]ObjectiveMessages[2]PlayFromStart = False
Objectives[48]ObjectiveMessages[2]Delay = True
Objectives[48]ObjectiveMessages[2]DelayTime = 7
Objectives[48]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[48]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[48]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[48]ObjectiveMessages[2]TypeSubtitle = True
Objectives[48]ObjectiveMessages[2]TypeTextMesage = False
Objectives[48]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[48]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[49]Text = 
Objectives[49]Type = Timeout_Objective
Objectives[49]positionX = 979,4425
Objectives[49]positionY = -1227,382
Objectives[49]positionZ = 24,41358
Objectives[49]Timeout_Min = 0
Objectives[49]Timeout_Sec = 1
Objectives[49]mission_ActorsCount = 2
Objectives[49]mission_Actors[0]SpawnInVehicle = True
Objectives[49]mission_Actors[0]SeatIndex = -1
Objectives[49]mission_Actors[0]Survive_Number = 0
Objectives[49]mission_Actors[0]Failed_Text = 
Objectives[49]mission_Actors[0]Remove_After = 0
Objectives[49]mission_Actors[0]positionX = 978,0665
Objectives[49]mission_Actors[0]positionY = -1228,768
Objectives[49]mission_Actors[0]positionZ = 25,65536
Objectives[49]mission_Actors[0]Heading = 305,0057
Objectives[49]mission_Actors[0]String_Name = a_m_m_genfat_01
Objectives[49]mission_Actors[0]Relationship_Group = Enemy1
Objectives[49]mission_Actors[0]AddBlip = False
Objectives[49]mission_Actors[0]ShowCone = False
Objectives[49]mission_Actors[0]Invincible = False
Objectives[49]mission_Actors[0]SetHealth = 100
Objectives[49]mission_Actors[0]DieFromHeadShot = True
Objectives[49]mission_Actors[0]CanExitVehicle = False
Objectives[49]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[0]AlwaysFight = True
Objectives[49]mission_Actors[0]Seeing_Range = 30
Objectives[49]mission_Actors[0]Hearing_Range = 30
Objectives[49]mission_Actors[0]CombatMovement = Offensive
Objectives[49]mission_Actors[0]weapon = Pistol
Objectives[49]mission_Actors[0]Variation = Random
Objectives[49]mission_Actors[0]Task = 99
Objectives[49]mission_Actors[0]Task_Guard_Range = 5
Objectives[49]mission_Actors[0]Task_Stay_In_Range = True
Objectives[49]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[0]Task_Scenario = NONE
Objectives[49]mission_Actors[0]Task_List_Count = 8
Objectives[49]mission_Actors[0]Task_Repeat = False
Objectives[49]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[49]mission_Actors[0]Task_List[0]PositionX = 981,801
Objectives[49]mission_Actors[0]Task_List[0]PositionY = -1225,426
Objectives[49]mission_Actors[0]Task_List[0]PositionZ = 24,91087
Objectives[49]mission_Actors[0]Task_List[0]Block = True
Objectives[49]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[49]mission_Actors[0]Task_List[1]PositionX = 981,801
Objectives[49]mission_Actors[0]Task_List[1]PositionY = -1225,426
Objectives[49]mission_Actors[0]Task_List[1]PositionZ = 24,91087
Objectives[49]mission_Actors[0]Task_List[1]Speed = 1
Objectives[49]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[49]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[49]mission_Actors[0]Task_List[2]Type = Drive
Objectives[49]mission_Actors[0]Task_List[2]PositionX = 965,323
Objectives[49]mission_Actors[0]Task_List[2]PositionY = -1185,267
Objectives[49]mission_Actors[0]Task_List[2]PositionZ = 25,52635
Objectives[49]mission_Actors[0]Task_List[2]Speed = 20
Objectives[49]mission_Actors[0]Task_List[2]StopBeforeVehicles = False
Objectives[49]mission_Actors[0]Task_List[2]StopBeforeActors = False
Objectives[49]mission_Actors[0]Task_List[2]AvoidVehicles = True
Objectives[49]mission_Actors[0]Task_List[2]AvoidEmptyVehicles = True
Objectives[49]mission_Actors[0]Task_List[2]AvoidActors = False
Objectives[49]mission_Actors[0]Task_List[2]AvoidObjects = True
Objectives[49]mission_Actors[0]Task_List[2]StopAtLights = False
Objectives[49]mission_Actors[0]Task_List[2]UseBlinkers = True
Objectives[49]mission_Actors[0]Task_List[2]AllowGoingWrongWay = True
Objectives[49]mission_Actors[0]Task_List[2]Reverse = False
Objectives[49]mission_Actors[0]Task_List[2]TakeShortestPath = True
Objectives[49]mission_Actors[0]Task_List[2]IgnoreRoads = True
Objectives[49]mission_Actors[0]Task_List[2]IgnoreAllPathing = True
Objectives[49]mission_Actors[0]Task_List[2]AvoidHighWays = True
Objectives[49]mission_Actors[0]Task_List[3]Type = Drive
Objectives[49]mission_Actors[0]Task_List[3]PositionX = 837,1755
Objectives[49]mission_Actors[0]Task_List[3]PositionY = -1193,432
Objectives[49]mission_Actors[0]Task_List[3]PositionZ = 24,83787
Objectives[49]mission_Actors[0]Task_List[3]Speed = 20
Objectives[49]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[49]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[49]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[49]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[49]mission_Actors[0]Task_List[3]AvoidActors = False
Objectives[49]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[49]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[49]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[49]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[49]mission_Actors[0]Task_List[3]Reverse = False
Objectives[49]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[49]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[49]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[49]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[49]mission_Actors[0]Task_List[4]Type = Drive
Objectives[49]mission_Actors[0]Task_List[4]PositionX = 792,6985
Objectives[49]mission_Actors[0]Task_List[4]PositionY = -1232,297
Objectives[49]mission_Actors[0]Task_List[4]PositionZ = 25,87816
Objectives[49]mission_Actors[0]Task_List[4]Speed = 20
Objectives[49]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[49]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[49]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[49]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[49]mission_Actors[0]Task_List[4]AvoidActors = False
Objectives[49]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[49]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[49]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[49]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[49]mission_Actors[0]Task_List[4]Reverse = False
Objectives[49]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[49]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[49]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[49]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[49]mission_Actors[0]Task_List[5]Type = Drive
Objectives[49]mission_Actors[0]Task_List[5]PositionX = 239,2947
Objectives[49]mission_Actors[0]Task_List[5]PositionY = -2096,549
Objectives[49]mission_Actors[0]Task_List[5]PositionZ = 16,66162
Objectives[49]mission_Actors[0]Task_List[5]Speed = 20
Objectives[49]mission_Actors[0]Task_List[5]StopBeforeVehicles = False
Objectives[49]mission_Actors[0]Task_List[5]StopBeforeActors = False
Objectives[49]mission_Actors[0]Task_List[5]AvoidVehicles = True
Objectives[49]mission_Actors[0]Task_List[5]AvoidEmptyVehicles = True
Objectives[49]mission_Actors[0]Task_List[5]AvoidActors = False
Objectives[49]mission_Actors[0]Task_List[5]AvoidObjects = True
Objectives[49]mission_Actors[0]Task_List[5]StopAtLights = False
Objectives[49]mission_Actors[0]Task_List[5]UseBlinkers = True
Objectives[49]mission_Actors[0]Task_List[5]AllowGoingWrongWay = True
Objectives[49]mission_Actors[0]Task_List[5]Reverse = False
Objectives[49]mission_Actors[0]Task_List[5]TakeShortestPath = False
Objectives[49]mission_Actors[0]Task_List[5]IgnoreRoads = False
Objectives[49]mission_Actors[0]Task_List[5]IgnoreAllPathing = False
Objectives[49]mission_Actors[0]Task_List[5]AvoidHighWays = False
Objectives[49]mission_Actors[0]Task_List[6]Type = Drive
Objectives[49]mission_Actors[0]Task_List[6]PositionX = 135,4917
Objectives[49]mission_Actors[0]Task_List[6]PositionY = -2232,918
Objectives[49]mission_Actors[0]Task_List[6]PositionZ = 5,540955
Objectives[49]mission_Actors[0]Task_List[6]Speed = 15
Objectives[49]mission_Actors[0]Task_List[6]StopBeforeVehicles = False
Objectives[49]mission_Actors[0]Task_List[6]StopBeforeActors = False
Objectives[49]mission_Actors[0]Task_List[6]AvoidVehicles = True
Objectives[49]mission_Actors[0]Task_List[6]AvoidEmptyVehicles = True
Objectives[49]mission_Actors[0]Task_List[6]AvoidActors = False
Objectives[49]mission_Actors[0]Task_List[6]AvoidObjects = True
Objectives[49]mission_Actors[0]Task_List[6]StopAtLights = False
Objectives[49]mission_Actors[0]Task_List[6]UseBlinkers = True
Objectives[49]mission_Actors[0]Task_List[6]AllowGoingWrongWay = True
Objectives[49]mission_Actors[0]Task_List[6]Reverse = False
Objectives[49]mission_Actors[0]Task_List[6]TakeShortestPath = False
Objectives[49]mission_Actors[0]Task_List[6]IgnoreRoads = False
Objectives[49]mission_Actors[0]Task_List[6]IgnoreAllPathing = False
Objectives[49]mission_Actors[0]Task_List[6]AvoidHighWays = False
Objectives[49]mission_Actors[0]Task_List[7]Type = WalkTo
Objectives[49]mission_Actors[0]Task_List[7]DestinationX = 111,9727
Objectives[49]mission_Actors[0]Task_List[7]DestinationY = -2263,519
Objectives[49]mission_Actors[0]Task_List[7]DestinationZ = 5,586555
Objectives[49]mission_Actors[0]Task_List[7]Rotation = 105
Objectives[49]mission_Actors[0]Task_List[7]Speed = 1
Objectives[49]mission_Actors[0]Task_List[7]GoStraitToCoord = False
Objectives[49]mission_Actors[1]SpawnInVehicle = True
Objectives[49]mission_Actors[1]SeatIndex = 0
Objectives[49]mission_Actors[1]Survive_Number = 0
Objectives[49]mission_Actors[1]Failed_Text = 
Objectives[49]mission_Actors[1]Remove_After = 0
Objectives[49]mission_Actors[1]positionX = 978,0665
Objectives[49]mission_Actors[1]positionY = -1228,768
Objectives[49]mission_Actors[1]positionZ = 25,65536
Objectives[49]mission_Actors[1]Heading = 305,0057
Objectives[49]mission_Actors[1]String_Name = a_m_m_genfat_01
Objectives[49]mission_Actors[1]Relationship_Group = Enemy1
Objectives[49]mission_Actors[1]AddBlip = False
Objectives[49]mission_Actors[1]ShowCone = False
Objectives[49]mission_Actors[1]Invincible = False
Objectives[49]mission_Actors[1]SetHealth = 100
Objectives[49]mission_Actors[1]DieFromHeadShot = True
Objectives[49]mission_Actors[1]CanExitVehicle = True
Objectives[49]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[49]mission_Actors[1]AlwaysFight = True
Objectives[49]mission_Actors[1]Seeing_Range = 30
Objectives[49]mission_Actors[1]Hearing_Range = 30
Objectives[49]mission_Actors[1]CombatMovement = Offensive
Objectives[49]mission_Actors[1]weapon = Pistol
Objectives[49]mission_Actors[1]Variation = Random
Objectives[49]mission_Actors[1]Task = 0
Objectives[49]mission_Actors[1]Task_Guard_Range = 5
Objectives[49]mission_Actors[1]Task_Stay_In_Range = True
Objectives[49]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[49]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[49]mission_Actors[1]Task_Scenario = NONE
Objectives[49]mission_Actors[1]NeededForFollowActorCount = 1
Objectives[49]mission_Actors[1]NeddedForObjectiveFollowActor[0] = 53
Objectives[49]mission_Vehicles = 2
Objectives[49]mission_Vehicles[0]positionX = 978,0665
Objectives[49]mission_Vehicles[0]positionY = -1228,768
Objectives[49]mission_Vehicles[0]positionZ = 25,65536
Objectives[49]mission_Vehicles[0]Heading = 305,0057
Objectives[49]mission_Vehicles[0]Name = Mule
Objectives[49]mission_Vehicles[0]Model = mule3
Objectives[49]mission_Vehicles[0]PrimaryColor = MetaillicVDarkBlue
Objectives[49]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[49]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[49]mission_Vehicles[0]HasPearlescent = False
Objectives[49]mission_Vehicles[0]Livery = 0
Objectives[49]mission_Vehicles[0]DirtLevel = 0
Objectives[49]mission_Vehicles[0]LockedForPlayer = False
Objectives[49]mission_Vehicles[0]Locked = False
Objectives[49]mission_Vehicles[0]Alarm = False
Objectives[49]mission_Vehicles[0]HotWired = False
Objectives[49]mission_Vehicles[0]Invincible = True
Objectives[49]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[49]mission_Vehicles[0]Remove_After = 57
Objectives[49]mission_Vehicles[0]Survive_Number = 0
Objectives[49]mission_Vehicles[0]Failed_Text = 
Objectives[49]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[49]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 49
Objectives[49]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[49]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[49]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[49]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 50
Objectives[49]mission_Vehicles[1]positionX = 942,8907
Objectives[49]mission_Vehicles[1]positionY = -1195,609
Objectives[49]mission_Vehicles[1]positionZ = 26,09995
Objectives[49]mission_Vehicles[1]Heading = 93,93002
Objectives[49]mission_Vehicles[1]Name = Mule
Objectives[49]mission_Vehicles[1]Model = mule3
Objectives[49]mission_Vehicles[1]PrimaryColor = PureWhite
Objectives[49]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[49]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[49]mission_Vehicles[1]HasPearlescent = False
Objectives[49]mission_Vehicles[1]Livery = 0
Objectives[49]mission_Vehicles[1]DirtLevel = 0
Objectives[49]mission_Vehicles[1]LockedForPlayer = False
Objectives[49]mission_Vehicles[1]Locked = True
Objectives[49]mission_Vehicles[1]Alarm = False
Objectives[49]mission_Vehicles[1]HotWired = True
Objectives[49]mission_Vehicles[1]Invincible = False
Objectives[49]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[49]mission_Vehicles[1]Remove_After = 0
Objectives[49]mission_Vehicles[1]Survive_Number = 0
Objectives[49]mission_Vehicles[1]Failed_Text = 
Objectives[49]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[49]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 52
Objectives[49]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[49]Mission_Needed_Vehicles = 0
Objectives[49]mission_PropsCount = 0
Objectives[49]mission_Pickup_Props_Count = 0
Objectives[49]ObjectiveMessages = 0

Objectives[50]Type = Cutscenes_Objective
Objectives[50]Text = 
Objectives[50]positionX = 951,485
Objectives[50]positionY = -1174,428
Objectives[50]positionZ = 29,54242
Objectives[50]Cutscenes_Time = 8
Objectives[50]Cutscenes_Trans_Time = 2
Objectives[50]Cutscenes_FOV = 60
Objectives[50]Cutscenes_Shake = Hand
Objectives[50]Cutscenes_Amplitude = 0
Objectives[50]Cutscenes_FadeOut = False
Objectives[50]Cutscenes_FadeIn = False
Objectives[50]Cutscenes_End = False
Objectives[50]Cutscenes_Point_At_Position = False
Objectives[50]Cutscenes_Point_At_Player = False
Objectives[50]Cutscenes_Point_At_Actor = False
Objectives[50]Cutscenes_Point_At_Vehicle = True
Objectives[50]Cutscenes_Follow_Player = False
Objectives[50]Cutscenes_Follow_Actor = False
Objectives[50]Cutscenes_Follow_Vehicle = False
Objectives[50]Cutscenes_Follow_Distancee = 0,1
Objectives[50]Cutscenes_Follow_Hieght = 2
Objectives[50]Cutscenes_Follow_Angle = 0
Objectives[50]mission_ActorsCount = 0
Objectives[50]mission_Vehicles = 0
Objectives[50]Mission_Needed_Vehicles = 0
Objectives[50]mission_PropsCount = 0
Objectives[50]mission_Pickup_Props_Count = 0
Objectives[50]ObjectiveMessages = 1
Objectives[50]ObjectiveMessages[0]positionX = 2161,407
Objectives[50]ObjectiveMessages[0]positionY = -2070,533
Objectives[50]ObjectiveMessages[0]positionZ = 62,81306
Objectives[50]ObjectiveMessages[0]Message = ~y~Here they are, they must be on that truck.
Objectives[50]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[50]ObjectiveMessages[0]Sender = 
Objectives[50]ObjectiveMessages[0]Subject = 
Objectives[50]ObjectiveMessages[0]MessageColor = White
Objectives[50]ObjectiveMessages[0]PlayFromStart = True
Objectives[50]ObjectiveMessages[0]Delay = False
Objectives[50]ObjectiveMessages[0]DelayTime = 0
Objectives[50]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[50]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[50]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[50]ObjectiveMessages[0]TypeSubtitle = True
Objectives[50]ObjectiveMessages[0]TypeTextMesage = False
Objectives[50]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[50]ObjectiveMessages[0]PhoneMessageDisplayTime = 15

Objectives[51]Type = Cutscenes_Objective
Objectives[51]Text = 
Objectives[51]positionX = 974,5518
Objectives[51]positionY = -1224,432
Objectives[51]positionZ = 24,46754
Objectives[51]Cutscenes_Time = 0
Objectives[51]Cutscenes_Trans_Time = 0
Objectives[51]Cutscenes_FOV = 30
Objectives[51]Cutscenes_Shake = Hand
Objectives[51]Cutscenes_Amplitude = 0
Objectives[51]Cutscenes_FadeOut = False
Objectives[51]Cutscenes_FadeIn = False
Objectives[51]Cutscenes_End = True
Objectives[51]Cutscenes_Point_At_Position = False
Objectives[51]Cutscenes_Point_At_Player = False
Objectives[51]Cutscenes_Point_At_Actor = False
Objectives[51]Cutscenes_Point_At_Vehicle = False
Objectives[51]Cutscenes_Follow_Player = False
Objectives[51]Cutscenes_Follow_Actor = False
Objectives[51]Cutscenes_Follow_Vehicle = False
Objectives[51]Cutscenes_Follow_Distancee = 10
Objectives[51]Cutscenes_Follow_Hieght = 1
Objectives[51]Cutscenes_Follow_Angle = 0
Objectives[51]mission_ActorsCount = 0
Objectives[51]mission_Vehicles = 0
Objectives[51]Mission_Needed_Vehicles = 0
Objectives[51]mission_PropsCount = 0
Objectives[51]mission_Pickup_Props_Count = 0
Objectives[51]ObjectiveMessages = 0

Objectives[52]Text = 
Objectives[52]FaildText = 
Objectives[52]Type = Enter_Vehicle
Objectives[52]positionX = 942,3063
Objectives[52]positionY = -1193,065
Objectives[52]positionZ = 24,94735
Objectives[52]EnterVehicle_AsPassenger = False
Objectives[52]EnterVehicle_CanExit = True
Objectives[52]EnterVehicle_SetIsWanted = False
Objectives[52]EnterVehicle_SeatIndex = 0
Objectives[52]mission_ActorsCount = 0
Objectives[52]mission_Vehicles = 0
Objectives[52]Mission_Needed_Vehicles = 0
Objectives[52]mission_PropsCount = 0
Objectives[52]mission_Pickup_Props_Count = 0
Objectives[52]ObjectiveMessages = 3
Objectives[52]ObjectiveMessages[0]positionX = 2166,643
Objectives[52]ObjectiveMessages[0]positionY = -2075,438
Objectives[52]ObjectiveMessages[0]positionZ = 60,55357
Objectives[52]ObjectiveMessages[0]Message = ~g~Come on, let's find another of those trucks.
Objectives[52]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[0]Sender = 
Objectives[52]ObjectiveMessages[0]Subject = 
Objectives[52]ObjectiveMessages[0]MessageColor = White
Objectives[52]ObjectiveMessages[0]PlayFromStart = True
Objectives[52]ObjectiveMessages[0]Delay = False
Objectives[52]ObjectiveMessages[0]DelayTime = 0
Objectives[52]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[0]TypeSubtitle = True
Objectives[52]ObjectiveMessages[0]TypeTextMesage = False
Objectives[52]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[1]positionX = 2171,464
Objectives[52]ObjectiveMessages[1]positionY = -2078,226
Objectives[52]ObjectiveMessages[1]positionZ = 57,94827
Objectives[52]ObjectiveMessages[1]Message = ~y~Why don't we take my car?
Objectives[52]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[1]Sender = 
Objectives[52]ObjectiveMessages[1]Subject = 
Objectives[52]ObjectiveMessages[1]MessageColor = White
Objectives[52]ObjectiveMessages[1]PlayFromStart = False
Objectives[52]ObjectiveMessages[1]Delay = True
Objectives[52]ObjectiveMessages[1]DelayTime = 4
Objectives[52]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[1]TypeSubtitle = True
Objectives[52]ObjectiveMessages[1]TypeTextMesage = False
Objectives[52]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[52]ObjectiveMessages[2]positionX = 2175,698
Objectives[52]ObjectiveMessages[2]positionY = -2080,624
Objectives[52]ObjectiveMessages[2]positionZ = 55,13824
Objectives[52]ObjectiveMessages[2]Message = ~g~Becuase those truck are all connected.
Objectives[52]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[52]ObjectiveMessages[2]Sender = 
Objectives[52]ObjectiveMessages[2]Subject = 
Objectives[52]ObjectiveMessages[2]MessageColor = White
Objectives[52]ObjectiveMessages[2]PlayFromStart = False
Objectives[52]ObjectiveMessages[2]Delay = True
Objectives[52]ObjectiveMessages[2]DelayTime = 7
Objectives[52]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[52]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[52]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[52]ObjectiveMessages[2]TypeSubtitle = True
Objectives[52]ObjectiveMessages[2]TypeTextMesage = False
Objectives[52]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[52]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[53]Type = Follow_Actor
Objectives[53]Text = 
Objectives[53]Failed_Text = 
Objectives[53]Follow_Actor_Trigger_Distance = 37,5
Objectives[53]positionX = 134,5944
Objectives[53]positionY = -2232,343
Objectives[53]positionZ = 5,03463
Objectives[53]Follow_Actor_Wait_For_Player = True
Objectives[53]Follow_Actor_Wait_For_Player_Drive_Speed = 20
Objectives[53]Follow_Actor_Min_Distance = 100
Objectives[53]Follow_Actor_Use_SpookOMeter = True
Objectives[53]Follow_Actor_Min_Distance_Warning_Text = Too close
Objectives[53]Follow_Actor_Min_Distance_Failed_Text = They noticed you
Objectives[53]Follow_Actor_Use_Max_Distance = False
Objectives[53]Follow_Actor_Max_Distance_Warning_Text = 
Objectives[53]Follow_Actor_Use_Max_Failed_Distance = False
Objectives[53]Follow_Actor_Max_Distance_Failed_Text = 
Objectives[53]Follow_Actor_Max_Distance = 37,5
Objectives[53]Follow_Actor_Max_Warning_Distance = 25
Objectives[53]mission_ActorsCount = 0
Objectives[53]mission_Vehicles = 0
Objectives[53]Mission_Needed_Vehicles = 0
Objectives[53]mission_PropsCount = 0
Objectives[53]mission_Pickup_Props_Count = 0
Objectives[53]ObjectiveMessages = 6
Objectives[53]ObjectiveMessages[0]positionX = 2184,416
Objectives[53]ObjectiveMessages[0]positionY = -2085,628
Objectives[53]ObjectiveMessages[0]positionZ = 49,24751
Objectives[53]ObjectiveMessages[0]Message = ~g~Come on, move.
Objectives[53]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[0]Sender = 
Objectives[53]ObjectiveMessages[0]Subject = 
Objectives[53]ObjectiveMessages[0]MessageColor = White
Objectives[53]ObjectiveMessages[0]PlayFromStart = True
Objectives[53]ObjectiveMessages[0]Delay = False
Objectives[53]ObjectiveMessages[0]DelayTime = 0
Objectives[53]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[0]TypeSubtitle = True
Objectives[53]ObjectiveMessages[0]TypeTextMesage = False
Objectives[53]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[1]positionX = 2188,337
Objectives[53]ObjectiveMessages[1]positionY = -2087,823
Objectives[53]ObjectiveMessages[1]positionZ = 46,72255
Objectives[53]ObjectiveMessages[1]Message = ~g~Turn on the GPS.
Objectives[53]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[1]Sender = 
Objectives[53]ObjectiveMessages[1]Subject = 
Objectives[53]ObjectiveMessages[1]MessageColor = White
Objectives[53]ObjectiveMessages[1]PlayFromStart = False
Objectives[53]ObjectiveMessages[1]Delay = True
Objectives[53]ObjectiveMessages[1]DelayTime = 2
Objectives[53]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[1]TypeSubtitle = True
Objectives[53]ObjectiveMessages[1]TypeTextMesage = False
Objectives[53]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[2]positionX = 2193,099
Objectives[53]ObjectiveMessages[2]positionY = -2090,486
Objectives[53]ObjectiveMessages[2]positionZ = 43,77681
Objectives[53]ObjectiveMessages[2]Message = ~g~See, we have the position of the other truck, we just have to follow it.
Objectives[53]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[2]Sender = 
Objectives[53]ObjectiveMessages[2]Subject = 
Objectives[53]ObjectiveMessages[2]MessageColor = White
Objectives[53]ObjectiveMessages[2]PlayFromStart = False
Objectives[53]ObjectiveMessages[2]Delay = True
Objectives[53]ObjectiveMessages[2]DelayTime = 4
Objectives[53]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[2]TypeSubtitle = True
Objectives[53]ObjectiveMessages[2]TypeTextMesage = False
Objectives[53]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[3]positionX = 2203,692
Objectives[53]ObjectiveMessages[3]positionY = -2096,519
Objectives[53]ObjectiveMessages[3]positionZ = 38,96862
Objectives[53]ObjectiveMessages[3]Message = ~y~Smart... since when are you so smart?
Objectives[53]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[3]Sender = 
Objectives[53]ObjectiveMessages[3]Subject = 
Objectives[53]ObjectiveMessages[3]MessageColor = White
Objectives[53]ObjectiveMessages[3]PlayFromStart = False
Objectives[53]ObjectiveMessages[3]Delay = True
Objectives[53]ObjectiveMessages[3]DelayTime = 9
Objectives[53]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[3]TypeSubtitle = True
Objectives[53]ObjectiveMessages[3]TypeTextMesage = False
Objectives[53]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[4]positionX = 2208,837
Objectives[53]ObjectiveMessages[4]positionY = -2099,521
Objectives[53]ObjectiveMessages[4]positionZ = 37,09289
Objectives[53]ObjectiveMessages[4]Message = ~g~I've always been, but you're usually too drugged to notice.
Objectives[53]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[4]Sender = 
Objectives[53]ObjectiveMessages[4]Subject = 
Objectives[53]ObjectiveMessages[4]MessageColor = White
Objectives[53]ObjectiveMessages[4]PlayFromStart = False
Objectives[53]ObjectiveMessages[4]Delay = True
Objectives[53]ObjectiveMessages[4]DelayTime = 13
Objectives[53]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[4]TypeSubtitle = True
Objectives[53]ObjectiveMessages[4]TypeTextMesage = False
Objectives[53]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[53]ObjectiveMessages[5]positionX = 2213,677
Objectives[53]ObjectiveMessages[5]positionY = -2102,408
Objectives[53]ObjectiveMessages[5]positionZ = 35,41993
Objectives[53]ObjectiveMessages[5]Message = ~g~Come on, let's follow that truck.
Objectives[53]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[53]ObjectiveMessages[5]Sender = 
Objectives[53]ObjectiveMessages[5]Subject = 
Objectives[53]ObjectiveMessages[5]MessageColor = White
Objectives[53]ObjectiveMessages[5]PlayFromStart = False
Objectives[53]ObjectiveMessages[5]Delay = True
Objectives[53]ObjectiveMessages[5]DelayTime = 17
Objectives[53]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[53]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[53]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[53]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[53]ObjectiveMessages[5]TypeSubtitle = True
Objectives[53]ObjectiveMessages[5]TypeTextMesage = False
Objectives[53]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[53]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[54]Text = 
Objectives[54]Text2 = 
Objectives[54]Text3 = 
Objectives[54]Failed_Text = 
Objectives[54]Type = Checkpoint
Objectives[54]Checkpoint_Type = 45
Objectives[54]Reserved = 1
Objectives[54]ColorR = 255
Objectives[54]ColorG = 255
Objectives[54]ColorB = 0
Objectives[54]ColorA = 255
Objectives[54]IconColorR = 255
Objectives[54]IconColorG = 255
Objectives[54]IconColorB = 0
Objectives[54]IconColorA = 255
Objectives[54]positionX = 166,5333
Objectives[54]positionY = -2231,453
Objectives[54]positionZ = 5,03286
Objectives[54]Heading = -186,3433
Objectives[54]Diameter = 1
Objectives[54]minimum_hight = 1
Objectives[54]maximum_hight = 10
Objectives[54]TriggerDistance = 100
Objectives[54]PlaySound = False
Objectives[54]LoseWanted = False
Objectives[54]Stop_Vehicle = False
Objectives[54]DeliverVehicleOnly = False
Objectives[54]DeliverTrailor = False
Objectives[54]DeliverTowTruck = False
Objectives[54]DeliverVehicleCargobob = False
Objectives[54]DeliverPropCargobob = False
Objectives[54]mission_ActorsCount = 11
Objectives[54]mission_Actors[0]Survive_Number = 0
Objectives[54]mission_Actors[0]Failed_Text = 
Objectives[54]mission_Actors[0]Remove_After = 0
Objectives[54]mission_Actors[0]positionX = 89,47967
Objectives[54]mission_Actors[0]positionY = -2227,902
Objectives[54]mission_Actors[0]positionZ = 6,054084
Objectives[54]mission_Actors[0]Heading = 99,99992
Objectives[54]mission_Actors[0]String_Name = a_m_m_genfat_01
Objectives[54]mission_Actors[0]Relationship_Group = Enemy1
Objectives[54]mission_Actors[0]AddBlip = False
Objectives[54]mission_Actors[0]ShowCone = False
Objectives[54]mission_Actors[0]Invincible = False
Objectives[54]mission_Actors[0]SetHealth = 100
Objectives[54]mission_Actors[0]DieFromHeadShot = True
Objectives[54]mission_Actors[0]CanExitVehicle = True
Objectives[54]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[0]AlwaysFight = True
Objectives[54]mission_Actors[0]Seeing_Range = 30
Objectives[54]mission_Actors[0]Hearing_Range = 30
Objectives[54]mission_Actors[0]CombatMovement = Offensive
Objectives[54]mission_Actors[0]weapon = Pistol
Objectives[54]mission_Actors[0]Variation = Random
Objectives[54]mission_Actors[0]Task = 1
Objectives[54]mission_Actors[0]Task_Guard_Range = 25
Objectives[54]mission_Actors[0]Task_Stay_In_Range = True
Objectives[54]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[0]Task_Scenario = NONE
Objectives[54]mission_Actors[1]Survive_Number = 0
Objectives[54]mission_Actors[1]Failed_Text = 
Objectives[54]mission_Actors[1]Remove_After = 0
Objectives[54]mission_Actors[1]positionX = 107,6924
Objectives[54]mission_Actors[1]positionY = -2232,306
Objectives[54]mission_Actors[1]positionZ = 6,034236
Objectives[54]mission_Actors[1]Heading = 270
Objectives[54]mission_Actors[1]String_Name = a_m_m_genfat_02
Objectives[54]mission_Actors[1]Relationship_Group = Enemy1
Objectives[54]mission_Actors[1]AddBlip = False
Objectives[54]mission_Actors[1]ShowCone = False
Objectives[54]mission_Actors[1]Invincible = False
Objectives[54]mission_Actors[1]SetHealth = 100
Objectives[54]mission_Actors[1]DieFromHeadShot = True
Objectives[54]mission_Actors[1]CanExitVehicle = True
Objectives[54]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[1]AlwaysFight = True
Objectives[54]mission_Actors[1]Seeing_Range = 30
Objectives[54]mission_Actors[1]Hearing_Range = 30
Objectives[54]mission_Actors[1]CombatMovement = Offensive
Objectives[54]mission_Actors[1]weapon = Pistol
Objectives[54]mission_Actors[1]Variation = Random
Objectives[54]mission_Actors[1]Task = 1
Objectives[54]mission_Actors[1]Task_Guard_Range = 25
Objectives[54]mission_Actors[1]Task_Stay_In_Range = True
Objectives[54]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[1]Task_Scenario = NONE
Objectives[54]mission_Actors[2]Survive_Number = 0
Objectives[54]mission_Actors[2]Failed_Text = 
Objectives[54]mission_Actors[2]Remove_After = 0
Objectives[54]mission_Actors[2]positionX = 130,4427
Objectives[54]mission_Actors[2]positionY = -2263,062
Objectives[54]mission_Actors[2]positionZ = 6,081557
Objectives[54]mission_Actors[2]Heading = 270
Objectives[54]mission_Actors[2]String_Name = a_m_m_genfat_02
Objectives[54]mission_Actors[2]Relationship_Group = Enemy1
Objectives[54]mission_Actors[2]AddBlip = False
Objectives[54]mission_Actors[2]ShowCone = False
Objectives[54]mission_Actors[2]Invincible = False
Objectives[54]mission_Actors[2]SetHealth = 100
Objectives[54]mission_Actors[2]DieFromHeadShot = True
Objectives[54]mission_Actors[2]CanExitVehicle = True
Objectives[54]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[2]AlwaysFight = True
Objectives[54]mission_Actors[2]Seeing_Range = 30
Objectives[54]mission_Actors[2]Hearing_Range = 30
Objectives[54]mission_Actors[2]CombatMovement = Offensive
Objectives[54]mission_Actors[2]weapon = Pistol
Objectives[54]mission_Actors[2]Variation = Random
Objectives[54]mission_Actors[2]Task = 1
Objectives[54]mission_Actors[2]Task_Guard_Range = 25
Objectives[54]mission_Actors[2]Task_Stay_In_Range = True
Objectives[54]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[2]Task_Scenario = NONE
Objectives[54]mission_Actors[3]Survive_Number = 0
Objectives[54]mission_Actors[3]Failed_Text = 
Objectives[54]mission_Actors[3]Remove_After = 0
Objectives[54]mission_Actors[3]positionX = 148,6952
Objectives[54]mission_Actors[3]positionY = -2246,328
Objectives[54]mission_Actors[3]positionZ = 6,080632
Objectives[54]mission_Actors[3]Heading = 270
Objectives[54]mission_Actors[3]String_Name = a_m_m_genfat_01
Objectives[54]mission_Actors[3]Relationship_Group = Enemy1
Objectives[54]mission_Actors[3]AddBlip = False
Objectives[54]mission_Actors[3]ShowCone = False
Objectives[54]mission_Actors[3]Invincible = False
Objectives[54]mission_Actors[3]SetHealth = 100
Objectives[54]mission_Actors[3]DieFromHeadShot = True
Objectives[54]mission_Actors[3]CanExitVehicle = True
Objectives[54]mission_Actors[3]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[3]AlwaysFight = True
Objectives[54]mission_Actors[3]Seeing_Range = 30
Objectives[54]mission_Actors[3]Hearing_Range = 30
Objectives[54]mission_Actors[3]CombatMovement = Offensive
Objectives[54]mission_Actors[3]weapon = Pistol
Objectives[54]mission_Actors[3]Variation = Random
Objectives[54]mission_Actors[3]Task = 1
Objectives[54]mission_Actors[3]Task_Guard_Range = 25
Objectives[54]mission_Actors[3]Task_Stay_In_Range = True
Objectives[54]mission_Actors[3]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[3]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[3]Task_Scenario = NONE
Objectives[54]mission_Actors[4]Survive_Number = 0
Objectives[54]mission_Actors[4]Failed_Text = 
Objectives[54]mission_Actors[4]Remove_After = 0
Objectives[54]mission_Actors[4]positionX = 180,5558
Objectives[54]mission_Actors[4]positionY = -2255,801
Objectives[54]mission_Actors[4]positionZ = 6,080634
Objectives[54]mission_Actors[4]Heading = 270
Objectives[54]mission_Actors[4]String_Name = a_m_m_genfat_01
Objectives[54]mission_Actors[4]Relationship_Group = Enemy1
Objectives[54]mission_Actors[4]AddBlip = False
Objectives[54]mission_Actors[4]ShowCone = False
Objectives[54]mission_Actors[4]Invincible = False
Objectives[54]mission_Actors[4]SetHealth = 100
Objectives[54]mission_Actors[4]DieFromHeadShot = True
Objectives[54]mission_Actors[4]CanExitVehicle = True
Objectives[54]mission_Actors[4]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[4]AlwaysFight = True
Objectives[54]mission_Actors[4]Seeing_Range = 30
Objectives[54]mission_Actors[4]Hearing_Range = 30
Objectives[54]mission_Actors[4]CombatMovement = Offensive
Objectives[54]mission_Actors[4]weapon = Pistol
Objectives[54]mission_Actors[4]Variation = Random
Objectives[54]mission_Actors[4]Task = 1
Objectives[54]mission_Actors[4]Task_Guard_Range = 25
Objectives[54]mission_Actors[4]Task_Stay_In_Range = True
Objectives[54]mission_Actors[4]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[4]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[4]Task_Scenario = NONE
Objectives[54]mission_Actors[5]Survive_Number = 0
Objectives[54]mission_Actors[5]Failed_Text = 
Objectives[54]mission_Actors[5]Remove_After = 0
Objectives[54]mission_Actors[5]positionX = 179,6886
Objectives[54]mission_Actors[5]positionY = -2240,01
Objectives[54]mission_Actors[5]positionZ = 6,033438
Objectives[54]mission_Actors[5]Heading = 270
Objectives[54]mission_Actors[5]String_Name = a_m_m_genfat_01
Objectives[54]mission_Actors[5]Relationship_Group = Enemy1
Objectives[54]mission_Actors[5]AddBlip = False
Objectives[54]mission_Actors[5]ShowCone = False
Objectives[54]mission_Actors[5]Invincible = False
Objectives[54]mission_Actors[5]SetHealth = 100
Objectives[54]mission_Actors[5]DieFromHeadShot = True
Objectives[54]mission_Actors[5]CanExitVehicle = True
Objectives[54]mission_Actors[5]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[5]AlwaysFight = True
Objectives[54]mission_Actors[5]Seeing_Range = 30
Objectives[54]mission_Actors[5]Hearing_Range = 30
Objectives[54]mission_Actors[5]CombatMovement = Offensive
Objectives[54]mission_Actors[5]weapon = Pistol
Objectives[54]mission_Actors[5]Variation = Random
Objectives[54]mission_Actors[5]Task = 1
Objectives[54]mission_Actors[5]Task_Guard_Range = 25
Objectives[54]mission_Actors[5]Task_Stay_In_Range = True
Objectives[54]mission_Actors[5]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[5]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[5]Task_Scenario = NONE
Objectives[54]mission_Actors[6]Survive_Number = 0
Objectives[54]mission_Actors[6]Failed_Text = 
Objectives[54]mission_Actors[6]Remove_After = 0
Objectives[54]mission_Actors[6]positionX = 179,4232
Objectives[54]mission_Actors[6]positionY = -2218,36
Objectives[54]mission_Actors[6]positionZ = 5,99057
Objectives[54]mission_Actors[6]Heading = 270
Objectives[54]mission_Actors[6]String_Name = a_m_m_genfat_01
Objectives[54]mission_Actors[6]Relationship_Group = Enemy1
Objectives[54]mission_Actors[6]AddBlip = False
Objectives[54]mission_Actors[6]ShowCone = False
Objectives[54]mission_Actors[6]Invincible = False
Objectives[54]mission_Actors[6]SetHealth = 100
Objectives[54]mission_Actors[6]DieFromHeadShot = True
Objectives[54]mission_Actors[6]CanExitVehicle = True
Objectives[54]mission_Actors[6]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[6]AlwaysFight = True
Objectives[54]mission_Actors[6]Seeing_Range = 30
Objectives[54]mission_Actors[6]Hearing_Range = 30
Objectives[54]mission_Actors[6]CombatMovement = Offensive
Objectives[54]mission_Actors[6]weapon = Pistol
Objectives[54]mission_Actors[6]Variation = Random
Objectives[54]mission_Actors[6]Task = 1
Objectives[54]mission_Actors[6]Task_Guard_Range = 25
Objectives[54]mission_Actors[6]Task_Stay_In_Range = True
Objectives[54]mission_Actors[6]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[6]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[6]Task_Scenario = NONE
Objectives[54]mission_Actors[7]Survive_Number = 0
Objectives[54]mission_Actors[7]Failed_Text = 
Objectives[54]mission_Actors[7]Remove_After = 0
Objectives[54]mission_Actors[7]positionX = 110,1483
Objectives[54]mission_Actors[7]positionY = -2263,736
Objectives[54]mission_Actors[7]positionZ = 6,081557
Objectives[54]mission_Actors[7]Heading = 280
Objectives[54]mission_Actors[7]String_Name = a_m_m_genfat_01
Objectives[54]mission_Actors[7]Relationship_Group = Enemy1
Objectives[54]mission_Actors[7]AddBlip = False
Objectives[54]mission_Actors[7]ShowCone = False
Objectives[54]mission_Actors[7]Invincible = False
Objectives[54]mission_Actors[7]SetHealth = 100
Objectives[54]mission_Actors[7]DieFromHeadShot = True
Objectives[54]mission_Actors[7]CanExitVehicle = True
Objectives[54]mission_Actors[7]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[7]AlwaysFight = True
Objectives[54]mission_Actors[7]Seeing_Range = 30
Objectives[54]mission_Actors[7]Hearing_Range = 30
Objectives[54]mission_Actors[7]CombatMovement = Offensive
Objectives[54]mission_Actors[7]weapon = Pistol
Objectives[54]mission_Actors[7]Variation = Random
Objectives[54]mission_Actors[7]Task = 1
Objectives[54]mission_Actors[7]Task_Guard_Range = 1
Objectives[54]mission_Actors[7]Task_Stay_In_Range = True
Objectives[54]mission_Actors[7]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[7]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[7]Task_Scenario = NONE
Objectives[54]mission_Actors[8]Survive_Number = 0
Objectives[54]mission_Actors[8]Failed_Text = 
Objectives[54]mission_Actors[8]Remove_After = 0
Objectives[54]mission_Actors[8]positionX = 111,1624
Objectives[54]mission_Actors[8]positionY = -2262,794
Objectives[54]mission_Actors[8]positionZ = 6,081557
Objectives[54]mission_Actors[8]Heading = 175,004
Objectives[54]mission_Actors[8]String_Name = a_m_m_genfat_02
Objectives[54]mission_Actors[8]Relationship_Group = Enemy1
Objectives[54]mission_Actors[8]AddBlip = False
Objectives[54]mission_Actors[8]ShowCone = False
Objectives[54]mission_Actors[8]Invincible = False
Objectives[54]mission_Actors[8]SetHealth = 100
Objectives[54]mission_Actors[8]DieFromHeadShot = True
Objectives[54]mission_Actors[8]CanExitVehicle = True
Objectives[54]mission_Actors[8]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[8]AlwaysFight = True
Objectives[54]mission_Actors[8]Seeing_Range = 30
Objectives[54]mission_Actors[8]Hearing_Range = 30
Objectives[54]mission_Actors[8]CombatMovement = Offensive
Objectives[54]mission_Actors[8]weapon = Pistol
Objectives[54]mission_Actors[8]Variation = Random
Objectives[54]mission_Actors[8]Task = 1
Objectives[54]mission_Actors[8]Task_Guard_Range = 1
Objectives[54]mission_Actors[8]Task_Stay_In_Range = True
Objectives[54]mission_Actors[8]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[8]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[8]Task_Scenario = NONE
Objectives[54]mission_Actors[9]Survive_Number = 0
Objectives[54]mission_Actors[9]Failed_Text = 
Objectives[54]mission_Actors[9]Remove_After = 55
Objectives[54]mission_Actors[9]positionX = 111,6833
Objectives[54]mission_Actors[9]positionY = -2264,979
Objectives[54]mission_Actors[9]positionZ = 6,081557
Objectives[54]mission_Actors[9]Heading = 340,7399
Objectives[54]mission_Actors[9]String_Name = a_m_m_mlcrisis_01
Objectives[54]mission_Actors[9]Relationship_Group = Enemy1
Objectives[54]mission_Actors[9]AddBlip = False
Objectives[54]mission_Actors[9]ShowCone = False
Objectives[54]mission_Actors[9]Invincible = False
Objectives[54]mission_Actors[9]SetHealth = 100
Objectives[54]mission_Actors[9]DieFromHeadShot = True
Objectives[54]mission_Actors[9]CanExitVehicle = True
Objectives[54]mission_Actors[9]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[9]AlwaysFight = True
Objectives[54]mission_Actors[9]Seeing_Range = 30
Objectives[54]mission_Actors[9]Hearing_Range = 30
Objectives[54]mission_Actors[9]CombatMovement = Offensive
Objectives[54]mission_Actors[9]weapon = Unarmed
Objectives[54]mission_Actors[9]Variation = Default
Objectives[54]mission_Actors[9]Task = 3
Objectives[54]mission_Actors[9]Task_Guard_Range = 5
Objectives[54]mission_Actors[9]Task_Stay_In_Range = True
Objectives[54]mission_Actors[9]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[9]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[9]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[54]mission_Actors[9]NeededForObjectiveCutsceneCount = 1
Objectives[54]mission_Actors[9]NeededForObjectiveCutscene[0] = 55
Objectives[54]mission_Actors[10]Survive_Number = 0
Objectives[54]mission_Actors[10]Failed_Text = 
Objectives[54]mission_Actors[10]Remove_After = 0
Objectives[54]mission_Actors[10]positionX = 88,1422
Objectives[54]mission_Actors[10]positionY = -2256,983
Objectives[54]mission_Actors[10]positionZ = 6,080634
Objectives[54]mission_Actors[10]Heading = 345
Objectives[54]mission_Actors[10]String_Name = a_m_m_genfat_01
Objectives[54]mission_Actors[10]Relationship_Group = Enemy1
Objectives[54]mission_Actors[10]AddBlip = False
Objectives[54]mission_Actors[10]ShowCone = False
Objectives[54]mission_Actors[10]Invincible = False
Objectives[54]mission_Actors[10]SetHealth = 100
Objectives[54]mission_Actors[10]DieFromHeadShot = True
Objectives[54]mission_Actors[10]CanExitVehicle = True
Objectives[54]mission_Actors[10]CanFightArmedPedsWhenNotArmed = True
Objectives[54]mission_Actors[10]AlwaysFight = True
Objectives[54]mission_Actors[10]Seeing_Range = 30
Objectives[54]mission_Actors[10]Hearing_Range = 30
Objectives[54]mission_Actors[10]CombatMovement = Offensive
Objectives[54]mission_Actors[10]weapon = Pistol
Objectives[54]mission_Actors[10]Variation = Default
Objectives[54]mission_Actors[10]Task = 1
Objectives[54]mission_Actors[10]Task_Guard_Range = 25
Objectives[54]mission_Actors[10]Task_Stay_In_Range = True
Objectives[54]mission_Actors[10]Task_Enter_Vehicle_Seat_Position = -1
Objectives[54]mission_Actors[10]Task_Can_Exit_Vehicle = True
Objectives[54]mission_Actors[10]Task_Scenario = NONE
Objectives[54]mission_Vehicles = 2
Objectives[54]mission_Vehicles[0]positionX = 156,7608
Objectives[54]mission_Vehicles[0]positionY = -2266,708
Objectives[54]mission_Vehicles[0]positionZ = 1,319906
Objectives[54]mission_Vehicles[0]Heading = 194,24
Objectives[54]mission_Vehicles[0]Name = Dodo
Objectives[54]mission_Vehicles[0]Model = dodo
Objectives[54]mission_Vehicles[0]PrimaryColor = PureWhite
Objectives[54]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[54]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[54]mission_Vehicles[0]HasPearlescent = False
Objectives[54]mission_Vehicles[0]Livery = 3
Objectives[54]mission_Vehicles[0]DirtLevel = 0
Objectives[54]mission_Vehicles[0]LockedForPlayer = False
Objectives[54]mission_Vehicles[0]Locked = False
Objectives[54]mission_Vehicles[0]Alarm = False
Objectives[54]mission_Vehicles[0]HotWired = False
Objectives[54]mission_Vehicles[0]Invincible = False
Objectives[54]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[0]Remove_After = 0
Objectives[54]mission_Vehicles[0]Survive_Number = 0
Objectives[54]mission_Vehicles[0]Failed_Text = 
Objectives[54]mission_Vehicles[0]NeededForObjectivesCount = 1
Objectives[54]mission_Vehicles[0]NeededForVehicleObjectiveNumber[0] = 65
Objectives[54]mission_Vehicles[0]NeededForVehicleIndex[0] = 0
Objectives[54]mission_Vehicles[1]positionX = 127,2012
Objectives[54]mission_Vehicles[1]positionY = -2232,172
Objectives[54]mission_Vehicles[1]positionZ = 6,272437
Objectives[54]mission_Vehicles[1]Heading = 89,9337
Objectives[54]mission_Vehicles[1]Name = Mule
Objectives[54]mission_Vehicles[1]Model = mule3
Objectives[54]mission_Vehicles[1]PrimaryColor = MetaillicVDarkBlue
Objectives[54]mission_Vehicles[1]SecondaryColor = UtilBlack
Objectives[54]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[54]mission_Vehicles[1]HasPearlescent = False
Objectives[54]mission_Vehicles[1]Livery = 0
Objectives[54]mission_Vehicles[1]DirtLevel = 0
Objectives[54]mission_Vehicles[1]LockedForPlayer = False
Objectives[54]mission_Vehicles[1]Locked = False
Objectives[54]mission_Vehicles[1]Alarm = False
Objectives[54]mission_Vehicles[1]HotWired = False
Objectives[54]mission_Vehicles[1]Invincible = False
Objectives[54]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[54]mission_Vehicles[1]Remove_After = 0
Objectives[54]mission_Vehicles[1]Survive_Number = 0
Objectives[54]mission_Vehicles[1]Failed_Text = 
Objectives[54]Mission_Needed_Vehicles = 0
Objectives[54]mission_PropsCount = 0
Objectives[54]mission_Pickup_Props_Count = 0
Objectives[54]ObjectiveMessages = 0

Objectives[55]Type = Cutscenes_Objective
Objectives[55]Text = 
Objectives[55]positionX = 116,3102
Objectives[55]positionY = -2260,018
Objectives[55]positionZ = 5,086556
Objectives[55]Cutscenes_Time = 6
Objectives[55]Cutscenes_Trans_Time = 6
Objectives[55]Cutscenes_FOV = 30
Objectives[55]Cutscenes_Shake = Hand
Objectives[55]Cutscenes_Amplitude = 0
Objectives[55]Cutscenes_FadeOut = False
Objectives[55]Cutscenes_FadeIn = False
Objectives[55]Cutscenes_End = False
Objectives[55]Cutscenes_Point_At_Position = False
Objectives[55]Cutscenes_Point_At_Player = False
Objectives[55]Cutscenes_Point_At_Actor = True
Objectives[55]Cutscenes_Point_At_Vehicle = False
Objectives[55]Cutscenes_Follow_Player = False
Objectives[55]Cutscenes_Follow_Actor = False
Objectives[55]Cutscenes_Follow_Vehicle = False
Objectives[55]Cutscenes_Follow_Distancee = 0,1
Objectives[55]Cutscenes_Follow_Hieght = 2
Objectives[55]Cutscenes_Follow_Angle = 0
Objectives[55]mission_ActorsCount = 0
Objectives[55]mission_Vehicles = 0
Objectives[55]Mission_Needed_Vehicles = 0
Objectives[55]mission_PropsCount = 0
Objectives[55]mission_Pickup_Props_Count = 0
Objectives[55]ObjectiveMessages = 2
Objectives[55]ObjectiveMessages[0]positionX = 2249,933
Objectives[55]ObjectiveMessages[0]positionY = -1355,354
Objectives[55]ObjectiveMessages[0]positionZ = 119,9948
Objectives[55]ObjectiveMessages[0]Message = ~y~He's stopping... hey look... but... haven't we killed that guy?
Objectives[55]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[55]ObjectiveMessages[0]Sender = 
Objectives[55]ObjectiveMessages[0]Subject = 
Objectives[55]ObjectiveMessages[0]MessageColor = White
Objectives[55]ObjectiveMessages[0]PlayFromStart = True
Objectives[55]ObjectiveMessages[0]Delay = False
Objectives[55]ObjectiveMessages[0]DelayTime = 0
Objectives[55]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[0]TypeSubtitle = True
Objectives[55]ObjectiveMessages[0]TypeTextMesage = False
Objectives[55]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[55]ObjectiveMessages[1]positionX = 2252,419
Objectives[55]ObjectiveMessages[1]positionY = -1352,503
Objectives[55]ObjectiveMessages[1]positionZ = 119,835
Objectives[55]ObjectiveMessages[1]Message = ~g~Yes... what was he called?
Objectives[55]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[55]ObjectiveMessages[1]Sender = 
Objectives[55]ObjectiveMessages[1]Subject = 
Objectives[55]ObjectiveMessages[1]MessageColor = White
Objectives[55]ObjectiveMessages[1]PlayFromStart = False
Objectives[55]ObjectiveMessages[1]Delay = True
Objectives[55]ObjectiveMessages[1]DelayTime = 5
Objectives[55]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[55]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[55]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[55]ObjectiveMessages[1]TypeSubtitle = True
Objectives[55]ObjectiveMessages[1]TypeTextMesage = False
Objectives[55]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[55]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[56]Type = Cutscenes_Objective
Objectives[56]Text = 
Objectives[56]positionX = 122,7654
Objectives[56]positionY = -2267,353
Objectives[56]positionZ = 0
Objectives[56]Cutscenes_Time = 0
Objectives[56]Cutscenes_Trans_Time = 0
Objectives[56]Cutscenes_FOV = 30
Objectives[56]Cutscenes_Shake = Hand
Objectives[56]Cutscenes_Amplitude = 0
Objectives[56]Cutscenes_FadeOut = False
Objectives[56]Cutscenes_FadeIn = False
Objectives[56]Cutscenes_End = True
Objectives[56]Cutscenes_Point_At_Position = False
Objectives[56]Cutscenes_Point_At_Player = False
Objectives[56]Cutscenes_Point_At_Actor = False
Objectives[56]Cutscenes_Point_At_Vehicle = False
Objectives[56]Cutscenes_Follow_Player = False
Objectives[56]Cutscenes_Follow_Actor = False
Objectives[56]Cutscenes_Follow_Vehicle = False
Objectives[56]Cutscenes_Follow_Distancee = 10
Objectives[56]Cutscenes_Follow_Hieght = 1
Objectives[56]Cutscenes_Follow_Angle = 0
Objectives[56]mission_ActorsCount = 0
Objectives[56]mission_Vehicles = 0
Objectives[56]Mission_Needed_Vehicles = 0
Objectives[56]mission_PropsCount = 0
Objectives[56]mission_Pickup_Props_Count = 0
Objectives[56]ObjectiveMessages = 0

Objectives[57]Text = 
Objectives[57]Text2 = 
Objectives[57]Type = Kill_Actors
Objectives[57]positionX = 125,257
Objectives[57]positionY = -2261,484
Objectives[57]positionZ = 5,086556
Objectives[57]KillAll1 = True
Objectives[57]KillAll2 = False
Objectives[57]Kill_Actors_Add_Blips = True
Objectives[57]Kill_Actors_Add_Markers = False
Objectives[57]DropPickups = False
Objectives[57]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[57]mission_ActorsCount = 0
Objectives[57]mission_Vehicles = 0
Objectives[57]Mission_Needed_Vehicles = 0
Objectives[57]mission_PropsCount = 0
Objectives[57]mission_Pickup_Props_Count = 0
Objectives[57]ObjectiveMessages = 3
Objectives[57]ObjectiveMessages[0]positionX = 2258,043
Objectives[57]ObjectiveMessages[0]positionY = -1346,071
Objectives[57]ObjectiveMessages[0]positionZ = 119,1277
Objectives[57]ObjectiveMessages[0]Message = ~y~Umh... is that guy... Round Face... seems to me... so... what do we do?
Objectives[57]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[0]Sender = 
Objectives[57]ObjectiveMessages[0]Subject = 
Objectives[57]ObjectiveMessages[0]MessageColor = White
Objectives[57]ObjectiveMessages[0]PlayFromStart = True
Objectives[57]ObjectiveMessages[0]Delay = False
Objectives[57]ObjectiveMessages[0]DelayTime = 0
Objectives[57]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[0]TypeSubtitle = True
Objectives[57]ObjectiveMessages[0]TypeTextMesage = False
Objectives[57]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[1]positionX = 2260,338
Objectives[57]ObjectiveMessages[1]positionY = -1343,473
Objectives[57]ObjectiveMessages[1]positionZ = 118,9219
Objectives[57]ObjectiveMessages[1]Message = ~g~I don't know... let's kill him again, then we'll see...
Objectives[57]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[1]Sender = 
Objectives[57]ObjectiveMessages[1]Subject = 
Objectives[57]ObjectiveMessages[1]MessageColor = White
Objectives[57]ObjectiveMessages[1]PlayFromStart = False
Objectives[57]ObjectiveMessages[1]Delay = True
Objectives[57]ObjectiveMessages[1]DelayTime = 5
Objectives[57]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[1]TypeSubtitle = True
Objectives[57]ObjectiveMessages[1]TypeTextMesage = False
Objectives[57]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[57]ObjectiveMessages[2]positionX = 2263,227
Objectives[57]ObjectiveMessages[2]positionY = -1340,112
Objectives[57]ObjectiveMessages[2]positionZ = 116,0542
Objectives[57]ObjectiveMessages[2]Message = ~y~Ok.
Objectives[57]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[57]ObjectiveMessages[2]Sender = 
Objectives[57]ObjectiveMessages[2]Subject = 
Objectives[57]ObjectiveMessages[2]MessageColor = White
Objectives[57]ObjectiveMessages[2]PlayFromStart = False
Objectives[57]ObjectiveMessages[2]Delay = True
Objectives[57]ObjectiveMessages[2]DelayTime = 9
Objectives[57]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[57]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[57]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[57]ObjectiveMessages[2]TypeSubtitle = True
Objectives[57]ObjectiveMessages[2]TypeTextMesage = False
Objectives[57]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[57]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[58]Type = Hint_Objective
Objectives[58]Text = 
Objectives[58]positionX = -177,9491
Objectives[58]positionY = 156,1008
Objectives[58]positionZ = 83,61568
Objectives[58]Hint_Time = 10
Objectives[58]Hint_FOV = 40
Objectives[58]Hint_Use_Position = False
Objectives[58]Hint_Use_Player = False
Objectives[58]Hint_Use_Actor = True
Objectives[58]Hint_Use_Vehicle = False
Objectives[58]mission_ActorsCount = 2
Objectives[58]mission_Actors[0]Survive_Number = 0
Objectives[58]mission_Actors[0]Failed_Text = 
Objectives[58]mission_Actors[0]Remove_After = 65
Objectives[58]mission_Actors[0]positionX = 131,9049
Objectives[58]mission_Actors[0]positionY = -2231,746
Objectives[58]mission_Actors[0]positionZ = 6,033323
Objectives[58]mission_Actors[0]Heading = 169,4561
Objectives[58]mission_Actors[0]String_Name = ig_vincent
Objectives[58]mission_Actors[0]Relationship_Group = Friend
Objectives[58]mission_Actors[0]AddBlip = True
Objectives[58]mission_Actors[0]ShowCone = False
Objectives[58]mission_Actors[0]Invincible = True
Objectives[58]mission_Actors[0]SetHealth = 100
Objectives[58]mission_Actors[0]DieFromHeadShot = True
Objectives[58]mission_Actors[0]CanExitVehicle = True
Objectives[58]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[58]mission_Actors[0]AlwaysFight = True
Objectives[58]mission_Actors[0]Seeing_Range = 500
Objectives[58]mission_Actors[0]Hearing_Range = 500
Objectives[58]mission_Actors[0]CombatMovement = Offensive
Objectives[58]mission_Actors[0]weapon = MicroSMG
Objectives[58]mission_Actors[0]Variation = Default
Objectives[58]mission_Actors[0]Task = 3
Objectives[58]mission_Actors[0]Task_Guard_Range = 5
Objectives[58]mission_Actors[0]Task_Stay_In_Range = True
Objectives[58]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[58]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[58]mission_Actors[0]Task_Scenario = WORLD_HUMAN_GUARD_STAND
Objectives[58]mission_Actors[0]NeededForObjectiveHintCount = 1
Objectives[58]mission_Actors[0]NeededForObjectiveHint[0] = 61
Objectives[58]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[58]mission_Actors[0]NeededForObjectiveGoToActor[0] = 59
Objectives[58]mission_Actors[1]Survive_Number = 0
Objectives[58]mission_Actors[1]Failed_Text = 
Objectives[58]mission_Actors[1]Remove_After = 65
Objectives[58]mission_Actors[1]positionX = 132,0423
Objectives[58]mission_Actors[1]positionY = -2232,641
Objectives[58]mission_Actors[1]positionZ = 6,037917
Objectives[58]mission_Actors[1]Heading = 32,74271
Objectives[58]mission_Actors[1]String_Name = ig_agatha
Objectives[58]mission_Actors[1]Relationship_Group = Friend
Objectives[58]mission_Actors[1]AddBlip = True
Objectives[58]mission_Actors[1]ShowCone = False
Objectives[58]mission_Actors[1]Invincible = True
Objectives[58]mission_Actors[1]SetHealth = 100
Objectives[58]mission_Actors[1]DieFromHeadShot = True
Objectives[58]mission_Actors[1]CanExitVehicle = True
Objectives[58]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[58]mission_Actors[1]AlwaysFight = True
Objectives[58]mission_Actors[1]Seeing_Range = 30
Objectives[58]mission_Actors[1]Hearing_Range = 30
Objectives[58]mission_Actors[1]CombatMovement = Offensive
Objectives[58]mission_Actors[1]weapon = Unarmed
Objectives[58]mission_Actors[1]Variation = Default
Objectives[58]mission_Actors[1]Task = 3
Objectives[58]mission_Actors[1]Task_Guard_Range = 5
Objectives[58]mission_Actors[1]Task_Stay_In_Range = True
Objectives[58]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[58]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[58]mission_Actors[1]Task_Scenario = WORLD_HUMAN_HANG_OUT_STREET
Objectives[58]mission_Actors[1]NeededForObjectiveHintCount = 1
Objectives[58]mission_Actors[1]NeededForObjectiveHint[0] = 62
Objectives[58]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[58]mission_Actors[1]NeededForObjectiveGoToActor[0] = 60
Objectives[58]mission_Vehicles = 0
Objectives[58]Mission_Needed_Vehicles = 0
Objectives[58]mission_PropsCount = 0
Objectives[58]mission_Pickup_Props_Count = 0
Objectives[58]ObjectiveMessages = 5
Objectives[58]ObjectiveMessages[0]positionX = 2269,363
Objectives[58]ObjectiveMessages[0]positionY = -1334,443
Objectives[58]ObjectiveMessages[0]positionZ = 112,8391
Objectives[58]ObjectiveMessages[0]Message = ~g~Are they all dead?
Objectives[58]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[58]ObjectiveMessages[0]Sender = 
Objectives[58]ObjectiveMessages[0]Subject = 
Objectives[58]ObjectiveMessages[0]MessageColor = White
Objectives[58]ObjectiveMessages[0]PlayFromStart = True
Objectives[58]ObjectiveMessages[0]Delay = False
Objectives[58]ObjectiveMessages[0]DelayTime = 0
Objectives[58]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[0]TypeSubtitle = True
Objectives[58]ObjectiveMessages[0]TypeTextMesage = False
Objectives[58]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[1]positionX = 2272,404
Objectives[58]ObjectiveMessages[1]positionY = -1331,333
Objectives[58]ObjectiveMessages[1]positionZ = 110,9902
Objectives[58]ObjectiveMessages[1]Message = ~y~I think so...
Objectives[58]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[58]ObjectiveMessages[1]Sender = 
Objectives[58]ObjectiveMessages[1]Subject = 
Objectives[58]ObjectiveMessages[1]MessageColor = White
Objectives[58]ObjectiveMessages[1]PlayFromStart = False
Objectives[58]ObjectiveMessages[1]Delay = True
Objectives[58]ObjectiveMessages[1]DelayTime = 3
Objectives[58]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[1]TypeSubtitle = True
Objectives[58]ObjectiveMessages[1]TypeTextMesage = False
Objectives[58]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[2]positionX = 2275,499
Objectives[58]ObjectiveMessages[2]positionY = -1328,175
Objectives[58]ObjectiveMessages[2]positionZ = 108,6479
Objectives[58]ObjectiveMessages[2]Message = ~g~And now?
Objectives[58]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[58]ObjectiveMessages[2]Sender = 
Objectives[58]ObjectiveMessages[2]Subject = 
Objectives[58]ObjectiveMessages[2]MessageColor = White
Objectives[58]ObjectiveMessages[2]PlayFromStart = False
Objectives[58]ObjectiveMessages[2]Delay = True
Objectives[58]ObjectiveMessages[2]DelayTime = 5
Objectives[58]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[2]TypeSubtitle = True
Objectives[58]ObjectiveMessages[2]TypeTextMesage = False
Objectives[58]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[3]positionX = 2279,091
Objectives[58]ObjectiveMessages[3]positionY = -1325,863
Objectives[58]ObjectiveMessages[3]positionZ = 104,9599
Objectives[58]ObjectiveMessages[3]Message = ~y~I heard voices coming from the truck...
Objectives[58]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[58]ObjectiveMessages[3]Sender = 
Objectives[58]ObjectiveMessages[3]Subject = 
Objectives[58]ObjectiveMessages[3]MessageColor = White
Objectives[58]ObjectiveMessages[3]PlayFromStart = False
Objectives[58]ObjectiveMessages[3]Delay = True
Objectives[58]ObjectiveMessages[3]DelayTime = 7
Objectives[58]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[3]TypeSubtitle = True
Objectives[58]ObjectiveMessages[3]TypeTextMesage = False
Objectives[58]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[58]ObjectiveMessages[4]positionX = 2283,916
Objectives[58]ObjectiveMessages[4]positionY = -1322,756
Objectives[58]ObjectiveMessages[4]positionZ = 99,271
Objectives[58]ObjectiveMessages[4]Message = ~g~Let's check.
Objectives[58]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[58]ObjectiveMessages[4]Sender = 
Objectives[58]ObjectiveMessages[4]Subject = 
Objectives[58]ObjectiveMessages[4]MessageColor = White
Objectives[58]ObjectiveMessages[4]PlayFromStart = False
Objectives[58]ObjectiveMessages[4]Delay = True
Objectives[58]ObjectiveMessages[4]DelayTime = 10
Objectives[58]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[58]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[58]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[58]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[58]ObjectiveMessages[4]TypeSubtitle = True
Objectives[58]ObjectiveMessages[4]TypeTextMesage = False
Objectives[58]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[58]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[59]Type = GoTo_Actor
Objectives[59]Text = 
Objectives[59]positionX = 128,0028
Objectives[59]positionY = -2229,927
Objectives[59]positionZ = 5,033323
Objectives[59]GoTo_Actor_ChangToCompanion = True
Objectives[59]GoTo_Actor_Distance = 6
Objectives[59]GoTo_Actor_Remove_Blip = False
Objectives[59]mission_ActorsCount = 0
Objectives[59]mission_Vehicles = 0
Objectives[59]Mission_Needed_Vehicles = 0
Objectives[59]mission_PropsCount = 0
Objectives[59]mission_Pickup_Props_Count = 0
Objectives[59]ObjectiveMessages = 0

Objectives[60]Type = GoTo_Actor
Objectives[60]Text = 
Objectives[60]positionX = 127,2804
Objectives[60]positionY = -2233,606
Objectives[60]positionZ = 5,048526
Objectives[60]GoTo_Actor_ChangToCompanion = True
Objectives[60]GoTo_Actor_Distance = 10
Objectives[60]GoTo_Actor_Remove_Blip = False
Objectives[60]mission_ActorsCount = 0
Objectives[60]mission_Vehicles = 0
Objectives[60]Mission_Needed_Vehicles = 0
Objectives[60]mission_PropsCount = 0
Objectives[60]mission_Pickup_Props_Count = 0
Objectives[60]ObjectiveMessages = 0

Objectives[61]Type = Hint_Objective
Objectives[61]Text = 
Objectives[61]positionX = 126,7968
Objectives[61]positionY = -2229,552
Objectives[61]positionZ = 5,033323
Objectives[61]Hint_Time = 11
Objectives[61]Hint_FOV = 40
Objectives[61]Hint_Use_Position = False
Objectives[61]Hint_Use_Player = False
Objectives[61]Hint_Use_Actor = True
Objectives[61]Hint_Use_Vehicle = False
Objectives[61]mission_ActorsCount = 0
Objectives[61]mission_Vehicles = 0
Objectives[61]Mission_Needed_Vehicles = 0
Objectives[61]mission_PropsCount = 0
Objectives[61]mission_Pickup_Props_Count = 0
Objectives[61]ObjectiveMessages = 3
Objectives[61]ObjectiveMessages[0]positionX = 2288,685
Objectives[61]ObjectiveMessages[0]positionY = -1320,911
Objectives[61]ObjectiveMessages[0]positionZ = 94,70876
Objectives[61]ObjectiveMessages[0]Message = ~b~Are you okay, Miss Agata?
Objectives[61]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[61]ObjectiveMessages[0]Sender = 
Objectives[61]ObjectiveMessages[0]Subject = 
Objectives[61]ObjectiveMessages[0]MessageColor = White
Objectives[61]ObjectiveMessages[0]PlayFromStart = True
Objectives[61]ObjectiveMessages[0]Delay = False
Objectives[61]ObjectiveMessages[0]DelayTime = 0
Objectives[61]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[0]TypeSubtitle = True
Objectives[61]ObjectiveMessages[0]TypeTextMesage = False
Objectives[61]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[1]positionX = 2292,444
Objectives[61]ObjectiveMessages[1]positionY = -1318,877
Objectives[61]ObjectiveMessages[1]positionZ = 91,82426
Objectives[61]ObjectiveMessages[1]Message = ~p~Yes, thank you Vincent. YOU, UGLY IDIOTS, WHERE THE FUCK WERE YOU?
Objectives[61]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[61]ObjectiveMessages[1]Sender = 
Objectives[61]ObjectiveMessages[1]Subject = 
Objectives[61]ObjectiveMessages[1]MessageColor = White
Objectives[61]ObjectiveMessages[1]PlayFromStart = False
Objectives[61]ObjectiveMessages[1]Delay = True
Objectives[61]ObjectiveMessages[1]DelayTime = 3
Objectives[61]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[1]TypeSubtitle = True
Objectives[61]ObjectiveMessages[1]TypeTextMesage = False
Objectives[61]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[61]ObjectiveMessages[2]positionX = 2296,47
Objectives[61]ObjectiveMessages[2]positionY = -1317,314
Objectives[61]ObjectiveMessages[2]positionZ = 89,46559
Objectives[61]ObjectiveMessages[2]Message = ~p~WHEN WE CALL YOU YOU HAVE TO RUN!
Objectives[61]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[61]ObjectiveMessages[2]Sender = 
Objectives[61]ObjectiveMessages[2]Subject = 
Objectives[61]ObjectiveMessages[2]MessageColor = White
Objectives[61]ObjectiveMessages[2]PlayFromStart = False
Objectives[61]ObjectiveMessages[2]Delay = True
Objectives[61]ObjectiveMessages[2]DelayTime = 8
Objectives[61]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[61]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[61]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[61]ObjectiveMessages[2]TypeSubtitle = True
Objectives[61]ObjectiveMessages[2]TypeTextMesage = False
Objectives[61]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[61]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[62]Type = Hint_Objective
Objectives[62]Text = 
Objectives[62]positionX = 129,9733
Objectives[62]positionY = -2231,045
Objectives[62]positionZ = 5,033323
Objectives[62]Hint_Time = 12
Objectives[62]Hint_FOV = 40
Objectives[62]Hint_Use_Position = False
Objectives[62]Hint_Use_Player = False
Objectives[62]Hint_Use_Actor = True
Objectives[62]Hint_Use_Vehicle = False
Objectives[62]mission_ActorsCount = 2
Objectives[62]mission_Actors[0]SpawnInVehicle = True
Objectives[62]mission_Actors[0]SeatIndex = -1
Objectives[62]mission_Actors[0]Survive_Number = 0
Objectives[62]mission_Actors[0]Failed_Text = 
Objectives[62]mission_Actors[0]Remove_After = 0
Objectives[62]mission_Actors[0]positionX = 138,0481
Objectives[62]mission_Actors[0]positionY = -2297,254
Objectives[62]mission_Actors[0]positionZ = 1,319915
Objectives[62]mission_Actors[0]Heading = 106,6029
Objectives[62]mission_Actors[0]String_Name = a_m_m_mlcrisis_01
Objectives[62]mission_Actors[0]Relationship_Group = Enemy1
Objectives[62]mission_Actors[0]AddBlip = True
Objectives[62]mission_Actors[0]ShowCone = False
Objectives[62]mission_Actors[0]Invincible = False
Objectives[62]mission_Actors[0]SetHealth = 100
Objectives[62]mission_Actors[0]DieFromHeadShot = True
Objectives[62]mission_Actors[0]CanExitVehicle = True
Objectives[62]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[0]AlwaysFight = True
Objectives[62]mission_Actors[0]Seeing_Range = 30
Objectives[62]mission_Actors[0]Hearing_Range = 30
Objectives[62]mission_Actors[0]CombatMovement = Offensive
Objectives[62]mission_Actors[0]weapon = Unarmed
Objectives[62]mission_Actors[0]Variation = Default
Objectives[62]mission_Actors[0]Task = 99
Objectives[62]mission_Actors[0]Task_Guard_Range = 5
Objectives[62]mission_Actors[0]Task_Stay_In_Range = True
Objectives[62]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[0]Task_Scenario = NONE
Objectives[62]mission_Actors[0]Task_List_Count = 17
Objectives[62]mission_Actors[0]Task_Repeat = False
Objectives[62]mission_Actors[0]Task_List[0]Type = BlockNonTemporaryEvents
Objectives[62]mission_Actors[0]Task_List[0]PositionX = 135,6298
Objectives[62]mission_Actors[0]Task_List[0]PositionY = -2313,44
Objectives[62]mission_Actors[0]Task_List[0]PositionZ = 0,3999372
Objectives[62]mission_Actors[0]Task_List[0]Block = True
Objectives[62]mission_Actors[0]Task_List[1]Type = EnterVehicle
Objectives[62]mission_Actors[0]Task_List[1]PositionX = 144,4267
Objectives[62]mission_Actors[0]Task_List[1]PositionY = -2309,852
Objectives[62]mission_Actors[0]Task_List[1]PositionZ = 0,7308004
Objectives[62]mission_Actors[0]Task_List[1]Speed = 1
Objectives[62]mission_Actors[0]Task_List[1]SeatIndex = -1
Objectives[62]mission_Actors[0]Task_List[1]TaskIndex = 1
Objectives[62]mission_Actors[0]Task_List[2]Type = Pause
Objectives[62]mission_Actors[0]Task_List[2]PositionX = 138,8484
Objectives[62]mission_Actors[0]Task_List[2]PositionY = -2299,995
Objectives[62]mission_Actors[0]Task_List[2]PositionZ = 0,9118887
Objectives[62]mission_Actors[0]Task_List[2]time = 10
Objectives[62]mission_Actors[0]Task_List[3]Type = Drive
Objectives[62]mission_Actors[0]Task_List[3]PositionX = 112,6802
Objectives[62]mission_Actors[0]Task_List[3]PositionY = -2314,159
Objectives[62]mission_Actors[0]Task_List[3]PositionZ = 0,8117261
Objectives[62]mission_Actors[0]Task_List[3]Speed = 5
Objectives[62]mission_Actors[0]Task_List[3]StopBeforeVehicles = False
Objectives[62]mission_Actors[0]Task_List[3]StopBeforeActors = False
Objectives[62]mission_Actors[0]Task_List[3]AvoidVehicles = True
Objectives[62]mission_Actors[0]Task_List[3]AvoidEmptyVehicles = True
Objectives[62]mission_Actors[0]Task_List[3]AvoidActors = True
Objectives[62]mission_Actors[0]Task_List[3]AvoidObjects = True
Objectives[62]mission_Actors[0]Task_List[3]StopAtLights = False
Objectives[62]mission_Actors[0]Task_List[3]UseBlinkers = True
Objectives[62]mission_Actors[0]Task_List[3]AllowGoingWrongWay = True
Objectives[62]mission_Actors[0]Task_List[3]Reverse = False
Objectives[62]mission_Actors[0]Task_List[3]TakeShortestPath = True
Objectives[62]mission_Actors[0]Task_List[3]IgnoreRoads = True
Objectives[62]mission_Actors[0]Task_List[3]IgnoreAllPathing = True
Objectives[62]mission_Actors[0]Task_List[3]AvoidHighWays = True
Objectives[62]mission_Actors[0]Task_List[4]Type = Drive
Objectives[62]mission_Actors[0]Task_List[4]PositionX = 72,84585
Objectives[62]mission_Actors[0]Task_List[4]PositionY = -2315,638
Objectives[62]mission_Actors[0]Task_List[4]PositionZ = 0,4566495
Objectives[62]mission_Actors[0]Task_List[4]Speed = 50
Objectives[62]mission_Actors[0]Task_List[4]StopBeforeVehicles = False
Objectives[62]mission_Actors[0]Task_List[4]StopBeforeActors = False
Objectives[62]mission_Actors[0]Task_List[4]AvoidVehicles = True
Objectives[62]mission_Actors[0]Task_List[4]AvoidEmptyVehicles = True
Objectives[62]mission_Actors[0]Task_List[4]AvoidActors = True
Objectives[62]mission_Actors[0]Task_List[4]AvoidObjects = True
Objectives[62]mission_Actors[0]Task_List[4]StopAtLights = False
Objectives[62]mission_Actors[0]Task_List[4]UseBlinkers = True
Objectives[62]mission_Actors[0]Task_List[4]AllowGoingWrongWay = True
Objectives[62]mission_Actors[0]Task_List[4]Reverse = False
Objectives[62]mission_Actors[0]Task_List[4]TakeShortestPath = True
Objectives[62]mission_Actors[0]Task_List[4]IgnoreRoads = True
Objectives[62]mission_Actors[0]Task_List[4]IgnoreAllPathing = True
Objectives[62]mission_Actors[0]Task_List[4]AvoidHighWays = True
Objectives[62]mission_Actors[0]Task_List[5]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[5]PositionX = -412,8047
Objectives[62]mission_Actors[0]Task_List[5]PositionY = -2318,306
Objectives[62]mission_Actors[0]Task_List[5]PositionZ = 80
Objectives[62]mission_Actors[0]Task_List[5]speed = 70
Objectives[62]mission_Actors[0]Task_List[5]Hight = 50
Objectives[62]mission_Actors[0]Task_List[5]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[5]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[5]LandStart = False
Objectives[62]mission_Actors[0]Task_List[5]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[6]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[6]PositionX = -1269,74
Objectives[62]mission_Actors[0]Task_List[6]PositionY = -1746,758
Objectives[62]mission_Actors[0]Task_List[6]PositionZ = 150
Objectives[62]mission_Actors[0]Task_List[6]speed = 60
Objectives[62]mission_Actors[0]Task_List[6]Hight = 100
Objectives[62]mission_Actors[0]Task_List[6]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[6]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[6]LandStart = False
Objectives[62]mission_Actors[0]Task_List[6]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[7]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[7]PositionX = -898,8969
Objectives[62]mission_Actors[0]Task_List[7]PositionY = -453,4294
Objectives[62]mission_Actors[0]Task_List[7]PositionZ = 250
Objectives[62]mission_Actors[0]Task_List[7]speed = 60
Objectives[62]mission_Actors[0]Task_List[7]Hight = 100
Objectives[62]mission_Actors[0]Task_List[7]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[7]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[7]LandStart = False
Objectives[62]mission_Actors[0]Task_List[7]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[8]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[8]PositionX = -148,6865
Objectives[62]mission_Actors[0]Task_List[8]PositionY = -598,7557
Objectives[62]mission_Actors[0]Task_List[8]PositionZ = 300
Objectives[62]mission_Actors[0]Task_List[8]speed = 70
Objectives[62]mission_Actors[0]Task_List[8]Hight = 100
Objectives[62]mission_Actors[0]Task_List[8]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[8]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[8]LandStart = False
Objectives[62]mission_Actors[0]Task_List[8]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[9]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[9]PositionX = 449,6638
Objectives[62]mission_Actors[0]Task_List[9]PositionY = -1350,659
Objectives[62]mission_Actors[0]Task_List[9]PositionZ = 300
Objectives[62]mission_Actors[0]Task_List[9]speed = 60
Objectives[62]mission_Actors[0]Task_List[9]Hight = 100
Objectives[62]mission_Actors[0]Task_List[9]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[9]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[9]LandStart = False
Objectives[62]mission_Actors[0]Task_List[9]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[10]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[10]PositionX = 1089,332
Objectives[62]mission_Actors[0]Task_List[10]PositionY = -560,6549
Objectives[62]mission_Actors[0]Task_List[10]PositionZ = 350
Objectives[62]mission_Actors[0]Task_List[10]speed = 60
Objectives[62]mission_Actors[0]Task_List[10]Hight = 100
Objectives[62]mission_Actors[0]Task_List[10]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[10]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[10]LandStart = False
Objectives[62]mission_Actors[0]Task_List[10]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[11]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[11]PositionX = -797,9345
Objectives[62]mission_Actors[0]Task_List[11]PositionY = 330,0781
Objectives[62]mission_Actors[0]Task_List[11]PositionZ = 300
Objectives[62]mission_Actors[0]Task_List[11]speed = 60
Objectives[62]mission_Actors[0]Task_List[11]Hight = 100
Objectives[62]mission_Actors[0]Task_List[11]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[11]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[11]LandStart = False
Objectives[62]mission_Actors[0]Task_List[11]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[12]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[12]PositionX = -1401,09
Objectives[62]mission_Actors[0]Task_List[12]PositionY = 96,76169
Objectives[62]mission_Actors[0]Task_List[12]PositionZ = 350
Objectives[62]mission_Actors[0]Task_List[12]speed = 60
Objectives[62]mission_Actors[0]Task_List[12]Hight = 100
Objectives[62]mission_Actors[0]Task_List[12]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[12]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[12]LandStart = False
Objectives[62]mission_Actors[0]Task_List[12]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[13]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[13]PositionX = -1093,571
Objectives[62]mission_Actors[0]Task_List[13]PositionY = 738,3213
Objectives[62]mission_Actors[0]Task_List[13]PositionZ = 400
Objectives[62]mission_Actors[0]Task_List[13]speed = 60
Objectives[62]mission_Actors[0]Task_List[13]Hight = 100
Objectives[62]mission_Actors[0]Task_List[13]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[13]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[13]LandStart = False
Objectives[62]mission_Actors[0]Task_List[13]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[14]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[14]PositionX = 447,5107
Objectives[62]mission_Actors[0]Task_List[14]PositionY = 523,1189
Objectives[62]mission_Actors[0]Task_List[14]PositionZ = 250
Objectives[62]mission_Actors[0]Task_List[14]speed = 60
Objectives[62]mission_Actors[0]Task_List[14]Hight = 100
Objectives[62]mission_Actors[0]Task_List[14]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[14]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[14]LandStart = False
Objectives[62]mission_Actors[0]Task_List[14]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[15]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[15]PositionX = -571,3917
Objectives[62]mission_Actors[0]Task_List[15]PositionY = -1645,883
Objectives[62]mission_Actors[0]Task_List[15]PositionZ = 150
Objectives[62]mission_Actors[0]Task_List[15]speed = 60
Objectives[62]mission_Actors[0]Task_List[15]Hight = 100
Objectives[62]mission_Actors[0]Task_List[15]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[15]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[15]LandStart = False
Objectives[62]mission_Actors[0]Task_List[15]LandEnd = False
Objectives[62]mission_Actors[0]Task_List[16]Type = VehiclePlaneTask
Objectives[62]mission_Actors[0]Task_List[16]PositionX = -2553,038
Objectives[62]mission_Actors[0]Task_List[16]PositionY = -1428,32
Objectives[62]mission_Actors[0]Task_List[16]PositionZ = 250
Objectives[62]mission_Actors[0]Task_List[16]speed = 60
Objectives[62]mission_Actors[0]Task_List[16]Hight = 100
Objectives[62]mission_Actors[0]Task_List[16]FollowPlayer = False
Objectives[62]mission_Actors[0]Task_List[16]AttackPlayer = False
Objectives[62]mission_Actors[0]Task_List[16]LandStart = False
Objectives[62]mission_Actors[0]Task_List[16]LandEnd = False
Objectives[62]mission_Actors[1]SpawnInVehicle = True
Objectives[62]mission_Actors[1]SeatIndex = 0
Objectives[62]mission_Actors[1]Survive_Number = 0
Objectives[62]mission_Actors[1]Failed_Text = 
Objectives[62]mission_Actors[1]Remove_After = 0
Objectives[62]mission_Actors[1]positionX = 138,0481
Objectives[62]mission_Actors[1]positionY = -2297,254
Objectives[62]mission_Actors[1]positionZ = 1,319915
Objectives[62]mission_Actors[1]Heading = 106,6029
Objectives[62]mission_Actors[1]String_Name = a_m_m_genfat_01
Objectives[62]mission_Actors[1]Relationship_Group = Enemy1
Objectives[62]mission_Actors[1]AddBlip = True
Objectives[62]mission_Actors[1]ShowCone = False
Objectives[62]mission_Actors[1]Invincible = False
Objectives[62]mission_Actors[1]SetHealth = 100
Objectives[62]mission_Actors[1]DieFromHeadShot = True
Objectives[62]mission_Actors[1]CanExitVehicle = True
Objectives[62]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[62]mission_Actors[1]AlwaysFight = True
Objectives[62]mission_Actors[1]Seeing_Range = 500
Objectives[62]mission_Actors[1]Hearing_Range = 500
Objectives[62]mission_Actors[1]CombatMovement = Offensive
Objectives[62]mission_Actors[1]weapon = Unarmed
Objectives[62]mission_Actors[1]Variation = Default
Objectives[62]mission_Actors[1]Task = 0
Objectives[62]mission_Actors[1]Task_Guard_Range = 5
Objectives[62]mission_Actors[1]Task_Stay_In_Range = True
Objectives[62]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[62]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[62]mission_Actors[1]Task_Scenario = NONE
Objectives[62]mission_Vehicles = 1
Objectives[62]mission_Vehicles[0]positionX = 138,0481
Objectives[62]mission_Vehicles[0]positionY = -2297,254
Objectives[62]mission_Vehicles[0]positionZ = 1,319915
Objectives[62]mission_Vehicles[0]Heading = 106,6029
Objectives[62]mission_Vehicles[0]Name = Dodo
Objectives[62]mission_Vehicles[0]Model = dodo
Objectives[62]mission_Vehicles[0]PrimaryColor = MetaillicVDarkBlue
Objectives[62]mission_Vehicles[0]SecondaryColor = UtilBlack
Objectives[62]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[62]mission_Vehicles[0]HasPearlescent = False
Objectives[62]mission_Vehicles[0]Livery = 0
Objectives[62]mission_Vehicles[0]DirtLevel = 0
Objectives[62]mission_Vehicles[0]LockedForPlayer = False
Objectives[62]mission_Vehicles[0]Locked = False
Objectives[62]mission_Vehicles[0]Alarm = False
Objectives[62]mission_Vehicles[0]HotWired = False
Objectives[62]mission_Vehicles[0]Invincible = False
Objectives[62]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[62]mission_Vehicles[0]Remove_After = 0
Objectives[62]mission_Vehicles[0]Survive_Number = 0
Objectives[62]mission_Vehicles[0]Failed_Text = 
Objectives[62]mission_Vehicles[0]NeededForActorsCount = 1
Objectives[62]mission_Vehicles[0]NeededForActorObjectiveNumber[0] = 62
Objectives[62]mission_Vehicles[0]NeededForActorIndex[0] = 0
Objectives[62]mission_Vehicles[0]NeededForActorTaskIndex[0] = 1
Objectives[62]mission_Vehicles[0]NeededForObjectiveCutsceneCount = 1
Objectives[62]mission_Vehicles[0]NeededForObjectiveCutscene[0] = 63
Objectives[62]Mission_Needed_Vehicles = 0
Objectives[62]mission_PropsCount = 0
Objectives[62]mission_Pickup_Props_Count = 0
Objectives[62]ObjectiveMessages = 3
Objectives[62]ObjectiveMessages[0]positionX = 2306,042
Objectives[62]ObjectiveMessages[0]positionY = -1314,95
Objectives[62]ObjectiveMessages[0]positionZ = 86,08197
Objectives[62]ObjectiveMessages[0]Message = ~g~Excuse us Miss Agata... we were... unwell...
Objectives[62]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[0]Sender = 
Objectives[62]ObjectiveMessages[0]Subject = 
Objectives[62]ObjectiveMessages[0]MessageColor = White
Objectives[62]ObjectiveMessages[0]PlayFromStart = True
Objectives[62]ObjectiveMessages[0]Delay = False
Objectives[62]ObjectiveMessages[0]DelayTime = 0
Objectives[62]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[0]TypeSubtitle = True
Objectives[62]ObjectiveMessages[0]TypeTextMesage = False
Objectives[62]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[1]positionX = 2310,301
Objectives[62]ObjectiveMessages[1]positionY = -1313,484
Objectives[62]ObjectiveMessages[1]positionZ = 84,44673
Objectives[62]ObjectiveMessages[1]Message = ~p~YOU ARE TWO STUPID IDIOTS, DID YOU AT LEAST KILL THAT BASTARD?
Objectives[62]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[1]Sender = 
Objectives[62]ObjectiveMessages[1]Subject = 
Objectives[62]ObjectiveMessages[1]MessageColor = White
Objectives[62]ObjectiveMessages[1]PlayFromStart = False
Objectives[62]ObjectiveMessages[1]Delay = True
Objectives[62]ObjectiveMessages[1]DelayTime = 4
Objectives[62]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[1]TypeSubtitle = True
Objectives[62]ObjectiveMessages[1]TypeTextMesage = False
Objectives[62]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[62]ObjectiveMessages[2]positionX = 2315,198
Objectives[62]ObjectiveMessages[2]positionY = -1311,802
Objectives[62]ObjectiveMessages[2]positionZ = 82,55165
Objectives[62]ObjectiveMessages[2]Message = ~y~Emh... I haven't checked...
Objectives[62]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[62]ObjectiveMessages[2]Sender = 
Objectives[62]ObjectiveMessages[2]Subject = 
Objectives[62]ObjectiveMessages[2]MessageColor = White
Objectives[62]ObjectiveMessages[2]PlayFromStart = False
Objectives[62]ObjectiveMessages[2]Delay = True
Objectives[62]ObjectiveMessages[2]DelayTime = 9
Objectives[62]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[62]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[62]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[62]ObjectiveMessages[2]TypeSubtitle = True
Objectives[62]ObjectiveMessages[2]TypeTextMesage = False
Objectives[62]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[62]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[63]Type = Cutscenes_Objective
Objectives[63]Text = 
Objectives[63]positionX = 138,634
Objectives[63]positionY = -2265,031
Objectives[63]positionZ = 5,086556
Objectives[63]Cutscenes_Time = 10
Objectives[63]Cutscenes_Trans_Time = 3
Objectives[63]Cutscenes_FOV = 30
Objectives[63]Cutscenes_Shake = Hand
Objectives[63]Cutscenes_Amplitude = 0
Objectives[63]Cutscenes_FadeOut = False
Objectives[63]Cutscenes_FadeIn = False
Objectives[63]Cutscenes_End = False
Objectives[63]Cutscenes_Point_At_Position = False
Objectives[63]Cutscenes_Point_At_Player = False
Objectives[63]Cutscenes_Point_At_Actor = False
Objectives[63]Cutscenes_Point_At_Vehicle = True
Objectives[63]Cutscenes_Follow_Player = False
Objectives[63]Cutscenes_Follow_Actor = False
Objectives[63]Cutscenes_Follow_Vehicle = False
Objectives[63]Cutscenes_Follow_Distancee = 0,1
Objectives[63]Cutscenes_Follow_Hieght = 4
Objectives[63]Cutscenes_Follow_Angle = 0
Objectives[63]mission_ActorsCount = 0
Objectives[63]mission_Vehicles = 0
Objectives[63]Mission_Needed_Vehicles = 0
Objectives[63]mission_PropsCount = 0
Objectives[63]mission_Pickup_Props_Count = 0
Objectives[63]ObjectiveMessages = 2
Objectives[63]ObjectiveMessages[0]positionX = 2326,072
Objectives[63]ObjectiveMessages[0]positionY = -1308,134
Objectives[63]ObjectiveMessages[0]positionZ = 79,777
Objectives[63]ObjectiveMessages[0]Message = ~b~Emh... I think he's running away on that hydroplane, Miss Agata...
Objectives[63]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[63]ObjectiveMessages[0]Sender = 
Objectives[63]ObjectiveMessages[0]Subject = 
Objectives[63]ObjectiveMessages[0]MessageColor = White
Objectives[63]ObjectiveMessages[0]PlayFromStart = True
Objectives[63]ObjectiveMessages[0]Delay = False
Objectives[63]ObjectiveMessages[0]DelayTime = 0
Objectives[63]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[0]TypeSubtitle = True
Objectives[63]ObjectiveMessages[0]TypeTextMesage = False
Objectives[63]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[63]ObjectiveMessages[1]positionX = 2329,472
Objectives[63]ObjectiveMessages[1]positionY = -1307,024
Objectives[63]ObjectiveMessages[1]positionZ = 78,98397
Objectives[63]ObjectiveMessages[1]Message = ~p~FUCK!
Objectives[63]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[63]ObjectiveMessages[1]Sender = 
Objectives[63]ObjectiveMessages[1]Subject = 
Objectives[63]ObjectiveMessages[1]MessageColor = White
Objectives[63]ObjectiveMessages[1]PlayFromStart = False
Objectives[63]ObjectiveMessages[1]Delay = True
Objectives[63]ObjectiveMessages[1]DelayTime = 5
Objectives[63]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[63]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[63]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[63]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[63]ObjectiveMessages[1]TypeSubtitle = True
Objectives[63]ObjectiveMessages[1]TypeTextMesage = False
Objectives[63]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[63]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[64]Type = Cutscenes_Objective
Objectives[64]Text = 
Objectives[64]positionX = 174,6493
Objectives[64]positionY = -2286,609
Objectives[64]positionZ = 0,7983202
Objectives[64]Cutscenes_Time = 0
Objectives[64]Cutscenes_Trans_Time = 0
Objectives[64]Cutscenes_FOV = 30
Objectives[64]Cutscenes_Shake = Hand
Objectives[64]Cutscenes_Amplitude = 0
Objectives[64]Cutscenes_FadeOut = False
Objectives[64]Cutscenes_FadeIn = False
Objectives[64]Cutscenes_End = True
Objectives[64]Cutscenes_Point_At_Position = False
Objectives[64]Cutscenes_Point_At_Player = False
Objectives[64]Cutscenes_Point_At_Actor = False
Objectives[64]Cutscenes_Point_At_Vehicle = False
Objectives[64]Cutscenes_Follow_Player = False
Objectives[64]Cutscenes_Follow_Actor = False
Objectives[64]Cutscenes_Follow_Vehicle = False
Objectives[64]Cutscenes_Follow_Distancee = 10
Objectives[64]Cutscenes_Follow_Hieght = 1
Objectives[64]Cutscenes_Follow_Angle = 0
Objectives[64]mission_ActorsCount = 0
Objectives[64]mission_Vehicles = 0
Objectives[64]Mission_Needed_Vehicles = 0
Objectives[64]mission_PropsCount = 0
Objectives[64]mission_Pickup_Props_Count = 0
Objectives[64]ObjectiveMessages = 0

Objectives[65]Text = 
Objectives[65]FaildText = 
Objectives[65]Type = Enter_Vehicle
Objectives[65]positionX = 106,3917
Objectives[65]positionY = -2274,022
Objectives[65]positionZ = -8,109673
Objectives[65]EnterVehicle_AsPassenger = False
Objectives[65]EnterVehicle_CanExit = True
Objectives[65]EnterVehicle_SetIsWanted = False
Objectives[65]EnterVehicle_SeatIndex = 0
Objectives[65]mission_ActorsCount = 0
Objectives[65]mission_Vehicles = 0
Objectives[65]Mission_Needed_Vehicles = 0
Objectives[65]mission_PropsCount = 0
Objectives[65]mission_Pickup_Props_Count = 0
Objectives[65]ObjectiveMessages = 5
Objectives[65]ObjectiveMessages[0]positionX = 2339,941
Objectives[65]ObjectiveMessages[0]positionY = -1301,22
Objectives[65]ObjectiveMessages[0]positionZ = 75,74103
Objectives[65]ObjectiveMessages[0]Message = ~y~What do we do?
Objectives[65]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[0]Sender = 
Objectives[65]ObjectiveMessages[0]Subject = 
Objectives[65]ObjectiveMessages[0]MessageColor = White
Objectives[65]ObjectiveMessages[0]PlayFromStart = True
Objectives[65]ObjectiveMessages[0]Delay = False
Objectives[65]ObjectiveMessages[0]DelayTime = 0
Objectives[65]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[0]TypeSubtitle = True
Objectives[65]ObjectiveMessages[0]TypeTextMesage = False
Objectives[65]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[1]positionX = 2344,46
Objectives[65]ObjectiveMessages[1]positionY = -1298,77
Objectives[65]ObjectiveMessages[1]positionZ = 74,2845
Objectives[65]ObjectiveMessages[1]Message = ~b~There is another plane, if anyone could pilot...
Objectives[65]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[1]Sender = 
Objectives[65]ObjectiveMessages[1]Subject = 
Objectives[65]ObjectiveMessages[1]MessageColor = White
Objectives[65]ObjectiveMessages[1]PlayFromStart = False
Objectives[65]ObjectiveMessages[1]Delay = True
Objectives[65]ObjectiveMessages[1]DelayTime = 3
Objectives[65]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[1]TypeSubtitle = True
Objectives[65]ObjectiveMessages[1]TypeTextMesage = False
Objectives[65]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[2]positionX = 2351,328
Objectives[65]ObjectiveMessages[2]positionY = -1297,133
Objectives[65]ObjectiveMessages[2]positionZ = 72,24046
Objectives[65]ObjectiveMessages[2]Message = ~g~I can pilot...
Objectives[65]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[2]Sender = 
Objectives[65]ObjectiveMessages[2]Subject = 
Objectives[65]ObjectiveMessages[2]MessageColor = White
Objectives[65]ObjectiveMessages[2]PlayFromStart = False
Objectives[65]ObjectiveMessages[2]Delay = True
Objectives[65]ObjectiveMessages[2]DelayTime = 7
Objectives[65]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[2]TypeSubtitle = True
Objectives[65]ObjectiveMessages[2]TypeTextMesage = False
Objectives[65]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[3]positionX = 2357,379
Objectives[65]ObjectiveMessages[3]positionY = -1295,16
Objectives[65]ObjectiveMessages[3]positionZ = 70,03016
Objectives[65]ObjectiveMessages[3]Message = ~p~SO WHAT THE FUCK ARE WE WAITING FOR? LET'S TAKE THAT PLANE AND FOLLOW HIM, HURRY UP!
Objectives[65]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[3]Sender = 
Objectives[65]ObjectiveMessages[3]Subject = 
Objectives[65]ObjectiveMessages[3]MessageColor = White
Objectives[65]ObjectiveMessages[3]PlayFromStart = False
Objectives[65]ObjectiveMessages[3]Delay = True
Objectives[65]ObjectiveMessages[3]DelayTime = 9
Objectives[65]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[3]TypeSubtitle = True
Objectives[65]ObjectiveMessages[3]TypeTextMesage = False
Objectives[65]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[65]ObjectiveMessages[4]positionX = 2364,109
Objectives[65]ObjectiveMessages[4]positionY = -1293,169
Objectives[65]ObjectiveMessages[4]positionZ = 67,51936
Objectives[65]ObjectiveMessages[4]Message = ~g~Ok.
Objectives[65]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[65]ObjectiveMessages[4]Sender = 
Objectives[65]ObjectiveMessages[4]Subject = 
Objectives[65]ObjectiveMessages[4]MessageColor = White
Objectives[65]ObjectiveMessages[4]PlayFromStart = False
Objectives[65]ObjectiveMessages[4]Delay = True
Objectives[65]ObjectiveMessages[4]DelayTime = 14
Objectives[65]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[65]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[65]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[65]ObjectiveMessages[4]TypeSubtitle = True
Objectives[65]ObjectiveMessages[4]TypeTextMesage = False
Objectives[65]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[65]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[66]Text = 
Objectives[66]Text2 = 
Objectives[66]Type = Kill_Actors
Objectives[66]positionX = 112,73
Objectives[66]positionY = -2260,502
Objectives[66]positionZ = 5,086556
Objectives[66]KillAll1 = True
Objectives[66]KillAll2 = False
Objectives[66]Kill_Actors_Add_Blips = True
Objectives[66]Kill_Actors_Add_Markers = False
Objectives[66]DropPickups = False
Objectives[66]Droped_Pickup_Model = PICKUP_HEALTH_STANDARD
Objectives[66]mission_ActorsCount = 3
Objectives[66]mission_Actors[0]SpawnInVehicle = True
Objectives[66]mission_Actors[0]SeatIndex = 2
Objectives[66]mission_Actors[0]Survive_Number = 70
Objectives[66]mission_Actors[0]Failed_Text = Vincent is dead
Objectives[66]mission_Actors[0]Remove_After = 0
Objectives[66]mission_Actors[0]positionX = 156,7608
Objectives[66]mission_Actors[0]positionY = -2266,708
Objectives[66]mission_Actors[0]positionZ = 1,319906
Objectives[66]mission_Actors[0]Heading = 194,24
Objectives[66]mission_Actors[0]String_Name = ig_vincent
Objectives[66]mission_Actors[0]Relationship_Group = Companion
Objectives[66]mission_Actors[0]AddBlip = True
Objectives[66]mission_Actors[0]ShowCone = False
Objectives[66]mission_Actors[0]Invincible = False
Objectives[66]mission_Actors[0]SetHealth = 100
Objectives[66]mission_Actors[0]DieFromHeadShot = True
Objectives[66]mission_Actors[0]CanExitVehicle = True
Objectives[66]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[0]AlwaysFight = True
Objectives[66]mission_Actors[0]Seeing_Range = 500
Objectives[66]mission_Actors[0]Hearing_Range = 500
Objectives[66]mission_Actors[0]CombatMovement = Offensive
Objectives[66]mission_Actors[0]weapon = MicroSMG
Objectives[66]mission_Actors[0]Variation = Default
Objectives[66]mission_Actors[0]Task = 0
Objectives[66]mission_Actors[0]Task_Guard_Range = 5
Objectives[66]mission_Actors[0]Task_Stay_In_Range = True
Objectives[66]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[0]Task_Scenario = NONE
Objectives[66]mission_Actors[0]NeededForObjectiveSetPlayerActorCount = 4
Objectives[66]mission_Actors[0]NeededForObjectiveSetPlayerActor[0] = 72
Objectives[66]mission_Actors[0]NeededForObjectiveSetPlayerActor[1] = 81
Objectives[66]mission_Actors[0]NeededForObjectiveSetPlayerActor[2] = 90
Objectives[66]mission_Actors[0]NeededForObjectiveSetPlayerActor[3] = 69
Objectives[66]mission_Actors[0]NeededForObjectiveGoToActorCount = 1
Objectives[66]mission_Actors[0]NeededForObjectiveGoToActor[0] = 83
Objectives[66]mission_Actors[1]SpawnInVehicle = True
Objectives[66]mission_Actors[1]SeatIndex = 0
Objectives[66]mission_Actors[1]Survive_Number = 0
Objectives[66]mission_Actors[1]Failed_Text = 
Objectives[66]mission_Actors[1]Remove_After = 0
Objectives[66]mission_Actors[1]positionX = 156,7608
Objectives[66]mission_Actors[1]positionY = -2266,708
Objectives[66]mission_Actors[1]positionZ = 1,319906
Objectives[66]mission_Actors[1]Heading = 194,24
Objectives[66]mission_Actors[1]String_Name = ig_agatha
Objectives[66]mission_Actors[1]Relationship_Group = Companion
Objectives[66]mission_Actors[1]AddBlip = True
Objectives[66]mission_Actors[1]ShowCone = False
Objectives[66]mission_Actors[1]Invincible = True
Objectives[66]mission_Actors[1]SetHealth = 100
Objectives[66]mission_Actors[1]DieFromHeadShot = True
Objectives[66]mission_Actors[1]CanExitVehicle = True
Objectives[66]mission_Actors[1]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[1]AlwaysFight = True
Objectives[66]mission_Actors[1]Seeing_Range = 30
Objectives[66]mission_Actors[1]Hearing_Range = 30
Objectives[66]mission_Actors[1]CombatMovement = Offensive
Objectives[66]mission_Actors[1]weapon = Unarmed
Objectives[66]mission_Actors[1]Variation = Default
Objectives[66]mission_Actors[1]Task = 0
Objectives[66]mission_Actors[1]Task_Guard_Range = 5
Objectives[66]mission_Actors[1]Task_Stay_In_Range = True
Objectives[66]mission_Actors[1]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[1]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[1]Task_Scenario = NONE
Objectives[66]mission_Actors[1]NeededForObjectiveHintCount = 2
Objectives[66]mission_Actors[1]NeededForObjectiveHint[0] = 84
Objectives[66]mission_Actors[1]NeededForObjectiveHint[1] = 88
Objectives[66]mission_Actors[1]NeededForObjectiveSetPlayerActorCount = 2
Objectives[66]mission_Actors[1]NeededForObjectiveSetPlayerActor[0] = 73
Objectives[66]mission_Actors[1]NeededForObjectiveSetPlayerActor[1] = 89
Objectives[66]mission_Actors[1]NeededForObjectiveGoToActorCount = 1
Objectives[66]mission_Actors[1]NeededForObjectiveGoToActor[0] = 82
Objectives[66]mission_Actors[2]SpawnInVehicle = True
Objectives[66]mission_Actors[2]SeatIndex = 1
Objectives[66]mission_Actors[2]Survive_Number = 70
Objectives[66]mission_Actors[2]Failed_Text = Lamar is dead
Objectives[66]mission_Actors[2]Remove_After = 92
Objectives[66]mission_Actors[2]positionX = 156,7608
Objectives[66]mission_Actors[2]positionY = -2266,708
Objectives[66]mission_Actors[2]positionZ = 1,319906
Objectives[66]mission_Actors[2]Heading = 194,24
Objectives[66]mission_Actors[2]String_Name = ig_lamardavis
Objectives[66]mission_Actors[2]Relationship_Group = Companion
Objectives[66]mission_Actors[2]AddBlip = True
Objectives[66]mission_Actors[2]ShowCone = False
Objectives[66]mission_Actors[2]Invincible = False
Objectives[66]mission_Actors[2]SetHealth = 100
Objectives[66]mission_Actors[2]DieFromHeadShot = True
Objectives[66]mission_Actors[2]CanExitVehicle = True
Objectives[66]mission_Actors[2]CanFightArmedPedsWhenNotArmed = True
Objectives[66]mission_Actors[2]AlwaysFight = True
Objectives[66]mission_Actors[2]Seeing_Range = 500
Objectives[66]mission_Actors[2]Hearing_Range = 500
Objectives[66]mission_Actors[2]CombatMovement = Offensive
Objectives[66]mission_Actors[2]weapon = MicroSMG
Objectives[66]mission_Actors[2]Variation = Custom
Objectives[66]mission_Actors[2]Task = 0
Objectives[66]mission_Actors[2]Task_Guard_Range = 5
Objectives[66]mission_Actors[2]Task_Stay_In_Range = True
Objectives[66]mission_Actors[2]Task_Enter_Vehicle_Seat_Position = -1
Objectives[66]mission_Actors[2]Task_Can_Exit_Vehicle = True
Objectives[66]mission_Actors[2]Task_Scenario = NONE
Objectives[66]mission_Actors[2]COMPONENT_FACE_DRAWABLE = 0
Objectives[66]mission_Actors[2]COMPONENT_FACE_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_HEAD_DRAWABLE = 0
Objectives[66]mission_Actors[2]COMPONENT_HEAD_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_HAIR_DRAWABLE = 1
Objectives[66]mission_Actors[2]COMPONENT_HAIR_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_TORSO_DRAWABLE = 2
Objectives[66]mission_Actors[2]COMPONENT_TORSO_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_LEGS_DRAWABLE = 1
Objectives[66]mission_Actors[2]COMPONENT_LEGS_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_HANDS_DRAWABLE = 0
Objectives[66]mission_Actors[2]COMPONENT_HANDS_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_FEET_DRAWABLE = 0
Objectives[66]mission_Actors[2]COMPONENT_FEET_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_EYES_DRAWABLE = 0
Objectives[66]mission_Actors[2]COMPONENT_EYES_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[66]mission_Actors[2]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_TASKS_DRAWABLE = 0
Objectives[66]mission_Actors[2]COMPONENT_TASKS_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[66]mission_Actors[2]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[66]mission_Actors[2]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[66]mission_Actors[2]COMPONENT_TORSO2_TEXTURE = 0
Objectives[66]mission_Actors[2]PROP_HATS_INDEX = -1
Objectives[66]mission_Actors[2]PROP_HATS_TEXTURE = -1
Objectives[66]mission_Actors[2]PROP_GLASSES_INDEX = -1
Objectives[66]mission_Actors[2]PROP_GLASSES_TEXTURE = -1
Objectives[66]mission_Actors[2]PROP_EARS_INDEX = -1
Objectives[66]mission_Actors[2]PROP_EARS_TEXTURE = -1
Objectives[66]mission_Actors[2]NeededForObjectiveHintCount = 1
Objectives[66]mission_Actors[2]NeededForObjectiveHint[0] = 87
Objectives[66]mission_Actors[2]NeededForObjectiveSetPlayerActorCount = 1
Objectives[66]mission_Actors[2]NeededForObjectiveSetPlayerActor[0] = 68
Objectives[66]mission_Vehicles = 0
Objectives[66]Mission_Needed_Vehicles = 0
Objectives[66]mission_PropsCount = 0
Objectives[66]mission_Pickup_Props_Count = 0
Objectives[66]ObjectiveMessages = 11
Objectives[66]ObjectiveMessages[0]positionX = 2295,719
Objectives[66]ObjectiveMessages[0]positionY = -1609,703
Objectives[66]ObjectiveMessages[0]positionZ = 99,7916
Objectives[66]ObjectiveMessages[0]Message = ~p~Come on, hurry up!
Objectives[66]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[0]Sender = 
Objectives[66]ObjectiveMessages[0]Subject = 
Objectives[66]ObjectiveMessages[0]MessageColor = White
Objectives[66]ObjectiveMessages[0]PlayFromStart = True
Objectives[66]ObjectiveMessages[0]Delay = False
Objectives[66]ObjectiveMessages[0]DelayTime = 0
Objectives[66]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[0]TypeSubtitle = True
Objectives[66]ObjectiveMessages[0]TypeTextMesage = False
Objectives[66]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[1]positionX = 2300,188
Objectives[66]ObjectiveMessages[1]positionY = -1611,855
Objectives[66]ObjectiveMessages[1]positionZ = 98,85146
Objectives[66]ObjectiveMessages[1]Message = ~b~Lamar, you and I stay out and shoot that bastard.
Objectives[66]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[1]Sender = 
Objectives[66]ObjectiveMessages[1]Subject = 
Objectives[66]ObjectiveMessages[1]MessageColor = White
Objectives[66]ObjectiveMessages[1]PlayFromStart = False
Objectives[66]ObjectiveMessages[1]Delay = True
Objectives[66]ObjectiveMessages[1]DelayTime = 2
Objectives[66]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[1]TypeSubtitle = True
Objectives[66]ObjectiveMessages[1]TypeTextMesage = False
Objectives[66]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[2]positionX = 2305,213
Objectives[66]ObjectiveMessages[2]positionY = -1614,165
Objectives[66]ObjectiveMessages[2]positionZ = 96,87366
Objectives[66]ObjectiveMessages[2]Message = ~y~Okay Vincent.
Objectives[66]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[2]Sender = 
Objectives[66]ObjectiveMessages[2]Subject = 
Objectives[66]ObjectiveMessages[2]MessageColor = White
Objectives[66]ObjectiveMessages[2]PlayFromStart = False
Objectives[66]ObjectiveMessages[2]Delay = True
Objectives[66]ObjectiveMessages[2]DelayTime = 6
Objectives[66]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[2]TypeSubtitle = True
Objectives[66]ObjectiveMessages[2]TypeTextMesage = False
Objectives[66]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[3]positionX = 2312,722
Objectives[66]ObjectiveMessages[3]positionY = -1614,81
Objectives[66]ObjectiveMessages[3]positionZ = 93,02931
Objectives[66]ObjectiveMessages[3]Message = ~b~Franklin, get us as close to that plane as you can.
Objectives[66]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[3]Sender = 
Objectives[66]ObjectiveMessages[3]Subject = 
Objectives[66]ObjectiveMessages[3]MessageColor = White
Objectives[66]ObjectiveMessages[3]PlayFromStart = False
Objectives[66]ObjectiveMessages[3]Delay = True
Objectives[66]ObjectiveMessages[3]DelayTime = 8
Objectives[66]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[3]TypeSubtitle = True
Objectives[66]ObjectiveMessages[3]TypeTextMesage = False
Objectives[66]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[4]positionX = 2318,621
Objectives[66]ObjectiveMessages[4]positionY = -1616,23
Objectives[66]ObjectiveMessages[4]positionZ = 88,9341
Objectives[66]ObjectiveMessages[4]Message = ~g~Emh... okay...
Objectives[66]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[4]Sender = 
Objectives[66]ObjectiveMessages[4]Subject = 
Objectives[66]ObjectiveMessages[4]MessageColor = White
Objectives[66]ObjectiveMessages[4]PlayFromStart = False
Objectives[66]ObjectiveMessages[4]Delay = True
Objectives[66]ObjectiveMessages[4]DelayTime = 12
Objectives[66]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[4]TypeSubtitle = True
Objectives[66]ObjectiveMessages[4]TypeTextMesage = False
Objectives[66]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[5]positionX = 2323,976
Objectives[66]ObjectiveMessages[5]positionY = -1617,58
Objectives[66]ObjectiveMessages[5]positionZ = 85,6185
Objectives[66]ObjectiveMessages[5]Message = ~p~Vincent, are you sure? It looks dangerous.
Objectives[66]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[5]Sender = 
Objectives[66]ObjectiveMessages[5]Subject = 
Objectives[66]ObjectiveMessages[5]MessageColor = White
Objectives[66]ObjectiveMessages[5]PlayFromStart = False
Objectives[66]ObjectiveMessages[5]Delay = True
Objectives[66]ObjectiveMessages[5]DelayTime = 14
Objectives[66]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[5]TypeSubtitle = True
Objectives[66]ObjectiveMessages[5]TypeTextMesage = False
Objectives[66]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[6]positionX = 2330,433
Objectives[66]ObjectiveMessages[6]positionY = -1619,191
Objectives[66]ObjectiveMessages[6]positionZ = 82,55104
Objectives[66]ObjectiveMessages[6]Message = ~b~Don't worry Miss Agata, it's safe until Franklin don't drops us.
Objectives[66]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[6]Sender = 
Objectives[66]ObjectiveMessages[6]Subject = 
Objectives[66]ObjectiveMessages[6]MessageColor = White
Objectives[66]ObjectiveMessages[6]PlayFromStart = False
Objectives[66]ObjectiveMessages[6]Delay = True
Objectives[66]ObjectiveMessages[6]DelayTime = 18
Objectives[66]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[6]TypeSubtitle = True
Objectives[66]ObjectiveMessages[6]TypeTextMesage = False
Objectives[66]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[7]positionX = 2337,177
Objectives[66]ObjectiveMessages[7]positionY = -1620,246
Objectives[66]ObjectiveMessages[7]positionZ = 79,83585
Objectives[66]ObjectiveMessages[7]Message = ~p~Okay... so you keep this plane horizontal and don't let the guys fall.
Objectives[66]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[7]Sender = 
Objectives[66]ObjectiveMessages[7]Subject = 
Objectives[66]ObjectiveMessages[7]MessageColor = White
Objectives[66]ObjectiveMessages[7]PlayFromStart = False
Objectives[66]ObjectiveMessages[7]Delay = True
Objectives[66]ObjectiveMessages[7]DelayTime = 22
Objectives[66]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[7]TypeSubtitle = True
Objectives[66]ObjectiveMessages[7]TypeTextMesage = False
Objectives[66]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[8]positionX = 2345,256
Objectives[66]ObjectiveMessages[8]positionY = -1620,606
Objectives[66]ObjectiveMessages[8]positionZ = 76,7177
Objectives[66]ObjectiveMessages[8]Message = ~g~Ok, Miss Agata. Hold on tight guys, let's go!
Objectives[66]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[8]Sender = 
Objectives[66]ObjectiveMessages[8]Subject = 
Objectives[66]ObjectiveMessages[8]MessageColor = White
Objectives[66]ObjectiveMessages[8]PlayFromStart = False
Objectives[66]ObjectiveMessages[8]Delay = True
Objectives[66]ObjectiveMessages[8]DelayTime = 27
Objectives[66]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[8]TypeSubtitle = True
Objectives[66]ObjectiveMessages[8]TypeTextMesage = False
Objectives[66]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[8]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[9]positionX = 2353,418
Objectives[66]ObjectiveMessages[9]positionY = -1621,742
Objectives[66]ObjectiveMessages[9]positionZ = 73,22703
Objectives[66]ObjectiveMessages[9]Message = ~y~Please man, keep it horizontal, don't let me smash on the ground.
Objectives[66]ObjectiveMessages[9]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[9]Sender = 
Objectives[66]ObjectiveMessages[9]Subject = 
Objectives[66]ObjectiveMessages[9]MessageColor = White
Objectives[66]ObjectiveMessages[9]PlayFromStart = False
Objectives[66]ObjectiveMessages[9]Delay = True
Objectives[66]ObjectiveMessages[9]DelayTime = 31
Objectives[66]ObjectiveMessages[9]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[9]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[9]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[9]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[9]TypeSubtitle = True
Objectives[66]ObjectiveMessages[9]TypeTextMesage = False
Objectives[66]ObjectiveMessages[9]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[9]PhoneMessageDisplayTime = 15
Objectives[66]ObjectiveMessages[10]positionX = 2363,567
Objectives[66]ObjectiveMessages[10]positionY = -1617,258
Objectives[66]ObjectiveMessages[10]positionZ = 69,98042
Objectives[66]ObjectiveMessages[10]Message = ~g~Don't worry man, I think about it.
Objectives[66]ObjectiveMessages[10]Contact = CHAR_DEFAULT
Objectives[66]ObjectiveMessages[10]Sender = 
Objectives[66]ObjectiveMessages[10]Subject = 
Objectives[66]ObjectiveMessages[10]MessageColor = White
Objectives[66]ObjectiveMessages[10]PlayFromStart = False
Objectives[66]ObjectiveMessages[10]Delay = True
Objectives[66]ObjectiveMessages[10]DelayTime = 36
Objectives[66]ObjectiveMessages[10]PlayDIstanceFrom = False
Objectives[66]ObjectiveMessages[10]PlayDIstanceFromPlayer = False
Objectives[66]ObjectiveMessages[10]PlayDIstanceTo = False
Objectives[66]ObjectiveMessages[10]DIstanceFromTo = 50
Objectives[66]ObjectiveMessages[10]TypeSubtitle = True
Objectives[66]ObjectiveMessages[10]TypeTextMesage = False
Objectives[66]ObjectiveMessages[10]TypePhoneMesage = False
Objectives[66]ObjectiveMessages[10]PhoneMessageDisplayTime = 15

Objectives[67]Text = 
Objectives[67]Text2 = 
Objectives[67]Text3 = 
Objectives[67]Failed_Text = 
Objectives[67]Type = Checkpoint
Objectives[67]Checkpoint_Type = 45
Objectives[67]Reserved = 1
Objectives[67]ColorR = 255
Objectives[67]ColorG = 255
Objectives[67]ColorB = 0
Objectives[67]ColorA = 255
Objectives[67]IconColorR = 255
Objectives[67]IconColorG = 255
Objectives[67]IconColorB = 0
Objectives[67]IconColorA = 255
Objectives[67]positionX = -192,6782
Objectives[67]positionY = 790,7475
Objectives[67]positionZ = 197,1125
Objectives[67]Heading = -260
Objectives[67]Diameter = 15
Objectives[67]minimum_hight = 1
Objectives[67]maximum_hight = 10
Objectives[67]TriggerDistance = 20
Objectives[67]PlaySound = False
Objectives[67]LoseWanted = False
Objectives[67]Stop_Vehicle = False
Objectives[67]DeliverVehicleOnly = False
Objectives[67]DeliverTrailor = False
Objectives[67]DeliverTowTruck = False
Objectives[67]DeliverVehicleCargobob = False
Objectives[67]DeliverPropCargobob = False
Objectives[67]mission_ActorsCount = 0
Objectives[67]mission_Vehicles = 2
Objectives[67]mission_Vehicles[0]positionX = -174,8292
Objectives[67]mission_Vehicles[0]positionY = 827,2241
Objectives[67]mission_Vehicles[0]positionZ = 203,2396
Objectives[67]mission_Vehicles[0]Heading = 65,93349
Objectives[67]mission_Vehicles[0]Name = Kalahari
Objectives[67]mission_Vehicles[0]Model = kalahari
Objectives[67]mission_Vehicles[0]PrimaryColor = UtilBlue
Objectives[67]mission_Vehicles[0]SecondaryColor = PureWhite
Objectives[67]mission_Vehicles[0]PearlescentColor = MetallicBlack
Objectives[67]mission_Vehicles[0]HasPearlescent = False
Objectives[67]mission_Vehicles[0]Livery = 0
Objectives[67]mission_Vehicles[0]DirtLevel = 0
Objectives[67]mission_Vehicles[0]LockedForPlayer = False
Objectives[67]mission_Vehicles[0]Locked = False
Objectives[67]mission_Vehicles[0]Alarm = False
Objectives[67]mission_Vehicles[0]HotWired = False
Objectives[67]mission_Vehicles[0]Invincible = False
Objectives[67]mission_Vehicles[0]SetZeroMaxSpeed = False
Objectives[67]mission_Vehicles[0]Remove_After = 0
Objectives[67]mission_Vehicles[0]Survive_Number = 0
Objectives[67]mission_Vehicles[0]Failed_Text = 
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorCount = 3
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[0] = 72
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[1] = 73
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[1] = 0
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorObjectiveNumber[2] = 81
Objectives[67]mission_Vehicles[0]NeededForSetPlayerActorTaskIndex[2] = 0
Objectives[67]mission_Vehicles[1]positionX = -179,8194
Objectives[67]mission_Vehicles[1]positionY = 828,4554
Objectives[67]mission_Vehicles[1]positionZ = 202,9529
Objectives[67]mission_Vehicles[1]Heading = 57,87128
Objectives[67]mission_Vehicles[1]Name = Kalahari
Objectives[67]mission_Vehicles[1]Model = kalahari
Objectives[67]mission_Vehicles[1]PrimaryColor = Orange
Objectives[67]mission_Vehicles[1]SecondaryColor = Orange
Objectives[67]mission_Vehicles[1]PearlescentColor = MetallicBlack
Objectives[67]mission_Vehicles[1]HasPearlescent = False
Objectives[67]mission_Vehicles[1]Livery = 0
Objectives[67]mission_Vehicles[1]DirtLevel = 0
Objectives[67]mission_Vehicles[1]LockedForPlayer = False
Objectives[67]mission_Vehicles[1]Locked = False
Objectives[67]mission_Vehicles[1]Alarm = False
Objectives[67]mission_Vehicles[1]HotWired = False
Objectives[67]mission_Vehicles[1]Invincible = False
Objectives[67]mission_Vehicles[1]SetZeroMaxSpeed = False
Objectives[67]mission_Vehicles[1]Remove_After = 0
Objectives[67]mission_Vehicles[1]Survive_Number = 0
Objectives[67]mission_Vehicles[1]Failed_Text = 
Objectives[67]mission_Vehicles[1]NeededForObjectivesCount = 1
Objectives[67]mission_Vehicles[1]NeededForVehicleObjectiveNumber[0] = 74
Objectives[67]mission_Vehicles[1]NeededForVehicleIndex[0] = 1
Objectives[67]mission_Vehicles[1]NeededForObjectiveHintCount = 1
Objectives[67]mission_Vehicles[1]NeededForObjectiveHint[0] = 71
Objectives[67]mission_Vehicles[1]NeededForSetPlayerActorCount = 1
Objectives[67]mission_Vehicles[1]NeededForSetPlayerActorObjectiveNumber[0] = 76
Objectives[67]mission_Vehicles[1]NeededForSetPlayerActorTaskIndex[0] = 0
Objectives[67]Mission_Needed_Vehicles = 0
Objectives[67]mission_PropsCount = 0
Objectives[67]mission_Pickup_Props_Count = 0
Objectives[67]ObjectiveMessages = 9
Objectives[67]ObjectiveMessages[0]positionX = 2375,818
Objectives[67]ObjectiveMessages[0]positionY = -1622,405
Objectives[67]ObjectiveMessages[0]positionZ = 64,51476
Objectives[67]ObjectiveMessages[0]Message = ~b~Oh yes... he's going down, we made it Miss Agata.
Objectives[67]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[0]Sender = 
Objectives[67]ObjectiveMessages[0]Subject = 
Objectives[67]ObjectiveMessages[0]MessageColor = White
Objectives[67]ObjectiveMessages[0]PlayFromStart = True
Objectives[67]ObjectiveMessages[0]Delay = False
Objectives[67]ObjectiveMessages[0]DelayTime = 0
Objectives[67]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[0]TypeSubtitle = True
Objectives[67]ObjectiveMessages[0]TypeTextMesage = False
Objectives[67]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[1]positionX = 2380,535
Objectives[67]ObjectiveMessages[1]positionY = -1624,584
Objectives[67]ObjectiveMessages[1]positionZ = 62,3793
Objectives[67]ObjectiveMessages[1]Message = ~p~Great job Vincent, now get on the plane, I can't see you there.
Objectives[67]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[1]Sender = 
Objectives[67]ObjectiveMessages[1]Subject = 
Objectives[67]ObjectiveMessages[1]MessageColor = White
Objectives[67]ObjectiveMessages[1]PlayFromStart = False
Objectives[67]ObjectiveMessages[1]Delay = True
Objectives[67]ObjectiveMessages[1]DelayTime = 4
Objectives[67]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[1]TypeSubtitle = True
Objectives[67]ObjectiveMessages[1]TypeTextMesage = False
Objectives[67]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[2]positionX = 2384,552
Objectives[67]ObjectiveMessages[2]positionY = -1626,49
Objectives[67]ObjectiveMessages[2]positionZ = 60,49274
Objectives[67]ObjectiveMessages[2]Message = ~y~Emh... I think we have a problem... the doors don't open with all this wind.
Objectives[67]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[2]Sender = 
Objectives[67]ObjectiveMessages[2]Subject = 
Objectives[67]ObjectiveMessages[2]MessageColor = White
Objectives[67]ObjectiveMessages[2]PlayFromStart = False
Objectives[67]ObjectiveMessages[2]Delay = True
Objectives[67]ObjectiveMessages[2]DelayTime = 9
Objectives[67]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[2]TypeSubtitle = True
Objectives[67]ObjectiveMessages[2]TypeTextMesage = False
Objectives[67]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[3]positionX = 2388,489
Objectives[67]ObjectiveMessages[3]positionY = -1628,399
Objectives[67]ObjectiveMessages[3]positionZ = 58,53823
Objectives[67]ObjectiveMessages[3]Message = ~p~Oh fuck, so what do we do?
Objectives[67]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[3]Sender = 
Objectives[67]ObjectiveMessages[3]Subject = 
Objectives[67]ObjectiveMessages[3]MessageColor = White
Objectives[67]ObjectiveMessages[3]PlayFromStart = False
Objectives[67]ObjectiveMessages[3]Delay = True
Objectives[67]ObjectiveMessages[3]DelayTime = 14
Objectives[67]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[3]TypeSubtitle = True
Objectives[67]ObjectiveMessages[3]TypeTextMesage = False
Objectives[67]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[4]positionX = 2394,368
Objectives[67]ObjectiveMessages[4]positionY = -1631,244
Objectives[67]ObjectiveMessages[4]positionZ = 55,35472
Objectives[67]ObjectiveMessages[4]Message = ~b~Franklin, you have to land with us out here.
Objectives[67]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[4]Sender = 
Objectives[67]ObjectiveMessages[4]Subject = 
Objectives[67]ObjectiveMessages[4]MessageColor = White
Objectives[67]ObjectiveMessages[4]PlayFromStart = False
Objectives[67]ObjectiveMessages[4]Delay = True
Objectives[67]ObjectiveMessages[4]DelayTime = 17
Objectives[67]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[4]TypeSubtitle = True
Objectives[67]ObjectiveMessages[4]TypeTextMesage = False
Objectives[67]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[5]positionX = 2399,131
Objectives[67]ObjectiveMessages[5]positionY = -1635,755
Objectives[67]ObjectiveMessages[5]positionZ = 51,84351
Objectives[67]ObjectiveMessages[5]Message = ~g~Oh shit... okay... there is a lake behind my house, we land in the water...
Objectives[67]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[5]Sender = 
Objectives[67]ObjectiveMessages[5]Subject = 
Objectives[67]ObjectiveMessages[5]MessageColor = White
Objectives[67]ObjectiveMessages[5]PlayFromStart = False
Objectives[67]ObjectiveMessages[5]Delay = True
Objectives[67]ObjectiveMessages[5]DelayTime = 21
Objectives[67]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[5]TypeSubtitle = True
Objectives[67]ObjectiveMessages[5]TypeTextMesage = False
Objectives[67]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[5]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[6]positionX = 2407,157
Objectives[67]ObjectiveMessages[6]positionY = -1641,093
Objectives[67]ObjectiveMessages[6]positionZ = 49,62545
Objectives[67]ObjectiveMessages[6]Message = ~b~Ok, let's do it.
Objectives[67]ObjectiveMessages[6]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[6]Sender = 
Objectives[67]ObjectiveMessages[6]Subject = 
Objectives[67]ObjectiveMessages[6]MessageColor = White
Objectives[67]ObjectiveMessages[6]PlayFromStart = False
Objectives[67]ObjectiveMessages[6]Delay = True
Objectives[67]ObjectiveMessages[6]DelayTime = 26
Objectives[67]ObjectiveMessages[6]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[6]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[6]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[6]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[6]TypeSubtitle = True
Objectives[67]ObjectiveMessages[6]TypeTextMesage = False
Objectives[67]ObjectiveMessages[6]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[6]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[7]positionX = 2416,453
Objectives[67]ObjectiveMessages[7]positionY = -1644,054
Objectives[67]ObjectiveMessages[7]positionZ = 47,99883
Objectives[67]ObjectiveMessages[7]Message = ~y~Please man, don't smash me on the landing.
Objectives[67]ObjectiveMessages[7]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[7]Sender = 
Objectives[67]ObjectiveMessages[7]Subject = 
Objectives[67]ObjectiveMessages[7]MessageColor = White
Objectives[67]ObjectiveMessages[7]PlayFromStart = False
Objectives[67]ObjectiveMessages[7]Delay = True
Objectives[67]ObjectiveMessages[7]DelayTime = 29
Objectives[67]ObjectiveMessages[7]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[7]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[7]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[7]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[7]TypeSubtitle = True
Objectives[67]ObjectiveMessages[7]TypeTextMesage = False
Objectives[67]ObjectiveMessages[7]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[7]PhoneMessageDisplayTime = 15
Objectives[67]ObjectiveMessages[8]positionX = 2424,674
Objectives[67]ObjectiveMessages[8]positionY = -1643,411
Objectives[67]ObjectiveMessages[8]positionZ = 45,89263
Objectives[67]ObjectiveMessages[8]Message = ~g~I try...
Objectives[67]ObjectiveMessages[8]Contact = CHAR_DEFAULT
Objectives[67]ObjectiveMessages[8]Sender = 
Objectives[67]ObjectiveMessages[8]Subject = 
Objectives[67]ObjectiveMessages[8]MessageColor = White
Objectives[67]ObjectiveMessages[8]PlayFromStart = False
Objectives[67]ObjectiveMessages[8]Delay = True
Objectives[67]ObjectiveMessages[8]DelayTime = 33
Objectives[67]ObjectiveMessages[8]PlayDIstanceFrom = False
Objectives[67]ObjectiveMessages[8]PlayDIstanceFromPlayer = False
Objectives[67]ObjectiveMessages[8]PlayDIstanceTo = False
Objectives[67]ObjectiveMessages[8]DIstanceFromTo = 50
Objectives[67]ObjectiveMessages[8]TypeSubtitle = True
Objectives[67]ObjectiveMessages[8]TypeTextMesage = False
Objectives[67]ObjectiveMessages[8]TypePhoneMesage = False
Objectives[67]ObjectiveMessages[8]PhoneMessageDisplayTime = 15

Objectives[68]Type = Set_Player_Actor_Objective
Objectives[68]Text = 
Objectives[68]positionX = 161,4986
Objectives[68]positionY = -2268,164
Objectives[68]positionZ = 0
Objectives[68]SetPlayerActor_Use_Player = False
Objectives[68]SetPlayerActor_Player_Controllable = True
Objectives[68]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[68]SetPlayerActor_Use_Actor = True
Objectives[68]SetPlayerActor_RelationshipGroup_Change = False
Objectives[68]SetPlayerActor_RelationshipGroup = Neutral
Objectives[68]SetPlayerActor_Invincible_Change = True
Objectives[68]SetPlayerActor_Invincible = True
Objectives[68]SetPlayerActor_NewTask = False
Objectives[68]Int_Task = 0
Objectives[68]Task_Repeat = False
Objectives[68]Task_Timeout = False
Objectives[68]Task_Guard_Range = 10
Objectives[68]Task_Stay_In_Range = True
Objectives[68]Task_Wander_Range = 10
Objectives[68]Task_Scenario = NONE
Objectives[68]Task_TalkingAnimation = mic_chatter
Objectives[68]Task_Time = 1
Objectives[68]mission_ActorsCount = 0
Objectives[68]mission_Vehicles = 0
Objectives[68]Mission_Needed_Vehicles = 0
Objectives[68]mission_PropsCount = 0
Objectives[68]mission_Pickup_Props_Count = 0
Objectives[68]ObjectiveMessages = 0

Objectives[69]Type = Set_Player_Actor_Objective
Objectives[69]Text = 
Objectives[69]positionX = 153,2189
Objectives[69]positionY = -2264,402
Objectives[69]positionZ = 0
Objectives[69]SetPlayerActor_Use_Player = False
Objectives[69]SetPlayerActor_Player_Controllable = True
Objectives[69]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[69]SetPlayerActor_Use_Actor = True
Objectives[69]SetPlayerActor_RelationshipGroup_Change = False
Objectives[69]SetPlayerActor_RelationshipGroup = Neutral
Objectives[69]SetPlayerActor_Invincible_Change = True
Objectives[69]SetPlayerActor_Invincible = True
Objectives[69]SetPlayerActor_NewTask = False
Objectives[69]Int_Task = 0
Objectives[69]Task_Repeat = False
Objectives[69]Task_Timeout = False
Objectives[69]Task_Guard_Range = 10
Objectives[69]Task_Stay_In_Range = True
Objectives[69]Task_Wander_Range = 10
Objectives[69]Task_Scenario = NONE
Objectives[69]Task_TalkingAnimation = mic_chatter
Objectives[69]Task_Time = 1
Objectives[69]mission_ActorsCount = 0
Objectives[69]mission_Vehicles = 0
Objectives[69]Mission_Needed_Vehicles = 0
Objectives[69]mission_PropsCount = 0
Objectives[69]mission_Pickup_Props_Count = 0
Objectives[69]ObjectiveMessages = 0

Objectives[70]Text = 
Objectives[70]Type = Leave_Area
Objectives[70]positionX = -192,0201
Objectives[70]positionY = 791,861
Objectives[70]positionZ = 197,1125
Objectives[70]Leave_Area_Distance = 25
Objectives[70]Leave_Area_Use_Objective_Position = False
Objectives[70]mission_ActorsCount = 0
Objectives[70]mission_Vehicles = 0
Objectives[70]Mission_Needed_Vehicles = 0
Objectives[70]mission_PropsCount = 0
Objectives[70]mission_Pickup_Props_Count = 0
Objectives[70]ObjectiveMessages = 5
Objectives[70]ObjectiveMessages[0]positionX = 2438,86
Objectives[70]ObjectiveMessages[0]positionY = -1644,459
Objectives[70]ObjectiveMessages[0]positionZ = 41,24997
Objectives[70]ObjectiveMessages[0]Message = ~g~Okay... perfect landing...
Objectives[70]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[0]Sender = 
Objectives[70]ObjectiveMessages[0]Subject = 
Objectives[70]ObjectiveMessages[0]MessageColor = White
Objectives[70]ObjectiveMessages[0]PlayFromStart = True
Objectives[70]ObjectiveMessages[0]Delay = False
Objectives[70]ObjectiveMessages[0]DelayTime = 0
Objectives[70]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[0]TypeSubtitle = True
Objectives[70]ObjectiveMessages[0]TypeTextMesage = False
Objectives[70]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[1]positionX = 2444,309
Objectives[70]ObjectiveMessages[1]positionY = -1644,903
Objectives[70]ObjectiveMessages[1]positionZ = 40,14676
Objectives[70]ObjectiveMessages[1]Message = ~b~Good job Franklin.
Objectives[70]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[1]Sender = 
Objectives[70]ObjectiveMessages[1]Subject = 
Objectives[70]ObjectiveMessages[1]MessageColor = White
Objectives[70]ObjectiveMessages[1]PlayFromStart = False
Objectives[70]ObjectiveMessages[1]Delay = True
Objectives[70]ObjectiveMessages[1]DelayTime = 3
Objectives[70]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[1]TypeSubtitle = True
Objectives[70]ObjectiveMessages[1]TypeTextMesage = False
Objectives[70]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[2]positionX = 2448,85
Objectives[70]ObjectiveMessages[2]positionY = -1645,241
Objectives[70]ObjectiveMessages[2]positionZ = 39,27649
Objectives[70]ObjectiveMessages[2]Message = ~y~I think I peed...
Objectives[70]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[2]Sender = 
Objectives[70]ObjectiveMessages[2]Subject = 
Objectives[70]ObjectiveMessages[2]MessageColor = White
Objectives[70]ObjectiveMessages[2]PlayFromStart = False
Objectives[70]ObjectiveMessages[2]Delay = True
Objectives[70]ObjectiveMessages[2]DelayTime = 6
Objectives[70]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[2]TypeSubtitle = True
Objectives[70]ObjectiveMessages[2]TypeTextMesage = False
Objectives[70]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[3]positionX = 2452,504
Objectives[70]ObjectiveMessages[3]positionY = -1645,576
Objectives[70]ObjectiveMessages[3]positionZ = 38,75616
Objectives[70]ObjectiveMessages[3]Message = ~b~Don't worry, whit the water is not seen...
Objectives[70]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[3]Sender = 
Objectives[70]ObjectiveMessages[3]Subject = 
Objectives[70]ObjectiveMessages[3]MessageColor = White
Objectives[70]ObjectiveMessages[3]PlayFromStart = False
Objectives[70]ObjectiveMessages[3]Delay = True
Objectives[70]ObjectiveMessages[3]DelayTime = 9
Objectives[70]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[3]TypeSubtitle = True
Objectives[70]ObjectiveMessages[3]TypeTextMesage = False
Objectives[70]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[70]ObjectiveMessages[4]positionX = 2458,533
Objectives[70]ObjectiveMessages[4]positionY = -1646,31
Objectives[70]ObjectiveMessages[4]positionZ = 37,86207
Objectives[70]ObjectiveMessages[4]Message = ~p~Please, let's get out of here.
Objectives[70]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[70]ObjectiveMessages[4]Sender = 
Objectives[70]ObjectiveMessages[4]Subject = 
Objectives[70]ObjectiveMessages[4]MessageColor = White
Objectives[70]ObjectiveMessages[4]PlayFromStart = False
Objectives[70]ObjectiveMessages[4]Delay = True
Objectives[70]ObjectiveMessages[4]DelayTime = 12
Objectives[70]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[70]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[70]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[70]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[70]ObjectiveMessages[4]TypeSubtitle = True
Objectives[70]ObjectiveMessages[4]TypeTextMesage = False
Objectives[70]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[70]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[71]Type = Hint_Objective
Objectives[71]Text = 
Objectives[71]positionX = -166,585
Objectives[71]positionY = 811,2789
Objectives[71]positionZ = 201,6541
Objectives[71]Hint_Time = 5
Objectives[71]Hint_FOV = 30
Objectives[71]Hint_Use_Position = False
Objectives[71]Hint_Use_Player = False
Objectives[71]Hint_Use_Actor = False
Objectives[71]Hint_Use_Vehicle = True
Objectives[71]mission_ActorsCount = 0
Objectives[71]mission_Vehicles = 0
Objectives[71]Mission_Needed_Vehicles = 0
Objectives[71]mission_PropsCount = 0
Objectives[71]mission_Pickup_Props_Count = 0
Objectives[71]ObjectiveMessages = 6
Objectives[71]ObjectiveMessages[0]positionX = 2465,287
Objectives[71]ObjectiveMessages[0]positionY = -1646,973
Objectives[71]ObjectiveMessages[0]positionZ = 36,82555
Objectives[71]ObjectiveMessages[0]Message = ~b~I saw cars landing.
Objectives[71]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[0]Sender = 
Objectives[71]ObjectiveMessages[0]Subject = 
Objectives[71]ObjectiveMessages[0]MessageColor = White
Objectives[71]ObjectiveMessages[0]PlayFromStart = True
Objectives[71]ObjectiveMessages[0]Delay = False
Objectives[71]ObjectiveMessages[0]DelayTime = 0
Objectives[71]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[0]TypeSubtitle = True
Objectives[71]ObjectiveMessages[0]TypeTextMesage = False
Objectives[71]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[1]positionX = 2477,875
Objectives[71]ObjectiveMessages[1]positionY = -1648,249
Objectives[71]ObjectiveMessages[1]positionZ = 35,11313
Objectives[71]ObjectiveMessages[1]Message = ~g~Ok, let's get them.
Objectives[71]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[1]Sender = 
Objectives[71]ObjectiveMessages[1]Subject = 
Objectives[71]ObjectiveMessages[1]MessageColor = White
Objectives[71]ObjectiveMessages[1]PlayFromStart = False
Objectives[71]ObjectiveMessages[1]Delay = True
Objectives[71]ObjectiveMessages[1]DelayTime = 3
Objectives[71]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[1]TypeSubtitle = True
Objectives[71]ObjectiveMessages[1]TypeTextMesage = False
Objectives[71]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[2]positionX = 2485,237
Objectives[71]ObjectiveMessages[2]positionY = -1649,222
Objectives[71]ObjectiveMessages[2]positionZ = 34,40092
Objectives[71]ObjectiveMessages[2]Message = ~p~Let's hurry, I can't wait to go back to the casino.
Objectives[71]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[2]Sender = 
Objectives[71]ObjectiveMessages[2]Subject = 
Objectives[71]ObjectiveMessages[2]MessageColor = White
Objectives[71]ObjectiveMessages[2]PlayFromStart = False
Objectives[71]ObjectiveMessages[2]Delay = True
Objectives[71]ObjectiveMessages[2]DelayTime = 6
Objectives[71]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[2]TypeSubtitle = True
Objectives[71]ObjectiveMessages[2]TypeTextMesage = False
Objectives[71]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[3]positionX = 2491,005
Objectives[71]ObjectiveMessages[3]positionY = -1651,181
Objectives[71]ObjectiveMessages[3]positionZ = 33,77326
Objectives[71]ObjectiveMessages[3]Message = ~g~No, wait, there's a guy in my house, he came looking for you.
Objectives[71]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[3]Sender = 
Objectives[71]ObjectiveMessages[3]Subject = 
Objectives[71]ObjectiveMessages[3]MessageColor = White
Objectives[71]ObjectiveMessages[3]PlayFromStart = False
Objectives[71]ObjectiveMessages[3]Delay = True
Objectives[71]ObjectiveMessages[3]DelayTime = 10
Objectives[71]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[3]TypeSubtitle = True
Objectives[71]ObjectiveMessages[3]TypeTextMesage = False
Objectives[71]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[4]positionX = 2497,311
Objectives[71]ObjectiveMessages[4]positionY = -1653,853
Objectives[71]ObjectiveMessages[4]positionZ = 32,46052
Objectives[71]ObjectiveMessages[4]Message = ~b~He must be Tom.
Objectives[71]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[4]Sender = 
Objectives[71]ObjectiveMessages[4]Subject = 
Objectives[71]ObjectiveMessages[4]MessageColor = White
Objectives[71]ObjectiveMessages[4]PlayFromStart = False
Objectives[71]ObjectiveMessages[4]Delay = True
Objectives[71]ObjectiveMessages[4]DelayTime = 15
Objectives[71]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[4]TypeSubtitle = True
Objectives[71]ObjectiveMessages[4]TypeTextMesage = False
Objectives[71]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[71]ObjectiveMessages[5]positionX = 2502,941
Objectives[71]ObjectiveMessages[5]positionY = -1655,987
Objectives[71]ObjectiveMessages[5]positionZ = 31,16695
Objectives[71]ObjectiveMessages[5]Message = ~p~Ok, take us to him.
Objectives[71]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[71]ObjectiveMessages[5]Sender = 
Objectives[71]ObjectiveMessages[5]Subject = 
Objectives[71]ObjectiveMessages[5]MessageColor = White
Objectives[71]ObjectiveMessages[5]PlayFromStart = False
Objectives[71]ObjectiveMessages[5]Delay = True
Objectives[71]ObjectiveMessages[5]DelayTime = 17
Objectives[71]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[71]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[71]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[71]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[71]ObjectiveMessages[5]TypeSubtitle = True
Objectives[71]ObjectiveMessages[5]TypeTextMesage = False
Objectives[71]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[71]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[72]Type = Set_Player_Actor_Objective
Objectives[72]Text = 
Objectives[72]positionX = 155,1683
Objectives[72]positionY = -2266,882
Objectives[72]positionZ = 0
Objectives[72]SetPlayerActor_Use_Player = False
Objectives[72]SetPlayerActor_Player_Controllable = True
Objectives[72]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[72]SetPlayerActor_Use_Actor = True
Objectives[72]SetPlayerActor_RelationshipGroup_Change = True
Objectives[72]SetPlayerActor_RelationshipGroup = Friend
Objectives[72]SetPlayerActor_Invincible_Change = False
Objectives[72]SetPlayerActor_Invincible = False
Objectives[72]SetPlayerActor_NewTask = True
Objectives[72]Int_Task = 99
Objectives[72]Task_Repeat = False
Objectives[72]Task_Timeout = False
Objectives[72]Task_Guard_Range = 10
Objectives[72]Task_Stay_In_Range = True
Objectives[72]Task_Wander_Range = 10
Objectives[72]Task_Scenario = NONE
Objectives[72]Task_TalkingAnimation = mic_chatter
Objectives[72]Task_Time = 1
Objectives[72]TaskListCount = 3
Objectives[72]Task_List[0]Type = EnterVehicle
Objectives[72]Task_List[0]PositionX = -174,1479
Objectives[72]Task_List[0]PositionY = 828,21
Objectives[72]Task_List[0]PositionZ = 203,4087
Objectives[72]Task_List[0]Speed = 2
Objectives[72]Task_List[0]SeatIndex = -1
Objectives[72]Task_List[0]TaskIndex = 0
Objectives[72]Task_List[0]Warp = False
Objectives[72]Task_List[1]Type = Pause
Objectives[72]Task_List[1]positionX = -174,1479
Objectives[72]Task_List[1]positionY = 828,21
Objectives[72]Task_List[1]positionZ = 203,4087
Objectives[72]Task_List[1]time = 5
Objectives[72]Task_List[2]Type = VehicleFollow(Player)
Objectives[72]Task_List[2]positionX = -175,8172
Objectives[72]Task_List[2]positionY = 827,3474
Objectives[72]Task_List[2]positionZ = 203,1095
Objectives[72]Task_List[2]speed = 30
Objectives[72]Task_List[2]minDistance = 5
Objectives[72]mission_ActorsCount = 0
Objectives[72]mission_Vehicles = 0
Objectives[72]Mission_Needed_Vehicles = 0
Objectives[72]mission_PropsCount = 0
Objectives[72]mission_Pickup_Props_Count = 0
Objectives[72]ObjectiveMessages = 0

Objectives[73]Type = Set_Player_Actor_Objective
Objectives[73]Text = 
Objectives[73]positionX = 157,3938
Objectives[73]positionY = -2267,716
Objectives[73]positionZ = 0
Objectives[73]SetPlayerActor_Use_Player = False
Objectives[73]SetPlayerActor_Player_Controllable = True
Objectives[73]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[73]SetPlayerActor_Use_Actor = True
Objectives[73]SetPlayerActor_RelationshipGroup_Change = True
Objectives[73]SetPlayerActor_RelationshipGroup = Friend
Objectives[73]SetPlayerActor_Invincible_Change = False
Objectives[73]SetPlayerActor_Invincible = False
Objectives[73]SetPlayerActor_NewTask = True
Objectives[73]Int_Task = 99
Objectives[73]Task_Repeat = False
Objectives[73]Task_Timeout = False
Objectives[73]Task_Guard_Range = 10
Objectives[73]Task_Stay_In_Range = True
Objectives[73]Task_Wander_Range = 10
Objectives[73]Task_Scenario = NONE
Objectives[73]Task_TalkingAnimation = mic_chatter
Objectives[73]Task_Time = 1
Objectives[73]TaskListCount = 1
Objectives[73]Task_List[0]Type = EnterVehicle
Objectives[73]Task_List[0]PositionX = -174,2139
Objectives[73]Task_List[0]PositionY = 828,1441
Objectives[73]Task_List[0]PositionZ = 203,3992
Objectives[73]Task_List[0]Speed = 2,5
Objectives[73]Task_List[0]SeatIndex = 0
Objectives[73]Task_List[0]TaskIndex = 0
Objectives[73]Task_List[0]Warp = False
Objectives[73]mission_ActorsCount = 0
Objectives[73]mission_Vehicles = 0
Objectives[73]Mission_Needed_Vehicles = 0
Objectives[73]mission_PropsCount = 0
Objectives[73]mission_Pickup_Props_Count = 0
Objectives[73]ObjectiveMessages = 0

Objectives[74]Text = 
Objectives[74]FaildText = 
Objectives[74]Type = Enter_Vehicle
Objectives[74]positionX = -179,0932
Objectives[74]positionY = 829,6111
Objectives[74]positionZ = 202,7794
Objectives[74]EnterVehicle_AsPassenger = False
Objectives[74]EnterVehicle_CanExit = True
Objectives[74]EnterVehicle_SetIsWanted = False
Objectives[74]EnterVehicle_SeatIndex = 0
Objectives[74]mission_ActorsCount = 0
Objectives[74]mission_Vehicles = 0
Objectives[74]Mission_Needed_Vehicles = 0
Objectives[74]mission_PropsCount = 0
Objectives[74]mission_Pickup_Props_Count = 0
Objectives[74]ObjectiveMessages = 0

Objectives[75]Text = 
Objectives[75]Type = Leave_Area
Objectives[75]positionX = -189,4984
Objectives[75]positionY = 834,8547
Objectives[75]positionZ = 202,6223
Objectives[75]Leave_Area_Distance = 75
Objectives[75]Leave_Area_Use_Objective_Position = False
Objectives[75]mission_ActorsCount = 0
Objectives[75]mission_Vehicles = 0
Objectives[75]Mission_Needed_Vehicles = 0
Objectives[75]mission_PropsCount = 0
Objectives[75]mission_Pickup_Props_Count = 0
Objectives[75]ObjectiveMessages = 2
Objectives[75]ObjectiveMessages[0]positionX = 2514,327
Objectives[75]ObjectiveMessages[0]positionY = -1658,288
Objectives[75]ObjectiveMessages[0]positionZ = 28,7553
Objectives[75]ObjectiveMessages[0]Message = ~g~Follow us.
Objectives[75]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[0]Sender = 
Objectives[75]ObjectiveMessages[0]Subject = 
Objectives[75]ObjectiveMessages[0]MessageColor = White
Objectives[75]ObjectiveMessages[0]PlayFromStart = True
Objectives[75]ObjectiveMessages[0]Delay = False
Objectives[75]ObjectiveMessages[0]DelayTime = 0
Objectives[75]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[0]TypeSubtitle = True
Objectives[75]ObjectiveMessages[0]TypeTextMesage = False
Objectives[75]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[75]ObjectiveMessages[1]positionX = 2518,436
Objectives[75]ObjectiveMessages[1]positionY = -1659,29
Objectives[75]ObjectiveMessages[1]positionZ = 27,74147
Objectives[75]ObjectiveMessages[1]Message = ~b~Ok, go.
Objectives[75]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[75]ObjectiveMessages[1]Sender = 
Objectives[75]ObjectiveMessages[1]Subject = 
Objectives[75]ObjectiveMessages[1]MessageColor = White
Objectives[75]ObjectiveMessages[1]PlayFromStart = False
Objectives[75]ObjectiveMessages[1]Delay = True
Objectives[75]ObjectiveMessages[1]DelayTime = 3
Objectives[75]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[75]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[75]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[75]ObjectiveMessages[1]TypeSubtitle = True
Objectives[75]ObjectiveMessages[1]TypeTextMesage = False
Objectives[75]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[75]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[76]Type = Set_Player_Actor_Objective
Objectives[76]Text = 
Objectives[76]positionX = -192,4789
Objectives[76]positionY = 835,992
Objectives[76]positionZ = 202,713
Objectives[76]SetPlayerActor_Use_Player = True
Objectives[76]SetPlayerActor_Player_Controllable = True
Objectives[76]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[76]SetPlayerActor_Use_Actor = False
Objectives[76]SetPlayerActor_RelationshipGroup_Change = False
Objectives[76]SetPlayerActor_RelationshipGroup = Neutral
Objectives[76]SetPlayerActor_Invincible_Change = False
Objectives[76]SetPlayerActor_Invincible = False
Objectives[76]SetPlayerActor_NewTask = True
Objectives[76]Int_Task = 99
Objectives[76]Task_Repeat = False
Objectives[76]Task_Timeout = False
Objectives[76]Task_Guard_Range = 10
Objectives[76]Task_Stay_In_Range = True
Objectives[76]Task_Wander_Range = 10
Objectives[76]Task_Scenario = NONE
Objectives[76]Task_TalkingAnimation = mic_chatter
Objectives[76]Task_Time = 1
Objectives[76]TaskListCount = 2
Objectives[76]Task_List[0]Type = EnterVehicle
Objectives[76]Task_List[0]PositionX = -178,3052
Objectives[76]Task_List[0]PositionY = 830,2642
Objectives[76]Task_List[0]PositionZ = 203,354
Objectives[76]Task_List[0]Speed = 1
Objectives[76]Task_List[0]SeatIndex = -1
Objectives[76]Task_List[0]TaskIndex = 0
Objectives[76]Task_List[0]Warp = False
Objectives[76]Task_List[1]Type = Drive
Objectives[76]Task_List[1]PositionX = 9,957062
Objectives[76]Task_List[1]PositionY = 550,0196
Objectives[76]Task_List[1]PositionZ = 175,3771
Objectives[76]Task_List[1]Speed = 15
Objectives[76]Task_List[1]StopBeforeVehicles = True
Objectives[76]Task_List[1]StopBeforeActors = True
Objectives[76]Task_List[1]AvoidVehicles = True
Objectives[76]Task_List[1]AvoidEmptyVehicles = True
Objectives[76]Task_List[1]AvoidActors = True
Objectives[76]Task_List[1]AvoidObjects = True
Objectives[76]Task_List[1]StopAtLights = False
Objectives[76]Task_List[1]UseBlinkers = True
Objectives[76]Task_List[1]AllowGoingWrongWay = False
Objectives[76]Task_List[1]Reverse = False
Objectives[76]Task_List[1]TakeShortestPath = False
Objectives[76]Task_List[1]IgnoreRoads = False
Objectives[76]Task_List[1]IgnoreAllPathing = False
Objectives[76]Task_List[1]AvoidHighWays = False
Objectives[76]mission_ActorsCount = 0
Objectives[76]mission_Vehicles = 0
Objectives[76]Mission_Needed_Vehicles = 0
Objectives[76]mission_PropsCount = 0
Objectives[76]mission_Pickup_Props_Count = 0
Objectives[76]ObjectiveMessages = 0

Objectives[77]Type = Cutscenes_Objective
Objectives[77]Text = 
Objectives[77]positionX = -187,317
Objectives[77]positionY = 832,3439
Objectives[77]positionZ = 202,5448
Objectives[77]Cutscenes_Time = 10
Objectives[77]Cutscenes_Trans_Time = 6
Objectives[77]Cutscenes_FOV = 60
Objectives[77]Cutscenes_Shake = Hand
Objectives[77]Cutscenes_Amplitude = 0
Objectives[77]Cutscenes_FadeOut = False
Objectives[77]Cutscenes_FadeIn = False
Objectives[77]Cutscenes_End = False
Objectives[77]Cutscenes_Point_At_Position = False
Objectives[77]Cutscenes_Point_At_Player = False
Objectives[77]Cutscenes_Point_At_Actor = False
Objectives[77]Cutscenes_Point_At_Vehicle = False
Objectives[77]Cutscenes_Follow_Player = True
Objectives[77]Cutscenes_Follow_Actor = False
Objectives[77]Cutscenes_Follow_Vehicle = False
Objectives[77]Cutscenes_Follow_Distancee = 2
Objectives[77]Cutscenes_Follow_Hieght = 1
Objectives[77]Cutscenes_Follow_Angle = 340
Objectives[77]mission_ActorsCount = 0
Objectives[77]mission_Vehicles = 0
Objectives[77]Mission_Needed_Vehicles = 0
Objectives[77]mission_PropsCount = 0
Objectives[77]mission_Pickup_Props_Count = 0
Objectives[77]ObjectiveMessages = 5
Objectives[77]ObjectiveMessages[0]positionX = 2533,034
Objectives[77]ObjectiveMessages[0]positionY = -1658,816
Objectives[77]ObjectiveMessages[0]positionZ = 23,97592
Objectives[77]ObjectiveMessages[0]Message = ~p~What a fucking day...
Objectives[77]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[0]Sender = 
Objectives[77]ObjectiveMessages[0]Subject = 
Objectives[77]ObjectiveMessages[0]MessageColor = White
Objectives[77]ObjectiveMessages[0]PlayFromStart = True
Objectives[77]ObjectiveMessages[0]Delay = False
Objectives[77]ObjectiveMessages[0]DelayTime = 0
Objectives[77]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[0]TypeSubtitle = True
Objectives[77]ObjectiveMessages[0]TypeTextMesage = False
Objectives[77]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[1]positionX = 2539,171
Objectives[77]ObjectiveMessages[1]positionY = -1659,095
Objectives[77]ObjectiveMessages[1]positionZ = 22,81657
Objectives[77]ObjectiveMessages[1]Message = ~y~But... this thing is a car?
Objectives[77]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[1]Sender = 
Objectives[77]ObjectiveMessages[1]Subject = 
Objectives[77]ObjectiveMessages[1]MessageColor = White
Objectives[77]ObjectiveMessages[1]PlayFromStart = False
Objectives[77]ObjectiveMessages[1]Delay = True
Objectives[77]ObjectiveMessages[1]DelayTime = 3
Objectives[77]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[1]TypeSubtitle = True
Objectives[77]ObjectiveMessages[1]TypeTextMesage = False
Objectives[77]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[2]positionX = 2546,292
Objectives[77]ObjectiveMessages[2]positionY = -1659,412
Objectives[77]ObjectiveMessages[2]positionZ = 21,54102
Objectives[77]ObjectiveMessages[2]Message = ~g~Emh... I'm not sure... you smell like pee...
Objectives[77]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[2]Sender = 
Objectives[77]ObjectiveMessages[2]Subject = 
Objectives[77]ObjectiveMessages[2]MessageColor = White
Objectives[77]ObjectiveMessages[2]PlayFromStart = False
Objectives[77]ObjectiveMessages[2]Delay = True
Objectives[77]ObjectiveMessages[2]DelayTime = 6
Objectives[77]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[2]TypeSubtitle = True
Objectives[77]ObjectiveMessages[2]TypeTextMesage = False
Objectives[77]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[3]positionX = 2551,631
Objectives[77]ObjectiveMessages[3]positionY = -1659,711
Objectives[77]ObjectiveMessages[3]positionZ = 21,00476
Objectives[77]ObjectiveMessages[3]Message = ~y~No... it's the lake water...
Objectives[77]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[3]Sender = 
Objectives[77]ObjectiveMessages[3]Subject = 
Objectives[77]ObjectiveMessages[3]MessageColor = White
Objectives[77]ObjectiveMessages[3]PlayFromStart = False
Objectives[77]ObjectiveMessages[3]Delay = True
Objectives[77]ObjectiveMessages[3]DelayTime = 9
Objectives[77]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[3]TypeSubtitle = True
Objectives[77]ObjectiveMessages[3]TypeTextMesage = False
Objectives[77]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[77]ObjectiveMessages[4]positionX = 2558,607
Objectives[77]ObjectiveMessages[4]positionY = -1659,403
Objectives[77]ObjectiveMessages[4]positionZ = 20,21008
Objectives[77]ObjectiveMessages[4]Message = ~g~Umh... okay...
Objectives[77]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[77]ObjectiveMessages[4]Sender = 
Objectives[77]ObjectiveMessages[4]Subject = 
Objectives[77]ObjectiveMessages[4]MessageColor = White
Objectives[77]ObjectiveMessages[4]PlayFromStart = False
Objectives[77]ObjectiveMessages[4]Delay = True
Objectives[77]ObjectiveMessages[4]DelayTime = 12
Objectives[77]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[77]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[77]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[77]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[77]ObjectiveMessages[4]TypeSubtitle = True
Objectives[77]ObjectiveMessages[4]TypeTextMesage = False
Objectives[77]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[77]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[78]Type = Cutscenes_Objective
Objectives[78]Text = 
Objectives[78]positionX = -192,2479
Objectives[78]positionY = 831,5153
Objectives[78]positionZ = 202,4703
Objectives[78]Cutscenes_Time = 0
Objectives[78]Cutscenes_Trans_Time = 0
Objectives[78]Cutscenes_FOV = 30
Objectives[78]Cutscenes_Shake = Hand
Objectives[78]Cutscenes_Amplitude = 0
Objectives[78]Cutscenes_FadeOut = False
Objectives[78]Cutscenes_FadeIn = False
Objectives[78]Cutscenes_End = True
Objectives[78]Cutscenes_Point_At_Position = False
Objectives[78]Cutscenes_Point_At_Player = False
Objectives[78]Cutscenes_Point_At_Actor = False
Objectives[78]Cutscenes_Point_At_Vehicle = False
Objectives[78]Cutscenes_Follow_Player = False
Objectives[78]Cutscenes_Follow_Actor = False
Objectives[78]Cutscenes_Follow_Vehicle = False
Objectives[78]Cutscenes_Follow_Distancee = 10
Objectives[78]Cutscenes_Follow_Hieght = 1
Objectives[78]Cutscenes_Follow_Angle = 0
Objectives[78]mission_ActorsCount = 0
Objectives[78]mission_Vehicles = 0
Objectives[78]Mission_Needed_Vehicles = 0
Objectives[78]mission_PropsCount = 0
Objectives[78]mission_Pickup_Props_Count = 0
Objectives[78]ObjectiveMessages = 0

Objectives[79]Type = Set_Player_Actor_Objective
Objectives[79]Text = 
Objectives[79]positionX = -195,5524
Objectives[79]positionY = 834,725
Objectives[79]positionZ = 202,5588
Objectives[79]SetPlayerActor_Use_Player = True
Objectives[79]SetPlayerActor_Player_Controllable = True
Objectives[79]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[79]SetPlayerActor_Use_Actor = False
Objectives[79]SetPlayerActor_RelationshipGroup_Change = False
Objectives[79]SetPlayerActor_RelationshipGroup = Neutral
Objectives[79]SetPlayerActor_Invincible_Change = False
Objectives[79]SetPlayerActor_Invincible = False
Objectives[79]SetPlayerActor_NewTask = True
Objectives[79]Int_Task = 99
Objectives[79]Task_Repeat = False
Objectives[79]Task_Timeout = False
Objectives[79]Task_Guard_Range = 10
Objectives[79]Task_Stay_In_Range = True
Objectives[79]Task_Wander_Range = 10
Objectives[79]Task_Scenario = NONE
Objectives[79]Task_TalkingAnimation = mic_chatter
Objectives[79]Task_Time = 1
Objectives[79]TaskListCount = 1
Objectives[79]Task_List[0]Type = Pause
Objectives[79]Task_List[0]positionX = -195,5524
Objectives[79]Task_List[0]positionY = 834,725
Objectives[79]Task_List[0]positionZ = 203,0588
Objectives[79]Task_List[0]time = 1
Objectives[79]mission_ActorsCount = 0
Objectives[79]mission_Vehicles = 0
Objectives[79]Mission_Needed_Vehicles = 0
Objectives[79]mission_PropsCount = 0
Objectives[79]mission_Pickup_Props_Count = 0
Objectives[79]ObjectiveMessages = 0

Objectives[80]Text = 
Objectives[80]Text2 = 
Objectives[80]Text3 = 
Objectives[80]Failed_Text = 
Objectives[80]Type = Checkpoint
Objectives[80]Checkpoint_Type = 45
Objectives[80]Reserved = 1
Objectives[80]ColorR = 255
Objectives[80]ColorG = 255
Objectives[80]ColorB = 0
Objectives[80]ColorA = 255
Objectives[80]IconColorR = 255
Objectives[80]IconColorG = 255
Objectives[80]IconColorB = 0
Objectives[80]IconColorA = 255
Objectives[80]positionX = 12,5078
Objectives[80]positionY = 546,0969
Objectives[80]positionZ = 174,9265
Objectives[80]Heading = 90
Objectives[80]Diameter = 5
Objectives[80]minimum_hight = 1
Objectives[80]maximum_hight = 10
Objectives[80]TriggerDistance = 7,5
Objectives[80]PlaySound = False
Objectives[80]LoseWanted = False
Objectives[80]Stop_Vehicle = False
Objectives[80]DeliverVehicleOnly = False
Objectives[80]DeliverTrailor = False
Objectives[80]DeliverTowTruck = False
Objectives[80]DeliverVehicleCargobob = False
Objectives[80]DeliverPropCargobob = False
Objectives[80]mission_ActorsCount = 1
Objectives[80]mission_Actors[0]Survive_Number = 0
Objectives[80]mission_Actors[0]Failed_Text = 
Objectives[80]mission_Actors[0]Remove_After = 0
Objectives[80]mission_Actors[0]positionX = 10,79512
Objectives[80]mission_Actors[0]positionY = 571,558
Objectives[80]mission_Actors[0]positionZ = 180,9805
Objectives[80]mission_Actors[0]Heading = 234,5798
Objectives[80]mission_Actors[0]String_Name = player_two
Objectives[80]mission_Actors[0]Relationship_Group = Friend
Objectives[80]mission_Actors[0]AddBlip = False
Objectives[80]mission_Actors[0]ShowCone = False
Objectives[80]mission_Actors[0]Invincible = False
Objectives[80]mission_Actors[0]SetHealth = 100
Objectives[80]mission_Actors[0]DieFromHeadShot = True
Objectives[80]mission_Actors[0]CanExitVehicle = True
Objectives[80]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[80]mission_Actors[0]AlwaysFight = True
Objectives[80]mission_Actors[0]Seeing_Range = 30
Objectives[80]mission_Actors[0]Hearing_Range = 30
Objectives[80]mission_Actors[0]CombatMovement = Offensive
Objectives[80]mission_Actors[0]weapon = Unarmed
Objectives[80]mission_Actors[0]Variation = Custom
Objectives[80]mission_Actors[0]Task = 3
Objectives[80]mission_Actors[0]Task_Guard_Range = 5
Objectives[80]mission_Actors[0]Task_Stay_In_Range = True
Objectives[80]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[80]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[80]mission_Actors[0]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[80]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[80]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 13
Objectives[80]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 1
Objectives[80]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 25
Objectives[80]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 5
Objectives[80]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[80]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[80]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[80]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[80]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[80]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[80]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[80]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[80]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[80]mission_Vehicles = 0
Objectives[80]Mission_Needed_Vehicles = 0
Objectives[80]mission_PropsCount = 0
Objectives[80]mission_Pickup_Props_Count = 0
Objectives[80]ObjectiveMessages = 2
Objectives[80]ObjectiveMessages[0]positionX = 2576,556
Objectives[80]ObjectiveMessages[0]positionY = -1657,097
Objectives[80]ObjectiveMessages[0]positionZ = 17,58192
Objectives[80]ObjectiveMessages[0]Message = ~y~We left that guy with Trevor... will he be okay?
Objectives[80]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[80]ObjectiveMessages[0]Sender = 
Objectives[80]ObjectiveMessages[0]Subject = 
Objectives[80]ObjectiveMessages[0]MessageColor = White
Objectives[80]ObjectiveMessages[0]PlayFromStart = False
Objectives[80]ObjectiveMessages[0]Delay = True
Objectives[80]ObjectiveMessages[0]DelayTime = 10
Objectives[80]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[0]TypeSubtitle = True
Objectives[80]ObjectiveMessages[0]TypeTextMesage = False
Objectives[80]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[80]ObjectiveMessages[1]positionX = 2581,868
Objectives[80]ObjectiveMessages[1]positionY = -1656,399
Objectives[80]ObjectiveMessages[1]positionZ = 17,56139
Objectives[80]ObjectiveMessages[1]Message = ~g~Let's hope...
Objectives[80]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[80]ObjectiveMessages[1]Sender = 
Objectives[80]ObjectiveMessages[1]Subject = 
Objectives[80]ObjectiveMessages[1]MessageColor = White
Objectives[80]ObjectiveMessages[1]PlayFromStart = False
Objectives[80]ObjectiveMessages[1]Delay = True
Objectives[80]ObjectiveMessages[1]DelayTime = 14
Objectives[80]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[80]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[80]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[80]ObjectiveMessages[1]TypeSubtitle = True
Objectives[80]ObjectiveMessages[1]TypeTextMesage = False
Objectives[80]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[80]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[81]Type = Set_Player_Actor_Objective
Objectives[81]Text = 
Objectives[81]positionX = 153,9798
Objectives[81]positionY = -2270,118
Objectives[81]positionZ = 0
Objectives[81]SetPlayerActor_Use_Player = False
Objectives[81]SetPlayerActor_Player_Controllable = True
Objectives[81]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[81]SetPlayerActor_Use_Actor = True
Objectives[81]SetPlayerActor_RelationshipGroup_Change = True
Objectives[81]SetPlayerActor_RelationshipGroup = Companion
Objectives[81]SetPlayerActor_Invincible_Change = False
Objectives[81]SetPlayerActor_Invincible = False
Objectives[81]SetPlayerActor_NewTask = True
Objectives[81]Int_Task = 99
Objectives[81]Task_Repeat = False
Objectives[81]Task_Timeout = False
Objectives[81]Task_Guard_Range = 10
Objectives[81]Task_Stay_In_Range = True
Objectives[81]Task_Wander_Range = 10
Objectives[81]Task_Scenario = NONE
Objectives[81]Task_TalkingAnimation = mic_chatter
Objectives[81]Task_Time = 1
Objectives[81]TaskListCount = 2
Objectives[81]Task_List[0]Type = EnterVehicle
Objectives[81]Task_List[0]PositionX = -173,1754
Objectives[81]Task_List[0]PositionY = 828,994
Objectives[81]Task_List[0]PositionZ = 203,5303
Objectives[81]Task_List[0]Speed = 2,5
Objectives[81]Task_List[0]SeatIndex = -1
Objectives[81]Task_List[0]TaskIndex = 0
Objectives[81]Task_List[0]Warp = False
Objectives[81]Task_List[1]Type = Drive
Objectives[81]Task_List[1]PositionX = 6,635009
Objectives[81]Task_List[1]PositionY = 563,7549
Objectives[81]Task_List[1]PositionZ = 177,5413
Objectives[81]Task_List[1]Speed = 15
Objectives[81]Task_List[1]StopBeforeVehicles = False
Objectives[81]Task_List[1]StopBeforeActors = False
Objectives[81]Task_List[1]AvoidVehicles = True
Objectives[81]Task_List[1]AvoidEmptyVehicles = True
Objectives[81]Task_List[1]AvoidActors = True
Objectives[81]Task_List[1]AvoidObjects = True
Objectives[81]Task_List[1]StopAtLights = False
Objectives[81]Task_List[1]UseBlinkers = True
Objectives[81]Task_List[1]AllowGoingWrongWay = True
Objectives[81]Task_List[1]Reverse = False
Objectives[81]Task_List[1]TakeShortestPath = False
Objectives[81]Task_List[1]IgnoreRoads = False
Objectives[81]Task_List[1]IgnoreAllPathing = False
Objectives[81]Task_List[1]AvoidHighWays = False
Objectives[81]mission_ActorsCount = 0
Objectives[81]mission_Vehicles = 0
Objectives[81]Mission_Needed_Vehicles = 0
Objectives[81]mission_PropsCount = 0
Objectives[81]mission_Pickup_Props_Count = 0
Objectives[81]ObjectiveMessages = 0

Objectives[82]Type = GoTo_Actor
Objectives[82]Text = 
Objectives[82]positionX = 158,6817
Objectives[82]positionY = -2275,846
Objectives[82]positionZ = 0,3701573
Objectives[82]GoTo_Actor_ChangToCompanion = True
Objectives[82]GoTo_Actor_Distance = 20
Objectives[82]GoTo_Actor_Remove_Blip = True
Objectives[82]mission_ActorsCount = 0
Objectives[82]mission_Vehicles = 0
Objectives[82]Mission_Needed_Vehicles = 0
Objectives[82]mission_PropsCount = 0
Objectives[82]mission_Pickup_Props_Count = 0
Objectives[82]ObjectiveMessages = 2
Objectives[82]ObjectiveMessages[0]positionX = 2593,603
Objectives[82]ObjectiveMessages[0]positionY = -1651,135
Objectives[82]ObjectiveMessages[0]positionZ = 17,15251
Objectives[82]ObjectiveMessages[0]Message = ~g~Home sweet home... where's Vincent and Miss Agata?
Objectives[82]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[82]ObjectiveMessages[0]Sender = 
Objectives[82]ObjectiveMessages[0]Subject = 
Objectives[82]ObjectiveMessages[0]MessageColor = White
Objectives[82]ObjectiveMessages[0]PlayFromStart = True
Objectives[82]ObjectiveMessages[0]Delay = False
Objectives[82]ObjectiveMessages[0]DelayTime = 0
Objectives[82]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[0]TypeSubtitle = True
Objectives[82]ObjectiveMessages[0]TypeTextMesage = False
Objectives[82]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[82]ObjectiveMessages[1]positionX = 2598,271
Objectives[82]ObjectiveMessages[1]positionY = -1649,468
Objectives[82]ObjectiveMessages[1]positionZ = 17,11744
Objectives[82]ObjectiveMessages[1]Message = ~y~They're coming.
Objectives[82]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[82]ObjectiveMessages[1]Sender = 
Objectives[82]ObjectiveMessages[1]Subject = 
Objectives[82]ObjectiveMessages[1]MessageColor = White
Objectives[82]ObjectiveMessages[1]PlayFromStart = False
Objectives[82]ObjectiveMessages[1]Delay = True
Objectives[82]ObjectiveMessages[1]DelayTime = 4
Objectives[82]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[82]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[82]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[82]ObjectiveMessages[1]TypeSubtitle = True
Objectives[82]ObjectiveMessages[1]TypeTextMesage = False
Objectives[82]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[82]ObjectiveMessages[1]PhoneMessageDisplayTime = 15

Objectives[83]Type = GoTo_Actor
Objectives[83]Text = 
Objectives[83]positionX = 156,7527
Objectives[83]positionY = -2270,159
Objectives[83]positionZ = 0
Objectives[83]GoTo_Actor_ChangToCompanion = True
Objectives[83]GoTo_Actor_Distance = 20
Objectives[83]GoTo_Actor_Remove_Blip = True
Objectives[83]mission_ActorsCount = 0
Objectives[83]mission_Vehicles = 0
Objectives[83]Mission_Needed_Vehicles = 0
Objectives[83]mission_PropsCount = 0
Objectives[83]mission_Pickup_Props_Count = 0
Objectives[83]ObjectiveMessages = 0

Objectives[84]Type = Hint_Objective
Objectives[84]Text = 
Objectives[84]positionX = 160,9023
Objectives[84]positionY = -2272,51
Objectives[84]positionZ = 0,08737766
Objectives[84]Hint_Time = 6
Objectives[84]Hint_FOV = 40
Objectives[84]Hint_Use_Position = False
Objectives[84]Hint_Use_Player = False
Objectives[84]Hint_Use_Actor = True
Objectives[84]Hint_Use_Vehicle = False
Objectives[84]mission_ActorsCount = 0
Objectives[84]mission_Vehicles = 0
Objectives[84]Mission_Needed_Vehicles = 0
Objectives[84]mission_PropsCount = 0
Objectives[84]mission_Pickup_Props_Count = 0
Objectives[84]ObjectiveMessages = 0

Objectives[85]Type = GoTo_Actor
Objectives[85]Text = 
Objectives[85]positionX = 15,9704
Objectives[85]positionY = 544,1216
Objectives[85]positionZ = 175,0285
Objectives[85]GoTo_Actor_ChangToCompanion = True
Objectives[85]GoTo_Actor_Distance = 4
Objectives[85]GoTo_Actor_Remove_Blip = True
Objectives[85]mission_ActorsCount = 0
Objectives[85]mission_Vehicles = 0
Objectives[85]Mission_Needed_Vehicles = 0
Objectives[85]mission_PropsCount = 0
Objectives[85]mission_Pickup_Props_Count = 0
Objectives[85]ObjectiveMessages = 4
Objectives[85]ObjectiveMessages[0]positionX = 2609,285
Objectives[85]ObjectiveMessages[0]positionY = -1643,183
Objectives[85]ObjectiveMessages[0]positionZ = 17,38896
Objectives[85]ObjectiveMessages[0]Message = ~p~Is this the place? Where's Tom?
Objectives[85]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[85]ObjectiveMessages[0]Sender = 
Objectives[85]ObjectiveMessages[0]Subject = 
Objectives[85]ObjectiveMessages[0]MessageColor = White
Objectives[85]ObjectiveMessages[0]PlayFromStart = True
Objectives[85]ObjectiveMessages[0]Delay = False
Objectives[85]ObjectiveMessages[0]DelayTime = 0
Objectives[85]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[0]TypeSubtitle = True
Objectives[85]ObjectiveMessages[0]TypeTextMesage = False
Objectives[85]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[1]positionX = 2613,625
Objectives[85]ObjectiveMessages[1]positionY = -1640,828
Objectives[85]ObjectiveMessages[1]positionZ = 17,61308
Objectives[85]ObjectiveMessages[1]Message = ~g~He should be inside.
Objectives[85]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[85]ObjectiveMessages[1]Sender = 
Objectives[85]ObjectiveMessages[1]Subject = 
Objectives[85]ObjectiveMessages[1]MessageColor = White
Objectives[85]ObjectiveMessages[1]PlayFromStart = False
Objectives[85]ObjectiveMessages[1]Delay = True
Objectives[85]ObjectiveMessages[1]DelayTime = 4
Objectives[85]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[1]TypeSubtitle = True
Objectives[85]ObjectiveMessages[1]TypeTextMesage = False
Objectives[85]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[2]positionX = 2617,645
Objectives[85]ObjectiveMessages[2]positionY = -1638,383
Objectives[85]ObjectiveMessages[2]positionZ = 17,60088
Objectives[85]ObjectiveMessages[2]Message = ~p~So take us to him.
Objectives[85]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[85]ObjectiveMessages[2]Sender = 
Objectives[85]ObjectiveMessages[2]Subject = 
Objectives[85]ObjectiveMessages[2]MessageColor = White
Objectives[85]ObjectiveMessages[2]PlayFromStart = False
Objectives[85]ObjectiveMessages[2]Delay = True
Objectives[85]ObjectiveMessages[2]DelayTime = 7
Objectives[85]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[2]TypeSubtitle = True
Objectives[85]ObjectiveMessages[2]TypeTextMesage = False
Objectives[85]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[85]ObjectiveMessages[3]positionX = 2623,848
Objectives[85]ObjectiveMessages[3]positionY = -1633,142
Objectives[85]ObjectiveMessages[3]positionZ = 17,26881
Objectives[85]ObjectiveMessages[3]Message = ~g~Ok, let's go.
Objectives[85]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[85]ObjectiveMessages[3]Sender = 
Objectives[85]ObjectiveMessages[3]Subject = 
Objectives[85]ObjectiveMessages[3]MessageColor = White
Objectives[85]ObjectiveMessages[3]PlayFromStart = False
Objectives[85]ObjectiveMessages[3]Delay = True
Objectives[85]ObjectiveMessages[3]DelayTime = 10
Objectives[85]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[85]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[85]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[85]ObjectiveMessages[3]TypeSubtitle = True
Objectives[85]ObjectiveMessages[3]TypeTextMesage = False
Objectives[85]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[85]ObjectiveMessages[3]PhoneMessageDisplayTime = 15

Objectives[86]Type = Hint_Objective
Objectives[86]Text = 
Objectives[86]positionX = 23,21606
Objectives[86]positionY = 534,504
Objectives[86]positionZ = 173,6281
Objectives[86]Hint_Time = 18
Objectives[86]Hint_FOV = 40
Objectives[86]Hint_Use_Position = False
Objectives[86]Hint_Use_Player = False
Objectives[86]Hint_Use_Actor = True
Objectives[86]Hint_Use_Vehicle = False
Objectives[86]mission_ActorsCount = 0
Objectives[86]mission_Vehicles = 0
Objectives[86]Mission_Needed_Vehicles = 0
Objectives[86]mission_PropsCount = 0
Objectives[86]mission_Pickup_Props_Count = 0
Objectives[86]ObjectiveMessages = 5
Objectives[86]ObjectiveMessages[0]positionX = 1790,937
Objectives[86]ObjectiveMessages[0]positionY = -2230,059
Objectives[86]ObjectiveMessages[0]positionZ = 137,727
Objectives[86]ObjectiveMessages[0]Message = ~p~Tom.
Objectives[86]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[0]Sender = 
Objectives[86]ObjectiveMessages[0]Subject = 
Objectives[86]ObjectiveMessages[0]MessageColor = White
Objectives[86]ObjectiveMessages[0]PlayFromStart = True
Objectives[86]ObjectiveMessages[0]Delay = False
Objectives[86]ObjectiveMessages[0]DelayTime = 0
Objectives[86]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[0]TypeSubtitle = True
Objectives[86]ObjectiveMessages[0]TypeTextMesage = False
Objectives[86]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[1]positionX = 1786,246
Objectives[86]ObjectiveMessages[1]positionY = -2230,465
Objectives[86]ObjectiveMessages[1]positionZ = 136,4321
Objectives[86]ObjectiveMessages[1]Message = ~r~Miss Agata, Vincent, are you okay?
Objectives[86]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[1]Sender = 
Objectives[86]ObjectiveMessages[1]Subject = 
Objectives[86]ObjectiveMessages[1]MessageColor = White
Objectives[86]ObjectiveMessages[1]PlayFromStart = False
Objectives[86]ObjectiveMessages[1]Delay = True
Objectives[86]ObjectiveMessages[1]DelayTime = 1
Objectives[86]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[1]TypeSubtitle = True
Objectives[86]ObjectiveMessages[1]TypeTextMesage = False
Objectives[86]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[2]positionX = 1779,936
Objectives[86]ObjectiveMessages[2]positionY = -2231,082
Objectives[86]ObjectiveMessages[2]positionZ = 134,5692
Objectives[86]ObjectiveMessages[2]Message = ~p~Yes, we are fine, thanks for looking for us, Tom.
Objectives[86]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[2]Sender = 
Objectives[86]ObjectiveMessages[2]Subject = 
Objectives[86]ObjectiveMessages[2]MessageColor = White
Objectives[86]ObjectiveMessages[2]PlayFromStart = False
Objectives[86]ObjectiveMessages[2]Delay = True
Objectives[86]ObjectiveMessages[2]DelayTime = 4
Objectives[86]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[2]TypeSubtitle = True
Objectives[86]ObjectiveMessages[2]TypeTextMesage = False
Objectives[86]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[3]positionX = 1776,125
Objectives[86]ObjectiveMessages[3]positionY = -2231,411
Objectives[86]ObjectiveMessages[3]positionZ = 133,4458
Objectives[86]ObjectiveMessages[3]Message = ~r~I was really worried... by the way, Mr. Clinton, when I'm worried I have to keep busy...
Objectives[86]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[3]Sender = 
Objectives[86]ObjectiveMessages[3]Subject = 
Objectives[86]ObjectiveMessages[3]MessageColor = White
Objectives[86]ObjectiveMessages[3]PlayFromStart = False
Objectives[86]ObjectiveMessages[3]Delay = True
Objectives[86]ObjectiveMessages[3]DelayTime = 8
Objectives[86]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[3]TypeSubtitle = True
Objectives[86]ObjectiveMessages[3]TypeTextMesage = False
Objectives[86]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[86]ObjectiveMessages[4]positionX = 1768,633
Objectives[86]ObjectiveMessages[4]positionY = -2231,083
Objectives[86]ObjectiveMessages[4]positionZ = 131,1044
Objectives[86]ObjectiveMessages[4]Message = ~r~I did some cleaning and order a box of champagne, there wasn't even a drop in this house.
Objectives[86]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[86]ObjectiveMessages[4]Sender = 
Objectives[86]ObjectiveMessages[4]Subject = 
Objectives[86]ObjectiveMessages[4]MessageColor = White
Objectives[86]ObjectiveMessages[4]PlayFromStart = False
Objectives[86]ObjectiveMessages[4]Delay = True
Objectives[86]ObjectiveMessages[4]DelayTime = 13
Objectives[86]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[86]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[86]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[86]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[86]ObjectiveMessages[4]TypeSubtitle = True
Objectives[86]ObjectiveMessages[4]TypeTextMesage = False
Objectives[86]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[86]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[87]Type = Hint_Objective
Objectives[87]Text = 
Objectives[87]positionX = 160,1785
Objectives[87]positionY = -2271,676
Objectives[87]positionZ = -7,440378
Objectives[87]Hint_Time = 19
Objectives[87]Hint_FOV = 40
Objectives[87]Hint_Use_Position = False
Objectives[87]Hint_Use_Player = False
Objectives[87]Hint_Use_Actor = True
Objectives[87]Hint_Use_Vehicle = False
Objectives[87]mission_ActorsCount = 0
Objectives[87]mission_Vehicles = 0
Objectives[87]Mission_Needed_Vehicles = 0
Objectives[87]mission_PropsCount = 0
Objectives[87]mission_Pickup_Props_Count = 0
Objectives[87]ObjectiveMessages = 5
Objectives[87]ObjectiveMessages[0]positionX = 1761,148
Objectives[87]ObjectiveMessages[0]positionY = -2231,092
Objectives[87]ObjectiveMessages[0]positionZ = 128,0938
Objectives[87]ObjectiveMessages[0]Message = ~r~And I threw out the bum travestite who slept on the table.
Objectives[87]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[87]ObjectiveMessages[0]Sender = 
Objectives[87]ObjectiveMessages[0]Subject = 
Objectives[87]ObjectiveMessages[0]MessageColor = White
Objectives[87]ObjectiveMessages[0]PlayFromStart = True
Objectives[87]ObjectiveMessages[0]Delay = False
Objectives[87]ObjectiveMessages[0]DelayTime = 0
Objectives[87]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[0]TypeSubtitle = True
Objectives[87]ObjectiveMessages[0]TypeTextMesage = False
Objectives[87]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[1]positionX = 1756,94
Objectives[87]ObjectiveMessages[1]positionY = -2231,076
Objectives[87]ObjectiveMessages[1]positionZ = 126,1535
Objectives[87]ObjectiveMessages[1]Message = ~g~Emh... okay... thanks man...
Objectives[87]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[87]ObjectiveMessages[1]Sender = 
Objectives[87]ObjectiveMessages[1]Subject = 
Objectives[87]ObjectiveMessages[1]MessageColor = White
Objectives[87]ObjectiveMessages[1]PlayFromStart = False
Objectives[87]ObjectiveMessages[1]Delay = True
Objectives[87]ObjectiveMessages[1]DelayTime = 4
Objectives[87]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[1]TypeSubtitle = True
Objectives[87]ObjectiveMessages[1]TypeTextMesage = False
Objectives[87]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[2]positionX = 1751,74
Objectives[87]ObjectiveMessages[2]positionY = -2231,102
Objectives[87]ObjectiveMessages[2]positionZ = 123,7089
Objectives[87]ObjectiveMessages[2]Message = ~y~Did you throw Trevor out? Man, you are my new hero...
Objectives[87]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[87]ObjectiveMessages[2]Sender = 
Objectives[87]ObjectiveMessages[2]Subject = 
Objectives[87]ObjectiveMessages[2]MessageColor = White
Objectives[87]ObjectiveMessages[2]PlayFromStart = False
Objectives[87]ObjectiveMessages[2]Delay = True
Objectives[87]ObjectiveMessages[2]DelayTime = 6
Objectives[87]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[2]TypeSubtitle = True
Objectives[87]ObjectiveMessages[2]TypeTextMesage = False
Objectives[87]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[3]positionX = 1747,293
Objectives[87]ObjectiveMessages[3]positionY = -2234,513
Objectives[87]ObjectiveMessages[3]positionZ = 121,7924
Objectives[87]ObjectiveMessages[3]Message = ~p~Okay... now please take me to the casino, I really need a shower.
Objectives[87]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[87]ObjectiveMessages[3]Sender = 
Objectives[87]ObjectiveMessages[3]Subject = 
Objectives[87]ObjectiveMessages[3]MessageColor = White
Objectives[87]ObjectiveMessages[3]PlayFromStart = False
Objectives[87]ObjectiveMessages[3]Delay = True
Objectives[87]ObjectiveMessages[3]DelayTime = 10
Objectives[87]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[3]TypeSubtitle = True
Objectives[87]ObjectiveMessages[3]TypeTextMesage = False
Objectives[87]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[87]ObjectiveMessages[4]positionX = 1741,49
Objectives[87]ObjectiveMessages[4]positionY = -2236,023
Objectives[87]ObjectiveMessages[4]positionZ = 119,3425
Objectives[87]ObjectiveMessages[4]Message = ~r~Of course, Miss Agata, there is one of our cars out there.
Objectives[87]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[87]ObjectiveMessages[4]Sender = 
Objectives[87]ObjectiveMessages[4]Subject = 
Objectives[87]ObjectiveMessages[4]MessageColor = White
Objectives[87]ObjectiveMessages[4]PlayFromStart = False
Objectives[87]ObjectiveMessages[4]Delay = True
Objectives[87]ObjectiveMessages[4]DelayTime = 15
Objectives[87]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[87]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[87]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[87]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[87]ObjectiveMessages[4]TypeSubtitle = True
Objectives[87]ObjectiveMessages[4]TypeTextMesage = False
Objectives[87]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[87]ObjectiveMessages[4]PhoneMessageDisplayTime = 15

Objectives[88]Type = Hint_Objective
Objectives[88]Text = 
Objectives[88]positionX = 159,4319
Objectives[88]positionY = -2270,677
Objectives[88]positionZ = 0
Objectives[88]Hint_Time = 14
Objectives[88]Hint_FOV = 40
Objectives[88]Hint_Use_Position = False
Objectives[88]Hint_Use_Player = False
Objectives[88]Hint_Use_Actor = True
Objectives[88]Hint_Use_Vehicle = False
Objectives[88]mission_ActorsCount = 0
Objectives[88]mission_Vehicles = 0
Objectives[88]Mission_Needed_Vehicles = 0
Objectives[88]mission_PropsCount = 0
Objectives[88]mission_Pickup_Props_Count = 0
Objectives[88]ObjectiveMessages = 3
Objectives[88]ObjectiveMessages[0]positionX = 1728,639
Objectives[88]ObjectiveMessages[0]positionY = -2235,049
Objectives[88]ObjectiveMessages[0]positionZ = 116,3307
Objectives[88]ObjectiveMessages[0]Message = ~p~Well, let's go.
Objectives[88]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[0]Sender = 
Objectives[88]ObjectiveMessages[0]Subject = 
Objectives[88]ObjectiveMessages[0]MessageColor = White
Objectives[88]ObjectiveMessages[0]PlayFromStart = True
Objectives[88]ObjectiveMessages[0]Delay = False
Objectives[88]ObjectiveMessages[0]DelayTime = 0
Objectives[88]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[0]TypeSubtitle = True
Objectives[88]ObjectiveMessages[0]TypeTextMesage = False
Objectives[88]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[1]positionX = 1724,543
Objectives[88]ObjectiveMessages[1]positionY = -2234,851
Objectives[88]ObjectiveMessages[1]positionZ = 116,2037
Objectives[88]ObjectiveMessages[1]Message = ~b~See you soon guys, Lamar, see you friday at bowling?
Objectives[88]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[1]Sender = 
Objectives[88]ObjectiveMessages[1]Subject = 
Objectives[88]ObjectiveMessages[1]MessageColor = White
Objectives[88]ObjectiveMessages[1]PlayFromStart = False
Objectives[88]ObjectiveMessages[1]Delay = True
Objectives[88]ObjectiveMessages[1]DelayTime = 2
Objectives[88]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[1]TypeSubtitle = True
Objectives[88]ObjectiveMessages[1]TypeTextMesage = False
Objectives[88]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[88]ObjectiveMessages[2]positionX = 1718,774
Objectives[88]ObjectiveMessages[2]positionY = -2233,423
Objectives[88]ObjectiveMessages[2]positionZ = 115,7841
Objectives[88]ObjectiveMessages[2]Message = ~y~Of course Vincent, and this time you have no hope.
Objectives[88]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[88]ObjectiveMessages[2]Sender = 
Objectives[88]ObjectiveMessages[2]Subject = 
Objectives[88]ObjectiveMessages[2]MessageColor = White
Objectives[88]ObjectiveMessages[2]PlayFromStart = False
Objectives[88]ObjectiveMessages[2]Delay = True
Objectives[88]ObjectiveMessages[2]DelayTime = 6
Objectives[88]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[88]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[88]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[88]ObjectiveMessages[2]TypeSubtitle = True
Objectives[88]ObjectiveMessages[2]TypeTextMesage = False
Objectives[88]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[88]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[89]Type = Set_Player_Actor_Objective
Objectives[89]Text = 
Objectives[89]positionX = 155,7395
Objectives[89]positionY = -2272,291
Objectives[89]positionZ = -0,03570648
Objectives[89]SetPlayerActor_Use_Player = False
Objectives[89]SetPlayerActor_Player_Controllable = True
Objectives[89]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[89]SetPlayerActor_Use_Actor = True
Objectives[89]SetPlayerActor_RelationshipGroup_Change = True
Objectives[89]SetPlayerActor_RelationshipGroup = Friend
Objectives[89]SetPlayerActor_Invincible_Change = False
Objectives[89]SetPlayerActor_Invincible = False
Objectives[89]SetPlayerActor_NewTask = True
Objectives[89]Int_Task = 99
Objectives[89]Task_Repeat = False
Objectives[89]Task_Timeout = False
Objectives[89]Task_Guard_Range = 10
Objectives[89]Task_Stay_In_Range = True
Objectives[89]Task_Wander_Range = 10
Objectives[89]Task_Scenario = NONE
Objectives[89]Task_TalkingAnimation = mic_chatter
Objectives[89]Task_Time = 1
Objectives[89]TaskListCount = 1
Objectives[89]Task_List[0]Type = EnterVehicle
Objectives[89]Task_List[0]PositionX = 14,71066
Objectives[89]Task_List[0]PositionY = 550,215
Objectives[89]Task_List[0]PositionZ = 175,9021
Objectives[89]Task_List[0]Speed = 1
Objectives[89]Task_List[0]SeatIndex = 2
Objectives[89]Task_List[0]TaskIndex = 0
Objectives[89]Task_List[0]Warp = False
Objectives[89]mission_ActorsCount = 0
Objectives[89]mission_Vehicles = 0
Objectives[89]Mission_Needed_Vehicles = 0
Objectives[89]mission_PropsCount = 0
Objectives[89]mission_Pickup_Props_Count = 0
Objectives[89]ObjectiveMessages = 0

Objectives[90]Type = Set_Player_Actor_Objective
Objectives[90]Text = 
Objectives[90]positionX = 151,0666
Objectives[90]positionY = -2268,764
Objectives[90]positionZ = 0
Objectives[90]SetPlayerActor_Use_Player = False
Objectives[90]SetPlayerActor_Player_Controllable = True
Objectives[90]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[90]SetPlayerActor_Use_Actor = True
Objectives[90]SetPlayerActor_RelationshipGroup_Change = True
Objectives[90]SetPlayerActor_RelationshipGroup = Friend
Objectives[90]SetPlayerActor_Invincible_Change = False
Objectives[90]SetPlayerActor_Invincible = False
Objectives[90]SetPlayerActor_NewTask = True
Objectives[90]Int_Task = 99
Objectives[90]Task_Repeat = False
Objectives[90]Task_Timeout = False
Objectives[90]Task_Guard_Range = 10
Objectives[90]Task_Stay_In_Range = True
Objectives[90]Task_Wander_Range = 10
Objectives[90]Task_Scenario = NONE
Objectives[90]Task_TalkingAnimation = mic_chatter
Objectives[90]Task_Time = 1
Objectives[90]TaskListCount = 1
Objectives[90]Task_List[0]Type = EnterVehicle
Objectives[90]Task_List[0]PositionX = 14,71066
Objectives[90]Task_List[0]PositionY = 550,215
Objectives[90]Task_List[0]PositionZ = 175,9021
Objectives[90]Task_List[0]Speed = 1
Objectives[90]Task_List[0]SeatIndex = 0
Objectives[90]Task_List[0]TaskIndex = 0
Objectives[90]Task_List[0]Warp = False
Objectives[90]mission_ActorsCount = 0
Objectives[90]mission_Vehicles = 0
Objectives[90]Mission_Needed_Vehicles = 0
Objectives[90]mission_PropsCount = 0
Objectives[90]mission_Pickup_Props_Count = 0
Objectives[90]ObjectiveMessages = 0

Objectives[91]Type = Set_Player_Actor_Objective
Objectives[91]Text = 
Objectives[91]positionX = 18,65742
Objectives[91]positionY = 544,2327
Objectives[91]positionZ = 178,5586
Objectives[91]SetPlayerActor_Use_Player = False
Objectives[91]SetPlayerActor_Player_Controllable = True
Objectives[91]SetPlayerActor_Player_Can_Exit_Vehicle = True
Objectives[91]SetPlayerActor_Use_Actor = True
Objectives[91]SetPlayerActor_RelationshipGroup_Change = True
Objectives[91]SetPlayerActor_RelationshipGroup = Friend
Objectives[91]SetPlayerActor_Invincible_Change = False
Objectives[91]SetPlayerActor_Invincible = False
Objectives[91]SetPlayerActor_NewTask = True
Objectives[91]Int_Task = 99
Objectives[91]Task_Repeat = False
Objectives[91]Task_Timeout = False
Objectives[91]Task_Guard_Range = 10
Objectives[91]Task_Stay_In_Range = True
Objectives[91]Task_Wander_Range = 10
Objectives[91]Task_Scenario = NONE
Objectives[91]Task_TalkingAnimation = mic_chatter
Objectives[91]Task_Time = 1
Objectives[91]TaskListCount = 3
Objectives[91]Task_List[0]Type = EnterVehicle
Objectives[91]Task_List[0]PositionX = 15,00975
Objectives[91]Task_List[0]PositionY = 550,7018
Objectives[91]Task_List[0]PositionZ = 175,9808
Objectives[91]Task_List[0]Speed = 1
Objectives[91]Task_List[0]SeatIndex = -1
Objectives[91]Task_List[0]TaskIndex = 0
Objectives[91]Task_List[0]Warp = False
Objectives[91]Task_List[1]Type = Pause
Objectives[91]Task_List[1]positionX = 15,00975
Objectives[91]Task_List[1]positionY = 550,7018
Objectives[91]Task_List[1]positionZ = 175,9808
Objectives[91]Task_List[1]time = 10
Objectives[91]Task_List[2]Type = Drive
Objectives[91]Task_List[2]PositionX = 975,8292
Objectives[91]Task_List[2]PositionY = 8,94323
Objectives[91]Task_List[2]PositionZ = 80,54101
Objectives[91]Task_List[2]Speed = 15
Objectives[91]Task_List[2]StopBeforeVehicles = True
Objectives[91]Task_List[2]StopBeforeActors = True
Objectives[91]Task_List[2]AvoidVehicles = True
Objectives[91]Task_List[2]AvoidEmptyVehicles = True
Objectives[91]Task_List[2]AvoidActors = True
Objectives[91]Task_List[2]AvoidObjects = True
Objectives[91]Task_List[2]StopAtLights = False
Objectives[91]Task_List[2]UseBlinkers = True
Objectives[91]Task_List[2]AllowGoingWrongWay = True
Objectives[91]Task_List[2]Reverse = False
Objectives[91]Task_List[2]TakeShortestPath = False
Objectives[91]Task_List[2]IgnoreRoads = False
Objectives[91]Task_List[2]IgnoreAllPathing = False
Objectives[91]Task_List[2]AvoidHighWays = False
Objectives[91]mission_ActorsCount = 0
Objectives[91]mission_Vehicles = 0
Objectives[91]Mission_Needed_Vehicles = 0
Objectives[91]mission_PropsCount = 0
Objectives[91]mission_Pickup_Props_Count = 0
Objectives[91]ObjectiveMessages = 0

Objectives[92]Text = 
Objectives[92]Type = Timeout_Objective
Objectives[92]positionX = 6,72669
Objectives[92]positionY = 519,1299
Objectives[92]positionZ = 169,2275
Objectives[92]Timeout_Min = 0
Objectives[92]Timeout_Sec = 11
Objectives[92]mission_ActorsCount = 0
Objectives[92]mission_Vehicles = 0
Objectives[92]Mission_Needed_Vehicles = 0
Objectives[92]mission_PropsCount = 0
Objectives[92]mission_Pickup_Props_Count = 0
Objectives[92]ObjectiveMessages = 3
Objectives[92]ObjectiveMessages[0]positionX = 1709,223
Objectives[92]ObjectiveMessages[0]positionY = -2220,402
Objectives[92]ObjectiveMessages[0]positionZ = 113,1914
Objectives[92]ObjectiveMessages[0]Message = ~g~Do you play bowling with Vincent?
Objectives[92]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[92]ObjectiveMessages[0]Sender = 
Objectives[92]ObjectiveMessages[0]Subject = 
Objectives[92]ObjectiveMessages[0]MessageColor = White
Objectives[92]ObjectiveMessages[0]PlayFromStart = True
Objectives[92]ObjectiveMessages[0]Delay = False
Objectives[92]ObjectiveMessages[0]DelayTime = 0
Objectives[92]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[0]TypeSubtitle = True
Objectives[92]ObjectiveMessages[0]TypeTextMesage = False
Objectives[92]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[1]positionX = 1708,951
Objectives[92]ObjectiveMessages[1]positionY = -2215,731
Objectives[92]ObjectiveMessages[1]positionZ = 113,4345
Objectives[92]ObjectiveMessages[1]Message = ~y~Yeah... sometimes...
Objectives[92]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[92]ObjectiveMessages[1]Sender = 
Objectives[92]ObjectiveMessages[1]Subject = 
Objectives[92]ObjectiveMessages[1]MessageColor = White
Objectives[92]ObjectiveMessages[1]PlayFromStart = False
Objectives[92]ObjectiveMessages[1]Delay = True
Objectives[92]ObjectiveMessages[1]DelayTime = 4
Objectives[92]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[1]TypeSubtitle = True
Objectives[92]ObjectiveMessages[1]TypeTextMesage = False
Objectives[92]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[92]ObjectiveMessages[2]positionX = 1707,859
Objectives[92]ObjectiveMessages[2]positionY = -2210,036
Objectives[92]ObjectiveMessages[2]positionZ = 113,5989
Objectives[92]ObjectiveMessages[2]Message = ~g~Umh... okay... so... what were we doing before that guy came?
Objectives[92]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[92]ObjectiveMessages[2]Sender = 
Objectives[92]ObjectiveMessages[2]Subject = 
Objectives[92]ObjectiveMessages[2]MessageColor = White
Objectives[92]ObjectiveMessages[2]PlayFromStart = False
Objectives[92]ObjectiveMessages[2]Delay = True
Objectives[92]ObjectiveMessages[2]DelayTime = 6
Objectives[92]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[92]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[92]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[92]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[92]ObjectiveMessages[2]TypeSubtitle = True
Objectives[92]ObjectiveMessages[2]TypeTextMesage = False
Objectives[92]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[92]ObjectiveMessages[2]PhoneMessageDisplayTime = 15

Objectives[93]Type = Teleport_Objective
Objectives[93]Text = 
Objectives[93]positionX = 0,03334522
Objectives[93]positionY = 528,6774
Objectives[93]positionZ = 174,179
Objectives[93]ObjectiveRotation = 238,9685
Objectives[93]mission_ActorsCount = 1
Objectives[93]mission_Actors[0]Survive_Number = 0
Objectives[93]mission_Actors[0]Failed_Text = 
Objectives[93]mission_Actors[0]Remove_After = 0
Objectives[93]mission_Actors[0]positionX = 0,649409
Objectives[93]mission_Actors[0]positionY = 526,2093
Objectives[93]mission_Actors[0]positionZ = 175,1643
Objectives[93]mission_Actors[0]Heading = 333,9715
Objectives[93]mission_Actors[0]String_Name = ig_lamardavis
Objectives[93]mission_Actors[0]Relationship_Group = Friend
Objectives[93]mission_Actors[0]AddBlip = False
Objectives[93]mission_Actors[0]ShowCone = False
Objectives[93]mission_Actors[0]Invincible = False
Objectives[93]mission_Actors[0]SetHealth = 100
Objectives[93]mission_Actors[0]DieFromHeadShot = True
Objectives[93]mission_Actors[0]CanExitVehicle = True
Objectives[93]mission_Actors[0]CanFightArmedPedsWhenNotArmed = True
Objectives[93]mission_Actors[0]AlwaysFight = True
Objectives[93]mission_Actors[0]Seeing_Range = 30
Objectives[93]mission_Actors[0]Hearing_Range = 30
Objectives[93]mission_Actors[0]CombatMovement = Offensive
Objectives[93]mission_Actors[0]weapon = Unarmed
Objectives[93]mission_Actors[0]Variation = Custom
Objectives[93]mission_Actors[0]Task = 3
Objectives[93]mission_Actors[0]Task_Guard_Range = 5
Objectives[93]mission_Actors[0]Task_Stay_In_Range = True
Objectives[93]mission_Actors[0]Task_Enter_Vehicle_Seat_Position = -1
Objectives[93]mission_Actors[0]Task_Can_Exit_Vehicle = True
Objectives[93]mission_Actors[0]Task_Scenario = WORLD_HUMAN_STUPOR
Objectives[93]mission_Actors[0]COMPONENT_FACE_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_FACE_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_HEAD_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_HEAD_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_HAIR_DRAWABLE = 1
Objectives[93]mission_Actors[0]COMPONENT_HAIR_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_TORSO_DRAWABLE = 2
Objectives[93]mission_Actors[0]COMPONENT_TORSO_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_LEGS_DRAWABLE = 1
Objectives[93]mission_Actors[0]COMPONENT_LEGS_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_HANDS_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_HANDS_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_FEET_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_FEET_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_EYES_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_EYES_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_ACCESSORIES_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_TASKS_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_TASKS_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_TEXTURES_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_TEXTURES_TEXTURE = 0
Objectives[93]mission_Actors[0]COMPONENT_TORSO2_DRAWABLE = 0
Objectives[93]mission_Actors[0]COMPONENT_TORSO2_TEXTURE = 0
Objectives[93]mission_Actors[0]PROP_HATS_INDEX = -1
Objectives[93]mission_Actors[0]PROP_HATS_TEXTURE = -1
Objectives[93]mission_Actors[0]PROP_GLASSES_INDEX = -1
Objectives[93]mission_Actors[0]PROP_GLASSES_TEXTURE = -1
Objectives[93]mission_Actors[0]PROP_EARS_INDEX = -1
Objectives[93]mission_Actors[0]PROP_EARS_TEXTURE = -1
Objectives[93]mission_Vehicles = 0
Objectives[93]Mission_Needed_Vehicles = 0
Objectives[93]mission_PropsCount = 0
Objectives[93]mission_Pickup_Props_Count = 0
Objectives[93]ObjectiveMessages = 0

Objectives[94]Type = Set_Player_Actor_Objective
Objectives[94]Text = 
Objectives[94]positionX = 1,516732
Objectives[94]positionY = 531,1089
Objectives[94]positionZ = 173,6282
Objectives[94]SetPlayerActor_Use_Player = True
Objectives[94]SetPlayerActor_Player_Controllable = True
Objectives[94]SetPlayerActor_Player_Can_Exit_Vehicle = False
Objectives[94]SetPlayerActor_Use_Actor = False
Objectives[94]SetPlayerActor_RelationshipGroup_Change = False
Objectives[94]SetPlayerActor_RelationshipGroup = Neutral
Objectives[94]SetPlayerActor_Invincible_Change = False
Objectives[94]SetPlayerActor_Invincible = False
Objectives[94]SetPlayerActor_NewTask = True
Objectives[94]Int_Task = 3
Objectives[94]Task_Repeat = False
Objectives[94]Task_Timeout = False
Objectives[94]Task_Guard_Range = 10
Objectives[94]Task_Stay_In_Range = True
Objectives[94]Task_Wander_Range = 10
Objectives[94]Task_Scenario = WORLD_HUMAN_BUM_SLUMPED
Objectives[94]Task_TalkingAnimation = mic_chatter
Objectives[94]Task_Time = 1
Objectives[94]mission_ActorsCount = 0
Objectives[94]mission_Vehicles = 0
Objectives[94]Mission_Needed_Vehicles = 0
Objectives[94]mission_PropsCount = 0
Objectives[94]mission_Pickup_Props_Count = 0
Objectives[94]ObjectiveMessages = 0

Objectives[95]Type = Cutscenes_Objective
Objectives[95]Text = 
Objectives[95]positionX = 1,503815
Objectives[95]positionY = 528,2874
Objectives[95]positionZ = 174,1482
Objectives[95]Cutscenes_Time = 0
Objectives[95]Cutscenes_Trans_Time = 30
Objectives[95]Cutscenes_FOV = 60
Objectives[95]Cutscenes_Shake = Drunk
Objectives[95]Cutscenes_Amplitude = 10
Objectives[95]Cutscenes_FadeOut = False
Objectives[95]Cutscenes_FadeIn = False
Objectives[95]Cutscenes_End = False
Objectives[95]Cutscenes_Point_At_Position = True
Objectives[95]Cutscenes_Point_At_Player = False
Objectives[95]Cutscenes_Point_At_Actor = False
Objectives[95]Cutscenes_Point_At_Vehicle = False
Objectives[95]Cutscenes_Follow_Player = False
Objectives[95]Cutscenes_Follow_Actor = False
Objectives[95]Cutscenes_Follow_Vehicle = False
Objectives[95]Cutscenes_Follow_Distancee = 30
Objectives[95]Cutscenes_Follow_Hieght = 1
Objectives[95]Cutscenes_Follow_Angle = 150
Objectives[95]mission_ActorsCount = 0
Objectives[95]mission_Vehicles = 0
Objectives[95]Mission_Needed_Vehicles = 0
Objectives[95]mission_PropsCount = 0
Objectives[95]mission_Pickup_Props_Count = 0
Objectives[95]ObjectiveMessages = 6
Objectives[95]ObjectiveMessages[0]positionX = 1706,755
Objectives[95]ObjectiveMessages[0]positionY = -2194,667
Objectives[95]ObjectiveMessages[0]positionZ = 113,571
Objectives[95]ObjectiveMessages[0]Message = ~g~Oh shit...
Objectives[95]ObjectiveMessages[0]Contact = CHAR_DEFAULT
Objectives[95]ObjectiveMessages[0]Sender = 
Objectives[95]ObjectiveMessages[0]Subject = 
Objectives[95]ObjectiveMessages[0]MessageColor = White
Objectives[95]ObjectiveMessages[0]PlayFromStart = False
Objectives[95]ObjectiveMessages[0]Delay = True
Objectives[95]ObjectiveMessages[0]DelayTime = 10
Objectives[95]ObjectiveMessages[0]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[0]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[0]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[0]TypeSubtitle = True
Objectives[95]ObjectiveMessages[0]TypeTextMesage = False
Objectives[95]ObjectiveMessages[0]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[0]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[1]positionX = 1707,046
Objectives[95]ObjectiveMessages[1]positionY = -2190,11
Objectives[95]ObjectiveMessages[1]positionZ = 113,132
Objectives[95]ObjectiveMessages[1]Message = ~y~What?
Objectives[95]ObjectiveMessages[1]Contact = CHAR_DEFAULT
Objectives[95]ObjectiveMessages[1]Sender = 
Objectives[95]ObjectiveMessages[1]Subject = 
Objectives[95]ObjectiveMessages[1]MessageColor = White
Objectives[95]ObjectiveMessages[1]PlayFromStart = False
Objectives[95]ObjectiveMessages[1]Delay = True
Objectives[95]ObjectiveMessages[1]DelayTime = 12
Objectives[95]ObjectiveMessages[1]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[1]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[1]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[1]TypeSubtitle = True
Objectives[95]ObjectiveMessages[1]TypeTextMesage = False
Objectives[95]ObjectiveMessages[1]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[1]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[2]positionX = 1707,605
Objectives[95]ObjectiveMessages[2]positionY = -2186,143
Objectives[95]ObjectiveMessages[2]positionZ = 112,7621
Objectives[95]ObjectiveMessages[2]Message = ~g~That weed... that...
Objectives[95]ObjectiveMessages[2]Contact = CHAR_DEFAULT
Objectives[95]ObjectiveMessages[2]Sender = 
Objectives[95]ObjectiveMessages[2]Subject = 
Objectives[95]ObjectiveMessages[2]MessageColor = White
Objectives[95]ObjectiveMessages[2]PlayFromStart = False
Objectives[95]ObjectiveMessages[2]Delay = True
Objectives[95]ObjectiveMessages[2]DelayTime = 14
Objectives[95]ObjectiveMessages[2]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[2]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[2]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[2]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[2]TypeSubtitle = True
Objectives[95]ObjectiveMessages[2]TypeTextMesage = False
Objectives[95]ObjectiveMessages[2]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[2]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[3]positionX = 1708,395
Objectives[95]ObjectiveMessages[3]positionY = -2180,389
Objectives[95]ObjectiveMessages[3]positionZ = 112,1137
Objectives[95]ObjectiveMessages[3]Message = ~y~What?
Objectives[95]ObjectiveMessages[3]Contact = CHAR_DEFAULT
Objectives[95]ObjectiveMessages[3]Sender = 
Objectives[95]ObjectiveMessages[3]Subject = 
Objectives[95]ObjectiveMessages[3]MessageColor = White
Objectives[95]ObjectiveMessages[3]PlayFromStart = False
Objectives[95]ObjectiveMessages[3]Delay = True
Objectives[95]ObjectiveMessages[3]DelayTime = 16
Objectives[95]ObjectiveMessages[3]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[3]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[3]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[3]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[3]TypeSubtitle = True
Objectives[95]ObjectiveMessages[3]TypeTextMesage = False
Objectives[95]ObjectiveMessages[3]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[3]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[4]positionX = 1709,047
Objectives[95]ObjectiveMessages[4]positionY = -2172,627
Objectives[95]ObjectiveMessages[4]positionZ = 111,3873
Objectives[95]ObjectiveMessages[4]Message = ~g~Shit...
Objectives[95]ObjectiveMessages[4]Contact = CHAR_DEFAULT
Objectives[95]ObjectiveMessages[4]Sender = 
Objectives[95]ObjectiveMessages[4]Subject = 
Objectives[95]ObjectiveMessages[4]MessageColor = White
Objectives[95]ObjectiveMessages[4]PlayFromStart = False
Objectives[95]ObjectiveMessages[4]Delay = True
Objectives[95]ObjectiveMessages[4]DelayTime = 18
Objectives[95]ObjectiveMessages[4]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[4]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[4]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[4]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[4]TypeSubtitle = True
Objectives[95]ObjectiveMessages[4]TypeTextMesage = False
Objectives[95]ObjectiveMessages[4]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[4]PhoneMessageDisplayTime = 15
Objectives[95]ObjectiveMessages[5]positionX = 1711,073
Objectives[95]ObjectiveMessages[5]positionY = -2168,059
Objectives[95]ObjectiveMessages[5]positionZ = 111,2604
Objectives[95]ObjectiveMessages[5]Message = ~y~What?
Objectives[95]ObjectiveMessages[5]Contact = CHAR_DEFAULT
Objectives[95]ObjectiveMessages[5]Sender = 
Objectives[95]ObjectiveMessages[5]Subject = 
Objectives[95]ObjectiveMessages[5]MessageColor = White
Objectives[95]ObjectiveMessages[5]PlayFromStart = False
Objectives[95]ObjectiveMessages[5]Delay = True
Objectives[95]ObjectiveMessages[5]DelayTime = 20
Objectives[95]ObjectiveMessages[5]PlayDIstanceFrom = False
Objectives[95]ObjectiveMessages[5]PlayDIstanceFromPlayer = False
Objectives[95]ObjectiveMessages[5]PlayDIstanceTo = False
Objectives[95]ObjectiveMessages[5]DIstanceFromTo = 50
Objectives[95]ObjectiveMessages[5]TypeSubtitle = True
Objectives[95]ObjectiveMessages[5]TypeTextMesage = False
Objectives[95]ObjectiveMessages[5]TypePhoneMesage = False
Objectives[95]ObjectiveMessages[5]PhoneMessageDisplayTime = 15

Objectives[96]Type = Cutscenes_Objective
Objectives[96]Text = 
Objectives[96]positionX = 3,133443
Objectives[96]positionY = 533,3887
Objectives[96]positionZ = 174,3425
Objectives[96]Cutscenes_Time = 0
Objectives[96]Cutscenes_Trans_Time = 0
Objectives[96]Cutscenes_FOV = 30
Objectives[96]Cutscenes_Shake = Hand
Objectives[96]Cutscenes_Amplitude = 0
Objectives[96]Cutscenes_FadeOut = False
Objectives[96]Cutscenes_FadeIn = False
Objectives[96]Cutscenes_End = True
Objectives[96]Cutscenes_Point_At_Position = False
Objectives[96]Cutscenes_Point_At_Player = False
Objectives[96]Cutscenes_Point_At_Actor = False
Objectives[96]Cutscenes_Point_At_Vehicle = False
Objectives[96]Cutscenes_Follow_Player = False
Objectives[96]Cutscenes_Follow_Actor = False
Objectives[96]Cutscenes_Follow_Vehicle = False
Objectives[96]Cutscenes_Follow_Distancee = 10
Objectives[96]Cutscenes_Follow_Hieght = 1
Objectives[96]Cutscenes_Follow_Angle = 0
Objectives[96]mission_ActorsCount = 0
Objectives[96]mission_Vehicles = 0
Objectives[96]Mission_Needed_Vehicles = 0
Objectives[96]mission_PropsCount = 0
Objectives[96]mission_Pickup_Props_Count = 0
Objectives[96]ObjectiveMessages = 0

